mirror of https://github.com/PCSX2/pcsx2.git
Common: Add WindowInfo
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09764393e0
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@ -123,6 +123,7 @@ else()
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check_lib(EGL EGL EGL/egl.h)
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check_lib(X11_XCB X11-xcb X11/Xlib-xcb.h)
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check_lib(XCB xcb xcb/xcb.h)
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check_lib(XRANDR xrandr)
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if(Linux)
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check_lib(AIO aio libaio.h)
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@ -32,6 +32,7 @@ target_sources(common PRIVATE
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StringHelpers.cpp
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StringUtil.cpp
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ThreadTools.cpp
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WindowInfo.cpp
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emitter/bmi.cpp
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emitter/cpudetect.cpp
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emitter/fpu.cpp
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@ -85,6 +86,7 @@ target_sources(common PRIVATE
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StringUtil.h
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Threading.h
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TraceLog.h
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WindowInfo.h
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wxBaseTools.h
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emitter/cpudetect_internal.h
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emitter/implement/dwshift.h
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@ -121,6 +123,11 @@ if(WIN32)
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enable_language(ASM_MASM)
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target_sources(common PRIVATE FastJmp.asm)
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target_link_libraries(common PUBLIC pthreads4w Winmm.lib)
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elseif(NOT APPLE)
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if(TARGET PkgConfig::XRANDR)
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target_link_libraries(common PRIVATE PkgConfig::XRANDR)
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target_compile_definitions(common PRIVATE "HAS_XRANDR=1")
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endif()
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endif()
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target_link_libraries(common PRIVATE ${LIBC_LIBRARIES} PUBLIC wxWidgets::all)
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@ -0,0 +1,205 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "WindowInfo.h"
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#include "Console.h"
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#if defined(_WIN32) && !defined(_UWP)
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#include "RedtapeWindows.h"
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#include <dwmapi.h>
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static bool GetRefreshRateFromDWM(HWND hwnd, float* refresh_rate)
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{
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static HMODULE dwm_module = nullptr;
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static HRESULT(STDAPICALLTYPE * is_composition_enabled)(BOOL * pfEnabled) = nullptr;
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static HRESULT(STDAPICALLTYPE * get_timing_info)(HWND hwnd, DWM_TIMING_INFO * pTimingInfo) = nullptr;
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static bool load_tried = false;
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if (!load_tried)
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{
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load_tried = true;
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dwm_module = LoadLibraryW(L"dwmapi.dll");
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if (dwm_module)
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{
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std::atexit([]() {
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FreeLibrary(dwm_module);
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dwm_module = nullptr;
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});
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is_composition_enabled =
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reinterpret_cast<decltype(is_composition_enabled)>(GetProcAddress(dwm_module, "DwmIsCompositionEnabled"));
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get_timing_info =
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reinterpret_cast<decltype(get_timing_info)>(GetProcAddress(dwm_module, "DwmGetCompositionTimingInfo"));
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}
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}
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BOOL composition_enabled;
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if (!is_composition_enabled || FAILED(is_composition_enabled(&composition_enabled) || !get_timing_info))
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return false;
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DWM_TIMING_INFO ti = {};
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ti.cbSize = sizeof(ti);
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HRESULT hr = get_timing_info(nullptr, &ti);
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if (SUCCEEDED(hr))
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{
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if (ti.rateRefresh.uiNumerator == 0 || ti.rateRefresh.uiDenominator == 0)
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return false;
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*refresh_rate = static_cast<float>(ti.rateRefresh.uiNumerator) / static_cast<float>(ti.rateRefresh.uiDenominator);
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return true;
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}
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return false;
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}
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static bool GetRefreshRateFromMonitor(HWND hwnd, float* refresh_rate)
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{
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HMONITOR mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
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if (!mon)
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return false;
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MONITORINFOEXW mi = {};
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mi.cbSize = sizeof(mi);
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if (GetMonitorInfoW(mon, &mi))
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{
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DEVMODEW dm = {};
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dm.dmSize = sizeof(dm);
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// 0/1 are reserved for "defaults".
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if (EnumDisplaySettingsW(mi.szDevice, ENUM_CURRENT_SETTINGS, &dm) && dm.dmDisplayFrequency > 1)
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{
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*refresh_rate = static_cast<float>(dm.dmDisplayFrequency);
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return true;
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}
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}
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return false;
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}
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bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
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{
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if (wi.type != Type::Win32 || !wi.window_handle)
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return false;
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// Try DWM first, then fall back to integer values.
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const HWND hwnd = static_cast<HWND>(wi.window_handle);
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return GetRefreshRateFromDWM(hwnd, refresh_rate) || GetRefreshRateFromMonitor(hwnd, refresh_rate);
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}
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#else
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#if defined(X11_API) && defined(HAS_XRANDR)
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#include "common/ScopedGuard.h"
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#include <X11/extensions/Xrandr.h>
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#include <X11/Xlib.h>
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static bool GetRefreshRateFromXRandR(const WindowInfo& wi, float* refresh_rate)
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{
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Display* display = static_cast<Display*>(wi.display_connection);
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Window window = static_cast<Window>(reinterpret_cast<uintptr_t>(wi.window_handle));
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if (!display || !window)
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return false;
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XRRScreenResources* res = XRRGetScreenResources(display, window);
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if (!res)
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{
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Console.Error("(GetRefreshRateFromXRandR) XRRGetScreenResources() failed");
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return false;
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}
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ScopedGuard res_guard([res]() { XRRFreeScreenResources(res); });
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int num_monitors;
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XRRMonitorInfo* mi = XRRGetMonitors(display, window, True, &num_monitors);
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if (num_monitors < 0)
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{
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Console.Error("(GetRefreshRateFromXRandR) XRRGetMonitors() failed");
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return false;
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}
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else if (num_monitors > 1)
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{
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Console.Warning("(GetRefreshRateFromXRandR) XRRGetMonitors() returned %d monitors, using first", num_monitors);
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}
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ScopedGuard mi_guard([mi]() { XRRFreeMonitors(mi); });
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if (mi->noutput <= 0)
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{
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Console.Error("(GetRefreshRateFromXRandR) Monitor has no outputs");
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return false;
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}
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else if (mi->noutput > 1)
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{
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Console.Warning("(GetRefreshRateFromXRandR) Monitor has %d outputs, using first", mi->noutput);
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}
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XRROutputInfo* oi = XRRGetOutputInfo(display, res, mi->outputs[0]);
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if (!oi)
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{
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Console.Error("(GetRefreshRateFromXRandR) XRRGetOutputInfo() failed");
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return false;
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}
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ScopedGuard oi_guard([oi]() { XRRFreeOutputInfo(oi); });
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XRRCrtcInfo* ci = XRRGetCrtcInfo(display, res, oi->crtc);
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if (!ci)
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{
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Console.Error("(GetRefreshRateFromXRandR) XRRGetCrtcInfo() failed");
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return false;
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}
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ScopedGuard ci_guard([ci]() { XRRFreeCrtcInfo(ci); });
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XRRModeInfo* mode = nullptr;
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for (int i = 0; i < res->nmode; i++)
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{
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if (res->modes[i].id == ci->mode)
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{
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mode = &res->modes[i];
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break;
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}
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}
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if (!mode)
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{
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Console.Error("(GetRefreshRateFromXRandR) Failed to look up mode %d (of %d)", static_cast<int>(ci->mode), res->nmode);
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return false;
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}
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if (mode->dotClock == 0 || mode->hTotal == 0 || mode->vTotal == 0)
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{
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Console.Error("(GetRefreshRateFromXRandR) Modeline is invalid: %ld/%d/%d", mode->dotClock, mode->hTotal, mode->vTotal);
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return false;
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}
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*refresh_rate =
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static_cast<double>(mode->dotClock) / (static_cast<double>(mode->hTotal) * static_cast<double>(mode->vTotal));
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return true;
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}
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#endif // X11_API && defined(HAS_XRANDR)
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bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
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{
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#if defined(X11_API) && defined(HAS_XRANDR)
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if (wi.type == WindowInfo::Type::X11)
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return GetRefreshRateFromXRandR(wi, refresh_rate);
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#endif
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return false;
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}
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#endif
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@ -0,0 +1,54 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Pcsx2Defs.h"
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/// Contains the information required to create a graphics context in a window.
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struct WindowInfo
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{
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enum class Type
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{
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Surfaceless,
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Win32,
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X11,
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Wayland,
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MacOS
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};
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/// The type of the surface. Surfaceless indicates it will not be displayed on screen at all.
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Type type = Type::Surfaceless;
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/// Connection to the display server. On most platforms except X11/Wayland, this is implicit and null.
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void* display_connection = nullptr;
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/// Abstract handle to the window. This depends on the surface type.
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void* window_handle = nullptr;
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/// Width of the surface in pixels.
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u32 surface_width = 0;
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/// Height of the surface in pixels.
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u32 surface_height = 0;
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/// DPI scale for the surface.
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float surface_scale = 1.0f;
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/// Refresh rate of the surface, if available.
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float surface_refresh_rate = 0.0f;
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/// Returns the host's refresh rate for the given window, if available.
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static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
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};
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@ -54,6 +54,7 @@
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<ClCompile Include="StringUtil.cpp" />
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<ClCompile Include="SettingsWrapper.cpp" />
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<ClCompile Include="VirtualMemory.cpp" />
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<ClCompile Include="WindowInfo.cpp" />
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<ClCompile Include="x86\MemcpyFast.cpp" />
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<ClCompile Include="PathUtils.cpp" />
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<ClCompile Include="Perf.cpp" />
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<ClInclude Include="RedtapeWindows.h" />
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<ClInclude Include="SafeArray.h" />
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<ClInclude Include="StringHelpers.h" />
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<ClInclude Include="WindowInfo.h" />
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<ClInclude Include="wxBaseTools.h" />
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<ClInclude Include="Threading.h" />
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<ClInclude Include="PersistentThread.h" />
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@ -118,6 +118,9 @@
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<ClCompile Include="SettingsWrapper.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="WindowInfo.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Assertions.h">
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<ClInclude Include="Align.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="WindowInfo.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Source Files">
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<Filter>Source Files</Filter>
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</MASM>
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</ItemGroup>
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</Project>
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</Project>
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