Commit Graph

2722 Commits

Author SHA1 Message Date
Jaklyy 0d68cc05b6 Merge branch 'interpreter-fixes' into chemical-x 2024-11-06 08:32:05 -05:00
Jaklyy 3bd6274477 Merge remote-tracking branch 'upstream/master' into interpreter-fixes 2024-11-06 08:27:50 -05:00
Jaklyy 3d49f5f256 arm7 muls carry flag emulation. 2024-11-06 00:18:29 -05:00
Jaklyy 3c7db9b21f correct thumb multiply timings 2024-11-05 21:57:11 -05:00
Nadia Holmquist Pedersen 5959009ebd
Use Qt 6 by default on all platforms and update build instructions (#2187) 2024-11-05 17:03:07 +01:00
Nadia Holmquist Pedersen d8f1d106f0 flake: remove workaround no longer needed with Darwin SDK changes
also add the Qt tools to the dev shell since they're needed for Qt
Designer and such
2024-11-05 07:58:31 +01:00
Jaklyy 24ed8832a9 fix resetting under certain circumstances
cache streaming could use a stale value for setting the main ram timestamp under certain circumstances, which ofc games triggered.......
2024-11-04 12:16:56 -05:00
Jaklyy 604b21c85a this fixes stuff 2024-11-04 09:23:58 -05:00
Jaklyy 09cdec70a6 improve interlock timings
still imperfect.
using the same reg for multiple inputs can result in incorrect timings
2024-11-03 16:35:24 -05:00
Jaklyy d6d54fd913 handle wb writes followed immediately by reads better 2024-11-03 15:30:07 -05:00
Jaklyy d929587577 fix cache fill 2024-11-03 11:35:49 -05:00
Jaklyy a662af908d improved...? 2024-11-03 11:24:58 -05:00
Jaklyy 8a857f1257 why so many spaces 2024-11-03 09:55:14 -05:00
Jaklyy 42d0359c49 Merge remote-tracking branch 'upstream/master' into chemical-x 2024-11-03 09:52:24 -05:00
Jaklyy dfd2512c20 fix some more tests 2024-11-03 09:50:58 -05:00
Jaklyy ca1fb2bc9e write buffer mk3
now with actually passing some hardware tests included!
2024-11-02 23:33:44 -04:00
Nadia Holmquist Pedersen a5389286e8 Make macOS OpenGL deprecation warnings shut up 2024-11-02 13:52:56 +01:00
Jaklyy a421c55560 fix 8 bit main ram write timing 2024-11-02 00:15:38 -04:00
Arisotura 7740634e6a reimplement MP audio mode 2 (active instance only) 2024-11-01 02:19:29 +01:00
Arisotura 58ee191cc8 make mic input less shitty (and less dangerous) 2024-11-01 01:31:45 +01:00
Arisotura 78aae252d5 fix bug where opening a new instance would pause other instances 2024-11-01 00:41:55 +01:00
Arisotura 09e4400f3c fix hang when closing an instance that is engaged into local multiplayer 2024-11-01 00:40:09 +01:00
Arisotura e3e561da3f lock framebuffer stuff to prevent conflicts when reiniting the core or changing the renderer 2024-10-31 22:51:18 +01:00
Arisotura 9c8f229fed misc shit 2024-10-31 22:37:46 +01:00
Arisotura f3bd58f75e do touchscreen input more properly 2024-10-31 22:10:25 +01:00
Arisotura 1b8daa0465 fix up cheat toggle 2024-10-31 20:33:57 +01:00
Arisotura 6c6cefad6c add splashscreen 2024-10-31 19:26:41 +01:00
Arisotura 540ebe7256 disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats' 2024-10-31 13:57:53 +01:00
Arisotura 6dc396741f make sure it doesn't crash if you click the window while nothing is loaded 2024-10-30 23:39:17 +01:00
Jakly 4ba8f330c4
fix framerate target not adjusting with vcount writes (#2181) 2024-10-30 19:40:33 +01:00
Jesse Talavera 3877a8e46b
Allow `CartGameSolarSensor::LightLevel` to be set explicitly (#2179)
* Allow `CartGameSolarSensor::LightLevel` to be set explicitly

* Add `CartGameSolarSensor::GetLightLevel`

* Update GBACart.cpp

---------

Co-authored-by: Kemal Afzal <RSDuck@users.noreply.github.com>
2024-10-30 01:10:32 +01:00
Jaklyy c50d15d03e code reads should trigger an edge case with dcache streaming
also itcm and icache behave similarly with itcm fetches
and apparently i forgot to commit the fix to stm too oops--
2024-10-29 19:56:18 -04:00
Arisotura 7a4255b732 fix LDM bugs 2024-10-29 14:18:57 +01:00
Jaklyy ce55f29d9d loads to r15 force an interlock 2024-10-28 17:58:25 -04:00
Nadia Holmquist Pedersen dfd6338992 it shouldn't be ifdef... How did that even compile here? 2024-10-28 01:28:57 +01:00
RSDuck 58ab33210a handle address wrap around in texture cache
fixes out of bounds access in Mario 64
also slightly optimise paletted texture conversion
2024-10-27 23:32:05 +01:00
GalaxyShard b60f42b281
Fix gdb break on start & gdb ports not closing after restarting/crashing (#2167) 2024-10-27 22:06:59 +01:00
Nadia Holmquist Pedersen 98d969ab15 only apply windows11 theme workaround to Qt6. Qt5 doesn't have it anywya. 2024-10-27 21:23:15 +01:00
Nadia Holmquist Pedersen b03bceb5c1 flake: shell should also use qt6's stdenv 2024-10-27 21:22:49 +01:00
Jaklyy d88b46e6d9 rework and fix bursts 2024-10-27 14:30:29 -04:00
Arisotura 12b207d915 remember which windows are opened 2024-10-27 18:49:17 +01:00
Arisotura e42829ea81 pause emu during file select prompts 2024-10-27 17:21:41 +01:00
Arisotura 238c552599 limit to 4 windows, and disable 'new window' menu item when that amount is reached 2024-10-27 16:26:29 +01:00
Arisotura d79d45a117 properly sync up menus between windows of a same instance 2024-10-27 16:21:09 +01:00
Arisotura 94955aee81 fix another OpenGL bug (when closing secondary window) 2024-10-27 14:51:11 +01:00
Arisotura f2dce621ce proof all dialogs against use-after-free when closing main window while a dialog is open 2024-10-27 14:24:59 +01:00
Arisotura a61754bb58 fix possible crash when closing window while video settings dialog is open 2024-10-27 13:53:12 +01:00
Arisotura 6d345cc1ea correctly propagate video settings changes to all windows 2024-10-27 13:43:26 +01:00
Arisotura e576538268 synchronize pause/unpause across all instances 2024-10-27 11:21:30 +01:00
Arisotura e6f0d77aa0 fix freeze when starting new emu instance while using OpenGL 2024-10-27 10:17:59 +01:00