disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats'
This commit is contained in:
parent
6dc396741f
commit
540ebe7256
|
@ -726,6 +726,7 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
|
|||
actDateTime->setEnabled(true);
|
||||
actPowerManagement->setEnabled(false);
|
||||
|
||||
actEnableCheats->setEnabled(false);
|
||||
actSetupCheats->setEnabled(false);
|
||||
actTitleManager->setEnabled(!globalCfg.GetString("DSi.NANDPath").empty());
|
||||
|
||||
|
@ -1274,6 +1275,7 @@ void MainWindow::updateCartInserted(bool gba)
|
|||
win->actCurrentCart->setText(label);
|
||||
win->actEjectCart->setEnabled(inserted);
|
||||
win->actImportSavefile->setEnabled(inserted);
|
||||
win->actEnableCheats->setEnabled(inserted);
|
||||
win->actSetupCheats->setEnabled(inserted);
|
||||
win->actROMInfo->setEnabled(inserted);
|
||||
win->actRAMInfo->setEnabled(inserted);
|
||||
|
|
Loading…
Reference in New Issue