Common: Add WindowInfo

This commit is contained in:
Connor McLaughlin 2021-07-18 13:11:33 +10:00 committed by refractionpcsx2
parent 09764393e0
commit fadd97c021
6 changed files with 276 additions and 1 deletions

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@ -123,6 +123,7 @@ else()
check_lib(EGL EGL EGL/egl.h)
check_lib(X11_XCB X11-xcb X11/Xlib-xcb.h)
check_lib(XCB xcb xcb/xcb.h)
check_lib(XRANDR xrandr)
if(Linux)
check_lib(AIO aio libaio.h)

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@ -32,6 +32,7 @@ target_sources(common PRIVATE
StringHelpers.cpp
StringUtil.cpp
ThreadTools.cpp
WindowInfo.cpp
emitter/bmi.cpp
emitter/cpudetect.cpp
emitter/fpu.cpp
@ -85,6 +86,7 @@ target_sources(common PRIVATE
StringUtil.h
Threading.h
TraceLog.h
WindowInfo.h
wxBaseTools.h
emitter/cpudetect_internal.h
emitter/implement/dwshift.h
@ -121,6 +123,11 @@ if(WIN32)
enable_language(ASM_MASM)
target_sources(common PRIVATE FastJmp.asm)
target_link_libraries(common PUBLIC pthreads4w Winmm.lib)
elseif(NOT APPLE)
if(TARGET PkgConfig::XRANDR)
target_link_libraries(common PRIVATE PkgConfig::XRANDR)
target_compile_definitions(common PRIVATE "HAS_XRANDR=1")
endif()
endif()
target_link_libraries(common PRIVATE ${LIBC_LIBRARIES} PUBLIC wxWidgets::all)

205
common/WindowInfo.cpp Normal file
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@ -0,0 +1,205 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "WindowInfo.h"
#include "Console.h"
#if defined(_WIN32) && !defined(_UWP)
#include "RedtapeWindows.h"
#include <dwmapi.h>
static bool GetRefreshRateFromDWM(HWND hwnd, float* refresh_rate)
{
static HMODULE dwm_module = nullptr;
static HRESULT(STDAPICALLTYPE * is_composition_enabled)(BOOL * pfEnabled) = nullptr;
static HRESULT(STDAPICALLTYPE * get_timing_info)(HWND hwnd, DWM_TIMING_INFO * pTimingInfo) = nullptr;
static bool load_tried = false;
if (!load_tried)
{
load_tried = true;
dwm_module = LoadLibraryW(L"dwmapi.dll");
if (dwm_module)
{
std::atexit([]() {
FreeLibrary(dwm_module);
dwm_module = nullptr;
});
is_composition_enabled =
reinterpret_cast<decltype(is_composition_enabled)>(GetProcAddress(dwm_module, "DwmIsCompositionEnabled"));
get_timing_info =
reinterpret_cast<decltype(get_timing_info)>(GetProcAddress(dwm_module, "DwmGetCompositionTimingInfo"));
}
}
BOOL composition_enabled;
if (!is_composition_enabled || FAILED(is_composition_enabled(&composition_enabled) || !get_timing_info))
return false;
DWM_TIMING_INFO ti = {};
ti.cbSize = sizeof(ti);
HRESULT hr = get_timing_info(nullptr, &ti);
if (SUCCEEDED(hr))
{
if (ti.rateRefresh.uiNumerator == 0 || ti.rateRefresh.uiDenominator == 0)
return false;
*refresh_rate = static_cast<float>(ti.rateRefresh.uiNumerator) / static_cast<float>(ti.rateRefresh.uiDenominator);
return true;
}
return false;
}
static bool GetRefreshRateFromMonitor(HWND hwnd, float* refresh_rate)
{
HMONITOR mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (!mon)
return false;
MONITORINFOEXW mi = {};
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(mon, &mi))
{
DEVMODEW dm = {};
dm.dmSize = sizeof(dm);
// 0/1 are reserved for "defaults".
if (EnumDisplaySettingsW(mi.szDevice, ENUM_CURRENT_SETTINGS, &dm) && dm.dmDisplayFrequency > 1)
{
*refresh_rate = static_cast<float>(dm.dmDisplayFrequency);
return true;
}
}
return false;
}
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
{
if (wi.type != Type::Win32 || !wi.window_handle)
return false;
// Try DWM first, then fall back to integer values.
const HWND hwnd = static_cast<HWND>(wi.window_handle);
return GetRefreshRateFromDWM(hwnd, refresh_rate) || GetRefreshRateFromMonitor(hwnd, refresh_rate);
}
#else
#if defined(X11_API) && defined(HAS_XRANDR)
#include "common/ScopedGuard.h"
#include <X11/extensions/Xrandr.h>
#include <X11/Xlib.h>
static bool GetRefreshRateFromXRandR(const WindowInfo& wi, float* refresh_rate)
{
Display* display = static_cast<Display*>(wi.display_connection);
Window window = static_cast<Window>(reinterpret_cast<uintptr_t>(wi.window_handle));
if (!display || !window)
return false;
XRRScreenResources* res = XRRGetScreenResources(display, window);
if (!res)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetScreenResources() failed");
return false;
}
ScopedGuard res_guard([res]() { XRRFreeScreenResources(res); });
int num_monitors;
XRRMonitorInfo* mi = XRRGetMonitors(display, window, True, &num_monitors);
if (num_monitors < 0)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetMonitors() failed");
return false;
}
else if (num_monitors > 1)
{
Console.Warning("(GetRefreshRateFromXRandR) XRRGetMonitors() returned %d monitors, using first", num_monitors);
}
ScopedGuard mi_guard([mi]() { XRRFreeMonitors(mi); });
if (mi->noutput <= 0)
{
Console.Error("(GetRefreshRateFromXRandR) Monitor has no outputs");
return false;
}
else if (mi->noutput > 1)
{
Console.Warning("(GetRefreshRateFromXRandR) Monitor has %d outputs, using first", mi->noutput);
}
XRROutputInfo* oi = XRRGetOutputInfo(display, res, mi->outputs[0]);
if (!oi)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetOutputInfo() failed");
return false;
}
ScopedGuard oi_guard([oi]() { XRRFreeOutputInfo(oi); });
XRRCrtcInfo* ci = XRRGetCrtcInfo(display, res, oi->crtc);
if (!ci)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetCrtcInfo() failed");
return false;
}
ScopedGuard ci_guard([ci]() { XRRFreeCrtcInfo(ci); });
XRRModeInfo* mode = nullptr;
for (int i = 0; i < res->nmode; i++)
{
if (res->modes[i].id == ci->mode)
{
mode = &res->modes[i];
break;
}
}
if (!mode)
{
Console.Error("(GetRefreshRateFromXRandR) Failed to look up mode %d (of %d)", static_cast<int>(ci->mode), res->nmode);
return false;
}
if (mode->dotClock == 0 || mode->hTotal == 0 || mode->vTotal == 0)
{
Console.Error("(GetRefreshRateFromXRandR) Modeline is invalid: %ld/%d/%d", mode->dotClock, mode->hTotal, mode->vTotal);
return false;
}
*refresh_rate =
static_cast<double>(mode->dotClock) / (static_cast<double>(mode->hTotal) * static_cast<double>(mode->vTotal));
return true;
}
#endif // X11_API && defined(HAS_XRANDR)
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
{
#if defined(X11_API) && defined(HAS_XRANDR)
if (wi.type == WindowInfo::Type::X11)
return GetRefreshRateFromXRandR(wi, refresh_rate);
#endif
return false;
}
#endif

54
common/WindowInfo.h Normal file
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@ -0,0 +1,54 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Pcsx2Defs.h"
/// Contains the information required to create a graphics context in a window.
struct WindowInfo
{
enum class Type
{
Surfaceless,
Win32,
X11,
Wayland,
MacOS
};
/// The type of the surface. Surfaceless indicates it will not be displayed on screen at all.
Type type = Type::Surfaceless;
/// Connection to the display server. On most platforms except X11/Wayland, this is implicit and null.
void* display_connection = nullptr;
/// Abstract handle to the window. This depends on the surface type.
void* window_handle = nullptr;
/// Width of the surface in pixels.
u32 surface_width = 0;
/// Height of the surface in pixels.
u32 surface_height = 0;
/// DPI scale for the surface.
float surface_scale = 1.0f;
/// Refresh rate of the surface, if available.
float surface_refresh_rate = 0.0f;
/// Returns the host's refresh rate for the given window, if available.
static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
};

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@ -54,6 +54,7 @@
<ClCompile Include="StringUtil.cpp" />
<ClCompile Include="SettingsWrapper.cpp" />
<ClCompile Include="VirtualMemory.cpp" />
<ClCompile Include="WindowInfo.cpp" />
<ClCompile Include="x86\MemcpyFast.cpp" />
<ClCompile Include="PathUtils.cpp" />
<ClCompile Include="Perf.cpp" />
@ -117,6 +118,7 @@
<ClInclude Include="RedtapeWindows.h" />
<ClInclude Include="SafeArray.h" />
<ClInclude Include="StringHelpers.h" />
<ClInclude Include="WindowInfo.h" />
<ClInclude Include="wxBaseTools.h" />
<ClInclude Include="Threading.h" />
<ClInclude Include="PersistentThread.h" />

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@ -118,6 +118,9 @@
<ClCompile Include="SettingsWrapper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WindowInfo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Assertions.h">
@ -276,6 +279,9 @@
<ClInclude Include="Align.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="WindowInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
@ -295,4 +301,4 @@
<Filter>Source Files</Filter>
</MASM>
</ItemGroup>
</Project>
</Project>