mirror of https://github.com/mgba-emu/mgba.git
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1d8141e1fd
commit
d071bffe0a
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@ -25,6 +25,7 @@ Emulation fixes:
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- GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307)
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- GBA Video: Fix OpenGL rendering on M1 Macs
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- GBA Video: Ignore horizontally off-screen sprite timing (fixes mgba.io/i/2391)
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- GBA Video: Fix Hblank timing (fixes mgba.io/i/2131, mgba.io/i/2310)
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Other fixes:
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- Core: Don't attempt to restore rewind diffs past start of rewind
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- FFmpeg: Fix crash when encoding audio with some containers
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@ -18,9 +18,8 @@ mLOG_DECLARE_CATEGORY(GBA_VIDEO);
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enum {
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VIDEO_HBLANK_PIXELS = 68,
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VIDEO_HDRAW_LENGTH = 960,
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VIDEO_HBLANK_LENGTH = 272,
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VIDEO_HBLANK_FLIP = 46,
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VIDEO_HDRAW_LENGTH = 1008,
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VIDEO_HBLANK_LENGTH = 224,
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VIDEO_HORIZONTAL_LENGTH = 1232,
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VIDEO_VBLANK_PIXELS = 68,
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@ -31,7 +31,6 @@ static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, si
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static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
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static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
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static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
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static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
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MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
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@ -138,15 +137,6 @@ void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer*
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}
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}
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void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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struct GBAVideo* video = context;
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GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
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dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
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video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
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video->event.callback = _startHdraw;
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mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
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}
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void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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struct GBAVideo* video = context;
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video->event.callback = _startHblank;
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@ -163,6 +153,7 @@ void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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}
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GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
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dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
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if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
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dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
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if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
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@ -204,8 +195,8 @@ void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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struct GBAVideo* video = context;
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video->event.callback = _midHblank;
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mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
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video->event.callback = _startHdraw;
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mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
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// Begin Hblank
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GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
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@ -221,7 +212,7 @@ void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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GBADMARunDisplayStart(video->p, -cyclesLate);
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}
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if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
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GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
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GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate - 6); // TODO: Where does this fudge factor come from?
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}
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video->shouldStall = 0;
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video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
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@ -343,8 +334,6 @@ void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState*
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flags = GBASerializedVideoFlagsSetMode(flags, 1);
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} else if (video->event.callback == _startHblank) {
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flags = GBASerializedVideoFlagsSetMode(flags, 2);
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} else if (video->event.callback == _midHblank) {
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flags = GBASerializedVideoFlagsSetMode(flags, 3);
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}
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STORE_32(flags, 0, &state->video.flags);
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STORE_32(video->frameCounter, 0, &state->video.frameCounter);
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@ -384,7 +373,7 @@ void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState
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video->shouldStall = 1;
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break;
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case 3:
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video->event.callback = _midHblank;
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video->event.callback = _startHdraw;
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break;
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}
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uint32_t when;
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