Common: Add MD5Digest

This commit is contained in:
Connor McLaughlin 2021-10-21 16:57:10 +10:00 committed by refractionpcsx2
parent b0a0d714c4
commit cdb0068dcc
5 changed files with 264 additions and 0 deletions

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@ -24,6 +24,7 @@ target_sources(common PRIVATE
IniInterface.cpp
Mutex.cpp
Misc.cpp
MD5Digest.cpp
PathUtils.cpp
PrecompiledHeader.cpp
Perf.cpp
@ -79,6 +80,7 @@ target_sources(common PRIVATE
HashCombine.h
MemcpyFast.h
MemsetFast.inl
MD5Digest.h
Path.h
PageFaultSource.h
PrecompiledHeader.h

222
common/MD5Digest.cpp Normal file
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@ -0,0 +1,222 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "MD5Digest.h"
#include <cstring>
// mostly based on this implementation (public domain): http://www.fourmilab.ch/md5/
/* The four core functions - F1 is optimized somewhat */
/* #define F1(x, y, z) (x & y | ~x & z) */
#define F1(x, y, z) (z ^ (x & (y ^ z)))
#define F2(x, y, z) F1(z, x, y)
#define F3(x, y, z) (x ^ y ^ z)
#define F4(x, y, z) (y ^ (x | ~z))
/* This is the central step in the MD5 algorithm. */
#define MD5STEP(f, w, x, y, z, data, s) (w += f(x, y, z) + data, w = w << s | w >> (32 - s), w += x)
/*
* The core of the MD5 algorithm, this alters an existing MD5 hash to
* reflect the addition of 16 longwords of new data. MD5Update blocks
* the data and converts bytes into longwords for this routine.
*/
static void MD5Transform(u32 buf[4], u32 in[16])
{
u32 a, b, c, d;
a = buf[0];
b = buf[1];
c = buf[2];
d = buf[3];
MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);
MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);
buf[0] += a;
buf[1] += b;
buf[2] += c;
buf[3] += d;
}
MD5Digest::MD5Digest()
{
Reset();
}
void MD5Digest::Reset()
{
buf[0] = 0x67452301;
buf[1] = 0xefcdab89;
buf[2] = 0x98badcfe;
buf[3] = 0x10325476;
bits[0] = 0;
bits[1] = 0;
std::memset(in, 0, sizeof(in));
}
void MD5Digest::Update(const void* pData, u32 cbData)
{
u32 t;
const u8* pByteData = reinterpret_cast<const u8*>(pData);
/* Update bitcount */
t = this->bits[0];
if ((this->bits[0] = t + ((u32)cbData << 3)) < t)
this->bits[1]++; /* Carry from low to high */
this->bits[1] += cbData >> 29;
t = (t >> 3) & 0x3f; /* Bytes already in shsInfo->data */
/* Handle any leading odd-sized chunks */
if (t)
{
u8* p = (u8*)this->in + t;
t = 64 - t;
if (cbData < t)
{
std::memcpy(p, pByteData, cbData);
return;
}
std::memcpy(p, pByteData, t);
MD5Transform(this->buf, (u32*)this->in);
pByteData += t;
cbData -= t;
}
/* Process data in 64-byte chunks */
while (cbData >= 64)
{
std::memcpy(this->in, pByteData, 64);
MD5Transform(this->buf, (u32*)this->in);
pByteData += 64;
cbData -= 64;
}
/* Handle any remaining bytes of data. */
std::memcpy(this->in, pByteData, cbData);
}
void MD5Digest::Final(u8 Digest[16])
{
u32 count;
u8* p;
/* Compute number of bytes mod 64 */
count = (this->bits[0] >> 3) & 0x3F;
/* Set the first char of padding to 0x80. This is safe since there is
always at least one byte free */
p = this->in + count;
*p++ = 0x80;
/* Bytes of padding needed to make 64 bytes */
count = 64 - 1 - count;
/* Pad out to 56 mod 64 */
if (count < 8)
{
/* Two lots of padding: Pad the first block to 64 bytes */
std::memset(p, 0, count);
MD5Transform(this->buf, (u32*)this->in);
/* Now fill the next block with 56 bytes */
std::memset(this->in, 0, 56);
}
else
{
/* Pad block to 56 bytes */
std::memset(p, 0, count - 8);
}
/* Append length in bits and transform */
((u32*)this->in)[14] = this->bits[0];
((u32*)this->in)[15] = this->bits[1];
MD5Transform(this->buf, (u32*)this->in);
std::memcpy(Digest, this->buf, 16);
}

32
common/MD5Digest.h Normal file
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@ -0,0 +1,32 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Pcsx2Types.h"
class MD5Digest
{
public:
MD5Digest();
void Update(const void* pData, u32 cbData);
void Final(u8 Digest[16]);
void Reset();
private:
u32 buf[4];
u32 bits[2];
u8 in[64];
};

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@ -54,6 +54,7 @@
<ClCompile Include="GL\StreamBuffer.cpp" />
<ClCompile Include="FileSystem.cpp" />
<ClCompile Include="IniInterface.cpp" />
<ClCompile Include="MD5Digest.cpp" />
<ClCompile Include="ProgressCallback.cpp" />
<ClCompile Include="pxStreams.cpp" />
<ClCompile Include="pxTranslate.cpp" />
@ -113,6 +114,7 @@
<ClInclude Include="GL\StreamBuffer.h" />
<ClInclude Include="FileSystem.h" />
<ClInclude Include="HashCombine.h" />
<ClInclude Include="MD5Digest.h" />
<ClInclude Include="ProgressCallback.h" />
<ClInclude Include="ScopedGuard.h" />
<ClInclude Include="StringUtil.h" />

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@ -142,6 +142,9 @@
<ClCompile Include="ProgressCallback.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="MD5Digest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="AlignedMalloc.h">
@ -333,6 +336,9 @@
<ClInclude Include="HashCombine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MD5Digest.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">