fix bug where opening a new instance would pause other instances
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@ -136,7 +136,6 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
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createWindow();
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emuThread->start();
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emuThread->emuPause();
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// if any extra windows were saved as enabled, open them
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for (int i = 1; i < kMaxWindows; i++)
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