dolphin/Source/Core/VideoCommon
Techjar 80b05b6f0d Make arbitrary mipmap detection toggle invalidate the texture cache
We want this setting to invalidate the cache because it may affect the appearance of textures in the rendered scene, therefore one would expect changing it while the game is running to have the expected effect immediately.
2018-07-03 18:44:11 -04:00
..
AVIDump.cpp [AVIDump] fix compilation issues on Linux 2018-04-06 19:53:10 -07:00
AVIDump.h
AbstractFramebuffer.cpp AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig() 2018-03-23 09:58:19 -04:00
AbstractFramebuffer.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractPipeline.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h
AbstractTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AsyncRequests.cpp VideoCommon: Flush the GPU pipeline on async requests. 2018-06-06 09:22:01 +02:00
AsyncRequests.h Reformat all the things! 2018-04-12 21:28:39 +02:00
AsyncShaderCompiler.cpp Merge pull request #6442 from stenzek/async-compiler-priority 2018-03-19 09:16:53 +01:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
BPFunctions.cpp Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
BPFunctions.h BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
BPStructs.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
BPStructs.h
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt VideoCommon/Vulkan: Explicitly link in xxhash 2018-03-28 17:03:16 -04:00
CPMemory.cpp
CPMemory.h
CommandProcessor.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CommandProcessor.h
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
DataReader.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
Debugger.cpp
Debugger.h
DriverDetails.cpp OGL/Streambuffer: Use coherent mapping by default. 2018-05-24 00:00:02 +02:00
DriverDetails.h OGL/Streambuffer: Use coherent mapping by default. 2018-05-24 00:00:02 +02:00
FPSCounter.cpp
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
Fifo.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Fifo.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
GXPipelineTypes.h Put a "last changed in PR" comment next to UID cache version 2018-03-29 22:38:37 +02:00
GeometryShaderGen.cpp
GeometryShaderGen.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
GeometryShaderManager.cpp
GeometryShaderManager.h
HiresTextures.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures.h HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
IndexGenerator.h
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Common/Hash: Namespace code under the Common namespace 2018-05-16 15:39:23 -04:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp ShaderGen: Don't emit integer outputs when logic op is unsupported 2018-05-26 00:09:29 +10:00
PixelShaderGen.h ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
PixelShaderManager.cpp PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
PixelShaderManager.h
PostProcessing.cpp PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration 2018-05-21 11:54:56 -04:00
PostProcessing.h PostProcessing: Make GetShader() return by constant reference 2018-05-21 12:07:51 -04:00
RenderBase.cpp VideoCommon: Fix auto IR being very overzealous 2018-06-25 00:48:57 -04:00
RenderBase.h Add OSD message for Volume Hotkeys 2018-06-06 17:11:43 +02:00
RenderState.cpp
RenderState.h
SamplerCommon.h
ShaderCache.cpp ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
ShaderCache.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
ShaderGenCommon.cpp VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
ShaderGenCommon.h VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp Make arbitrary mipmap detection toggle invalidate the texture cache 2018-07-03 18:44:11 -04:00
TextureCacheBase.h Make arbitrary mipmap detection toggle invalidate the texture cache 2018-07-03 18:44:11 -04:00
TextureConfig.cpp AbstractTexture: Support multisampled abstract texture 2018-03-01 17:31:24 +10:00
TextureConfig.h AbstractTexture: Add support for depth textures/formats 2018-03-01 17:31:24 +10:00
TextureConversionShader.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureConversionShader.h
TextureConverterShaderGen.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureConverterShaderGen.h TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
TextureDecoder.h
TextureDecoder_Common.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp ShaderGen: Don't emit integer outputs when logic op is unsupported 2018-05-26 00:09:29 +10:00
UberShaderPixel.h ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
UberShaderVertex.cpp
UberShaderVertex.h
VertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoader.h
VertexLoaderARM64.cpp VertexLoaderArm: Fix 565 color format. 2018-05-27 11:27:15 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoaderManager.h
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoader_Normal.h
VertexLoader_Position.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_TextCoord.h
VertexManagerBase.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
VertexManagerBase.h CommonFuncs: Convert ROUND_UP_POW2 macro to a function 2018-05-10 19:42:20 -04:00
VertexShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexShaderGen.h VertexShaderGen: Convert defines to an enum 2018-03-18 15:45:20 -04:00
VertexShaderManager.cpp Remove support for projection hacks 2018-04-01 21:41:18 +02:00
VertexShaderManager.h Remove leftovers of projection hack support 2018-04-13 12:52:42 +02:00
VideoBackendBase.cpp VideoBackendBase: Include parameter names in member function declarations 2018-05-20 16:27:16 -04:00
VideoBackendBase.h VideoBackendBase: Include parameter names in member function declarations 2018-05-20 16:27:16 -04:00
VideoCommon.h MAX_XFB_HEIGHT: PAL value off by two fixed 2017-12-30 20:22:10 +01:00
VideoCommon.vcxproj Remove SOIL altogether from the project. 2018-05-20 13:44:42 +02:00
VideoCommon.vcxproj.filters VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp 2018-03-18 15:33:59 -04:00
VideoConfig.cpp Make the arbitrary mipmap detection threshold configureable 2018-05-16 17:49:19 -07:00
VideoConfig.h Merge pull request #6875 from JonnyH/WIP/mipmap-heuristic-tweaks 2018-06-21 10:19:47 +02:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h
sfont.inc