Commit Graph

533 Commits

Author SHA1 Message Date
Jake.Stine 168a60ad13 ReorderingMTGS: Some cleanups and minor fixes to thread benching.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3478 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 16:34:27 +00:00
arcum42 d1e0922417 ReorderingMTGS: Initial Linux version of memcpy_amd_qwc. Disabled for now, till I get a chance to look it over better.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3477 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 10:48:35 +00:00
arcum42 f6d0222a8c ReorderingMTGS: Hackfix Linux, until some assembly is written.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3476 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:28:24 +00:00
gregory.hainaut b326504054 [cmake]
* Major rework of the linker flags. Use some globals flags for -s and -m32
  Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
Jake.Stine 56d3982dc5 * Minor optimization to GIFpath, by utilizing the precached value for numregs in place of a convoluted test against NREG.
* Disabled the SSE store version of memzero (no performance benefits and it was messy anyway)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3473 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 04:36:39 +00:00
Jake.Stine 934578c8fe ReorderingMTGS: Added a new optimized memcpy_amd_qwc, for use by GIFpath copies. After much studying, we determined this is about as efficient as memcpy will ever get, for what we're doing with it.
DevNot:  Win32-only at the moment -- needs a GAS port (but that shouldn't be hard).  I made some notes in the code about it.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3472 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 19:40:30 +00:00
gregory.hainaut 8c6a66d955 [cmake] Update include dir path.
[debian] Update dependency
* only wxWidget 2.8.10 is supported
* Add the missing nvidia-cg-toolkit manually.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3471 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 18:31:53 +00:00
arcum42 694f7cbddb pcsx2: Tell codeblocks that the headers for Utilities are in src/Utilities, as well as in include/Utilities. (Gets it to compile if I add MemcpyVibes.cpp to the project.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3470 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 12:34:52 +00:00
sudonim1 9600a67ea9 Fix new aligned memcpy (probably, it still hasn't been tested at all) and removed calls to it that were added to test code generation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3469 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 04:21:21 +00:00
Jake.Stine 383c58ba3e Added a third alternative for memcpy_vibes. This one uses SSE intrinsics and is able to inline fully (no call/ret overhead).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3468 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-12 04:13:47 +00:00
cottonvibes ee5192abb5 Attempted generated sse memcpy using movaps.
Seems slower than memcpy_amd_ so didn't enable it.

I tried two different versions, one generates 0x400 different functions, and the other generates 1 function and jumps to the correct entry point.
The later seems faster, but still slower than memcpy_amd_...
(only tested the title-screen of GoW though...)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3465 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 15:40:12 +00:00
arcum42 472358345a ReorderingMTGS: zzogl-pg: Add GSgifTransfer. pcsx2: Add an include so Linux compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3459 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 06:16:16 +00:00
Jake.Stine a9084741bc ReorderingMTGS:
* Implemented GIFPath_CopyTag, which performs a "copy-in-place" while parsing tags (big speedup over the old parse-then-copy strategy, especially with the SSE intrinsics I've included for kicks).
 * Removed the old ringbuffer 'restart' mechanism and replaced it with a truly free-flowing wrapping mechanism.  Utilizes the ringbuffer more efficiently, and removes quite a bit of overhead from the MTGS's PrepDataPacket call.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3458 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:53:50 +00:00
Jake.Stine c3006f6022 The updated PS2edefs.h for the new GSgifTransfer callback might help. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3456 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 04:46:32 +00:00
gregory.hainaut 84d94276e1 [copyright]
* Add missing copyright according issue 792
* Miss few files from the previous commit ^^


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3429 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 16:40:44 +00:00
gregory.hainaut 8864c8bbaf [cmake] Move flags clean in the build modules. Next step allow user to control them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 11:08:05 +00:00
Jake.Stine ae92387cea * Fix patches, which were broken in r3398 (they weren't being applied).
* Remove some dangerous uses of pxAssume -- pxAssume should only be used for simple in-place operations, and should never call functions (my fault too, I was the one who was using it wrong).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3410 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 07:41:44 +00:00
Jake.Stine 641c3b56cf microVU: avoid making unnecessary copies or instances of xRegister classes. Cuts out overhead which admittedly shouldn't even be there except MSVC 2008's C++ optimizer can't optimize constructors to save its life.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3408 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-07 06:42:35 +00:00
sudonim1 b53a92e019 microVU: converted all code to the new emitter style. If anything breaks, blame the guy below me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3406 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-06 20:05:21 +00:00
Jake.Stine 688674bed9 Emitter: Major refactoring / renaming job. Improved type checking and usefulness of xAddress* (Void, 32, 64, etc) types.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3397 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 19:15:19 +00:00
gregory.hainaut 6e30a41931 [asm] * Set a good default GNU-stack note. Need to properly support the nx bits (security concerns)
See http://www.gentoo.org/proj/en/hardened/gnu-stack.xml for details.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3396 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 15:56:38 +00:00
Jake.Stine 4f9a5c6876 Remove all MMX and XMM register freeze code.
DevNote: I could have left the code for the freezes in, except I *really* don't want us to ever have to resort to using such a system ever again in the future.  For anything. (its just not safe on modern optimizing compilers)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3392 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 01:12:38 +00:00
Jake.Stine 9feca5f767 * Switch the Confirmation dialogs to use '.' separators instead of ':' separators. The dots don't get escaped in the ini file, so they're much easier on the eyes.
* Remove one more dependency on the old vssprintf code; hoping to remove it soon.  Only thing left now is the r5900 disasm code (which is a monster).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3388 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 11:50:12 +00:00
Jake.Stine 402f19413b Remove MMX register freezes from MemcpyFast.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3380 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 13:08:41 +00:00
Jake.Stine c06cb7b121 (speedup!) Add missing flushes to COP0 and COP2 (VUmacro execution calls), and subsequently disable *all* XMM freezes. They aren't needed anymore.
Rationale: Pseudonym did the necessary upgrades to the recompilers a couple months ago prepping us for a day when we would no longer need MMX/XMM register freezes.  All regs are already being flushed on all memory operations, so I added proper flushing to COP0 and COP2 here, and removed XMM freeze/thaw code entirely.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3375 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 22:14:35 +00:00
Jake.Stine 362294ab8b * SIGNAL! Pretty sure I got it handled accurately now, minus GIF stalling.
* Re-added a trace log for the GIFtag parse optimization; Fixed some mVU warnings.

DevNotes:
Places where GIF needs stalled and resumed are marked with [TODO]'s.  We also need to add a way for SIGNAL to abort the currently processing GIFtag, which might need a return code added to the callbacks.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3373 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 15:32:03 +00:00
Jake.Stine 5ad95b28eb UI:
* Fix for Issue 780 (missing uppercase iso extensions in the Open File Dialog).
 * A few minor threading fixes for the GameDB loader to avoid crashes/hangs when closing the emulator immediately as it opens.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3350 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-30 03:21:59 +00:00
Jake.Stine 991f813cc0 Another fix for GCC compilation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3339 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-29 00:13:21 +00:00
Jake.Stine 51638cc189 Fix Linux. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3337 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 19:51:51 +00:00
Jake.Stine 1c7fc3e176 Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
I also re-implemented R5900 runtime exception handling for TLB Miss and such (devbuilds only, for now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3335 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 18:03:54 +00:00
Jake.Stine f3b7c09851 ... not sure how I missed committing this last night. >_< (fixes compilation errors)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3333 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 10:21:04 +00:00
ramapcsx2 1c898ad5f0 Since we're not using MMX registers to hold EE data in the recompilers anymore, we should be safe to exclude them from register saving / storing.
Pretty big speedup in games with lots of GIF activity (Soul Calibur 3 goes from 40 to 48fps).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3314 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-26 14:35:22 +00:00
Jake.Stine 2200a79979 Re-re-re-fix linux/gcc >_< (all that was actually missing was a 'struct' keyword .. grr msvc being smart and auto-deducing the type for me)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3304 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 15:26:51 +00:00
arcum42 334eab37c5 Get Linux to compile again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3303 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 12:17:29 +00:00
Jake.Stine e145f9dd67 Refactoring: Split FixedPointTypes.h into an h/inl setup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3302 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 11:12:24 +00:00
arcum42 26c497ceea pcsx2: Added back a few headers. A non POD-safe argument was fixed. Commented out some unused variables. And added a few helper functions for later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3300 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 09:18:14 +00:00
Jake.Stine e96dbe443f Major header file house cleaning! Should speed up recompilation times by a few percents.
Linux note: There's a chance as usual that this might break something in Linux because Linux and Windows STL headers have different dependencies.  Namely <algorithm> might still be needed in on some of the PrecompiledHeaders.  If so, just re-add it and commit, and make a note:  // yes GCC really needs this one :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3295 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:35:27 +00:00
Jake.Stine 976cb072a0 UI:
* Fix for random crashes when recording movies (F12).  It still doesn't seem 100% stable, but it's a heckuva lot better than before.
 * Log options dialog behavior bugfixes.
 * Cleaned out some old hacks for handling hotkeys from the GS window, and implemented proper use of GSwindow-local hotkey mappings vs. global hotket mappings.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3292 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 20:30:36 +00:00
Jake.Stine e1890f369e * Cmdline: Added warnings when opening settings panels with command line overrides enabled, and force-disable overrides when new settings are manually applied.
* GameDB: Remove the game database from the Settings panel, since it's kinda slow still and it started to drive me nuts.  I haven't added another menu option to open it up yet (it will be in its own dialog), but I will soon.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3290 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 17:39:18 +00:00
Jake.Stine 24ae022a74 Fully implement hash-based database lookup. Fix some bugs that caused startup crashes in previous revisions of mine.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3273 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 18:57:48 +00:00
gregory.hainaut 3d9c63b0f0 [cmake]:
* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
arcum42 d1818a3400 Fix Linux compilation. (Possibly Windows as well...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3267 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 10:58:34 +00:00
Jake.Stine 0941434749 * Fixed fullscreen default-to-on behavior; the bug was caused by wxWidgets being a bit ficle and expecting the window to be Shown prior to being made fullscreen (even though the docs say ShowFullscreen() will show the window itself).
* Much header file cleanup and used forward declarations to remove a lot of excess includes; might help improve build times a wee bit.
 * Preliminary hash-table implementation for the Game database.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3264 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 04:29:24 +00:00
Jake.Stine 9fae2cc4f3 UI: Replace a lot of PCSX2's with pxGetAppName().
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3254 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 10:25:06 +00:00
Jake.Stine 7461f83414 UI / Cmdline:
* Fullscreen mode should be remembered/applied properly now.
 * implemented --fullscreen and --windowed options
 * Made the --help popup a lot prettier

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3249 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 04:04:32 +00:00
gregory.hainaut 22fb5d05dc linux fix. Also rename PersistentThread in linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3241 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 14:39:07 +00:00
Jake.Stine a7b2855412 Refactoring: (boring)
* renamed PersistentThread to pxThread (shorter, sweeter, and the 'persistent' part is obsolete since its now a full blown thread manager since some while ago).
 * Renamed a bunch of the PostMethodToMain stuff to Rpc_TryInvoke*  (for remote procedure call).  It's probably not a good use of the term, but I'm bummed I can't think of anything better/shorter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3238 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 13:42:32 +00:00
Jake.Stine b04af0e6e9 UI:
* Added 3-state checkbox support to pxCheckBox.
 * Fixed some buggy behavior when closing PCSX2 with either main window or console window minimized (window positions would get screwy)

DevNotes:
 * Moved ImplementEnumOperators macro to Common headers and improved it a bit.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3220 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-18 02:44:27 +00:00
Jake.Stine 2300f972e4 Commandline, UI, and Game Database Work:
* Improved console window behavior during startup and shutdown (also fixes minor threading issues)
 * Added better failsafes for avoiding "rouge" pcsx2 processes left behind when wxWidgets would fail to "notice" window closures properly.
 * Database loader is now thread-safe and cleans itself up properly on exit.
 * Added some handy enumeration tools for the gamefixes (prep work for making them commandline controllable).
 * ... and more prelim commandline work!  (actual functional implementations coming very soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3212 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-15 14:13:23 +00:00
Jake.Stine a349911e94 BuildSystem Crap: Prepping MSVC project files for proposed patch in Issue 736.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3196 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 19:43:31 +00:00
Jake.Stine e285ff4b50 Fix gruesome errors in database loading/saving.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3191 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:27:30 +00:00
arcum42 d2b6171ce8 Fixing Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3190 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 08:51:02 +00:00
Jake.Stine ff1db14f9d Converted the GameDB to use wxWidgets classes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3188 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 17:37:11 +00:00
Jake.Stine 91454bfb12 * UI: Many small fixes for badly sized popups and confirmations.
* Includes possible fix for Issue 743 (AMD cpu core counts).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3184 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 12:09:28 +00:00
arcum42 e281b79ed1 Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3179 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 08:56:28 +00:00
Jake.Stine e86d1d1bd4 UI:
* Various configuration dialogs remember their positions now. :)
 * AboutBox is fixed, and is now resizable.
 * Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32.
 * Likely Fix for Issue 740 : missing text on Linux/GTK.  (need confirmation)

DevNotes:
 * Moved IniInterface.cpp/h to the Utilities lib.  Linux makefiles will need to be updated. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 23:26:07 +00:00
Jake.Stine 6fdb282c81 UI:
* Major bugfix to the startup/user path settings code (should fix issues some people were having when trying to run multiple copies of pcsx2 from different folders).
 * Various bugfixes to panel appearances
 * Win32: "stdio" console output now redirects to theVisual Studio Debug Output window, since Stdout is generally useless on windows.

Emulation:
 * Removed the IOP SIF hack since it never did what I was hoping it would do anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3176 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 04:17:43 +00:00
Jake.Stine 5b80fc6c68 Disable LTCG on wxCore, wxAdv, zlib, libjpeg, and the x86Emitter. Slices Release mode build times by more than half and shaves 200K- off the .exe size. (I really should have done this sooner)
DEV NOTE: Please leave LTCG enabled on wxBase, since wxString/wxObject and other wx-based containers benefit from it considerably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3172 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:41:40 +00:00
Jake.Stine 34d6384d55 UI: Reorganized the Speedhack panel a bit, and added graying out of the new static text labels.
Todo note: The plan is to make the Gamefixes dialog match the new way the speedhacks dialog is laid out, with the disable checkbox at the top (in case someone wants to try their hand at it!).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3171 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 14:25:41 +00:00
Jake.Stine df3bda9183 * Bugfixed some popup dialogs, which would sometimes be too small or empty.
* Various small cleanups to emitters and microVU's regalloc code (no functional changes)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3162 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:07:58 +00:00
Jake.Stine a7bb875e18 x86emitter: removed implicit pointer dereferencing on 'indirect' operand types, and implicit uptr addressing on ptr[]; avoids some obscure pitfalls and might speed up release mode builds (LTCG).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3158 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:27:06 +00:00
Jake.Stine f219b79ad4 UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3155 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 19:50:31 +00:00
cottonvibes 149d3290db Added Game Database Editor to gui.
The panel is currently under "Emulation Settings", feel free to move it where-ever is appropriate.

If you have a game loaded the editor will automatically load the game's info, if not you can search for the game by typing the serial manually.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3152 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 16:41:51 +00:00
Jake.Stine 8f92cdf265 UI: Switched from the old 'native' text labels to a new custom draw text label that should (hopefully!) be a lot better about positioning and wrapping text, and fitting to windows and what-not. Also gets rid of my nasty "ideal width" hack I originally used to fix-size some of the dialogs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3150 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 08:00:19 +00:00
Jake.Stine dd021b1ea1 Working on a new replacement for pxStaticText, which should hopefully have more reliable centering and wrapping behavior. Will finish it up later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3143 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-02 15:58:34 +00:00
Jake.Stine 2a0d360125 Minor fix to memzero function in gcc/linux (mentioned in Issue 577); may help fix some errant SIGSEGV's with certain optimizations enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3141 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 13:34:55 +00:00
Jake.Stine 23857a0e16 Added a little OOP to the CPU detection code, and turned one monolithic cpu detection function into several isolated ones (isolated by what general info they detect).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3136 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:33:51 +00:00
Jake.Stine 250b5da3ab Adds support to PCSX2 for 'SetLogDir' being passed to the plugins; needed for proper UAC/user homedir mess (patch by gregory).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3111 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 03:36:49 +00:00
Jake.Stine 9e7394afff * Set the PCSX2 event handler queues to use the wxObject allocator (reduces heap fragmentation, multithread performance, etc) [MSW/Win32 only]
* SafeFree() macro changed: Remove null check on calls to free(); should be 100% safe as according to wx gurus.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3102 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:50:49 +00:00
Jake.Stine 74a4ecd559 Completed support for various MemoryCard sizes (16, 32, 64 megs cards).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3084 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 19:45:33 +00:00
Jake.Stine 24e70bd524 * Re-implemented memorycard ejection (yay!) -- helps avoid memorycard corruption when using savestates on many games (due to them caching memorycard contents).
* Memorycard settings are now applied on-the-fly (can add/remove/disable memory cards in the BIOS browser and it'll act just as if you plugged or unplugged cards on a real PS2)
* Bugfixed memorycard creation dialog; which wasn't creating the memorycards in the right place (oops).

* Removed the CWD option from the first time wizard (was redundant since adding the custom location option).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3081 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 01:57:08 +00:00
Jake.Stine 56170870eb More user interface work. Moved some of the configuration panels around; just to confuse you all. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3070 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 02:08:17 +00:00
Jake.Stine d8ba646de2 Even more memorycard work! Dialog box is mostly functional now (still missing a couple options and refinements) -- WARNING: settings/ini storage has changed. If you're using non-default memorycard settings, you'll need to go and edit your ini again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3066 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:20:52 +00:00
arcum42 ef5124e6d3 cmake: Remove a few unneccessary defines.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3062 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 08:10:32 +00:00
arcum42 460728393a cmake: Update some missing files. Compile Devel by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3056 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 05:07:07 +00:00
Jake.Stine c4e2bfefb7 More UI Progress.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3052 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 22:29:30 +00:00
arcum42 0fb724295b Quick Linux fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3051 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 20:46:13 +00:00
Jake.Stine f7a30c3291 More work on memorycards, and general UI adjustments. Some things with the dialogs might be a bit broken-ish. Will finish this up properly soon. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3047 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 12:23:13 +00:00
arcum42 9baed432c9 cmake: A bunch of 32 bit/64 bit stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42 b363b7c715 cmake: Change the way stripping is handled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:12:10 +00:00
arcum42 052506785b Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2986 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 11:25:30 +00:00
Jake.Stine 63f62bf737 User Interface:
* Console Log doesn't force itself into the focus anymore when it opens
 * Suspend/Resume menu item updates more reliably.
 * Changing plugin settings while suspended works nicer; less likely to crash/hang/etc (ironically, changing plugin settings while running was more reliable).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2976 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-10 17:59:03 +00:00
arcum42 62c15102e4 Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2967 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:51:29 +00:00
ramapcsx2 e17d65cda6 Fix for release builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2963 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 10:01:26 +00:00
arcum42 8586e1b90d And let's update the project file too.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2962 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 09:57:27 +00:00
arcum42 aaded4ec6d Mess with Jake's code until it works in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2961 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 09:55:30 +00:00
Jake.Stine 12bdd9dc10 * Fixed death-by-recursion caused when a thread threw an exception.
* Fixed some minor bugs when processing idle events.
 * Plugin Load/Init/Shutdown/Unload are all called from the Main/UI thread again; this is important for plugins that issue popup warning/error messages.

DevNotes:
 * Added ScopedPtrMT, a multithread-safe version of ScopedPtr.
 * MTGS errors are still not handled as gracefully as they should be; namely the MTGS thread doesn't restart itself (it's on the TODO list).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2958 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 03:20:58 +00:00
arcum42 deb0f620d7 cmake: Make Devel the default for the moment. Commit another cmake patch...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2956 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-06 09:33:23 +00:00
arcum42 f77cc74708 Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2943 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 10:17:47 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
Jake.Stine 1507d72cad UI Bugfixes:
* Fixed several obscure deadlock issues.
 * Savestate actions block; such that only one load or save is permitted at a time.
 * Savestates now work through temp files, so that the existing file is not corrupted in case errors occur.
 * Exiting the emu while a savestate is saving will still save the state before completely quitting.
 * Plugin init errors are handled more gracefully.

Developer Notes:
 * Added some event diagnostic trace logging stuff.
 * More preliminary work on memorycards -- moved them to their own dialog box and started implementing things, but still a lot of work to do before it's ready for use.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2936 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 13:51:46 +00:00
ramapcsx2 7e8c22b4f5 Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.

Thanks a bunch, blood :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 19:46:43 +00:00
arcum42 d2c63c7bbc A rubber chicken with a pulley in the middle...what possible use could that have?
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2923 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 01:36:15 +00:00
Jake.Stine 68b7121b92 ... and the missing file might help. Woops.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2912 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:18:29 +00:00
Jake.Stine 5d37925617 Major UI renovations!
* Added versioning info to savestates! (along with some other bugfixes)
 * Simplified the Boot and System menus -- removed the old Skip BIOS hack and replaced it with the new BOOT2 injection method (which is considered hack-free at this time).
 * Removed lots of UI deadlock gotchas.
 * Some new confirmation dialogs and better error handling.
 * Implemented an exclusive SysExecutor thread, which serves the purpose of executing system/VM commands and events in uninterrupted order (including suspend, resume, savestates, etc.)



 * ... and probably broke linux!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2911 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:12:03 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
gigaherz cd36e5fd24 Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
Silence many of the warnings related to TargetName.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
gigaherz 4917361197 Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently)
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:46:24 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 2863dbe4d7 Okay I just hate windows search a bit for missing these when I searched for "*.props"
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2845 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:48:32 +00:00
gigaherz b26198726c Sorry missing files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2844 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:47:29 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
sudonim1 3657bebe9e Fixed trap instructions by using the old implementation for now.
Added INT and INTO to the emitter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2716 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-15 14:15:40 +00:00
arcum42 58c75437d4 Take care of a few compiler warnings, and get rid of a bit of redundancy in the codeblocks projects.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2701 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-12 09:06:12 +00:00
Jake.Stine 08f3e4955b Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while.
Also
 * Tons of small UI bugfixes and cosmetic improvements, mostly to startup, first-time running, and resetting options.
 * Added a third startup option for specifying a custom "default location" for PCSX2 files, in addition to user docs and CWD.

Devs:
 * Implemented some more += operators for adding wxWidgets objects to sizers (pxStretchSpacer mainly).
 * Preliminary re-implementation of memory cards panels -- still non-functional, so it's disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2671 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-05 14:24:44 +00:00
arcum42 839d5b37f4 Fix back up CMake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2599 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 13:40:45 +00:00
gigaherz 86d96ffbf2 Implemented the handlers for channel 8 (dev9) in the new iop dmac. No plugins support the changes yet so don't enable it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2571 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-06 22:18:26 +00:00
Jake.Stine 42064218ec Committing some messed up partial memorycard options panel implementation... planning to redo it but I want this on record as a backup, just in case. (all disabled, so not much to look at and nothing changed in the emu itself yet)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2543 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-31 02:21:58 +00:00
Jake.Stine 9fa4944536 GSdx: Removed obsolete/redundant options from the configuration dialog (vsync, fullscreen, and other things now controlled by 0.9.7). This only affects GSdx when run from 0.9.7 -- older versions of PCSX2 still have the same options.
PCSX2: Added an optional PS2EsetEmuVersion callback for plugins, so that plugins (like GSdx) can alter behavior based on the version of emulator calling them.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2530 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-28 02:53:10 +00:00
Jake.Stine 2dfad2fb24 Improved CPU usage and fps stats.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2523 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-26 13:06:53 +00:00
Jake.Stine 4383cb5b0c Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-25 15:31:17 +00:00
cottonvibes 2698b3da1b Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
Also some minor mVU compiler optimizations.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2515 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-24 22:04:49 +00:00
Jake.Stine 541ef9956e Fix some excessive idle event processing introduced by my earlier log spam commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2511 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-24 13:13:49 +00:00
Jake.Stine 6b899c9bbd More UI bugfixes and tweaks:
* Hopeful fix for GSwindow getting stuck maximized when pcsx2 crashes when fullcreen.
 * Altered RestoreDefaults behaior for EE/IOP and VU CPU panels.
 * CDVD Verbose Reads toggle takes effect immediately now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2506 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-24 02:26:53 +00:00
Jake.Stine fa04244375 Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2497 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-23 17:13:03 +00:00
gigaherz 5715c181dc I give up on the dmac branch. It will be easier to just do this in trunk, since it can be easily turned off.
I made it so each part can be enabled separately, but atm they are missing some code so nothing will work if enabled.
Commit is mostly for backup/history purposes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2486 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-23 03:28:32 +00:00
Jake.Stine 4e225ba113 Minor fixes to the GS Window regarding suspend/resume and a certain nvidia bug; and fix a bunch of compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2478 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 23:26:57 +00:00
arcum42 6d9fb042cd Hurrah for gcc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2477 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 16:55:39 +00:00
Jake.Stine aac2a2e0d1 ... forgot to save the linux cbp files before committing. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 15:22:53 +00:00
Jake.Stine e747337d63 A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2474 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 15:22:01 +00:00
arcum42 4f2601a687 SPU2Null: Fix the release version.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2468 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 05:07:34 +00:00
arcum42 b64452f074 Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2467 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 04:36:49 +00:00
arcum42 cbb2000400 Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2464 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-21 15:12:50 +00:00
Jake.Stine 1511703bdb Null plugins should probably disable HW/addr logging by default...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2427 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-14 00:57:01 +00:00
Jake.Stine 7cd07da2d7 Added some info to the GS window title (finally!). Includes an fps readout!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2425 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-11 08:02:17 +00:00
arcum42 eb54a7185b Add a header with some plugin helper functions. Mess with the comments in PluginCallbacks.h a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2417 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 01:26:52 +00:00
Jake.Stine bee1bde1b3 More hotkey fixes
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 23:33:15 +00:00
Jake.Stine 1298a35481 Should fix linux...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2410 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-04 20:55:47 +00:00
Jake.Stine f293c2983b A couple dozen user interface refinements; notables:
* Implemented GS window hiding on suspend (option was there, but not tied in)
 * Added Frameskipping options
 * Added option for disabling all GS output, for benchmarking EEcore stuffs.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2409 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-04 11:51:09 +00:00
Jake.Stine a63115988b PS2E v2 (plugin interface) tweaks and additions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2402 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-27 12:15:21 +00:00
arcum42 ca02bffc6c We'll need to include signal.h if we're raising signals.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2398 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:58:25 +00:00
Jake.Stine de637fc921 Bugfix for assertion breaks not working in Devbuilds.
newVif:
 * Bugfix to HashBucket::find() cuts microprogram caches misses in half.
 * Dynarec version now uses alternating XMM registers for unmasked unpacks (very minor speedup, ~1%).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2397 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:00:51 +00:00
Jake.Stine 9473e69b7f Thread Local Storage Fixes:
* Implemented TlsVariable, a nifty alternative to __threadlocal, suitable for archaic operating systems that don't have native TLS support (namely Mac OS/X).
 * Added a forced reference to TLS in AppInit so that TLS is sure to be available to DLLs (otherwise windows doesn't init TLS by default).
 * Disabled TLS support in the x86emitter by default, since it's looking increasingly like we won't find a use for multithreading PS2 sub-components (can be re-enabled later if spontaneous brilliance at a later date proves me wrong).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2396 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 22:22:34 +00:00
Jake.Stine 3d9bb25505 Linux: Fix bugs in _aligned_realloc and newVif's inlined SSE HashBucket finder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2395 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 10:04:03 +00:00
Jake.Stine 2f38decdab Fixing some more bone-headed project file compilation errors (my fault, don't know what I was thinking when I did this w32pthreads lib change int he first place)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2393 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 02:36:58 +00:00
Jake.Stine b27b89b162 newVif: I'm a terrible person. What started out at an optimization turned into this.
* Optimized codegen of the VPU recompiler using displaced memory offsets (1-2% speedup)
 * Undid a lot of the inl stuff for more traditional cpp code layout (explained below)
 * Removed some redundant code and turned some macros into functions.
 * Renamed a few things to VPU (Vector Processing Unit, which is the specific name of the logic core that performs VIF Command Processing and Unpacking on the PS2)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2387 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 13:22:30 +00:00
Jake.Stine 408dbd7256 * Call PADupdate from MTGS thread when using legacy GSopen -- Should fix Linux Pad instabilities.
* Fixed a savestate loading bug, when loading states made with different sets/versions of plugins.

DevNote:
 * Moved some old PS2E types to PS2Edefs, since the new v2 plugin API won't use them (freezeData, keyEvent).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2380 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-22 03:15:30 +00:00
Jake.Stine 500c1dbfeb Re-implemented Ping() into wxApp, this time using Idle events (for once I found a use for them!). This because the YieldToMain logic wasn't ever going to work right since wxWidgets lacks a way to poll the event loop for pending events. End result: More responsive GUI dialogs and junk. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2376 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-21 11:52:14 +00:00
Jake.Stine b45b91bf07 More minor improvements to cpuSpeed calculations, since my experimental fix apparently works. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2364 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-20 01:28:23 +00:00
Jake.Stine 84c7436d34 w32pthreads: bugfix for minor race condition on exiting threads. Tech details: the testcancel flag was being incremented after the thread had already canceled, leaving the flag "dangling".
PCSX2: attempt at fixing what appears to be a belated thread affinity issue during the cpuspeed detect.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2363 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-20 00:00:07 +00:00
Jake.Stine 9f41fc4793 (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to.
Fixed a couple UI bugs: FirstTime Wizard display bug and the "Configure..." button in the plugin control panel grays out when it should.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2361 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-19 18:30:56 +00:00
Jake.Stine 4c2a7ae39f Remove some assertion and log spams in devel builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2357 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-18 17:57:18 +00:00
Jake.Stine b3fead5dc9 * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
* Added feature to align call targets for EErec functions and blocks on P4's and AMDs, and pack them on Core2/i7's.
 * Fixed some svn:native props.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2347 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-15 20:46:30 +00:00
arcum42 9a972ccc02 The usual Linux stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2341 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 13:31:50 +00:00
Jake.Stine c17455c702 User Interface code cleanups and bugfixes. some highlights:
* Configuration panels are all modal-less now, so that you can open the config panel and leave it open while running games.
 * Handful of thread sync improvements.
 * Fixed on-the-fly interpreter/recompiler configuration.
 * Fixed plugin hotswapping (mostly works, but still a little funny at times)
 * All new assertion dialogs and popup message handlers.
 * RecentIsoList defaults to 12 instead of 6

Dev Notes:
 * I had to create a new set of assertion functions called pxAssume*.  Originally I hoped to avoid that complexity, and just use a single one-assert-fits-all case, but turned out blanketly using __assume() for all assertion cases wasn't reliable.
 * wxGuiTools: Replaced the operator, with operator& -- the latter has proper order of precedence, the former required () to scope correctly. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2339 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 12:18:55 +00:00
arcum42 f3a2c44112 Did some work on HwWrite. Updated my structures in GS.h. Fixed some podsafe object warnings I'd missed previously.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2335 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-10 06:33:14 +00:00
Jake.Stine 3f80ba3525 cpuDetect: fix for some odd crash in MSVC/PGO builds (this one took hours to track down, though still not really sure what caused it).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2328 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-08 02:38:13 +00:00
Jake.Stine ba473e0a7f * Redid console logging to use stdout instead of the buffered queue (probably less buggy).
* Removed some hacks from cpuDetectInit's use of cpuId.
 * Improved assertion checking for thread affinity.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2327 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:43:16 +00:00
Jake.Stine 94cdfb6a8b Add debug versions of Null plugins (helps fix some stack tracing problems having a full set of debug-built DLLs, even if they aren't the source of the crashes).
DevNote: Moved jNO_DEFAULT from the Pcsx2Defs.h, since it's too dependent on the Common libraries.  It's now in Assertions.h.  Plugins can use __assume(0); directly instead or roll their own.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2326 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:39:52 +00:00
Jake.Stine f52faead0c Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes.
* Better error handling for when sVU fails allocating memory at a specific location (should fail less).
 * Partial support for detecting and handling non-SSE2 machines with some grace.
 * Improved sVU's allocation chances with a second try at another randomish address (and removed alloc fail spam from the console -- only logs on complete fail now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2321 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 14:00:39 +00:00