Vicki Pfau
3179419f52
Scripting: Add static dispatch to classes
2022-05-27 20:19:28 -07:00
Vicki Pfau
e912450e85
Scripting: Attempt to add const structs
2022-05-27 20:19:28 -07:00
Vicki Pfau
1a6fa25a33
Scripting: Add struct dynamic dispatch binding
2022-05-27 20:19:28 -07:00
Vicki Pfau
af2e226cc4
Scripting: First pass on structs/classes
2022-05-27 20:19:28 -07:00
Vicki Pfau
c8848876fa
Scripting: Add 8/16-bit integer types for struct interop
2022-05-27 20:19:28 -07:00
Vicki Pfau
2e00104d1a
Scripting: Clean up function binding CPP
2022-05-27 20:19:28 -07:00
Vicki Pfau
9d92c185c6
Scripting: Minor cleanup
2022-05-27 20:19:28 -07:00
Vicki Pfau
ce97d86906
Scripting: Start bringing up Lua bindings
2022-05-27 20:19:28 -07:00
Vicki Pfau
512572769e
Scripting: Rework functions; add wrapper type for stack references
2022-05-27 15:57:38 -07:00
Vicki Pfau
c507157ab8
Scripting: Start bringing up execution contexts
2022-05-27 15:57:38 -07:00
Vicki Pfau
2a81e5a1ba
Scripting: Add 64-bit types
2022-05-27 15:57:38 -07:00
Vicki Pfau
cbae6a61e5
Scripting: Start adding type-aware casting
2022-05-27 15:57:38 -07:00
Vicki Pfau
9955d0d19b
Scripting: Start string bringup
2022-05-27 15:57:38 -07:00
Vicki Pfau
8818bf4048
Scripting: Move equality into type implementation
2022-05-27 15:57:38 -07:00
Vicki Pfau
16563fe4d2
Scripting: Typing cleanup
2022-05-27 15:57:38 -07:00
Vicki Pfau
a2b0230c71
Scripting: Add some helper macros
2022-05-27 15:57:38 -07:00
Vicki Pfau
34752e95d5
Scripting: Adapt Table type to use HashTableCustom
2022-05-27 15:57:38 -07:00
Vicki Pfau
1a33a71771
Scripting: Initial runtime bringup work
2022-05-27 15:57:38 -07:00
Vicki Pfau
f3c26add07
Core: Add mCoreTakeScreenshotVF function
2022-05-27 14:29:17 -07:00
Vicki Pfau
fe10c00289
Util: Implement HashTableEnumerateCustom
2022-05-27 00:44:33 -07:00
Vicki Pfau
4c1d44692c
Util: Add Table iterators
2022-05-26 23:58:35 -07:00
Vicki Pfau
68c57df1f6
Util: Add custom callbacks for hash tables
2022-05-26 23:58:35 -07:00
Vicki Pfau
0035b5a22b
Util: Reformat hashing and let it use 64-bit regions
2022-05-26 23:52:06 -07:00
Vicki Pfau
87738ba8f3
Core: Migrate register access API from debugger into core
2022-05-16 15:58:50 -07:00
Vicki Pfau
af043e0792
Core: Add getKeys API
2022-05-16 15:12:21 -07:00
Vicki Pfau
e76698ae59
Util: Add latin1ToUtf8
2022-05-15 21:44:36 -07:00
Vicki Pfau
155c57b19e
Util: Add utf8strlen, tests
2022-05-15 21:44:20 -07:00
Vicki Pfau
f326d02e33
Qt: Boot both a multiboot image and ROM with CLI args ( closes #1941 )
2022-04-21 22:09:46 -07:00
Vicki Pfau
4556d4b121
Feature: Modernize argument parsing API
2022-04-21 19:27:26 -07:00
Vicki Pfau
bc9bb43f88
Debugger: Add poll interrupting
2022-04-03 02:49:05 -07:00
Vicki Pfau
5418bb066f
Debugger: Add callback for updating while the runloop is suspended; use for GDB
2022-03-27 02:33:32 -07:00
Vicki Pfau
64d8dd1b69
GBA Cheats: Implement "never" type codes ( closes #915 )
2022-02-22 19:40:21 -08:00
Vicki Pfau
7c8a06816b
GBA Video: Implement layer placement for OpenGL renderer ( fixes #1962 )
2022-02-20 19:45:13 -08:00
Vicki Pfau
ad00b2f883
Core: Fix the runloop resuming after a game has crashed ( fixes #2451 )
2022-02-18 22:09:14 -08:00
Vicki Pfau
cf06497456
GBA DMA: Enhanced logging ( closes #2454 )
2022-02-18 20:31:52 -08:00
Vicki Pfau
8289222c18
3DS: Update ifdef macros
2022-02-14 22:48:28 -08:00
Vicki Pfau
8ac1ece17a
GB: Support for GBX ROMs
2022-02-10 14:25:21 -08:00
aldelaro5
6f697744d1
GDB Stub: allow to override GDB's handling logic of write watchpoint
...
Also allow to break on nonmodifying writes.
2022-02-09 21:52:50 -08:00
Vicki Pfau
0676769b68
GB MBC: Sachen MMC2 support
2022-02-08 18:36:12 -08:00
Vicki Pfau
a5976e6c34
GB MBC: Sachen MMC1 support
2022-02-07 22:20:46 -08:00
Vicki Pfau
d33471e117
GB MBC: Add NT (new) support ( closes #2435 )
2022-02-06 21:44:55 -08:00
Vicki Pfau
26aea8544f
GB MBC: Initial HuC-3 save format
2022-02-04 23:48:27 -08:00
Vicki Pfau
c829cd2e70
GB MBC: Improved support for HuC-3 mapper
2022-02-04 02:32:07 -08:00
Vicki Pfau
16df8fe957
GBA Video: Clean up flag calculation
2022-01-30 14:57:32 -08:00
Vicki Pfau
d071bffe0a
GBA Video: Fix Hblank timing ( fixes #2131 , #2310 )
2022-01-26 18:26:56 -08:00
Vicki Pfau
b127178377
GB: More selective savegame dirt, unify logic
2022-01-20 22:30:04 -08:00
aldelaro5
8564f5fef4
GDB Stub: Add target descriptior and memory map xml
...
This allows gdb to know the memory mapping as well as the architecture once connected. It also allows us to not send dummy data for the fpr because we explicitly do not mention them.
2022-01-20 20:03:53 -08:00
Vicki Pfau
1f53174270
GBA Video: Bump OpenGL requirement to 3.3 ( closes #2425 )
2022-01-20 18:10:53 -08:00
Vicki Pfau
ddca55347e
GBA Video: Fix OpenGL rendering on M1 Macs
2022-01-19 23:06:19 -08:00
Vicki Pfau
9a85fc8a5a
Core: Frame counter should be unsigned
2022-01-15 15:30:41 -08:00
Vicki Pfau
cb0af1b77b
GBA: Remove obsolete RTC API
2022-01-15 15:29:40 -08:00
Vicki Pfau
70f75bba49
GB Video: Draw SGB border pieces that overlap GB graphics ( fixes #1339 )
2022-01-13 18:07:01 -08:00
Vicki Pfau
27d59e5ed6
mGUI: Add read-only menu items
2022-01-09 15:05:57 -08:00
Vicki Pfau
9f0d184e4b
Wii: Add text cursor
2022-01-05 22:10:01 -08:00
Vicki Pfau
f176c096b0
Wii: Initial OSK implementation
2022-01-05 00:29:45 -08:00
Vicki Pfau
ea1abe2fcc
Core: Add creator metadata extdata to savestates
2022-01-04 03:55:28 -08:00
Vicki Pfau
398ee0c827
GB I/O: Fix erroneously added registers
2022-01-04 03:49:43 -08:00
Vicki Pfau
23a815b99c
GB I/O: Add placeholder names for some unimplemented registers
2021-12-28 15:27:25 -08:00
Vicki Pfau
a1641f7fae
GBA Savedata: Add GSV importing
2021-12-21 20:36:18 -08:00
Vicki Pfau
fa2975a4ab
GBA Serialization: Serials key IRQ state, update docs
2021-12-06 12:38:08 -08:00
Vicki Pfau
58ddecb830
Core: Add mCoreConfigGetBoolValue
2021-12-02 17:55:02 -08:00
Vicki Pfau
603de394d8
mGUI: Refactor menu code into separate functions
2021-11-29 23:11:17 -08:00
Vicki Pfau
283196ceb3
Qt: Save converter now supports importing SharkPort saves
2021-11-29 14:09:14 -08:00
nia
eeeefa4532
NetBSD build fixes ( #2366 )
2021-11-29 01:53:18 -08:00
Vicki Pfau
dfd44b280f
Qt: Pay down technical debt with map caches
2021-11-17 17:52:25 -08:00
Vicki Pfau
858267da3f
GBA: Add flag to allow opposing inputs in key callbacks ( fixes #2334 )
2021-11-10 13:12:55 -08:00
Vicki Pfau
f696619b11
GBA I/O: Redo internal key input, enabling edge-based key IRQs
2021-10-14 01:59:59 -07:00
shuffle2
40d4c430fc
msvc : fix compilation for c11/c17 lang standards
...
msvc currently supports up to c17 but does not implement some optional features. see https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-160 and https://docs.microsoft.com/en-us/cpp/build/reference/std-specify-language-standard-version?view=msvc-160
2021-09-30 13:57:34 -07:00
Vicki Pfau
86fe869087
ARM7: Fix unsigned multiply timing
2021-09-20 15:59:28 -07:00
Vicki Pfau
f603fcdb72
mGUI: Add 9-slice drawing
2021-09-09 14:30:08 -07:00
Vicki Pfau
bc37f48e29
CMake: Attempt to fix #1839 again
2021-08-28 22:05:49 -07:00
Vicki Pfau
c6167470eb
All: Fix indentation errors
2021-08-26 03:35:19 -07:00
Vicki Pfau
2d5f6dd675
All: Add updater stub and hook it into the Qt frontend
2021-08-10 22:09:24 -07:00
Vicki Pfau
4a7feb66f9
Qt: Add update checking infrastructure
2021-08-10 22:04:46 -07:00
Vicki Pfau
9a26c1a679
mGUI: Use variants for menu data
2021-06-28 21:13:05 -07:00
Vicki Pfau
78d3a1f17e
GB Memory: Add cursory cartridge open bus emulation ( fixes #2032 )
2021-06-23 20:34:11 -07:00
Vicki Pfau
b1ff578201
Qt: Only set default controller bindings if loading fails ( fixes #799 )
2021-06-20 00:34:45 -07:00
Vicki Pfau
3e1793d3f8
GBA Savedata: Support for 64 kiB SRAM saves
2021-06-07 18:47:22 -07:00
Vicki Pfau
1640d00e87
GB: Add SGB palettes, options for selecting which palettes
2021-05-08 16:23:52 -07:00
Vicki Pfau
e00987ddeb
GB: Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
2021-05-07 14:37:19 -07:00
Vicki Pfau
2a316ee1dc
Core: Suspend runloop when a core crashes
2021-05-06 00:14:10 -07:00
Vicki Pfau
6c3fb29d53
mGUI: Add arrow keys to symbol and add unicode codepoints
2021-05-02 16:37:00 -07:00
Vicki Pfau
a713d51e05
GB: Presets for Game Boy palettes
2021-05-01 19:27:23 -07:00
Vicki Pfau
4ba921ccc5
mGUI: Initial OSK support
2021-04-23 00:24:27 -07:00
Vicki Pfau
926e8fcccb
Util: Add toUtf16 function
2021-04-23 00:18:18 -07:00
Vicki Pfau
950767e6ad
Util: 2D convolve with channels
2021-04-15 22:10:58 -07:00
Vicki Pfau
3b781c00e6
GBA e-Reader: Initial error detection and retrying
2021-04-11 16:08:39 -07:00
Vicki Pfau
a0360ec936
GBA e-Reader: Add visual dotcode parsing
2021-04-10 03:07:35 -07:00
Vicki Pfau
adfc3c4ab2
FFmpeg: Add image scaling function
2021-04-10 03:07:35 -07:00
Vicki Pfau
207c64874a
Util: Add bits of a convolution API
2021-04-10 03:07:35 -07:00
Vicki Pfau
23b5a458b8
GBA e-Reader: Refactor out of GPIO code
2021-04-03 13:37:29 -07:00
Vicki Pfau
bc16a1bfe3
GBA Cart: Refactor hardware.c into cart/gpio.c etc
2021-04-03 01:31:55 -07:00
Vicki Pfau
accb47b013
Python: Fix build
2021-03-28 14:59:50 -07:00
Vicki Pfau
a5890bfea5
GBA SIO: Fix Dolphin connection when driver is inactive
2021-03-28 14:45:54 -07:00
Vicki Pfau
3a95b30d63
GBA SIO: Improve readability
2021-03-28 14:45:54 -07:00
Vicki Pfau
b1828dbc59
GBA SIO: Dolphin connectivity
2021-03-28 14:45:54 -07:00
Vicki Pfau
00531d1180
mGUI: De-constify fonts
2021-03-27 22:35:29 -07:00
Antonio Niño Díaz
c0cfa602af
GBA Audio: Fix reads from CH3 Wave RAM
...
The previous code always read the state of bank 0. The correct behaviour
is to read from the bank that isn't selected. Most likely, no game has
ever tried to read from this RAM and verify the values because the
values are destroyed as soon as the channel starts to play the desired
sound.
Writes were done correctly: The values are saved to the bank that isn't
selected.
Also, when the sound hardware is off, it acts like bank 0 has been
selected in register SOUND3CNT_L.
2021-03-27 13:46:07 -07:00
Vicki Pfau
9ac9366257
Switch: Optimize font rendering ( fixes #2078 )
2021-03-24 19:13:59 -07:00
Vicki Pfau
ffeb5cfe27
GB Video: Discard SGB packets in non-SGB mVLs
2021-03-23 19:37:53 -07:00
Vicki Pfau
c5b78f9354
GB Audio: Add channel 4 batching back ( fixes #1313 )
2021-03-17 18:20:38 -07:00
Vicki Pfau
f600c7c317
GB Audio: Remove redundant timing argument to GBAudioUpdateFrame
2021-03-15 21:39:27 -07:00
Vicki Pfau
dd1d1a0a9d
GBA Memory: Fix masking of misaligned jumps
2021-03-03 04:17:05 -08:00
Vicki Pfau
7d672a2215
All: Fix various build failure fallout
2021-02-26 02:02:25 -08:00
Vicki Pfau
b966d71a2c
GB: Clean up BIOS unmapping
2021-02-25 23:42:45 -08:00
Vicki Pfau
003e181add
GB: Clean up cartridge removal codepath ( fixes #398 )
2021-02-24 20:18:13 -08:00
Vicki Pfau
1e017ade23
GBA Memory: Fix AGBPrint writing past 16MB ROMs
2021-02-24 18:44:41 -08:00
Vicki Pfau
67475a6da8
GBA Memory: Improved AGBPrint emulation of edge cases ( fixes #1867 )
2021-02-24 01:20:48 -08:00
Vicki Pfau
8926aeea01
ARM: Optimize PC-write functions
2021-02-21 12:27:07 -08:00
Vicki Pfau
49ec1ed702
ARM: Fix long and accumulate multiply timing
2021-02-15 23:40:49 -08:00
Vicki Pfau
3309892657
GB, GBA Serialize: Attempt to fix MSVC build
2021-02-09 01:28:21 -08:00
Vicki Pfau
2498f85cda
VFS: Fix build with minizip
2021-02-03 21:08:52 -08:00
Vicki Pfau
ca3050d76b
Core: Add mCoreCreate function for making a core based on platform type
2021-01-14 23:14:02 -08:00
Vicki Pfau
527f235934
Core: Adding to library is now recursive
2021-01-05 00:23:52 -08:00
Vicki Pfau
bda4316839
GB: Redo double speed emulation ( closes #1515 )
2021-01-02 22:20:54 -08:00
Vicki Pfau
466e0c5efa
Utils: Clean up duplicated clamping code
2021-01-01 18:54:54 -08:00
Vicki Pfau
1c69a714c7
Core: Add memory block info lookup function
2021-01-01 17:24:09 -08:00
Vicki Pfau
a760c7bb4a
Core: Add prefix to platform enum names
2020-12-26 18:53:19 -08:00
Vicki Pfau
5781566717
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
2020-12-23 18:35:42 -08:00
Vicki Pfau
0cf138775b
GBA Cheats: Allow unlimited ROM patch-type codes per set
2020-12-19 12:52:46 -08:00
easyaspi314 (Devin)
4ecf64a41c
Remove arm-algo.S and references
...
It wasn't fully optimized and it doesn't even compile anymore.
2020-12-18 17:00:24 -08:00
Jeffrey Pfau
f7d17d62b5
Util: Make clz consistent
2020-12-10 23:59:29 -08:00
Vicki Pfau
f1592d350f
Core: Clean up and extend config saving/loading
2020-12-08 23:09:51 -08:00
Vicki Pfau
5ecd28cdc6
GBA Video: Fix palette when being initialized mid-frame
2020-12-05 18:41:44 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
60b59ae312
GBA Hardware: Unpack RTC struct
2020-11-29 13:35:21 -08:00
Vicki Pfau
fc3e47a4ba
Feature: Allow configuring waiting on frame flushing in proxy
2020-11-27 18:24:11 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
5a1e68beba
ARM Debugger: Fix debugger API misdeclaration
2020-11-02 00:42:56 -08:00
Vicki Pfau
4aed125b3e
GBA Video: Add window y offsetting
2020-10-22 20:31:58 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
064d0e992b
GB: Add enum for the layer names
2020-10-21 21:32:08 -07:00
Vicki Pfau
ac8d1e2bf6
GB I/O: Finally rename registers to have a prefix
2020-10-21 21:03:52 -07:00
Vicki Pfau
c134c6cae1
ARM: Don't force passed opcodes to be truncated
2020-10-18 01:51:54 -07:00
Vicki Pfau
67d3eed8fb
ARM Decoder: Revamp load/store interface, readability cleanup
2020-10-12 18:07:11 -07:00
Vicki Pfau
3b93e762ae
GB Video: Clean up OBJ parsing outside of renderer
2020-10-11 23:56:51 -07:00
Vicki Pfau
e11dc3fad0
GBA Video: Emulate sprite cycle limits in OpenGL renderer ( fixes #1635 )
2020-09-26 02:32:26 -07:00
Vicki Pfau
a8999958da
Core: Add shutdown callback
2020-09-09 23:05:11 -07:00
Vicki Pfau
ad7146a801
GB I/O: Add BANK register name
2020-09-09 23:05:11 -07:00
Vicki Pfau
87ec3f3d4a
ARM Debugger: Disassembler now resolves addresses to symbol names
2020-09-07 15:55:51 -07:00
Vicki Pfau
347c5f2de5
GB MBC: Add MBC6 flash support (read-only currently)
2020-09-03 23:43:47 -07:00