Commit Graph

668 Commits

Author SHA1 Message Date
Jeffrey Pfau 71473721a8 GB: Initialize audio properly 2016-09-25 23:29:29 -07:00
Jeffrey Pfau f2dadbd8b1 GBA Hardware: Improve Game Boy Player rumble behavior 2016-09-25 22:02:45 -07:00
Jeffrey Pfau 8345e29798 SDL: Attach rumble in SDL frontend 2016-09-25 21:16:52 -07:00
Jeffrey Pfau 3cfdad192c GB Video: Improved video timings 2016-09-25 19:18:46 -07:00
Jeffrey Pfau 6f9a0d9758 GB, GBA: Fix emulator hardlocking when halting with IRQs off 2016-09-25 16:48:41 -07:00
Jeffrey Pfau e7c3b02897 GB: Fix invalid STOP behavior on Game Boy Color 2016-09-25 16:22:09 -07:00
Jeffrey Pfau c877845bf7 Util: Fix PNG identification on files too small to be a PNG 2016-09-25 13:41:07 -07:00
Jeffrey Pfau 79274de539 Core: Fix importing save games as read-only 2016-09-25 13:39:52 -07:00
Jeffrey Pfau 9c4de0e30c GBA Savedata: Fix loading savestates with 512Mb Flash saves 2016-09-25 06:49:45 -07:00
Jeffrey Pfau 1073e6cc8e SDL: Remove scancode key input 2016-09-23 14:43:05 -07:00
Jeffrey Pfau 8daa39d21b Qt: Fix directory set unloading when replacing the ROM 2016-09-23 01:20:10 -07:00
Jeffrey Pfau 3ceadd4ccd GB Memory: Initialize RAM pattern for GBC 2016-09-22 06:49:32 -07:00
Jeffrey Pfau 05edd2fe52 GB SIO: Don't auto-clock external shift clock 2016-09-22 00:34:56 -07:00
Jeffrey Pfau 78af66c9d5 GBA Cheats: Fix key-activated CodeBreaker cheats 2016-09-21 23:30:12 -07:00
Jeffrey Pfau 1f0f943526 GB Video: Clear screen when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau bf9017c89b LR35902: Fix events running with the wrong cycle active 2016-09-21 14:36:42 -07:00
Jeffrey Pfau b309e9894c GB Video: Fix video frames getting missed when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 1e10098e33 FFmpeg: Encoding cleanup 2016-09-21 14:36:42 -07:00
Jeffrey Pfau cf6006f9f8 FFmpeg: Fix encoing AAC 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 5c744a3f13 Qt: Fix saving overrides 2016-09-20 16:35:00 -07:00
Jeffrey Pfau bea6235c0a Qt: Fix "close" button on Overrides view 2016-09-20 16:35:00 -07:00
Jeffrey Pfau 3b1d3292dd GBA Cheats: Fix holding onto pointers that may get invalidated 2016-09-20 12:09:28 -07:00
Jeffrey Pfau 1cb054ec67 GB Video: Setting LYC=LY during mode 2 should trigger an IRQ 2016-09-20 10:45:01 -07:00
Jeffrey Pfau 575a37fd83 GB MBC: Fix MBC7 when size is incorrectly specified 2016-09-19 23:54:50 -07:00
Jeffrey Pfau c14c6d647f All: Only update version info if needed 2016-09-19 19:49:58 -07:00
Jeffrey Pfau a7a858d4f8 Update CHANGES for 0.5.0 2016-09-19 15:07:50 -07:00
Jeffrey Pfau 37ddf7020b Util: Fix inserting too many items into a hash table 2016-09-19 15:01:58 -07:00
Jeffrey Pfau aaf12cad27 GBA Savedata: Only unmap savedata if present 2016-09-19 13:52:11 -07:00
Jeffrey Pfau a510ae8d86 GBA Hardware: Clean up dead code in GBP 2016-09-17 11:01:09 -07:00
Jeffrey Pfau ccf584238b SDL: More responsive rumble 2016-09-16 12:51:33 -07:00
Jeffrey Pfau a9c8a02cf9 GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble 2016-09-16 12:50:56 -07:00
Jeffrey Pfau 61800d0e9b GBA Savedata: Fix savedata sync timer 2016-09-14 17:46:15 -07:00
Jeffrey Pfau fa92b4cd0e GBA: Count up timers should not count themselves 2016-09-14 01:34:53 -07:00
Jeffrey Pfau dd76386f4c SDL: Increase default audio buffer size to 1024 samples 2016-09-13 23:00:01 -07:00
Jeffrey Pfau f34f45257a GBA Video: Fix out-of-order OBJWIN 2016-09-11 00:54:20 -07:00
Jeffrey Pfau 1bc8dfe42b GB, GBA: Automatic BIOS detection 2016-09-09 16:30:48 -07:00
Jeffrey Pfau e8b7d180bf Util: Add PRIz macro for libc versions that don't support %z 2016-09-08 19:09:20 -07:00
Jeffrey Pfau c45d91d311 Debugger: Add software breakpoints, fix cleanup 2016-09-07 17:49:27 -07:00
Jeffrey Pfau f7a9fe8e64 Util: PNG utils should support 16-bit when applicable 2016-09-07 01:06:54 -07:00
Jeffrey Pfau 0ad14bef7e FFmpeg: Full support for libavcodec 56+ 2016-09-05 11:55:56 -07:00
Jeffrey Pfau 69244f053a 3DS: Add shading to 3D model 2016-09-04 23:00:49 -07:00
Jeffrey Pfau 0293e723d8 GBA: Better debug logging if event processing breaks 2016-09-04 09:32:07 -07:00
Jeffrey Pfau a20061e925 GBA Memory: Fix ldm {pc} 2016-09-04 02:20:58 -07:00
Jeffrey Pfau 8dbef1f0e3 Wii: Add pixelated resample filter 2016-09-01 00:11:07 -07:00
Jeffrey Pfau e078e42c83 Qt: Rearchitect game closing codepath 2016-08-30 23:43:50 -07:00
Jeffrey Pfau f15bb076b8 All: Update CHANGES 2016-08-30 23:42:31 -07:00
Jeffrey Pfau 1f2bef0ceb PSP2: Stop underclocking when menuing 2016-08-30 09:43:49 -07:00
Jeffrey Pfau 246efef6b9 Qt: Fix being unable to pause manually when using auto-pausing 2016-08-29 18:22:47 -07:00
Jeffrey Pfau 1462ffe7d5 GBA: Timer 0 cannot be count up 2016-08-29 10:19:53 -07:00
Jeffrey Pfau 90edf4d1a0 GBA Serialize: Savestates now store if CPU was halted 2016-08-28 20:36:12 -07:00
Jeffrey Pfau d708a1025d GBA: Fix filehandle leak with savegames 2016-08-28 01:44:27 -07:00
Jeffrey Pfau fa36a3da81 Qt: Allow loading of specific files from archives 2016-08-27 01:01:03 -07:00
Jeffrey Pfau 93121d9319 VFS: Fix reading multiple files from a 7z archive 2016-08-27 00:55:57 -07:00
Jeffrey Pfau 2ddb6d759a GUI: Only reload config if manually saved 2016-08-24 12:54:43 -07:00
Jeffrey Pfau 458fd58985 GBA: Fix losing IRQs when CPSR I bit isn't cleared 2016-08-24 12:18:51 -07:00
Jeffrey Pfau f491196bc4 Util: Add endswith 2016-08-23 09:08:46 -07:00
Jeffrey Pfau 08b0a7c60f VFS: Improve zip file detection 2016-08-23 02:30:25 -07:00
Jeffrey Pfau 9b4fa75c81 VFS: Fix uninitialized varaible reading from 7z 2016-08-23 01:23:44 -07:00
Jeffrey Pfau 5aec67a0f7 GBA Video: Optimize compositing cases slightly 2016-08-22 12:35:48 -07:00
Jeffrey Pfau c207675dfb Qt: Ability to temporarily load a savegame 2016-08-22 10:33:59 -07:00
Jeffrey Pfau a088ad781a Qt: Make reseting when pasued frame-accurate 2016-08-22 10:20:22 -07:00
Jeffrey Pfau 193d2d1f4a PSP2: Screenshots are now saved into the Photo Gallery 2016-08-21 20:08:41 -07:00
Jeffrey Pfau ef4e67889c 3DS: Adjustable screen darkening 2016-08-21 04:21:59 -07:00
Jeffrey Pfau 526f86d085 3DS: Implement adjustable filtering and sprite rotation 2016-08-21 03:16:00 -07:00
Jeffrey Pfau d9964ee727 Wii: 240p support 2016-08-20 11:27:48 -07:00
Jeffrey Pfau 5e50a635cf GBA Memory: Optimize Load-/StoreMultiple 2016-08-19 18:55:36 -07:00
Diego A 563aed44d8 Wii: Fix garbage flash at startup (#354) 2016-08-19 15:47:58 -07:00
Jeffrey Pfau 0367d94aad Util: Add rtrim 2016-08-19 05:06:45 -07:00
Jeffrey Pfau 947ef7edea Util: Add Vector GetConstPointer 2016-08-19 05:06:02 -07:00
Jeffrey Pfau d82f8feef5 PSP2: Allow UTF-8 filenames 2016-08-18 10:06:30 -07:00
Jeffrey Pfau 57c1275890 Qt: Remove default autofire mappings 2016-08-18 00:10:37 -07:00
Jeffrey Pfau 9eb8faf1ba GUI: Add fast-forward key 2016-08-16 23:24:07 -07:00
Jeffrey Pfau 54e4d91457 GBA Video: Optimize mode 0 rendering 2016-08-16 21:05:55 -07:00
Jeffrey Pfau c191ec88b8 GUI: Add UI control remapping 2016-08-15 22:15:45 -07:00
Jeffrey Pfau 39d9c7efd1 PSP2: Fix mapping/unmapping from not at 0 2016-08-15 22:11:53 -07:00
Jeffrey Pfau b1618cbed3 GBA Savedata: Add realistic timing for EEPROM 2016-08-14 20:56:42 -07:00
Jeffrey Pfau 6797cbe6b1 GBA Video: WIN0/1 take priority over OBJWIN 2016-08-14 04:19:08 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau 54b4c967b8 All: Update CHANGES 2016-08-01 19:15:18 -07:00
Jeffrey Pfau 77922aea5d GBA Serialize: Savestates now properly store prefetch 2016-08-01 02:32:02 -07:00