Commit Graph

2571 Commits

Author SHA1 Message Date
mjbudd77 f8558a9636 Added component runtime to cpack line 2020-07-12 15:43:48 -04:00
mjbudd77 08beead253 Successful addition of fceux icon to mac osx dmg package. 2020-07-12 14:10:32 -04:00
Matthew Budd 44750bf88f Added a higher resolution icon to project. 2020-07-12 12:53:41 -04:00
mjbudd77 70a2b3023a Added logic to generate a mac osx drag and drop package. 2020-07-12 11:50:18 -04:00
Matthew Budd 35b0227809 Added logic to initialize the video PAL combo box with proper config value at window creation. 2020-07-11 22:37:29 -04:00
Matthew Budd 3a6c861326 Bug fix for SDL port lock up when selecting dendy video option. 2020-07-11 22:36:55 -04:00
Matthew Budd c93d0b3113 Added command line help output. 2020-07-11 22:09:51 -04:00
Matthew Budd 76d8b829bd Bug fix for file browser initial directory calculation. 2020-07-11 21:29:23 -04:00
Matthew Budd d43383d8bf Fixed directory pathing for file browser. 2020-07-11 21:14:37 -04:00
Matthew Budd b3c51ef4b1 Added movie menu logic to gui. 2020-07-11 20:48:48 -04:00
Matthew Budd 96df0c25e1 Added logic to auto embed the git URL and revision into the executable so that it can be displayed on the About dialog window. 2020-07-11 19:52:14 -04:00
Matthew Budd 889250b720 Updated About Window. 2020-07-11 17:26:08 -04:00
Matthew Budd f436408b06 Updated about window to use embedded png. 2020-07-11 17:06:22 -04:00
Matthew Budd 2c370389fd Added window icon resource. 2020-07-11 16:55:45 -04:00
Matthew Budd 32116210b8 About FCEUX window in work. 2020-07-11 16:11:48 -04:00
Matthew Budd 210e04fe92 Added FDS menu functionality. 2020-07-11 14:42:02 -04:00
Matthew Budd 6fcfb2af7a Added insert coin menu functionality. 2020-07-11 14:21:20 -04:00
Matthew Budd b4280ee33d Added menu logic to load Game Genie ROM file 2020-07-11 14:03:40 -04:00
Matthew Budd c41cd863c6 Added game genie enable menu logic. 2020-07-11 12:59:14 -04:00
Matthew Budd 74afb50949 Added basic functions of emulation menu 2020-07-11 11:58:11 -04:00
Matthew Budd b830e0aae5 Added screen shot menu function. 2020-07-11 10:29:03 -04:00
mjbudd77 0188c11e8b Added OpenGL preference variable to cmake build file to get rid of nuisance warning. 2020-07-10 15:08:05 -04:00
mjbudd77 69a761a477 More Cmake fixes between linux and mac os 2020-07-10 14:57:55 -04:00
mjbudd77 cc4ce19784 A few build fixes for the mac os with cmake. 2020-07-10 14:48:46 -04:00
mjbudd77 cb453fa194 Moved linux pipeline to cmake instead of qmake. 2020-07-10 13:51:32 -04:00
mjbudd77 321ea729d4 Successful build of Qt GUI on MAC OSX using cmake. 2020-07-10 11:22:10 -04:00
mjbudd77 1206fcebbd Successful build of QT gui using cmake instead of qmake. 2020-07-10 10:59:07 -04:00
Matthew Budd 26e320b163 Bug fix for small memory leak on window init. 2020-07-09 21:38:31 -04:00
Matthew Budd 67b7c34576 Added change state select menu radio button logic. 2020-07-09 21:33:53 -04:00
Matthew Budd 0d8c442b35 Added a few state load menu items. 2020-07-09 21:00:04 -04:00
Matthew Budd 5958dc18fb Added fullscreen menu function. 2020-07-07 21:45:24 -04:00
Matthew Budd d87b5c7ab7 Added logic for auto-resume play menu item. 2020-07-07 21:26:15 -04:00
Matthew Budd 46271dfa61 Added video region combo box logic. 2020-07-07 21:06:24 -04:00
Matthew Budd ea1782bfe5 Added checkbox logic for video config window. 2020-07-07 20:53:31 -04:00
Matthew Budd 313bba68f9 Added missing tr function calls around string literals. 2020-07-07 18:49:58 -04:00
Matthew Budd ce0a8fdf63 Added framework for video config window. Still TODO writing logic. 2020-07-07 08:59:47 -04:00
Matthew Budd b2c094a6bf Added QT Hotkey configuration window. 2020-07-06 21:44:23 -04:00
Matthew Budd 1a99903933 Changed name of main window periodic update function so that is not the same name as QWidget base update function. 2020-07-05 22:10:28 -04:00
Matthew Budd f9b5796ef0 Created a local buffer for the openGL video image to better sync the image with the drawing frame in the gui thread. 2020-07-05 21:40:19 -04:00
Matthew Budd 4dca42bfca Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so. 2020-07-05 21:16:31 -04:00
Matthew Budd 70a00fab13 Added mutex sync when changing sound properties of the emulator. 2020-07-05 16:54:33 -04:00
Matthew Budd ac43cc3e62 Renamed gameViewer to ConsoleViewer. 2020-07-05 16:44:36 -04:00
Matthew Budd 824bdda083 Renamed a few of the files and class objects to be more appropriate to what the actually are. 2020-07-05 16:37:26 -04:00
Matthew Budd f2e7b66c61 changed QThread setup to be a separate object from the console window. 2020-07-05 16:27:13 -04:00
Matthew Budd acc02ee98e Moved FCEU emulation to its own thread for better timing control. 2020-07-05 16:11:53 -04:00
Matthew Budd c496c0f281 Added logic to increase/decrease emulation speed via hotkeys using QTimer system. Bug fix for = key Qt to SDL mapping. 2020-07-03 21:52:27 -04:00
mjbudd77 72141845f0 Changed gl_shm name to nes_shm. Added audio circular buffer to shared memory. 2020-07-03 15:58:53 -04:00
Matthew Budd 7eca2978ed Minor removal of underscored F on File menu. 2020-07-02 21:08:46 -04:00
Matthew Budd 91e5427258 Successful test of full sound config window functionality. 2020-07-02 21:05:08 -04:00
Matthew Budd 021452b7f0 Sound configure window in work. 2020-07-02 20:49:52 -04:00
Matthew Budd afc3a61014 Started putting together window framework for sound configuration. 2020-07-01 22:03:59 -04:00
mjbudd77 104f7c465e Updated init call for game viewer SDL to match GL. 2020-06-30 20:04:17 -04:00
mjbudd77 d38f1b0c1b Build fix for minizip include in MAC OS 2020-06-30 20:00:29 -04:00
mjbudd77 2762d53791 Cleaned up game viewer GL. 2020-06-30 19:53:29 -04:00
mjbudd77 e2b853661d More testing with SDL game viewer driver, keeps drawing over the menu
bar on the mac os. Thinking native GL inside QT is the way to go.
2020-06-30 09:22:59 -04:00
mjbudd77 41b54b9813 Solved MAC OpenGL scaling issue. Turns out it was related to the retina
screen having a 2x device to framebuffer scaling.
2020-06-29 23:24:41 -04:00
Matthew Budd c6b46bfcc1 Added software pixel remapper function to openGL renderer. 2020-06-29 22:24:34 -04:00
Matthew Budd 26fe3c7da5 Added logic to keep proper aspect ratio on SDL driven screen. 2020-06-29 21:13:05 -04:00
Matthew Budd 53dcb48a90 Successful test of SDL video driver inside QT window. 2020-06-29 10:11:02 -04:00
Matthew Budd 95d055da2c Renamed openGL based game viewer so to distinguish it from others that will be tested. 2020-06-29 08:15:26 -04:00
Matthew Budd 970afc2bea Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D 2020-06-28 10:11:03 -04:00
Matthew Budd 59462545ca Gui controller calibration fixes and enhancements. 2020-06-27 21:08:02 -04:00
Matthew Budd 7ba7ef4b82 Include path fixes for qmake incorrectly marking sdl folder for heading includes. 2020-06-27 20:07:24 -04:00
Matthew Budd 1980dd8c5b Game Pad calibration page still in work. 2020-06-26 21:56:26 -04:00
Matthew Budd cb664b44a0 commented out debug print statement. 2020-06-26 20:32:44 -04:00
Matthew Budd 950004503b Hooked up checkboxes on gamepad config page. 2020-06-26 20:27:20 -04:00
mjbudd77 002e9e0f34 Added logic to configure gamepad buttons. Still needs more testing. 2020-06-26 16:35:41 -04:00
Matthew Budd ee02883ac7 QT gamepad window in work. 2020-06-26 12:46:48 -04:00
Matthew Budd f1153bfc6b Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged. 2020-06-26 09:29:47 -04:00
Matthew Budd d6ff002af0 Added keyboard QT to SDL2 key conversion functionality. 2020-06-24 21:57:43 -04:00
Matthew Budd f53bbc8cde Added logic to close game and shutdown FCEU system on window close. 2020-06-23 23:04:10 -04:00
Matthew Budd 095415790c Cleaned up unnecessary test code. 2020-06-23 22:55:48 -04:00
Matthew Budd 0352483a19 Successful display of video in QT gui. 2020-06-23 22:51:10 -04:00
Matthew Budd be4c650238 Starting new QT gui. 2020-06-23 20:40:43 -04:00
Matthew Budd fb9ee25800 Bug fix for cmake install target. 2020-06-20 00:54:26 -04:00
Matthew Budd 70a77cbe41 Added install target to cmake. 2020-06-20 00:53:18 -04:00
Matthew Budd 9a30cce921 Fixed compiler warning for unchecked fgets return value. 2020-06-20 00:39:44 -04:00
Matthew Budd 6271d63ba6 Added cmake package check for zlib 2020-06-20 00:36:43 -04:00
Matthew Budd 714e7bbfb2 Added logic to make cmake output verbose. 2020-06-20 00:20:58 -04:00
Matthew Budd 36b9cf3fb3 Fixed references to print error function in win tas editor. 2020-06-20 00:13:08 -04:00
Matthew Budd cc15338ebb Cast const char * to char * to get past winbuild.... this is not the best way to go, but it works. 2020-06-20 00:06:47 -04:00
Matthew Budd 7919071a25 Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 2020-06-19 23:58:12 -04:00
bbbradsmith 79c42a8eea manifest pragma to specify windows common controls version 6
(64-bit bit version uses older control styles without this)
2020-06-18 05:18:27 -04:00
bbbradsmith 1f4bc4bb89 fix long pointer casting in Win64 build 2020-06-17 03:21:41 -04:00
Matthew Budd ad69657d02 Resolved a few more cppcheck/compiler warnings in core input module. 2020-06-15 22:53:45 -04:00
Matthew Budd e6329b911a Resolved cppcheck warnings in win/header_editor.cpp 2020-06-15 22:21:54 -04:00
Matthew Budd 96cba27965 Resolved cppcheck warnings in cheats.cpp. 2020-06-15 22:09:12 -04:00
Matthew Budd 9eaad6e14d Revolved Deallocating a deallocated pointer: buf warning in archive.cpp. 2020-06-15 21:58:13 -04:00
Matthew Budd ce03bf18e7 Resolved cppcheck warnings in OutputDS.cpp 2020-06-15 21:48:32 -04:00
Matthew Budd 9748d39169 Resolved dangerous usage of c_str(). The value returned by c_str() is invalid after this call 2020-06-14 20:11:59 -04:00
Matthew Budd c5bbd3cec5 Added uninitialized class members to constructor for debug window. 2020-06-14 19:55:36 -04:00
Matthew Budd f5e8b09200 Bug fix for enable/disabling of glx double buffering. Single buffering allows for faster emulation rates, double buffering is not allowing faster than 60hz due to vsync. 2020-06-14 10:15:47 -04:00
Matthew Budd a1c0e86026 Code cleanup, found that rendering of openGL graphics are limiting the max frame speed to 60 hz. Have not solution for it yet. 2020-06-13 20:07:01 -04:00
Matthew Budd b4b2cca9ec Bug fix for menu visibility toggle. 2020-06-13 12:51:57 -04:00
Matthew Budd 6de7a68149 Added a TODO for fixing the menu bar hide function. 2020-06-12 21:34:18 -04:00
Matthew Budd 6dd0ef841e Cleaned up unused variable. 2020-06-12 20:51:46 -04:00
Matthew Budd c440b8127e Bugfix for GUI hanging when gamepad config window is closed while waiting a button press. 2020-06-12 20:34:26 -04:00
Matthew Budd d340c1465e Removed the last of the SDL1 specific functions. 2020-06-12 19:48:51 -04:00
Matthew Budd 47ad3b1dee More SDL1 cleanup. 2020-06-12 19:40:46 -04:00
Matthew Budd 0a61bab99e More SDL1 cleanup. 2020-06-12 19:14:26 -04:00