Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2464 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-01-21 15:12:50 +00:00
parent 0373c47d3a
commit cbb2000400
32 changed files with 2641 additions and 1 deletions

18
3rdparty/CMakeLists.txt vendored Normal file
View File

@ -0,0 +1,18 @@
# make bzip2
# build local bzip2
if(localBZip2)
add_subdirectory(bzip2)
endif(localBZip2)
# make zlib
# build local zlib
if(localZLIB)
add_subdirectory(zlib)
endif(localZLIB)
# make SoundTouch
if(localSoundTouch)
add_subdirectory(SoundTouch)
endif(localSoundTouch)

53
3rdparty/SoundTouch/CMakeLists.txt vendored Normal file
View File

@ -0,0 +1,53 @@
# SoundTouch library
# library name
set(SoundTouchName SoundTouch)
# variable with all sources of this library
set(SoundTouchSources
AAFilter.cpp
FIFOSampleBuffer.cpp
FIRFilter.cpp
RateTransposer.cpp
SoundTouch.cpp
TDStretch.cpp
WavFile.cpp
cpu_detect_x86_gcc.cpp
mmx_optimized.cpp
sse_optimized.cpp)
# variable with all headers of this library
set(SoundTouchHeaders
AAFilter.h
BPMDetect.h
FIFOSampleBuffer.h
FIFOSamplePipe.h
FIRFilter.h
RateTransposer.h
SITypes.h
SoundTouch.h
TDStretch.h
WavFile.h
cpu_detect.h)
# add library
add_library(${SoundTouchName} STATIC ${SoundTouchSources})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-g -O0 -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-O1 -g -W -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_DEVEL "-O1 -g -W -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-fexpensive-optimizations -O3 -Os -W -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_RELEASE "-fexpensive-optimizations -O3 -Os -W -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Release)

42
3rdparty/bzip2/CMakeLists.txt vendored Normal file
View File

@ -0,0 +1,42 @@
# bzip2 library
# library name
set(bzip2Name bzip2)
# variable with all sources of this library
set(bzip2Sources
blocksort.c
bzlib.c
compress.c
crctable.c
decompress.c
huffman.c
randtable.c)
# variable with all headers of this library
set(bzip2Headers
bzlib.h
bzlib_private.h)
# add library
add_library(${bzip2Name} STATIC ${bzip2Sources} ${bzip2Headers})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-g -O0 -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-O1 -g -W -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_DEVEL "-O1 -g -W -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-fexpensive-optimizations -O3 -Os -W -march=athlon-xp -march=prescott")
set(CMAKE_CXX_FLAGS_RELEASE "-fexpensive-optimizations -O3 -Os -W -march=athlon-xp -march=prescott")
endif(CMAKE_BUILD_TYPE STREQUAL Release)

54
3rdparty/zlib/CMakeLists.txt vendored Normal file
View File

@ -0,0 +1,54 @@
# zlib library
# library name
set(zlibName zlib)
# variable with all sources of this library
set(zlibSources
adler32.c
compress.c
crc32.c
deflate.c
gzio.c
infback.c
inffast.c
inflate.c
inftrees.c
trees.c
uncompr.c
zutil.c)
# variable with all headers of this library
set(zlibHeaders
crc32.h
deflate.h
inffast.h
inffixed.h
inflate.h
inftrees.h
trees.h
zconf.h
zlib.h
zutil.h)
# add library
add_library(${zlibName} STATIC ${zlibSources} ${zlibHeaders})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-W -g -O0")
set(CMAKE_CXX_FLAGS_DEBUG "-W -g -O0")
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-O2 -W")
set(CMAKE_CXX_FLAGS_DEVEL "-O2 -W")
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-fexpensive-optimizations -O3 -W")
set(CMAKE_CXX_FLAGS_RELEASE "-fexpensive-optimizations -O3 -W")
endif(CMAKE_BUILD_TYPE STREQUAL Release)

64
CMakeLists.txt Normal file
View File

@ -0,0 +1,64 @@
# Project Name
project(Pcsx2)
# need cmake version >=2.6
cmake_minimum_required(VERSION 2.6)
# include modules
include(${PROJECT_SOURCE_DIR}/cmake/Pcsx2Utils.cmake)
include(${PROJECT_SOURCE_DIR}/cmake/SearchForStuff.cmake)
#-------------------------------------------------------------------------------
# if no build type is set, use Debug as default
#-------------------------------------------------------------------------------
if(CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
message(STATUS "BuildType set to Debug!!! by default")
endif(CMAKE_BUILD_TYPE STREQUAL "")
#-------------------------------------------------------------------------------
# add additional project-wide include directories
include_directories(${PROJECT_SOURCE_DIR}/3rdparty
${PROJECT_SOURCE_DIR}/common/include
${PROJECT_SOURCE_DIR}/common/include/Utilities
${PROJECT_SOURCE_DIR}/common/include/x86emitter)
# make 3rdParty
add_subdirectory(3rdparty)
# make common
add_subdirectory(common)
# make tools
add_subdirectory(tools)
# make pcsx2
add_subdirectory(pcsx2)
# make plugins
add_subdirectory(plugins)
#-------------------------------------------------------------------------------
# Resources
#-------------------------------------------------------------------------------
# This target is used to convert all binary Resources to c/c++-Header files.
# It is always considered as out-of-date, so it is build every time.
#-------------------------------------------------------------------------------
# add resources here
set(resourceList AppIcon16.png
AppIcon32.png
AppIcon64.png
BackgroundLogo.png
ButtonIcon_Camera.png
ConfigIcon_Cpu.png
ConfigIcon_Gamefixes.png
ConfigIcon_Paths.png
ConfigIcon_Plugins.png
ConfigIcon_Speedhacks.png
ConfigIcon_Video.png
Dualshock.jpg)
createResourceTarget(${resourceList})
#-------------------------------------------------------------------------------

72
cmake/FindCg.cmake Normal file
View File

@ -0,0 +1,72 @@
# Find a NVidia Cg Toolkit installation
# This module finds a NVidia Cg Toolkit installation.
# CG_FOUND found Cg
# CG_INCLUDE_DIRS include path to cg.h
# CG_LIBRARIES path to Cg libs
# CG_COMPILER path to Cg compiler
# find Cg on Windows
if(WIN32)
# find Cg compiler
find_program(CG_COMPILER cgc PATHS
"C:/Program Files/NVIDIA Corporation/cg/bin"
DOC "Path to the Cg compiler.")
# find Cg include
find_path(CG_INCLUDE_DIRS NAMES Cg/cg.h GL/glext.h PATHS
"C:/Program Files/NVIDIA Corporation/cg/include"
DOC "Path to the Cg/GL includes.")
# find Cg libraries
# Cg library
find_library(CG_LIBRARY NAMES Cg PATHS
"C:/Program Files/NVIDIA Corporation/cg/lib"
DOC "Path to the Cg library.")
# Cg GL library
find_library(CG_GL_LIBRARY NAMES CgGL PATHS
"C:/Program Files/NVIDIA Corporation/cg/lib"
DOC "Path to the CgGL library.")
set(CG_LIBRARIES ${CG_LIBRARY} ${CG_GL_LIBRARY})
else(WIN32) # Unix based OS
# find Cg compiler
find_program(CG_COMPILER cgc PATHS
/usr/bin
/usr/local/bin
DOC "Path to the Cg compiler.")
# find Cg include
find_path(CG_INCLUDE_DIRS NAMES Cg/cg.h GL/glext.h PATHS
/usr/include
/usr/local/include
/opt/nvidia-cg-toolkit/include
DOC "Path to the Cg/GL includes.")
# find Cg libraries
# Cg library
find_library(CG_LIBRARY NAMES Cg PATHS
/usr/include
/usr/local/include
/opt/nvidia-cg-toolkit/include
DOC "Path to the Cg library.")
# Cg GL library
find_library(CG_GL_LIBRARY NAMES CgGL PATHS
/usr/include
/usr/local/include
/opt/nvidia-cg-toolkit/include
DOC "Path to the CgGL library.")
set(CG_LIBRARIES ${CG_LIBRARY} ${CG_GL_LIBRARY})
endif(WIN32)
# handle the QUIETLY and REQUIRED arguments and set CG_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Cg DEFAULT_MSG CG_LIBRARIES CG_INCLUDE_DIRS)
mark_as_advanced(CG_FOUND CG_INCLUDE_DIRS CG_LIBRARIES CG_COMPILER)

47
cmake/FindGlew.cmake Normal file
View File

@ -0,0 +1,47 @@
#
# Try to find GLEW library and include path.
# Once done this will define
#
# GLEW_FOUND
# GLEW_INCLUDE_PATH
# GLEW_LIBRARY
#
IF (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
$ENV{PROGRAMFILES}/GLEW/include
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES glew GLEW glew32 glew32s
PATHS
$ENV{PROGRAMFILES}/GLEW/lib
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
DOC "The GLEW library")
ELSE (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
/usr/include
/usr/local/include
/sw/include
/opt/local/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES GLEW glew
PATHS
/usr/lib64
/usr/lib
/usr/local/lib64
/usr/local/lib
/sw/lib
/opt/local/lib
DOC "The GLEW library")
ENDIF (WIN32)
IF (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ELSE (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ENDIF (GLEW_INCLUDE_PATH)
MARK_AS_ADVANCED( GLEW_FOUND )

View File

@ -0,0 +1,26 @@
# Try to find SoundTouch
# Once done, this will define
#
# SOUNDTOUCH_FOUND - system has SoundTouch
# SOUNDTOUCH_INCLUDE_DIR - the SoundTouch include directories
# SOUNDTOUCH_LIBRARIES - link these to use SoundTouch
if(SoundTouch_INCLUDE_DIR AND SoundTouch_LIBRARIES)
set(SoundTouch_FIND_QUIETLY TRUE)
endif(SoundTouch_INCLUDE_DIR AND SoundTouch_LIBRARIES)
# include dir
find_path(SoundTouch_INCLUDE_DIR soundtouch/SoundTouch.h)
# finally the library itself
find_library(tmpLibBPM NAMES BPM SoundTouch)
find_library(tmpLibST NAMES SoundTouch)
set(SoundTouch_LIBRARIES ${tmpLibBPM} ${tmpLibST})
# handle the QUIETLY and REQUIRED arguments and set SOUNDTOUCH_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SoundTouch DEFAULT_MSG SoundTouch_LIBRARIES SoundTouch_INCLUDE_DIR)
mark_as_advanced(SoundTouch_LIBRARIES SoundTouch_INCLUDE_DIR)

56
cmake/Pcsx2Utils.cmake Normal file
View File

@ -0,0 +1,56 @@
# additonal cmake macros and functions
#-------------------------------------------------------------------------------
# createResourceTarget
#-------------------------------------------------------------------------------
# This function is used to generate header files, used as resources.
# A list of Resources taken as input parameter.
#-------------------------------------------------------------------------------
function(createResourceTarget)
# working directory
set(workdir ${PROJECT_SOURCE_DIR}/pcsx2/gui/Resources)
# create dummy target depending on bin2cpp
add_custom_target(Resources
DEPENDS bin2cpp)
# create a custom command for every resource file
foreach(entry IN LISTS ARGV)
# create custom command and assign to target Resources
add_custom_command(TARGET Resources POST_BUILD
COMMAND bin2cpp ${entry}
WORKING_DIRECTORY ${workdir})
endforeach(entry)
endfunction(createResourceTarget)
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# detectOperatingSystem
#-------------------------------------------------------------------------------
# This function detects on which OS cmake is run and set a flag to control the
# build process. Supported OS: Linux, MacOSX, Windows
#-------------------------------------------------------------------------------
function(detectOperatingSystem)
# nothing detected yet
set(Linux FALSE PARENT_SCOPE)
set(MacOSX FALSE PARENT_SCOPE)
set(Windows FALSE PARENT_SCOPE)
# check if we are on Linux
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(Linux TRUE PARENT_SCOPE)
endif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
# check if we are on MacOSX
if(APPLE)
set(MacOSX TRUE PARENT_SCOPE)
endif(APPLE)
# check if we are on Windows
if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
set(Windows TRUE PARENT_SCOPE)
endif(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
endfunction(detectOperatingSystem)
#-------------------------------------------------------------------------------

249
cmake/SearchForStuff.cmake Normal file
View File

@ -0,0 +1,249 @@
# Search for additional software.
#-------------------------------------------------------------------------------
# Minmal required version of libraries
#-------------------------------------------------------------------------------
set(minimal_wxWidgets_version 2.8.0)
set(minimal_GTK2_version 2.10)
set(minimal_SDL_version 1.2)
# to set the proper dependencies and decide which plugins should be build we
# need to know on which OS we are currenty working/running
detectOperatingSystem()
#-------------------------------------------------------------------------------
# FindStuff
#-------------------------------------------------------------------------------
if(Linux)
# gtk required
find_package(GTK2 REQUIRED gtk)
# gtk found
if(GTK2_FOUND)
# add gtk include directories
include_directories(${GTK2_INCLUDE_DIRS})
#else(GTK2_FOUND)
# message(FATAL_ERROR "GTK2 libraries and include files not found.
# Please install GTK2 version ${minimal_GTK2_version} or higher.")
endif(GTK2_FOUND)
endif(Linux)
#------------------------------------------------------------
# wx required
find_package(wxWidgets REQUIRED base core adv)
# wx found
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
#else(wxWidgets_FOUND)
# message(FATAL_ERROR "wxWidgets libraries and include files not found.\
# Please install wxWidgets version ${minimal_wxWidgets_version} \
# or higher.")
endif(wxWidgets_FOUND)
#------------------------------------------------------------
# zlib required
find_package(ZLIB)
# if we found zlib on the system, use it else use local one
if(ZLIB_FOUND)
# add zlib include directories
include_directories(${ZLIB_INCLUDE_DIRS})
else(ZLIB_FOUND)
# use locale one
set(localZLIB TRUE)
endif(ZLIB_FOUND)
#------------------------------------------------------------
# bzip2 optional
find_package(BZip2)
# if we found bzip2 on the system,
# use it else use local one
if(BZIP2_FOUND)
# add zlib include directories
include_directories(${BZIP2_INCLUDE_DIR})
else(BZIP2_FOUND)
# use locale one
set(localBZip2 TRUE)
endif(BZIP2_FOUND)
#------------------------------------------------------------
# OpenGL optional
find_package(OpenGL)
# opengl found
if(OPENGL_FOUND)
# add OpenGL include directories
include_directories(${OPENGL_INCLUDE_DIR})
endif(OPENGL_FOUND)
#------------------------------------------------------------
# SDL optional
find_package(SDL)
# SDL found
if(SDL_FOUND)
# add SDL include directories
include_directories(${SDL_INCLUDE_DIR})
endif(SDL_FOUND)
#------------------------------------------------------------
include(${PROJECT_SOURCE_DIR}/cmake/FindSoundTouch.cmake)
# found SoundTouch
if(SOUNDTOUCH_FOUND)
# add SoundTouch include directories
include_directories(${SoundTouch_INCLUDE_DIR})
else(SOUNDTOUCH_FOUND)
# use local one
set(localSoundTouch TRUE)
# found
set(SOUNDTOUCH_FOUND TRUE)
endif(SOUNDTOUCH_FOUND)
#------------------------------------------------------------
include(${PROJECT_SOURCE_DIR}/cmake/FindCg.cmake)
# found Cg
if(CG_FOUND)
# add Cg include directories
include_directories(${CG_INCLUDE_DIR})
endif(CG_FOUND)
#------------------------------------------------------------
# ALSA optional
find_package(ALSA)
# ALSA found
if(ALSA_FOUND)
# add ALSA include directories
include_directories(${ALSA_INCLUDE_DIRS})
endif(ALSA_FOUND)
#------------------------------------------------------------
#-------------------------------------------------------------------------------
# Plugins
#-------------------------------------------------------------------------------
# Check all plugins for additional dependencies.
# If all dependencies of a plugin are available, including OS, the plugin will
# be build.
#-------------------------------------------------------------------------------
# null plugins should work on every platform, enable them all
#---------------------------------------
# CDVDnull
#---------------------------------------
set(CDVDnull TRUE)
#---------------------------------------
#---------------------------------------
# dev9null
#---------------------------------------
set(dev9null TRUE)
#---------------------------------------
#---------------------------------------
# FWnull
#---------------------------------------
set(FWnull TRUE)
#---------------------------------------
#---------------------------------------
# GSnull
#---------------------------------------
set(GSnull TRUE)
#---------------------------------------
#---------------------------------------
# PadNull
#---------------------------------------
set(PadNull TRUE)
#---------------------------------------
#---------------------------------------
# SPU2null
#---------------------------------------
set(SPU2null TRUE)
#---------------------------------------
#---------------------------------------
# USBnull
#---------------------------------------
set(USBnull TRUE)
#---------------------------------------
#---------------------------------------
# onepad
#---------------------------------------
# requires: SDL
#---------------------------------------
if(SDL_FOUND)
set(onepad TRUE)
else(SDL_FOUND)
set(onepad FALSE)
endif(SDL_FOUND)
#---------------------------------------
#---------------------------------------
# spu2-x
#---------------------------------------
# requires: SoundTouch
#---------------------------------------
if(SOUNDTOUCH_FOUND)
set(spu2-x TRUE)
else(SOUNDTOUCH_FOUND)
set(spu2-x FALSE)
endif(SOUNDTOUCH_FOUND)
#---------------------------------------
#---------------------------------------
# zerogs
#---------------------------------------
# requires:OpenGL
#---------------------------------------
if(OPENGL_FOUND)
set(zerogs TRUE)
else(OPENGL_FOUND)
set(zerogs FALSE)
endif(OPENGL_FOUND)
#---------------------------------------
#---------------------------------------
# zerospu2
#---------------------------------------
# requires: SoundTouch
# ALSA
#---------------------------------------
if(SOUNDTOUCH_FOUND AND ALSA_FOUND)
set(zerospu2 TRUE)
else(SOUNDTOUCH_FOUND AND ALSA_FOUND)
set(zerospu2 FALSE)
endif(SOUNDTOUCH_FOUND AND ALSA_FOUND)
#---------------------------------------
#-------------------------------------------------------------------------------
# [TODO] Write CMakeLists.txt for these plugins.
set(cdvdGigaherz FALSE)
set(CDVDiso FALSE)
set(CDVDisoEFP FALSE)
set(CDVDlinuz FALSE)
set(CDVDolio FALSE)
set(CDVDpeops FALSE)
set(GSdx FALSE)
set(LilyPad FALSE)
set(PeopsSPU2 FALSE)
set(SSSPSXPAD FALSE)
set(xpad FALSE)
set(zeropad FALSE)
#-------------------------------------------------------------------------------

5
common/CMakeLists.txt Normal file
View File

@ -0,0 +1,5 @@
# src
add_subdirectory(src)

View File

@ -0,0 +1,7 @@
# make Utilities
add_subdirectory(Utilities)
# make x86emitter
add_subdirectory(x86emitter)

View File

@ -0,0 +1,105 @@
# Utilities library
# library name
set(UtilitiesName Utilities)
# variable with all sources of this library
set(UtilitiesSources
../../include/Utilities/EventSource.inl
../../include/Utilities/TlsVariable.inl
AlignedMalloc.cpp
CheckedStaticBox.cpp
Console.cpp
EventSource.cpp
Exceptions.cpp
HashTools.cpp
Linux/LnxHostSys.cpp
Linux/LnxMisc.cpp
Linux/LnxThreads.cpp
Mutex.cpp
PathUtils.cpp
PrecompiledHeader.cpp
pxCheckBox.cpp
pxRadioPanel.cpp
pxStaticText.cpp
Semaphore.cpp
StringHelpers.cpp
ThreadTools.cpp
vssprintf.cpp
wxGuiTools.cpp
wxHelpers.cpp
# x86/MemcpyFast.cpp
)
# collect .S files
set(UtilitiesSSources
x86/MemcpyFast.S)
# variable with all headers of this library
set(UtilitiesHeaders
../../include/Utilities/Assertions.h
../../include/Utilities/CheckedStaticBox.h
../../include/Utilities/Console.h
../../include/Utilities/Dependencies.h
../../include/Utilities/EventSource.h
../../include/Utilities/Exceptions.h
../../include/Utilities/FixedPointTypes.h
../../include/Utilities/General.h
../../include/Utilities/HashMap.h
../../include/Utilities/lnx_memzero.h
../../include/Utilities/MemcpyFast.h
../../include/Utilities/Path.h
../../include/Utilities/pxCheckBox.h
../../include/Utilities/pxRadioPanel.h
../../include/Utilities/pxStaticText.h
../../include/Utilities/RedtapeWindows.h
../../include/Utilities/SafeArray.h
../../include/Utilities/ScopedPtr.h
../../include/Utilities/StringHelpers.h
../../include/Utilities/Threading.h
../../include/Utilities/wxBaseTools.h
../../include/Utilities/wxGuiTools.h
PrecompiledHeader.h)
# change language of .S-files to c++
set_source_files_properties(${UtilitiesSSources} PROPERTIES LANGUAGE CXX)
# add library
add_library(${UtilitiesName} STATIC ${UtilitiesSources} ${UtilitiesHeaders} ${UtilitiesSSources})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-W -g -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32")
set(CMAKE_CXX_FLAGS_DEBUG "-W -g -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32")
# add defines
add_definitions(-DPCSX2_DEVBUILD -DPCSX2_DEBUG)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32")
set(CMAKE_CXX_FLAGS_DEVEL "-fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32")
# add defines
add_definitions(-DPCSX2_DEVBUILD -DPCSX2_DEBUG)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${UtilitiesName} ${wxWidgets_LIBRARIES})
# add additional include directories
include_directories(.)

View File

@ -0,0 +1,93 @@
# x86emitter library
# library name
set(x86emitterName x86emitter)
# variable with all sources of this library
set(x86emitterSources
../../include/x86emitter/inlines.inl
3dnow.cpp
cpudetect.cpp
fpu.cpp
groups.cpp
jmp.cpp
legacy.cpp
legacy_sse.cpp
LnxCpuDetect.cpp
movs.cpp
PrecompiledHeader.cpp
simd.cpp
tools.cpp
x86emitter.cpp)
# variable with all headers of this library
set(x86emitterHeaders
../../include/x86emitter/implement/dwshift.h
../../include/x86emitter/implement/group1.h
../../include/x86emitter/implement/group2.h
../../include/x86emitter/implement/group3.h
../../include/x86emitter/implement/helpers.h
../../include/x86emitter/implement/incdec.h
../../include/x86emitter/implement/jmpcall.h
../../include/x86emitter/implement/movs.h
../../include/x86emitter/implement/simd_arithmetic.h
../../include/x86emitter/implement/simd_comparisons.h
../../include/x86emitter/implement/simd_helpers.h
../../include/x86emitter/implement/simd_moremovs.h
../../include/x86emitter/implement/simd_shufflepack.h
../../include/x86emitter/implement/simd_templated_helpers
../../include/x86emitter/implement/test.h
../../include/x86emitter/implement/xchg.h
# ../../include/x86emitter/implement/xmm/
../../include/x86emitter/instructions.h
../../include/x86emitter/internal.h
../../include/x86emitter/legacy_instructions.h
../../include/x86emitter/legacy_internal.h
../../include/x86emitter/legacy_types.h
../../include/x86emitter/macros.h
../../include/x86emitter/sse_helpers.h
../../include/x86emitter/tools.h
../../include/x86emitter/x86emitter.h
../../include/x86emitter/x86types.h
PrecompiledHeader.h)
# add library
add_library(${x86emitterName} STATIC ${x86emitterSources} ${x86emitterHeaders})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -W -g")
set(CMAKE_CXX_FLAGS_DEBUG "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -W -g")
# add defines
add_definitions(-DPCSX2_DEVBUILD -DPCSX2_DEBUG)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre")
set(CMAKE_CXX_FLAGS_DEVEL "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre")
# add defines
add_definitions(-DPCSX2_DEVBUILD -DPCSX2_DEBUG)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -s")
set(CMAKE_CXX_FLAGS_RELEASE "-march=i486 -Wno-format -Wno-unused-parameter -Wno-unused-value -Wunused-variable -fno-guess-branch-probability -fno-dse -fno-tree-dse -fno-strict-aliasing -pipe -msse -msse2 -m32 -fdefer-pop -fcprop-registers -fif-conversion -fif-conversion2 -ftree-ccp -ftree-dce -ftree-dominator-opts -ftree-ter -ftree-lrs -ftree-sra -ftree-copyrename -ftree-fre -ftree-ch -funit-at-a-time -fmerge-constants -fthread-jumps -fcrossjumping -foptimize-sibling-calls -fcse-follow-jumps -fcse-skip-blocks -fgcse -fgcse-lm -frerun-cse-after-loop -fcaller-saves -fpeephole2 -fsched-interblock -fsched-spec -fregmove -fstrict-overflow -fdelete-null-pointer-checks -freorder-blocks -freorder-functions -falign-functions -falign-jumps -falign-loops -falign-labels -ftree-vrp -ftree-pre -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${x86emitterName} ${wxWidgets_LIBRARIES})
# add additional include directories
include_directories(../../include
../../include/x86emitter)

597
pcsx2/CMakeLists.txt Normal file
View File

@ -0,0 +1,597 @@
# pcsx2
# set common flags
set(CommonFlags
-fno-guess-branch-probability
-fno-dse
-fno-tree-dse
-fno-strict-aliasing
-m32
-march=i486
-msse
-msse2
-pipe
-Wno-format
-Wno-unused-parameter
-Wno-unused-value
-Wunused-variable)
# set warning flags
set(DebugFlags
-W
-g)
# set linker flags
set(LinkerFlags
-s)
# set optimization flags
set(OptimizationFlags
-falign-functions
-falign-jumps
-falign-labels
-falign-loops
-fcaller-saves
-fcprop-registers
-fcrossjumping
-fcse-follow-jumps
-fcse-skip-blocks
-fdefer-pop
-fdelete-null-pointer-checks
-fgcse
-fgcse-lm
-fif-conversion
-fif-conversion2
-fmerge-constants
-foptimize-sibling-calls
-fpeephole2
-fregmove
-freorder-blocks
-freorder-functions
-frerun-cse-after-loop
-fsched-interblock
-fsched-spec
-fstrict-overflow
-fthread-jumps
-ftree-ccp
-ftree-ch
-ftree-copyrename
-ftree-dce
-ftree-dominator-opts
-ftree-fre
-ftree-lrs
-ftree-pre
-ftree-sra
-ftree-ter
-ftree-vrp
-funit-at-a-time)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# clear flags
set(CMAKE_C_FLAGS_DEBUG)
set(CMAKE_CXX_FLAGS_DEBUG)
# executable name
set(pcsx2Name pcsx2-dbg)
# add defines
add_definitions(${CommonFlags} ${DebugFlags} -DPCSX2_DEVBUILD -DPCSX2_DEBUG -DWX_PRECOMP)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# clear flags
set(CMAKE_C_FLAGS_DEVEL)
set(CMAKE_CXX_FLAGS_DEVEL)
# executable name
set(pcsx2Name pcsx2-dev)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags} -DPCSX2_DEVBUILD -DPCSX2_DEBUG -DWX_PRECOMP)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# clear flags
set(CMAKE_C_FLAGS_RELEASE)
set(CMAKE_CXX_FLAGS_RELEASE)
# executable name
set(pcsx2Name pcsx2)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags} ${LinkerFlags} -DWX_PRECOMP)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# variable with sources of this executable
set(pcsx2Sources
Cache.cpp
COP0.cpp
COP2.cpp
Counters.cpp
Dump.cpp
Elfheader.cpp
FiFo.cpp
FPU.cpp
Gif.cpp
GS.cpp
GSState.cpp
Hw.cpp
HwRead.cpp
HwWrite.cpp
Interpreter.cpp
IopBios.cpp
IopCounters.cpp
IopDma.cpp
IopHw.cpp
IopMem.cpp
IopSio2.cpp
# Mdec.cpp
Memory.cpp
MMI.cpp
MTGS.cpp
Patch.cpp
Pcsx2Config.cpp
pcsx2hostfs.cpp
PluginManager.cpp
PrecompiledHeader.cpp
R3000A.cpp
R3000AInterpreter.cpp
R3000AOpcodeTables.cpp
R5900.cpp
R5900OpcodeImpl.cpp
R5900OpcodeTables.cpp
RecoverySystem.cpp
SaveState.cpp
ShiftJisToUnicode.cpp
Sif.cpp
Sio.cpp
SourceLog.cpp
SPR.cpp
Stats.cpp
System.cpp
Vif0Dma.cpp
Vif1Dma.cpp
Vif.cpp
VifDma.cpp
VIFunpack.cpp
vtlb.cpp
VU0.cpp
VU0micro.cpp
VU0microInterp.cpp
VU1micro.cpp
VU1microInterp.cpp
VUflags.cpp
VUmicroMem.cpp
VUops.cpp)
# variable with sources of this executable
set(pcsx2Headers
Cache.h
cheatscpp.h
Common.h
Config.h
COP0.h
Counters.h
Dmac.h
Dump.h
Elfheader.h
Gif.h
GS.h
Hardware.h
HostGui.h
Hw.h
IopBios.h
IopCommon.h
IopCounters.h
IopDma.h
IopHw.h
IopMem.h
IopSio2.h
# Mdec.h
Memory.h
MemoryTypes.h
NakedAsm.h
Patch.h
PathDefs.h
Plugins.h
PrecompiledHeader.h
R3000A.h
R5900Exceptions.h
R5900.h
R5900OpcodeTables.h
SamplProf.h
SaveState.h
Sifcmd.h
Sif.h
Sio.h
sio_internal.h
SPR.h
Stats.h
StringUtils.h
System.h
VifDma.h
VifDma_internal.h
Vif.h
vtlb.h
VUflags.h
VUmicro.h
VUops.h)
# CDVD sources
set(pcsx2CDVDSources
CDVD/CdRom.cpp
CDVD/CDVDaccess.cpp
CDVD/CDVD.cpp
CDVD/CDVDisoReader.cpp
CDVD/IsoFileFormats.cpp
CDVD/IsoFileTools.cpp
CDVD/IsoFS/IsoFile.cpp
CDVD/IsoFS/IsoFSCDVD.cpp
CDVD/IsoFS/IsoFS.cpp)
# CDVD headers
set(pcsx2CDVDHeaders
CDVD/CdRom.h
CDVD/CDVDaccess.h
CDVD/CDVD.h
CDVD/CDVD_internal.h
CDVD/CDVDisoReader.h
CDVD/IsoFileFormats.h
CDVD/IsoFileTools.h
CDVD/IsoFS/IsoDirectory.h
CDVD/IsoFS/IsoFileDescriptor.h
CDVD/IsoFS/IsoFile.h
CDVD/IsoFS/IsoFSCDVD.h
CDVD/IsoFS/IsoFS.h
CDVD/IsoFS/SectorSource.h)
# DebugTools sources
set(pcsx2DebugToolsSources
DebugTools/DisR3000A.cpp
DebugTools/DisR5900asm.cpp
DebugTools/DisR5900.cpp
DebugTools/DisVU0Micro.cpp
DebugTools/DisVU1Micro.cpp)
# DebugTools headers
set(pcsx2DebugToolsHeaders
DebugTools/Debug.h
DebugTools/DisASm.h
DebugTools/DisVUmicro.h
DebugTools/DisVUops.h)
# gui sources
set(pcsx2GuiSources
gui/AdvancedDialog.cpp
gui/AppAssert.cpp
gui/AppConfig.cpp
gui/AppCoreThread.cpp
gui/AppInit.cpp
gui/AppMain.cpp
gui/AppRes.cpp
gui/ConsoleLogger.cpp
gui/Dialogs/AboutBoxDialog.cpp
gui/Dialogs/AppConfigDialog.cpp
gui/Dialogs/AssertionDialog.cpp
gui/Dialogs/BaseConfigurationDialog.cpp
gui/Dialogs/BaseConfigurationDialog.inl
gui/Dialogs/BiosSelectorDialog.cpp
gui/Dialogs/ConfirmationDialogs.cpp
gui/Dialogs/FirstTimeWizard.cpp
gui/Dialogs/ImportSettingsDialog.cpp
gui/Dialogs/LogOptionsDialog.cpp
gui/Dialogs/SysConfigDialog.cpp
gui/Dialogs/PickUserModeDialog.cpp
gui/FrameForGS.cpp
gui/GlobalCommands.cpp
gui/i18n.cpp
gui/IniInterface.cpp
gui/IsoDropTarget.cpp
gui/MainFrame.cpp
gui/MainMenuClicks.cpp
gui/MemoryCardFile.cpp
gui/MessageBoxes.cpp
gui/MSWstuff.cpp
gui/Panels/AudioPanel.cpp
gui/Panels/BiosSelectorPanel.cpp
gui/Panels/CpuPanel.cpp
gui/Panels/DirPickerPanel.cpp
gui/Panels/GameFixesPanel.cpp
gui/Panels/GSWindowPanel.cpp
gui/Panels/LogOptionsPanels.cpp
gui/Panels/MiscPanelStuff.cpp
gui/Panels/PathsPanel.cpp
gui/Panels/PluginSelectorPanel.cpp
gui/Panels/SpeedhacksPanel.cpp
gui/Panels/VideoPanel.cpp
gui/Plugins.cpp
gui/pxLogTextCtrl.cpp
gui/RecentIsoList.cpp
gui/Saveslots.cpp
gui/wxAppWithHelpers.cpp)
# gui headers
set(pcsx2GuiHeaders
gui/AdvancedDialog.h
gui/App.h
gui/ApplyState.h
gui/AppCommon.h
gui/AppConfig.h
gui/ConsoleLogger.h
gui/Dialogs/ConfigurationDialog.h
gui/Dialogs/LogOptionsDialog.h
gui/Dialogs/ModalPopups.h
gui/i18n.h
gui/IniInterface.h
gui/IsoDropTarget.h
gui/MainFrame.h
gui/MSWstuff.h
gui/Panels/ConfigurationPanels.h
gui/Panels/LogOptionsPanels.h
gui/RecentIsoList.h
gui/wxAppWithHelpers.h)
# IPU sources
set(pcsx2IPUSources
IPU/coroutine.cpp
IPU/IPU.cpp
IPU/mpeg2lib/Idct.cpp
IPU/mpeg2lib/Mpeg.cpp
IPU/yuv2rgb.cpp)
# IPU headers
set(pcsx2IPUHeaders
IPU/coroutine.h
IPU/IPU.h
IPU/yuv2rgb.h)
# Linux sources
set(pcsx2LinuxSources
Linux/LnxHostSys.cpp
Linux/LnxKeyCodes.cpp)
# Linux headers
set(pcsx2LinuxHeaders
)
# ps2 sources
set(pcsx2ps2Sources
ps2/BiosTools.cpp
ps2/GIFpath.cpp
ps2/Iop/IopHwRead.cpp
ps2/Iop/IopHwWrite.cpp)
# ps2 headers
set(pcsx2ps2Headers
ps2/BiosTools.h
ps2/Iop/IopHw_Internal.h)
# RDebug sources
set(pcsx2RDebugSources
RDebug/deci2.cpp
RDebug/deci2_dbgp.cpp
RDebug/deci2_dcmp.cpp
RDebug/deci2_drfp.cpp
RDebug/deci2_iloadp.cpp
RDebug/deci2_netmp.cpp
RDebug/deci2_ttyp.cpp)
# RDebug headers
set(pcsx2RDebugHeaders
RDebug/deci2_dbgp.h
RDebug/deci2_dcmp.h
RDebug/deci2_drfp.h
RDebug/deci2.h
RDebug/deci2_iloadp.h
RDebug/deci2_netmp.h
RDebug/deci2_ttyp.h)
# System sources
set(pcsx2SystemSources
System/SysCoreThread.cpp
System/SysThreadBase.cpp)
# System headers
set(pcsx2SystemHeaders
System/PageFaultSource.h
System/SysThreads.h)
# Utilities sources
set(pcsx2UtilitiesSources
Utilities/FileUtils.cpp)
# Utilities headers
set(pcsx2UtilitiesHeaders
Utilities/AsciiFile.h)
# Windows sources
set(pcsx2WindowsSources
windows/cheats/browser.cpp
windows/cheats/cheats.cpp
windows/DwmSetup.cpp
windows/ini.cpp
windows/PatchBrowser.cpp
windows/SampleProf.cp
windows/WinCompressNTFS.cpp
windows/WinConsolePipe.cpp
windows/WinSysExec.cpp)
# Windows headers
set(pcsx2WindowsHeaders
windows/cheats/cheats.h
windows/resource.h
windows/Win32.h)
# x86 sources
set(pcsx2x86Sources
x86/BaseblockEx.cpp
x86/iCOP0.cpp
x86/iCOP2.cpp
x86/iCore.cpp
x86/iFPU.cpp
x86/iFPUd.cpp
x86/iMisc.cpp
x86/iMMI.cpp
x86/iPsxMem.cpp
x86/iR3000A.cpp
x86/iR3000Atables.cpp
x86/iR5900Misc.cpp
x86/ir5900tables.cpp
x86/iVU1micro.cpp
x86/ix86-32/iCore-32.cpp
x86/ix86-32/iR5900-32.cpp
x86/ix86-32/iR5900Arit.cpp
x86/ix86-32/iR5900AritImm.cpp
x86/ix86-32/iR5900Branch.cpp
x86/ix86-32/iR5900Jump.cpp
x86/ix86-32/iR5900LoadStore.cpp
x86/ix86-32/iR5900Move.cpp
x86/ix86-32/iR5900MultDiv.cpp
x86/ix86-32/iR5900Shift.cpp
x86/ix86-32/iR5900Templates.cpp
x86/ix86-32/recVTLB.cpp
x86/microVU_Alloc.inl
x86/microVU_Analyze.inl
x86/microVU_Branch.inl
x86/microVU_Clamp.inl
x86/microVU_Compile.inl
x86/microVU.cpp
x86/microVU_Execute.inl
x86/microVU_Flags.inl
x86/microVU_Log.inl
x86/microVU_Lower.inl
x86/microVU_Macro.inl
x86/microVU_Misc.inl
x86/microVU_Tables.inl
x86/microVU_Upper.inl
x86/newVif_OldUnpack.inl
x86/newVif_Unpack.cpp
x86/sVU_Lower.cpp
x86/sVU_Micro.cpp
x86/sVU_Upper.cpp
x86/sVU_zerorec.cpp
x86/VifUnpackSSE.cpp
x86/VifUnpackSSE_Dynarec.cpp)
# x86 headers
set(pcsx2x86Headers
x86/BaseblockEx.h
x86/iCOP0.h
x86/iCore.h
x86/iFPU.h
x86/iMMI.h
x86/iR3000A.h
x86/iR5900Arit.h
x86/iR5900AritImm.h
x86/iR5900Branch.h
x86/iR5900.h
x86/iR5900Jump.h
x86/iR5900LoadStore.h
x86/iR5900Move.h
x86/iR5900MultDiv.h
x86/iR5900Shift.h
x86/microVU.h
x86/microVU_IR.h
x86/microVU_Misc.h
x86/newVif_BlockBuffer.h
x86/newVif.h
x86/newVif_HashBucket.h
x86/sVU_Debug.h
x86/sVU_Micro.h
x86/sVU_zerorec.h
x86/VifUnpackSSE.h)
# colect .asm files
set(pcsx2AsmFiles
IPU/acoroutine.asm
IPU/yuv2rgb.asm
x86/ix86-32/aVif_proc-32.asm)
# collect .S files
set(pcsx2SSources
IPU/acoroutine.S
x86/aVUzerorec.S)
# set runtime output directory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin)
# change language of .S-files to c++
set_source_files_properties(${pcsx2SSources} PROPERTIES LANGUAGE CXX)
# common Sources
set(Common
${pcsx2Sources}
${pcsx2Headers}
${pcsx2CDVDSources}
${pcsx2CDVDHeaders}
${pcsx2DebugToolsSources}
${pcsx2DebugToolsSources}
${pcsx2GuiSources}
${pcsx2GuiHeaders}
${pcsx2IPUSources}
${pcsx2IPUHeaders}
${pcsx2ps2Sources}
${pcsx2ps2Headers}
${pcsx2SystemSources}
${pcsx2SystemHeaders}
${pcsx2UtilitiesSources}
${pcsx2UtilitiesHeaders}
${pcsx2x86Sources}
${pcsx2x86Headers}
${pcsx2SSources})
# platform sources
# Linux
if(Linux)
set(Platform
${pcsx2LinuxSources}
${pcsx2LinuxHeaders})
endif(Linux)
# Windows
if(Windows)
set(Platform
${pcsx2WindowsSources}
${pcsx2WindowsHeaders})
endif(Windows)
# MacOSX
if(MacOSX)
set(PlatformSources
)
endif(MacOSX)
# add executable
add_executable(${pcsx2Name}
${Common}
${Platform})
# additonal include directories
include_directories(.
gui
x86)
# add dependencies
add_dependencies(${pcsx2Name} Resources)
# link target with project internal libraries
target_link_libraries(${pcsx2Name} Utilities x86emitter)
# link target with wx
target_link_libraries(${pcsx2Name} ${wxWidgets_LIBRARIES})
if(Linux)
# link target with gtk2
target_link_libraries(${pcsx2Name} ${GTK2_LIBRARIES})
endif(Linux)
# link target with zlib
if(localZLIB)
target_link_libraries(${pcsx2Name} zlib)
else(localZLIB)
target_link_libraries(${pcsx2Name} ${ZLIB_LIBRARIES})
endif(localZLIB)

View File

@ -0,0 +1,81 @@
# CDVDnull Plugin
# plugin name
set(CDVDnullName CDVDnull)
# CDVDnull sources
set(CDVDnullSources
CDVD.cpp)
# CDVDnull headers
set(CDVDnullHeaders
CDVD.h)
# CDVDnull Linux sources
set(CDVDnullLinuxSources
Linux/callbacks.c
Linux/Config.cpp
Linux/interface.c
Linux/support.c)
# CDVDnull Linux headers
set(CDVDnullLinuxHeaders
Linux/callbacks.h
Linux/Config.h
Linux/interface.h
Linux/support.h)
# CDVDnull Windows sources
set(CDVDnullWindowsSources
Windows/CDVDnull.def
Windows/plugin.def)
# CDVDnull Windows headers
set(CDVDnullWindowsHeaders
)
# add library
add_library(${CDVDnullName} SHARED
${CDVDnullSources}
${CDVDnullHeaders}
${CDVDnullLinuxSources}
${CDVDnullLinuxHeaders}
)
# set output directory
set_target_properties(${CDVDnullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${CDVDnullName})
# add additional include directories
include_directories(.
../../common/include)

117
plugins/CMakeLists.txt Normal file
View File

@ -0,0 +1,117 @@
# Plugins
# make cdvdGigaherz
#if(cdvdGigaherz)
# add_subdirectory(cdvdGigaherz)
#endif(cdvdGigaherz)
# make CDVDiso
if(CDVDiso)
add_subdirectory(CDVDiso)
endif(CDVDiso)
# make CDVDisoEFP
if(CDVDisoEFP)
add_subdirectory(CDVDisoEFP)
endif(CDVDisoEFP)
# make CDVDlinuz
if(CDVDlinuz)
add_subdirectory(CDVDlinuz)
endif(CDVDlinuz)
# make CDVDnull
if(CDVDnull)
add_subdirectory(CDVDnull)
endif(CDVDnull)
# make CDVDolio
if(CDVDolio)
add_subdirectory(CDVDolio)
endif(CDVDolio)
# make CDVDpeops
#if(CDVDpeops)
# add_subdirectory(CDVDpeops)
#endif(CDVDpeops)
# make dev9null
if(dev9null)
add_subdirectory(dev9null)
endif(dev9null)
# make FWnull
if(FWnull)
add_subdirectory(FWnull)
endif(FWnull)
# make GSdx
#if(GSdx)
# add_subdirectory(GSdx)
#endif(GSdx)
# make GSnull
if(GSnull)
add_subdirectory(GSnull)
endif(GSnull)
# make LilyPad
#if(LilyPad)
# add_subdirectory(LilyPad)
#endif(LilyPad)
# make onepad
if(onepad)
add_subdirectory(onepad)
endif(onepad)
# make PadNull
if(PadNull)
add_subdirectory(PadNull)
endif(PadNull)
# make PeopsSPU2
if(PeopsSPU2)
add_subdirectory(PeopsSPU2)
endif(PeopsSPU2)
# make SPU2null
if(SPU2null)
add_subdirectory(SPU2null)
endif(SPU2null)
# make spu2-x
#if(spu2-x)
# add_subdirectory(spu2-x)
#endif(spu2-x)
# make SSSPSXPAD
#if(SSSPSXPAD)
# add_subdirectory(SSSPSXPAD)
#endif(SSSPSXPAD)
# make USBnull
if(USBnull)
add_subdirectory(USBnull)
endif(USBnull)
# make xpad
#if(xpad)
# add_subdirectory(xpad)
#endif(xpad)
# make zerogs
if(zerogs)
add_subdirectory(zerogs)
endif(zerogs)
# make zeropad
if(zeropad)
add_subdirectory(zeropad)
endif(zeropad)
# make zerospu2
if(zerospu2)
add_subdirectory(zerospu2)
endif(zerospu2)

View File

@ -0,0 +1,79 @@
# FWnull Plugin
# plugin name
set(FWnullName FWnull)
# FWnull sources
set(FWnullSources
Config.cpp
FW.cpp)
# FWnull headers
set(FWnullHeaders
Config.h
FW.h)
# FWnull Linux sources
set(FWnullLinuxSources
)
# FWnull Linux headers
set(FWnullLinuxHeaders
)
# FWnull Windows sources
set(FWnullWindowsSources
Windows/Config.cpp
Windows/FireWireNull.def
Windows/FireWireNul.rc
Windows/Win32.cpp)
# FWnull Windows headers
set(FWnullWindowsHeaders
Windows/resource.h)
# add library
add_library(${FWnullName} SHARED
${FWnullSources}
${FWnullHeaders}
${FWnullLinuxSources}
${FWnullLinuxHeaders})
# set output directory
set_target_properties(${FWnullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${FWnullName})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,101 @@
# GSnull Plugin
# plugin name
set(GSnullName GSnull)
# GSnull sources
set(GSnullSources
GifTransfer.cpp
GS.cpp)
# GSnull headers
set(GSnullHeaders
GifTransfer.h
GS.h
Registers.h)
# GSnull Linux sources
set(GSnullLinuxSources
# Linux/callbacks.c
Linux/Config.cpp
Linux/GSLinux.cpp
Linux/interface.c
Linux/Linux.cpp
Linux/support.c)
# GSnull Linux headers
set(GSnullLinuxHeaders
Linux/callbacks.h
Linux/Config.h
Linux/GSLinux.h
Linux/interface.h
Linux/Linux.h
Linux/support.h)
# GSnull null sources
set(GSnullnullSources
null/GSnull.cpp)
# GSnull null headers
set(GSnullnullHeaders
null/GSnull.h)
# GSnull Windows sources
set(GSnullWindowsSources
Windows/Config.cpp
Windows/GS.def
Windows/GS.rc
Windows/GSwin.cpp
Windows/Win32.cpp)
# GSnull Windows headers
set(GSnullWindowsHeaders
)
# add library
add_library(${GSnullName} SHARED
${GSnullSources}
${GSnullHeaders}
${GSnullnullSources}
${GSnullnullHeaders}
${GSnullLinuxSources}
${GSnullLinuxHeaders})
# set output directory
set_target_properties(${GSnullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -msse2 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -msse2 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -msse2 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -msse2 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -msse2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -msse2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${GSnullName})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,87 @@
# PadNull Plugin
# plugin name
set(PadNullName PadNull)
# PadNull sources
set(PadNullSources
Pad.cpp)
# PadNull headers
set(PadNullHeaders
Pad.h)
# PadNull Linux sources
set(PadNullLinuxSources
# Linllux/callbacks.c
Linux/Config.cpp
Linux/interface.c
Linux/PadLinux.cpp
Linux/support.c)
# PadNull Linux headers
set(PadNullLinuxHeaders
Linux/callbacks.h
Linux/Config.h
Linux/interface.h
Linux/PadLinux.h
Linux/support.h)
# PadNull Windows sources
set(PadNullWindowsSources
Windows/Config.cpp
Windows/PadNull.rc
Windows/PadWin.cpp
Windows/Win32.cpp)
# PadNull Windows headers
set(PadNullWindowsHeaders
Windows/PadWin.h
Windows/resource.h)
# add library
add_library(${PadNullName} SHARED
${PadNullSources}
${PadNullHeaders}
${PadNullLinuxSources}
${PadNullLinuxHeaders})
# set output directory
set_target_properties(${PadNullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${PadNullName})
# add additional include directories
include_directories(.
../../common/include
Linux)

View File

@ -0,0 +1,83 @@
# SPU2null Plugin
# plugin name
set(SPU2nullName SPU2null)
# SPU2null sources
set(SPU2nullSources
SPU2.cpp)
# SPU2null headers
set(SPU2nullHeaders
SPU2.h)
# SPU2null Linux sources
set(SPU2nullLinuxSources
# Linux/callbacks.c
Linux/Config.cpp
Linux/interface.c
Linux/support.c)
# SPU2null Linux headers
set(SPU2nullLinuxHeaders
Linux/callbacks.h
Linux/Config.h
Linux/interface.h
Linux/support.h)
# SPU2null Windows sources
set(SPU2nullWindowsSources
Windows/Config.cpp
Windows/SPU2null.def
Windows/SPU2null.rc
Windows/Win32.cpp)
# SPU2null Windows headers
set(SPU2nullWindowsHeaders
Windows/resource.h)
# add library
add_library(${SPU2nullName} SHARED
${SPU2nullSources}
${SPU2nullHeaders}
${SPU2nullLinuxSources}
${SPU2nullLinuxHeaders})
# set output directory
set_target_properties(${SPU2nullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${SPU2nullName})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,79 @@
# USBnull Plugin
# plugin name
set(USBnullName USBnull)
# USBnull sources
set(USBnullSources
Config.cpp
USB.cpp)
# USBnull headers
set(USBnullHeaders
Config.h
USB.h)
# USBnull Linux sources
set(USBnullLinuxSources
)
# USBnull Linux headers
set(USBnullLinuxHeaders
)
# USBnull Windows sources
set(USBnullWindowsSources
Windows/Config.cpp
Windows/USBnull.def
Windows/USBnull.rc
Windows/Win32.cpp)
# USBnull Windows headers
set(USBnullWindowsHeaders
Windows/resource.h)
# add library
add_library(${USBnullName} SHARED
${USBnullSources}
${USBnullHeaders}
${USBnullLinuxSources}
${USBnullLinuxHeaders})
# set output directory
set_target_properties(${USBnullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${USBnullName})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,69 @@
# dev9null Plugin
# plugin name
set(dev9nullName dev9null)
# dev9null sources
set(dev9nullSources
Config.cpp
DEV9.cpp)
# dev9null headers
set(dev9nullHeaders
Config.h
DEV9.h)
# dev9null Linux sources
set(dev9nullLinuxSources
)
# dev9null Linux headers
set(dev9nullLinuxHeaders
)
# dev9null Windows sources
set(dev9nullWindowsSources
Windows/dev9null.def)
# dev9null Windows headers
set(dev9nullWindowsHeaders
)
# add library
add_library(${dev9nullName} SHARED
${dev9nullSources}
${dev9nullHeaders}
${dev9nullLinuxSources}
${dev9nullLinuxHeaders})
# set output directory
set_target_properties(${dev9nullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)

View File

@ -0,0 +1,90 @@
# onepad Plugin
# plugin name
set(onepadName onepad)
# onepad sources
set(onepadSources
analog.cpp
controller.cpp
joystick.cpp
keyboard.cpp
onepad.cpp)
# onepad headers
set(onepadHeaders
analog.h
bitwise.h
controller.h
joystick.h
keyboard.h
onepad.h)
# onepad Linux sources
set(onepadLinuxSources
# Linux/callbacks.c
Linux/gui.cpp
Linux/ini.cpp
Linux/interface.c
Linux/linux.cpp
Linux/support.c)
# onepad Linux headers
set(onepadLinuxHeaders
Linux/callbacks.h
Linux/interface.h
Linux/support.h)
# onepad Windows sources
set(onepadWindowsSources
)
# onepad Windows headers
set(onepadWindowsHeaders
)
# add library
add_library(${onepadName} SHARED
${onepadSources}
${onepadHeaders}
${onepadLinuxSources}
${onepadLinuxHeaders})
# set output directory
set_target_properties(${onepadName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${onepadName} ${SDL_LIBRARY})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,2 @@
# make spu-x
add_subdirectory(src)

View File

@ -0,0 +1,7 @@
# zerogs plugin dx
# put Windows stuff here [TODO]
# zerogs plugin opengl
if(UNIX)
add_subdirectory(opengl)
endif(UNIX)

View File

@ -0,0 +1,81 @@
# zerogs Plugin
# plugin name
set(zerogsName zerogs)
# zerogs sources
set(zerogsSources
CDVD.cpp)
# zerogs headers
set(zerogsHeaders
CDVD.h)
# zerogs Linux sources
set(zerogsLinuxSources
Linux/callbacks.c
Linux/Config.cpp
Linux/interface.c
Linux/support.c)
# zerogs Linux headers
set(zerogsLinuxHeaders
Linux/callbacks.h
Linux/Config.h
Linux/interface.h
Linux/support.h)
# zerogs Windows sources
set(zerogsWindowsSources
Windows/zerogs.def
Windows/plugin.def)
# zerogs Windows headers
set(zerogsWindowsHeaders
)
# add library
add_library(${zerogsName} SHARED
${zerogsSources}
${zerogsHeaders}
${zerogsLinuxSources}
${zerogsLinuxHeaders})
# set output directory
set_target_properties(${zerogsName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -fPIC -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with wx
target_link_libraries(${zerogsName})
# add additional include directories
include_directories(.
../../common/include)

View File

@ -0,0 +1,131 @@
# zerogs Plugin
# plugin name
set(zerogsName zerogs)
include(${PROJECT_SOURCE_DIR}/cmake/FindGlew.cmake)
include(${PROJECT_SOURCE_DIR}/cmake/FindCg.cmake)
# zerogs sources
set(zerogsSources
GifTransfer.cpp
glprocs.c
GSmain.cpp
GLWinX11.cpp
Mem.cpp
memcpy_amd.cpp
rasterfont.cpp
Regs.cpp
targets.cpp
x86.cpp
zerogs.cpp
zpipe.cpp)
# zerogs headers
set(zerogsHeaders
common.h
GifTransfer.h
glprocs.h
GS.h
Mem.h
rasterfont.h
Regs.h
targets.h
x86.h
zerogs.h
zerogsmath.h
zpipe.h)
# zerogs S sources
set(zerogsSSources
x86-32.S)
# zerogs shader sources
set(zerogsShaderSources
ctx0/ps2hw_ctx.fx
ctx1/ps2hw_ctx.fx)
# zerogs Linux sources
set(zerogsLinuxSources
# Linux/callbacks.c
Linux/Conf.cpp
Linux/interface.c
Linux/Linux.cpp
Linux/support.c)
# zerogs Linux headers
set(zerogsLinuxHeaders
Linux/callbacks.h
Linux/interface.h
Linux/Linux.h
Linux/support.h)
# zerogs Windows sources
set(zerogsWindowsSources
Win32/Conf.cpp
Win32/Win32.cpp
Win32/zerogs.def
Win32/zerogs.rc)
# zerogs Windows headers
set(zerogsWindowsHeaders
aviUtil.h
jcofig.h
jmorecfg.h
jpeglib.h
resource.h
resrc1.h
Win32.h)
# change language of .S-files to c++
set_source_files_properties(${zerogsSSources} PROPERTIES LANGUAGE CXX)
# add library
add_library(${zerogsName} SHARED
${zerogsSources}
${zerogsHeaders}
${zerogsSSources}
${zerogsShaderSources}
${zerogsLinuxSources}
${zerogsLinuxHeaders})
# set output directory
set_target_properties(${zerogsName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-Wall -m32 -g")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -m32 -g")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-Wall -m32 -O2")
set(CMAKE_CXX_FLAGS_DEVEL "-Wall -m32 -O2")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-Wall -m32 -O2 -s")
set(CMAKE_CXX_FLAGS_RELEASE "-Wall -m32 -O2 -s")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with
target_link_libraries(${zerogsName} ${GLEW_LIBRARY} ${CG_LIBRARIES})
# add additional include directories
include_directories(.
${GLEW_INCLUDE_PATH}
${CG_INCLUDE_DIRS}
../../../common/include)

View File

@ -5263,7 +5263,7 @@ Return:
"jmp Start\n"
"Return:\n"
"emms\n"
".att_syntax\n" : "=m"(bRet) : "c"(dst), "d"(src), "b"(entries) : "eax", "memory"); // Breaks -fPIC
".att_syntax\n" : "=m"(bRet) : "c"(dst), "d"(src), "S"(entries) : "eax", "memory"); // Breaks -fPIC
#endif // _WIN32

View File

@ -0,0 +1,95 @@
# zerospu2 Plugin
# plugin name
set(zerospu2Name zerospu2)
# zerospu2 sources
set(zerospu2Sources
voices.cpp
zerodma.cpp
zerospu2.cpp)
# zerospu2 headers
set(zerospu2Headers
misc.h
reg.h
zerospu2.h)
# zerospu2 Linux sources
set(zerospu2LinuxSources
# Linux/callbacks.c
Linux/interface.c
Linux/Linux.cpp
Linux/support.c
Targets/Alsa.cpp
Targets/OSS.cpp
# Targets/PortAudio.cpp
Targets/SoundTargets.cpp)
# zerospu2 Linux headers
set(zerospu2LinuxHeaders
Linux/callbacks.h
Linux/interface.h
Linux/Linux.h
Linux/support.h
Targets/Alsa.h
Targets/OSS.h
# Targets/PortAudio.h
Targets/SoundTargets.h)
# zerospu2 Windows sources
set(zerospu2WindowsSources
Targets/dsound51.cpp
Windows/Win32.cpp
Windows/ZeroSPU2.def
Windows/ZeroSPU2.rc)
# zerospu2 Windows headers
set(zerospu2WindowsHeaders
resources.h
Targets/dsound51.h)
# add library
add_library(${zerospu2Name} SHARED
${zerospu2Sources}
${zerospu2Headers}
${zerospu2LinuxSources}
${zerospu2LinuxHeaders})
# set output directory
set_target_properties(${zerospu2Name} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# add defines
add_definitions(-Wall -fPIC -m32 -msse2 -g)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# add defines
add_definitions(-Wall -fPIC -m32 -msse2 -O2)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# add defines
add_definitions(-Wall -fPIC -m32 -msse2 -O2 -s)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# link target with ALSA
target_link_libraries(${zerospu2Name} ${ALSA_LIBRARIES})
# link target with SoundTouch
if(localSoundTouch)
target_link_libraries(${zerospu2Name} SoundTouch)
else(localSoundTouch)
target_link_libraries(${zerospu2Name} ${SOUNDTOUCH_LIBRARIES})
endif(localSoundTouch)
# add additional include directories
include_directories(.
./Target
./Linux
../../../common/include)

4
tools/CMakeLists.txt Normal file
View File

@ -0,0 +1,4 @@
# make bin2cpp
add_subdirectory(bin2cpp)

View File

@ -0,0 +1,46 @@
# bin2cpp tool
# executable name
set(bin2cppName bin2cpp)
# variable with all sources of this executable
set(bin2cppSources
bin2cpp.cpp)
set(bin2cppHeaders
)
# add executable
add_executable(${bin2cppName} ${bin2cppSources} ${bin2cppHeaders})
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_C_FLAGS_DEBUG "-O2 -s -Wall -fexceptions")
set(CMAKE_CXX_FLAGS_DEBUG "-O2 -s -Wall -fexceptions")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
set(CMAKE_C_FLAGS_DEVEL "-O2 -s -Wall -fexceptions")
set(CMAKE_CXX_FLAGS_DEVEL "-O2 -s -Wall -fexceptions")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_C_FLAGS_RELEASE "-O2 -s -Wall -fexceptions")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -s -Wall -fexceptions")
# add defines
add_definitions()
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# set output directory
set_target_properties(${bin2cppName} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/tools/bin)