Remove leftovers of projection hack support

This commit is contained in:
JosJuice 2018-04-13 12:52:42 +02:00
parent 71dd2d9d4c
commit e604641b12
2 changed files with 0 additions and 6 deletions

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@ -107,11 +107,6 @@ extern const ConfigInfo<bool> GFX_HACK_VERTEX_ROUDING;
// Graphics.GameSpecific
extern const ConfigInfo<int> GFX_PROJECTION_HACK;
extern const ConfigInfo<int> GFX_PROJECTION_HACK_SZNEAR;
extern const ConfigInfo<int> GFX_PROJECTION_HACK_SZFAR;
extern const ConfigInfo<std::string> GFX_PROJECTION_HACK_ZNEAR;
extern const ConfigInfo<std::string> GFX_PROJECTION_HACK_ZFAR;
extern const ConfigInfo<bool> GFX_PERF_QUERIES_ENABLE;
} // namespace Config

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@ -10,7 +10,6 @@
#include "VideoCommon/ConstantManager.h"
class PointerWrap;
struct ProjectionHackConfig;
// The non-API dependent parts.
class VertexShaderManager