Commit Graph

1033 Commits

Author SHA1 Message Date
Gregory Hainaut ca46921796 MTVU: use acquire/release semantics for atomic operation
* Avoid the generation of memory barrier (mfence)
* Based on the fact that it used to work on previous code without any
  barrier

v2:
* keep basic code in reset path
* use relaxed access for isBusy. The variable doesn't carry load/store
  dependency but is instead an hint to optimize semaphore post
2016-07-14 18:29:40 +02:00
Akash 72661e7c16 PCSX2-Core: Clean up some warnings on MSVC
x86emitter : Convert variable type from u8 to bool.
recVTLB: Cast "sign" to bool to prevent a warning.
R5900OpcodeImpl: Cast all the values in array to u64 instead of s64.
2016-06-30 16:49:18 +05:30
Jonathan Li 79d019b5bb utilities: Don't use TLS buffers in FastFormatString classes (#1430)
The TLS buffers used by the FastFormatUnicode and FastFormatAscii
classes seem to be responsible for PCSX2 not terminating properly on
Windows under certain conditions (using MTVU before commit
1111e03901, using CDVDgigaherz without a
disc, possibly other conditions).

When PCSX2 shut downs and the FastFormatBuffers are being cleaned up,
the call to pthread_key_delete() would end up calling
WaitForSingleObject(e, INFINITE) and waiting indefinitely for an event
to trigger. It never does get triggered (for reasons unknown) and
therefore PCSX2 doesn't terminate properly.

Remove the usage of TLS buffers in the FastFormatString classes - it
fixes the termination issue on Windows and doesn't seem to have much
effect on performance.
2016-06-29 13:13:51 +01:00
Jonathan Li 3904c67e6e utilities: Use Bind instead of Connect 2016-06-17 00:03:58 +01:00
Jonathan Li c10728319b utilities: Use Bind compatible event declarations/definitions 2016-06-16 23:49:34 +01:00
FlatOutPS2 f1ba9c9d6a PCSX2-WX: MainFrame keyboard navigation improvement (#1388)
Adding shortcuts to all the menu options, that only some of the options
in the Config tab already had.

Also update translations so menus are still localised (well, mostly).
2016-06-08 21:48:16 +01:00
Jonathan Li 7c205d7a1e windows: Don't use __declspec(dllexport) for plugin exports
Using __declspec(dllexport) causes duplicate export warnings to be
generated when compiling 64-bit builds. Name mangling also occurs on
functions that are exported this way, so it doesn't actually work with
the plugin system, which uses unmangled names.

The module definition file exports the functions without name mangling
and is sufficient on its own.
2016-06-05 22:57:42 +01:00
Jonathan Li b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
Jonathan Li 36cd1ae3cc windows: Remove parameter from prebuild command
It's unused. Also convert to using SolutionDir instead of Svnwhatever.
2016-05-28 23:25:08 +01:00
Jonathan Li 5f6658ae9a common:freebsd: Kill some warnings 2016-05-20 22:32:41 +01:00
Jonathan Li 7aa6564dcc common:freebsd: Fix compilation 2016-05-20 22:32:41 +01:00
Jonathan Li 280ca1dd85 utilities: Add FreeBSD thread name implementation 2016-05-20 22:32:41 +01:00
Jonathan Li f78d1a4018 utilities: Remove wx2.8 code and uses of wxMAJOR_VERSION 2016-04-29 00:09:47 +01:00
adamantike a0eca54f96 Trivial fix on wxFont style/weight usage 2016-04-24 13:25:56 -03:00
Jonathan Li 5035c8bd48 utilities: always include wx/crt.h on Linux
The header is necessary if the wx3.0 package isn't compiled with
wx2.8 backwards compatibility.
2016-04-23 13:57:47 +01:00
Jonathan Li dda44519c1 pcsx2|utilities: Use non-deprecated wxFont stuff 2016-04-23 13:57:42 +01:00
Gregory Hainaut c44f605b5e x86emitter: gcc 6 compilation fix
Fix #1297
2016-04-18 19:27:06 +02:00
Jonathan Li 0ab7b6340d Merge pull request #1275 from AdmiralCurtiss/memcard-plugin-switch-filter-reset
Move folder memcard filter management into the actual folder memcard class to fix #1179 and similar.
2016-04-06 23:59:36 +01:00
Gregory Hainaut 8ee9295f39 x86emitter: increase size of union capabilities 2016-04-04 21:04:41 +02:00
Gregory Hainaut ee08a6fc53 Merge pull request #1270 from PCSX2/monolithic-build
Monolithic build
2016-04-03 11:20:07 +02:00
Admiral H. Curtiss 97a68becb9 Handle filter management in the folder memcard class rather than outside.
This prevents desync between what is assumed to be the active filter and
what is actually the active filter, fixing errors like #1179 where the
memory cards are closed and reopened for whatever reason.
2016-04-02 15:22:11 +02:00
Gregory Hainaut 791a0ce702 common: initialize scalar field of pxThread
CID 147022

v2: initialize all member in initializer list
2016-03-30 19:55:45 +02:00
Gregory Hainaut 37de84d55f x86emitter: initialize scalar field
CID:147038
2016-03-30 19:50:41 +02:00
Gregory Hainaut f010f9458b plugin: add define to select builtin plugin 2016-03-30 09:54:34 +02:00
Gregory Hainaut de24ce0a8f x86emitter: miss comas here 2016-03-28 18:10:39 +02:00
Jonathan Li e760a9566a windows: Move EmbeddedImage.h to utilities project file 2016-03-16 20:41:21 +00:00
Jonathan Li a487aaf952 Merge pull request #1232 from turtleli/nonxp-toolkit
windows: Switch to Non-XP compatible toolkits
2016-03-16 20:34:27 +00:00
Gregory Hainaut 0ef8ddb2a2 Merge pull request #924 from kust2708/onepad-gui
Onepad GUI for Linux - New wxWidget interface
2016-03-15 20:23:44 +01:00
Jonathan Li b516c1001a windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00
Jonathan Li 9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
Gregory Hainaut 3d5c1b4ef8 Core|Common: restore old interlocked add/sub behavior
interlocked* returns the new value whereas fetch_add/sub returns the old value.
2016-02-29 21:43:56 +01:00
Gregory Hainaut e57a75ac55 Merge pull request #1202 from PCSX2/atomic-v2
Atomic v2
2016-02-28 22:08:29 +01:00
Gregory Hainaut 610bf8a277 Common: delete most of the deprecated atomic API 2016-02-28 15:29:31 +01:00
Gregory Hainaut 5ca92ecd67 Common: port code to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut ca8955daf3 MTVU: port ScopedLockBool to std::atomic 2016-02-28 15:29:31 +01:00
Gregory Hainaut 60fe26ff2f common:threading: Port NonblockingMutex to std::atomic_flag 2016-02-28 15:29:00 +01:00
Gregory Hainaut 89fad4d3ad common: port ScopedPtrMT to std::atomic
v2: s/NULL/nullptr/
v3: tentative fix for MSVC
// ScopedPtrMT.h(91, 0): error C2593: 'operator ==' is ambiguous
2016-02-28 15:29:00 +01:00
Jonathan Li 2d4e2fb8cb windows: spu2-x does not use the emitter
So let's not specify it as a build dependency.

Also remove some unnecessary manual library linkage and remove the
wsWidgets GUI property sheet, which does nothing useful.
2016-02-28 11:08:08 +00:00
Jonathan Li bfeb3e801a gsnull: Remove GSsetWindowInfo
PCSX2 doesn't actually use it.

GSnull also seems a bit behind the current GS plugin API - perhaps it
should be removed.
2016-02-28 02:45:59 +00:00
Gregory Hainaut a66c911fed cmake: factorize debug/dev define 2016-02-21 16:17:10 +01:00
Pierre "Piorrro" GRASSER 30d1c0e0b5 Typo correction #2
I forgot to edit the other strings, last time.
2016-02-18 13:49:56 +01:00
kust2708 823a37aed7 OnePad : New GUI based on gwWidget
Buttons done, configuration initialization done.
Still need to add Gamepad and Joysticks configuration frames.
Require png file for the moment (the embedded picture will be fixed after).

New Onepad GUI based on wxWidget (Main frame almost finish)
Background picture is now embedded
Button binding works
Loading and saving works
Need to add feedback and gamepad, joysticks configuration frame

Modification of the onepad CMakeList.txt
Automatic generation of images headers using perl script

Modification of the test feedback function
2016-02-14 17:26:31 +01:00
Pierre "Piorrro" GRASSER d7b40433db Typo correction 2016-02-14 09:30:49 +01:00
Jonathan Li e92636ab1a utilities: Remove ScopedPtr and pxObjPtr implementation
Both are now unused.
2016-02-08 22:31:45 +00:00
Jonathan Li a74677acf7 utilities: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
Jonathan Li 92bb849e7c Use unique_ptr instead of ScopedPtr for exceptions 2016-02-08 22:31:45 +00:00
Jonathan Li 115b14bc94 cdvd: Replace ScopedPtr with unique_ptr 2016-02-08 22:31:45 +00:00
Gregory Hainaut 5611333c29 PCSX2: remove reporting of mmx/3dnow 2016-02-08 09:16:52 +01:00
Gregory Hainaut 5140a2e107 x86emitter: remove MMX support 2016-02-08 09:13:24 +01:00
Gregory Hainaut d59e4ca4d1 intrinsic: add rotate support for clang.... 2016-02-01 18:46:10 +01:00
Jonathan Li 04a8efd8c3 pcsx2|common: Use _WIN32 for Windows preprocessor macro
It's predefined, unlike WIN32 and _WINDOWS (and other variants), which
are defined in the property sheets.
2016-01-27 22:41:45 +00:00
Jonathan Li 50c7775e47 utilities: Use C99+ size definitions on Windows
Also remove a LONG definition for Linux - it's unused.
2016-01-27 22:41:45 +00:00
Gregory Hainaut 53e24a8e30 x86emitter: fix an useless gcc warning on int/uint cast 2016-01-27 10:27:34 +01:00
Gregory Hainaut 6dd83d3cba x86emitter: there are 16 int registers for all sizes. 2016-01-21 22:34:13 +01:00
Gregory Hainaut 9e773ff980 Merge pull request #1123 from PCSX2/emitter-Trex
Emitter trex
2016-01-21 22:32:37 +01:00
Gregory Hainaut a2a23579bd Merge pull request #1122 from PCSX2/emitter-64b
Emitter 64b
2016-01-21 22:31:01 +01:00
Gregory Hainaut 1a700145ec x86emitter: remove unused FPU opcode
Future code would rely on SSE anyway
2016-01-20 10:23:23 +01:00
Jonathan Li 3c7e45ccc8 utilities: Remove ScopedArray implementation
It's now unused.
2016-01-17 22:54:22 +00:00
Jonathan Li e8596f0430 pcsx2: Rearrange Console colour enum order
Preparation for next commit - The default isn't bold, so it's slightly
neater to have it at the start.
2016-01-17 22:06:32 +00:00
Gregory Hainaut 41a80fce20 x86emitter: finally support 64 bits instructions
Note: a couple of instructions don't support REX prefix. Some
exception ought to be implemented later
2016-01-17 17:02:38 +01:00
Gregory Hainaut 40438cf2bd x86emitter: port couple of simd instrusction to xOpWrite0F template 2016-01-17 16:59:44 +01:00
Gregory Hainaut 9ac22ee9aa x86emitter: rewrite remaining function to use generic template 2016-01-17 16:42:39 +01:00
Gregory Hainaut fc5e293ef6 x86emitter: rewrite move to use generic template 2016-01-17 13:44:29 +01:00
Gregory Hainaut 25cd35147e x86emitter: rewrite groups to use generic template 2016-01-17 12:34:44 +01:00
Gregory Hainaut a9864a5619 x86emitter: create xOpAccWrite handy template for special accumulator opcode 2016-01-17 12:34:28 +01:00
Gregory Hainaut d2436fa86d x86emitter: remove unused function 2016-01-17 12:07:41 +01:00
Gregory Hainaut 16057d8b04 x86emitter: inc/dec are illegal on x86_64 2016-01-17 12:07:03 +01:00
Gregory Hainaut f2ecfc99ad x86emitter: align EmitRex interface on EmitSibMagic 2016-01-17 12:06:08 +01:00
Gregory Hainaut e50e9a5e65 x86emitter: sed/32orLess/64orLess/ 2016-01-17 00:29:19 +01:00
Gregory Hainaut 395d43fd9c x86emitter: jump: use base type directly
which fix 16 bits call (no prefix)
2016-01-17 00:21:05 +01:00
Gregory Hainaut 968af6148e x86emitter: extend SSE instruction type 2016-01-17 00:21:05 +01:00
Gregory Hainaut 4bc9cbc24f x86emitter: extend lea/bswap 2016-01-17 00:21:05 +01:00
Gregory Hainaut eb4db2152c x86emitter: add x64 to push/pop 2016-01-17 00:21:05 +01:00
Gregory Hainaut ef21a8dbd0 x86emitter: extend group8 type 2016-01-17 00:21:05 +01:00
Gregory Hainaut 39a6bda52d x86emitter: extend test & bitscan type
Factorize the code to support any types
2016-01-17 00:21:05 +01:00
Gregory Hainaut e285036455 x86emitter: shift: extend it to 64 bits type 2016-01-17 00:21:05 +01:00
Gregory Hainaut fdaf0e9979 x86emitter:group: uses base type
Add 64 bits support for free ;)

Note: 64b still requires the REX prefix
2016-01-17 00:21:05 +01:00
Gregory Hainaut e2602b3967 x86emitter:move: factorize type and extend it to 64 bits
It's still missing the REX prefix support
2016-01-17 00:21:05 +01:00
Gregory Hainaut 41f509873d x86emitter: extend xIndirect32orLess to support 64 bits
It would be renamed later to avoid conflict with pending updates
2016-01-17 00:12:31 +01:00
Gregory Hainaut 39dc8368fa x86emitter: add GetPrefix16 helper 2016-01-17 00:12:21 +01:00
Gregory Hainaut be0b8cf2f5 x86emitter: implement some function to emit the REX prefix
Same fashion as EmitSibMagic
2016-01-17 00:10:21 +01:00
Gregory Hainaut 53b5ecf34a x86emitter: add the new x86_64 registers set 2016-01-17 00:10:21 +01:00
Gregory Hainaut 366f793cf0 core: use xRegisterLong instead of xRegister32
Code needs to work with xAddressReg however the x32 inheritance doesn't
exits anymore on 64 bits.

Note: it might be possible to uses some kind of autoconversion with
xRegister32or64. Could be a future improvement.
2016-01-17 00:10:21 +01:00
Gregory Hainaut 1328865279 x86emitter: xAddressReg size will depend on the arch
Note: displacement are never 8B. The max is 4B which is sign extended to 8B.
So we can't store a pointer into it anymore.

Add xRegisterLong that will be x64 on 64 bits and x32 on 32 bits
2016-01-17 00:10:21 +01:00
Gregory Hainaut a865ba8cf5 x86emitter: add various type for 64 bits 2016-01-17 00:10:21 +01:00
Gregory Hainaut 2fea78a6c4 x86emitter: remove not virtual inherited function
IsSIMD isn't virtual
2016-01-17 00:10:21 +01:00
Gregory Hainaut 6ec7d2c340 x86emitter: ease template stuff 2016-01-16 14:34:00 +01:00
ramapcsx2 aafa333355 added the profiler to the visual studio solution. also added preliminary cop1 (fpu) tables, ready for implementation 2016-01-15 00:26:52 +01:00
Gregory Hainaut a7a8c542f5 Merge pull request #1100 from PCSX2/recompiler-abi-wrapper
Recompiler abi wrapper
2016-01-14 19:21:27 +01:00
Gregory Hainaut 3c528f0fdd common define _32kb and _4kb 2016-01-11 18:00:25 +01:00
Gregory Hainaut 6e66bea152 x86emitter: improve the various abi wrapper
V2:
* Add various option to handle the different frame
* Basic x86-64 port (untested so likely completely broken)

v3:
Create an templated xImpl_FastCall object

v4:
clang compilation fix
2016-01-11 09:21:32 +01:00
Gregory Hainaut a6eb871b42 pcsx2: use a common general intrin include
Avoid issue with various compiler conversion
Fix build with GCC4.8
2016-01-11 09:13:52 +01:00
Gregory Hainaut afdf5cdfe2 x86emitter: remove old unused macro
Add some notes for a GCC "bug"
2016-01-10 16:49:50 +01:00
Gregory Hainaut 92d7639267 profiler: add functions to plug linux Perf Event on JIT
Basically it creates a /tmp/perf-`pid`.map file which will contains
a mapping of the x86 code with the EE/IOP/VU code

* You need to enable the profiler with a define
* You can split the profiling by block (inside a recomp buffer)

v2: add new file to VS xml files
v3: remove useless include
2016-01-10 13:42:59 +01:00
Gregory Hainaut 50c7cb1717 x86emitter: implement some BMI instructions
Only a couple of one to do some memory profiling
2016-01-09 23:29:01 +01:00
Gregory Hainaut 9e13a7bdaa x86emitter: add support for the VEX opcode 2016-01-09 22:59:31 +01:00
Gregory Hainaut 29b0b17f50 x86emitter: add BMI1 & BMI2 instruction detection 2016-01-09 22:59:31 +01:00
Gregory Hainaut fd56195b2d x86emitter: drop old register define 2016-01-09 21:28:10 +01:00
Gregory Hainaut 834cc3f2c5 core|x86emitter: port basic jump instruction 2016-01-09 21:26:25 +01:00
Gregory Hainaut 743e615224 core: overload _freeX86reg with xRegister32 2016-01-09 21:15:25 +01:00
Gregory Hainaut 60a9463e7a x86emitter: remove unused legacy function
And mark the remaining one as deprecated

Clang only as it relies on C++14
2016-01-09 21:13:29 +01:00
Gregory Hainaut de2b97c640 linux compilation fix 2016-01-08 22:35:55 +01:00
Gregory Hainaut 74db92bee4 Merge pull request #978 from juhalaukkanen/apple_osx_master_merge
OSX 32bit build
2016-01-08 20:09:37 +01:00
Gregory Hainaut 4f28403c03 Merge pull request #972 from PCSX2/clean-gcc-opt-cmake
cmake: reenable a couple of missing gcc optimization
2016-01-08 19:32:18 +01:00
Gregory Hainaut fb1a19f157 x86emitter: clean unused legacy type
Note: no need to check -1 on register allocation failure (a exception will be fired)
2015-12-02 19:09:43 +01:00
Gregory Hainaut 21445fe0d0 x86emitter: Add several architecture dependant wrapper
* A nice object to create the stack frame
* Various xStdCall/xFastCall to emulate standard & fast call
2015-12-02 19:06:52 +01:00
Juha Laukkanen 7edf747e84 Darwin/OSX Mutex & MAP_ANON vs. MAP_ANONYMOUS.
OSX compilation fix: mutex: Windows
2015-12-02 05:00:23 +02:00
Juha Laukkanen fc3ff48777 Darwin/OSX SysMessage stub & __POSIX__ define. 2015-11-30 12:18:44 +02:00
Jonathan Li 52be531b8e utilities:windows: Use standard memset for memset_8
aka commit 2194685 for Windows
2015-11-29 11:46:59 +00:00
Jonathan Li 57ad97d212 x86emitter: Remove bool_to_char
It was unused.
2015-11-29 10:58:32 +00:00
Jonathan Li 4d97089990 x86emitter: Fix Windows AVX2 detection
Technically it did work, but it was undefined behaviour. Use __cpuidex,
which allows setting ecx as well.

Also fix the _xgetbv intrinsic - I have no idea how PCSX2 even
compiled on Windows.
2015-11-29 10:57:51 +00:00
Gregory Hainaut 9aec4229d5 x86emitter: support AVX2 (linux only?)
Nah kidding, it is only the cpu detection for the log

x86 Features Detected:
	SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
2015-11-28 23:40:15 +01:00
Gregory Hainaut 02186d5a54 x86emitter: always use fxsave intrinsic/asm 2015-11-28 22:19:42 +01:00
Gregory Hainaut d5efd6eacb x86emitter: remove the never called SIMD_ExceptionTest function 2015-11-28 22:02:08 +01:00
Jonathan Li a59a90c734 common:windows: Add unicode compatible functions
It's not great, but it will work.
2015-11-25 20:03:44 +00:00
Juha Laukkanen f813b9e25b Darwin/OSX semaphore & thread & os backend. 2015-11-17 19:30:20 +02:00
Gregory Hainaut 21857ec12d Merge pull request #967 from PCSX2/remove-lazy-allocation
Reduce lazy allocation
2015-11-15 00:12:07 +01:00
Gregory Hainaut d5830ef708 cmake: reenable a couple of missing gcc optimization 2015-11-14 09:54:09 +01:00
Gregory Hainaut abb4cb4810 plugin API: use const char* insead of char*
I hope it doesn't change the ABI

v2: fix GSnull/zzogl/zerogs
v3: duplicated code on windows...
2015-11-12 12:11:42 +01:00
Gregory Hainaut 4bfb60865c common: ifdef x64 specific code
gcc warning:  set but unused
2015-11-12 12:10:49 +01:00
Gregory Hainaut 26774a2fe0 recompilers: always allocate the first block
Avoid several annoying SIGSEGV at startup
2015-11-12 10:35:10 +01:00
Gregory Hainaut 7565bcc789 ee: drop SpatialArrayReserve allocator
Let's the kernel manage the memory either with builtin lazy allocation or
swapped memory.

Avoid to handle SIGSEGV manually (nicer for debug) and removes 250 lines of code.
2015-11-12 10:35:10 +01:00
Jonathan Li 44d89308c9 Revert "Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition""
This reverts commit 9bb990e9ed.

Fight! Ahem...
2015-11-09 20:55:07 +00:00
Jonathan Li 9bb990e9ed Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition"
This reverts commit 0eb771c2a6.

The buildbot apparently cannot find atlcomcli.h. Oh joy.
2015-11-08 20:46:41 +00:00
Jonathan Li 49ff324882 Merge pull request #955 from turtleli/replace-comptr-h
gsdx|spu2-x: Use atlcomcli.h for CComPtr definition
2015-11-08 13:27:28 +00:00
Gregory Hainaut 870e799baa memcpy: remove AMD copyright
memcmp comes from zerofrog (him or external) but likely not AMD

https://www.cs.virginia.edu/stream/FTP/Contrib/AMD/memcpy_amd.asm
2015-11-07 15:57:34 +01:00
Jonathan Li 0eb771c2a6 gsdx|spu2-x: Use atlcomcli.h for CComPtr definition
VS2013/VS2015 community includes it, so everything will still compile
for everyone.

Also delete common/include/comptr.h.
2015-11-06 18:52:33 +00:00
Jonathan Li 08dfa20da1 utilities:linux: Add function to change stdout stream
stdout is not necessarily at stdout - at least not after I'm done with it.
2015-10-31 13:50:02 +00:00
Jonathan Li 618ef8b549 pcsx2:linux: Use narrow characters for stdout
Things seem to break when you mix wide and narrow characters.

Plugins messages sent to stdout are now viewable.
2015-10-29 19:09:49 +00:00
Gregory Hainaut 2194685d76 memset-linux: use std memset for memset_8
This memset is only used in the init (to clear the page that will
contains the dynarec dispatcher
2015-10-28 14:25:12 +01:00
Akash cfd02bff53 Utilities: Initialize all class members
CID 147010 (#1 of 1): Uninitialized pointer field (UNINIT_CTOR)4. uninit_member: Non-static class member Enabled is not initialized in this constructor nor in any functions that it calls.
2015-10-25 14:11:34 +05:30
Gregory Hainaut 4f86cca306 common: don't return a boolean for an assert
It might help to fix those 2 coverity reports.

CID 151744 (#1 of 1): Useless call (USELESS_CALL)
side_effect_free: Calling EnumAssert(id) is only useful for its return value, which is ignored

CID 151745 (#1 of 1): Useless call (USELESS_CALL)
side_effect_free: Calling EnumAssert(id) is only useful for its return value, which is ignored.
2015-10-17 11:49:04 +02:00
Avi Halachmi (:avih) 75b2406997 macros: fix pxReleaseCode (was inverted), add pxNonReleaseCode
pxReleaseCode was not used at the code so nothing is affected.
pxNonReleaseCode will be used at the next commit.
2015-10-07 04:08:09 +03:00
Gregory Hainaut 927dd827ce common: make DESTRUCTOR_CATCHALL macro really exception safe
Console.Error() can trigger some exceptions (like out of memory)

v2:
Add a default fallback catch(...) in case someone badly add a new
exception in the codebase
2015-09-25 18:41:19 +02:00
Gregory Hainaut 2eb73644e9 pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
Allow to print a nice error message instead of a brutal abort in case of
massive failure
2015-09-23 09:47:27 +02:00
Gregory Hainaut 8083b2c754 common: init values in the constructors of SpatialArrayReserve and pxStaticText 2015-09-23 09:47:27 +02:00
Gregory Hainaut 2c914b9b8f common:FastFormatString: remove unimplemented m_Length 2015-09-23 09:47:27 +02:00
Gregory Hainaut a6c29a5061 common: always set a default color in trace log 2015-09-23 09:47:27 +02:00
Gregory Hainaut 3064d0c300 common: init m_handled in the SrcType_PageFault constructor
Coverity:
CID 147021 (#1 of 1): Uninitialized scalar field (UNINIT_CTOR)i
2. uninit_member: Non-static class member m_handled is not initialized in this constructor nor in any functions that it calls.
2015-09-23 09:47:27 +02:00
Gregory Hainaut b60dd9d1fe Merge pull request #814 from PCSX2/coverity-qa-high
Fix a bunches of coverity warning/errors.
2015-09-20 22:18:03 +02:00
Avi Halachmi (:avih) d10bbb73f7 FixedInt - round instead of truncate on construction
This could have caused issues where e.g. Fixed100(59.94) differed from
Fixed100::fromString("59.94") due to precision compilation flags
(the former could, and did on Devel builds, end up with Raw == 5993, which
differs from the value constructed from the string at the ini file,
and then it would be incorrectly identified as a custom rate).

Rounding seems the more likely intention when effectively decreasing the
precision of a value.

Unlikely that we have code which depends on truncating behavior, though not
impossible.
2015-09-17 00:30:08 +03:00
Jonathan Li 67dc65ea91 linux: Fix _aligned_realloc implementation
Out-of-bounds memory is no longer accessed if the realloc size is larger.
If reallocation fails, the old memory will not be freed and a memcpy
will not take place.

This should match the Windows _aligned_realloc behaviour, except that an
extra parameter is used.
2015-09-13 21:05:33 +01:00
Pistachioman 3df5c2835e Remove useless postBuild stuff 2015-09-13 04:31:41 -04:00
Miguel A. Colón Vélez f1cb2cfa35 Fix segmentation fault with the new libstdc++ ABI.
Local variable goes out of scope and everything goes boom.
2015-09-12 17:35:45 -04:00
micove 53680d538d Merge pull request #817 from micove/GIT_TZ
Fix git version detection.
2015-09-12 06:33:00 -04:00
Jonathan Li 5c6915f633 utilities: Simplify _aligned_malloc wrapper
Windows doesn't actually use it at all, so let's exclude it from the
VS build. Also include ScopedAlloc.h into the VS project file.
2015-09-12 10:01:04 +01:00
Jonathan Li 8312e21f00 utilities: Cleanup unused memcpy defines
All refer to memcpy, and only memcpy_fast is used, so there's no point
keeping them.

Also remove the _memset16_unaligned function prototype since there's no
function definition for it.
2015-09-12 10:00:49 +01:00
Jonathan Li 239306e9a2 pcsx2|gsdx:linux: Fix posix_memalign
The AddressSanitizer can be used on Linux again. Well, PCSX2 doesn't get
very far when it's used though.
2015-09-12 09:58:00 +01:00
Miguel A. Colón Vélez 49072d6e02 Fix git version detection
- It currently fails to detect a 64bit git.
- It currently breaks with a TZ left of the Greenwich meridian.
- The output of git show -s can cause compilation errors pipe to NUL.
- Pipe the two can't find the git command error messages to NUL too.
2015-09-11 19:20:23 -04:00
Gregory Hainaut 0260c9119e common: suspicious missing comma 2015-09-11 08:54:29 +02:00
Jonathan Li e2f1bafeef gui:windows: Fix tooltip wrapping
wxWidgets 3.0 now wraps tooltips automatically on Windows, so the custom
tooltip wrapping functionality is no longer necessary.
2015-09-04 22:54:11 +01:00
Jonathan Li cc1d50a06c gui:windows: Show tooltips for as long as possible.
It'll show for 32.767s. Windows unfortunately doesn't have an infinite
value, and also uses a signed 16-bit integer for the delay.
2015-09-01 18:14:03 +01:00
Miguel A. Colón Vélez f29dd8b927 Fix Windows XP Home vs Pro detection.
VER_SUITE_PERSONAL is set for XP Home therefore the check was backwards.
2015-08-26 16:02:26 -04:00
Miguel A. Colón Vélez 45fc9603e3 Recognize Win 8, 8.1 and 10.
https://msdn.microsoft.com/en-us/library/windows/desktop/dn481241(v=vs.85).aspx
Windows 8.1 and 10 require a manifest file or they will be reported as
6.2 which is Windows 8.
.
Also add the information for Win 8, 8.1 and 10 in the WinMisc.cpp file.
2015-08-25 21:30:27 -04:00
Miguel A. Colón Vélez c97c4f878a Update pthreads project.
- Add x64
- Use static library
2015-08-25 09:53:00 -04:00
Miguel A. Colón Vélez 09c8a41294 Update SoundTouch to 1.9.0.
It claimed to be 1.7.1 but it had a mixture from various
versions. It was hard to update as everything in the top directory
so I used upstream's way to organize files. I renamed include to
soundtouch since I did not want to #ifdef that for windows.
.
Wavfile.h is a private header so I used the private path instead of
moving the file over. This changed 3 files in the plugin folder.
2015-08-22 10:16:27 -04:00
Miguel A. Colón Vélez a5a510656f x86emitter requires the setup.h generated by wx.
Build wx30config before x86emitter.
2015-08-19 18:28:42 -04:00
Miguel A. Colón Vélez a1de0614d7 Remove vs2012 files.
It does not support several things from C99/C++11 that are
used in the project.
2015-08-18 01:15:51 -04:00
Miguel A. Colón Vélez 51bd9fe40e Fix compilation errors of the old plugins.
- zerospu2: include stdint.h in Windows. (VC2012+)
- CDVDolio: Remove hash_map (not used, VC2015+)
- zerogs: Fix extern and link to utilities. (VC2012+)
- zzogl: Port windows part to wx30. (VC2012+)
2015-08-18 00:45:03 -04:00
Miguel A. Colón Vélez a1e56518a5 Rename inside the files. 2015-08-18 00:44:49 -04:00
Miguel A. Colón Vélez 277217353e Rename files. 2015-08-18 00:44:35 -04:00
Miguel A. Colón Vélez 1fe5aceded Enable round-tripping.
- Remove ToolsVersion
- Use $(DefaultPlatformToolset)_xp until XP support is dropped.
Note: opencl had no XP support and was not enabled in VS2012.
2015-08-18 00:44:19 -04:00
Gregory Hainaut 92dae56ff8 common: fix gcc warning
Macro is already declared in intrin header file
2015-08-16 14:04:30 +02:00
Jonathan Li 0a0008cf97 Rename Utilities/Math.h to Utilities/MathUtils.h
Math.h conflicts with <math.h> on Visual Studio and causes the utilities
project to fail. Rename it to MathUtils.h instead.
2015-08-09 22:41:18 +01:00
Miguel A. Colón Vélez 1cb47f3c80 Fix the messy revert.
Because someone had to do it.
2015-08-09 10:01:56 -04:00
nE0sIghT e1272dc2f9 Use global compiler optimization flags instead of defining them for every plugin/binary 2015-08-08 16:25:17 +03:00
Avi Halachmi (:avih) d38d046f7a gui: EE and VU panels: restore defaults programatically
The code was restoring the defaults with hardcoded values. This patch
restores the values however they're defined as defaults for AppConfig.

The code still uses hardcode values to set the highlights (bold) of the
default radio button text - using SetDefaultItem.

Note that other than these two panels, the speedhacks panel is the only other
which has a restore-defaults button, and it already does so programatically.

It's probably not worth trying to unify these three restore-defaults button
into a single system.
2015-08-06 00:38:13 +03:00
Miguel A. Colón Vélez 6462393aaf Introduce end-of-line normalization
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-04 23:52:48 +02:00
Gregory Hainaut 7aa36133de Merge pull request #657 from turtleli/wxwidgets3_switch
Windows: switch to wxWidgets 3.0
2015-07-29 14:16:02 +02:00
Jonathan Li db6a32ac33 windows: switch to wxWidgets 3.0
This replaces wxWidgets 2.8 with wxWidgets 3.0 plus all the necessary
include/referencing to get PCSX2 to compile.

VS2012 change is untested.
2015-07-13 21:19:12 +01:00
Admiral H. Curtiss 880be6f602 FolderMemoryCard: Only load data relevant to game. Please read commit description!
Essentially, I'm telling the memory card to re-index itself with a
filter based on the game's disc serial every time a new executable boots
in the emulator.

This currently works for a lot of games, but fails in edge cases where
the game disc's serial does not match the game serial that is written to
the memory card as part of the save file's directory name. This affects
mostly (only?) games that have multiple discs. We could circumvent this
by adding a "save game serial" or something into the GameDatabase which
tells us what we should filter by for those cases.

Apart from this edge case, this appears to work surprisingly well. Try
it and see if you can find other issues!
2015-07-12 14:37:51 +02:00
Admiral H. Curtiss 1d46800888 MemoryCard: Full initial implementation of the FolderMemoryCard.
FileMemoryCard: Log reads and writes so I know what kind of commands I have to deal with.

FolderMemoryCard: Create basic class/method outline based on FileMemoryCard.

FolderMemoryCard: Add a FolderMemoryCardAggregator so I don't have to write every method in a way that has to handle more than one memory ca

Also shuffle around the location of code because C++ cares about stuff
needing to be defined before they're usable.

FolderMemoryCard: Implement Open().

FolderMemoryCard: Implement GetSizeInfo().

FolderMemoryCard: Implement some basic structure of Read()

FolderMemoryCard: Implement parts of Read() and Save().

Shouldn't it be Write() or Load()? Anyway, this doesn't work yet, but it
gets part of the formatting procedure done which is at least something!

FolderMemoryCard: Add method to calculate ECC.

FolderMemoryCard: Start implementing the FAT.

MemoryCard: More logging.

FolderMemoryCard: Formatting works now!

Formatted memory card isn't actually recognized as formatted yet because I don't store folder metadata yet, but we're getting there!

FolderMemoryCard: Recognize when it's trying to access a data cluster.

FolderMemoryCard: Add directory/file entry support.

On further inspection this might not a be a good way to handle erasing.

FolderMemoryCard: Method to get a file entry and file path from a file's data cluster.

FolderMemoryCard: wxDirName is garbage, let's just use wxFileName for the folder too...

FolderMemoryCard: Fix Erase method.

FolderMemoryCard: Start implementing file writes.

This is still quite broken but we're getting somewhere here!

FolderMemoryCard: Load the data from the host file system into the memory card on emulation start.

Also store superblock to host file system on end.

FolderMemoryCard: Fix a few warnings.

FolderMemoryCard: Implement file reads.

FolderMemoryCard: Proper ECC reads.

FolderMemoryCard: Reads to unmapped locations should return all 0xFF.

FolderMemoryCard: Some sort of working WriteToFile.

(Note: Doesn't always work depending on what order data gets written...)

FolderMemoryCard: Forgot a 'b' for reading files in binary mode. Whoops.

FolderMemoryCard: Load timestamps from the host filesystem.

FolderMemoryCard: r+b needs the file to exist so create if it doesn't.

FolderMemoryCard: Failsafe to allow non-sequential writes.

FolderMemoryCard: Use a cache for writes. Does not flush to host FS yet!

FolderMemoryCard: Flush the data written to the cache to the host file system on exit.

FolderMemoryCard: Since we have a cache now, remove code related to formatting, it's no longer needed.

FolderMemoryCard: More binary file mode mistakes...

FolderMemoryCard: Make it actually possible to disable/eject cards.

FileMemoryCard: Revert changes made for logging data.

FolderMemoryCard: Remove excessive logging.

MemoryCard: Note that the superblock struct is no longer unused.

FolderMemoryCard: A disabled card shouldn't try writing data on exit.

FolderMemoryCard: Log when flushing data.

FolderMemoryCard: Replace plain constants with const variables.

Should make it easier in the future to change the memory card size, if
needed.

FolderMemoryCard: Sort of handle the case when the total size of files in the memory card folder exceed the size of the card.

Not elegant but prevents ugly errors. The file that caused the card to
"overflow" will be seen as corrupted data by the PS2 browser.

FolderMemoryCard: Some sanity checks.

FolderMemoryCard: superBlock member really should have that m_ too to be consistent.

MemoryCard: Switch back to FileMemoryCard for merging.

FolderMemoryCard: Implement GetCRC() via a timestamp of the last memory card write.

Reasoning:
Regarding auto-ejecting on save load, I see that the current
implementation checks that by comparing memory card CRC and reinserting
if it mismatches. Since it's actually just about seeing if the memory
card state of the savestate and the current state match, my GetCRC() now
returns a millisecond timestamp of the last time the card was written
to. This should work out to the intended result, though I had to use
wxGetLocalTimeMillis() instead of wxGetUTCTimeMillis() since the latter
isn't available for some reason.

Fix GCC warnings and error.

MemoryCard: Switch implementations via a #define.

FolderMemoryCard: Add a NextFrame() method that should be called once per frame. Flushes written data to the host file system after a certain amout of frames have passed without any writes (currently 60).

MemoryCard: Add the NextFrame() method to the plugin API.

Counters: If the FolderMemoryCard is selected, inform it every frame in VSyncEnd() that a frame has passed.

VSyncEnd: Probably better to inform the memory card before the frame limiting.

Fix error when using wxWidgets >= 3.0.

FolderMemoryCard: Extract into its own .h/.cpp files.

FolderMemoryCard: Change cache to a map to reduce memory usage.

FolderMemoryCard: More gracefully handle lack of space when adding files.
2015-07-12 14:37:49 +02:00
Gregory Hainaut f4c22ce932 Merge pull request #612 from turtleli/ui-event-handling-fixes
gui: Dialog handling fixes and cleanup
2015-06-26 15:23:50 +02:00
Jonathan Li 2a4bd85f53 gui: Fix looping dialog event handling
The dialog event handling is a bit messed up. An ok/cancel event sends a
close event, which sends a cancel event and repeats. This would actually
be an infinite loop if wxWidgets didn't detect a loop.

Rework the event handling to avoid the loop and to remember the
positions of modal dialogs as well.
2015-06-25 16:46:20 +01:00
Jonathan Li d9447de492 linux: Fix close button on minimisable modal dialogs
Keep Windows platform specific fixes ifdef'd to Windows only.
2015-06-25 15:45:45 +01:00
Jonathan Li 8de94a3714 Fix string handling on Windows wxWidgets 3.0 2015-06-19 22:14:49 +01:00
Jonathan Li fbf71218f1 Remove wxWidgets linker dependencies in property sheet
The wxWidgets projects have already been specified as references for
both the SPU2-X and pcsx2 project, so there is no need to also specify
the static libraries as additional linker dependencies.
2015-06-19 22:14:47 +01:00
Jonathan Li 5cab4f8b35 Fix includes for Windows wxWidgets 3.0 build
wxWidgets 3.0 and w32pthreads both define mode_t on Windows, causing a
redefinition error. The w32pthreads mode_t doesn't get used, so I've
chosen the wxWidgets definition.

Also add <algorithm> (required by min and max) which is no longer
implicitly included on Windows, and wx/crt.h, required by wxVsnprintf in
wxWidgets 3.0
2015-06-12 18:29:09 +01:00
Jonathan Li b6375686ff Use standard allocator for pxEventList/wxEventList
wxWidgets3.0 does not have the WXObjectAllocator anymore, so remove it.
2015-06-12 18:29:09 +01:00
refractionpcsx2 809ccc2479 Revert "Merge branch 'master' of https://github.com/PCSX2/pcsx2"
This reverts commit bbf4b58306, reversing
changes made to 5f201e21ee.
2015-06-09 23:55:46 +01:00
Gregory Hainaut d608d97ab7 common: add new file in project and fix condition ordering 2015-06-09 19:56:05 +02:00
Gregory Hainaut ed9dbd9fae Merge branch 'clz' of git://github.com/xsacha/pcsx2 into xsacha-clz 2015-06-09 19:51:58 +02:00
Gregory Hainaut c3dc51826f Merge pull request #541 from TheLastRar/master
DEV9ghzdrk - thread safer calls to DEV9irq
2015-06-06 10:47:32 +02:00
Gregory Hainaut 97467f9e30 Merge pull request #579 from PCSX2/drop-vs2010-support
Drop vs2010 support
2015-06-06 10:47:16 +02:00
Gregory Hainaut ce2b87343b fix linux compilation sigh... 2015-06-06 00:25:26 +02:00
Jonathan Li 467e40fa81 Fix AlignedMalloc on Windows 2015-06-05 21:55:17 +01:00
Gregory Hainaut a2a9b6252a common: fix compilation 2015-06-05 21:18:21 +02:00
Gregory Hainaut 4feeaac7d1 Merge branch 'alignment' of git://github.com/xsacha/pcsx2 into xsacha-alignment
Gregory: Get all changes but keep C11 code path which will be the future
 (if someone can find info on Visual Studio support)
* Keep the old posix api to use address sanitizer on gcc 4.9

Conflicts:
	common/build/Utilities/utilities.vcxproj.filters
	common/build/Utilities/utilities_vs2012.vcxproj.filters
	common/build/Utilities/utilities_vs2013.vcxproj.filters
	common/include/Utilities/MemcpyFast.h
	common/include/Utilities/StringHelpers.h
	common/src/Utilities/AlignedMalloc.cpp
	common/src/Utilities/vssprintf.cpp
	plugins/GSdx/stdafx.cpp
2015-06-05 20:31:14 +02:00
Gregory Hainaut b49d65295f Merge pull request #457 from PCSX2/clean-gcc-flags
cmake: use O2 instead of every compiler flags
2015-06-05 16:26:42 +02:00
Gregory Hainaut ba5b367ae8 drop support of Visual Studio 2010
* Severals PR uses C++11 features
* 2015 will soon be released
* Win 10 will soon be released

Time to upgrade
2015-06-04 08:55:22 +02:00
Gregory Hainaut 87bcb465c6 common: fix gcc 5.0 issue
Don't use const for variable object

Close issue #560
2015-05-27 18:20:06 +02:00
Gregory Hainaut 18a6403852 common-wx3: fix nasty bug between overload function of pxOnAssert 2015-05-19 17:40:38 +02:00
TheLastRar a0ec633c46 Provide a DEV9async and use it to call irq 2015-05-13 10:04:04 +01:00
Gregory Hainaut 1cb047687f common: use stdcall convention too
(Likely used by others null plugins)
2015-04-17 18:33:26 +02:00
Gregory Hainaut 781c1df5d0 Merge pull request #486 from PCSX2/c++11-vssappendf
C++11 vssappendf
2015-04-11 13:15:25 +02:00
Avi Halachmi (:avih) 8a5c8ab91c fix: disable screen saver (pcsx2_ui.ini - DisableScreenSaver)
there was already code for this, but it was broken due to:
- the message is WM_SYSCOMMAND and wParam is SC_SCREENSAVE etc.
- GSPanel doesn't get WM_SYSCOMMAND - GSFrame does.
- also disabled screen saver while paused if not set to hide the GS window.
- it's an ugly hack where windows keeps trying to activate the screen saver
  every few seconds but such code prevents it (Lilypad has the same hack).

the new code uses windows API which was designed for this.

the screen saver is now disabled while the window is focused and the emulation
is running. it's on by defauly and without GUI - the same as with normal games.

this patch addresses Windows only, but adds a placeholder for future
implementations for other platforms.
2015-04-05 19:50:31 +03:00
Gregory Hainaut fd71fc4fc9 common: drop useless printf function + reimplement vssappend with C++11
Performance is not important here. I'm not sure Windows could handle VLA
* new/delete can still be used otherwise.
* Put an assert(0) because debugger surely don't use string bigger than
  128 bytes.

code is much more compact 20 lines vs 700 lines ...
2015-03-23 23:14:54 +01:00
3kinox 4211d51f07 64 bits: solve various of type problems 2015-02-27 22:07:13 +01:00
Sacha b2738fdd5b Remove 3dnow (unused, obsolete).
Greg: merge the removal of EMMS stuff
2015-02-27 21:12:34 +01:00
Gregory Hainaut a9430bb25e cmake: use O2 instead of every compiler flags
It was done to avoid issue with specific compiler flags. I think it is safe to reenable it now.

There are some flags that are still disabled that potentially could be re-enabled:
-fno-guess-branch-probability
-fno-dse
-fno-tree-dse

But it will be for another PR
2015-02-20 19:47:54 +01:00