.. |
AVIDump.cpp
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AVIDump: use dump_path rather than deprecated AVFormatContext::filename
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2018-07-14 12:46:04 -07:00 |
AVIDump.h
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MSVC: define HAVE_FFMPEG
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2017-05-26 00:53:58 -07:00 |
AbstractFramebuffer.cpp
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AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig()
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2018-03-23 09:58:19 -04:00 |
AbstractFramebuffer.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AbstractPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractStagingTexture.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
AbstractStagingTexture.h
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
AbstractTexture.cpp
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
AbstractTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AsyncRequests.cpp
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VideoCommon: Flush the GPU pipeline on async requests.
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2018-06-06 09:22:01 +02:00 |
AsyncRequests.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
AsyncShaderCompiler.cpp
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Merge pull request #6442 from stenzek/async-compiler-priority
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2018-03-19 09:16:53 +01:00 |
AsyncShaderCompiler.h
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ShaderCache: Implement compile priority
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2018-03-17 01:53:11 +10:00 |
BPFunctions.cpp
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Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
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2018-03-10 15:56:40 +10:00 |
BPFunctions.h
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BPFunctions: Move GX viewport conversion to VideoCommon
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2018-02-20 00:49:32 +10:00 |
BPMemory.cpp
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BPMemory: Use Common::BitCast where applicable
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2018-05-18 14:25:44 -04:00 |
BPMemory.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
BPStructs.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
BPStructs.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
BoundingBox.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
BoundingBox.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CMakeLists.txt
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VideoCommon/Vulkan: Explicitly link in xxhash
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2018-03-28 17:03:16 -04:00 |
CPMemory.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CPMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
CommandProcessor.cpp
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CP: some bits in some of the HI registers cannot be set
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2018-07-12 20:15:27 -04:00 |
CommandProcessor.h
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Call Do for every member of SCPFifoStruct individually
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2017-11-13 19:51:16 +01:00 |
ConstantManager.h
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PixelShaderGen: Implement table-based fog range as in software renderer
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2018-02-15 22:19:21 +10:00 |
DataReader.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
Debugger.cpp
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
Debugger.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
DriverDetails.cpp
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GLInterface: Drop Haiku support
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2018-10-20 21:11:33 +10:00 |
DriverDetails.h
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
FPSCounter.cpp
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Don't use wrong encoding for paths when opening streams on Windows
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2017-12-05 21:23:35 +01:00 |
FPSCounter.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
Fifo.cpp
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ConfigManager: Convert GPUDeterminismMode into an enum class
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2018-06-15 14:45:30 -04:00 |
Fifo.h
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Fifo: const correctness
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2017-03-26 23:08:33 -04:00 |
FramebufferManagerBase.cpp
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FramebufferManager: Use D24S8 on Adreno when using Vulkan
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2018-07-19 23:30:25 +10:00 |
FramebufferManagerBase.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
GXPipelineTypes.h
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VideoCommon: Clean up class-memaccess warnings
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2018-10-14 23:05:47 -04:00 |
GeometryShaderGen.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
GeometryShaderGen.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
GeometryShaderManager.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
GeometryShaderManager.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
HiresTextures.cpp
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VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character
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2018-08-21 15:54:25 -04:00 |
HiresTextures.h
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
HiresTextures_DDSLoader.cpp
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
ImageWrite.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
ImageWrite.h
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
IndexGenerator.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
LightingShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
LightingShaderGen.h
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
LookUpTables.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
NativeVertexFormat.h
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Common/Hash: Namespace code under the Common namespace
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2018-05-16 15:39:23 -04:00 |
OnScreenDisplay.cpp
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OnScreenDisplay.h
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OpcodeDecoding.cpp
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CommandProcessor: Limit scope of ugly SCPFifoStruct.
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2017-01-27 19:04:56 +01:00 |
OpcodeDecoding.h
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OpcodeDecoding: Convert #defines into enum constants
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2017-02-08 00:05:17 -05:00 |
PerfQueryBase.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
PixelEngine.cpp
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CommandProcessor: Remove unnecessary include
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2017-09-02 13:34:21 -04:00 |
PixelEngine.h
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PixelEngine: Move enum constants into the PixelEngine namespace
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2017-02-28 07:01:50 -05:00 |
PixelShaderGen.cpp
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PixelShaderGen: Split bbox into seperate variables
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2018-11-07 05:41:09 -08:00 |
PixelShaderGen.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
PixelShaderManager.cpp
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PixelShaderGen: Implement table-based fog range as in software renderer
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2018-02-15 22:19:21 +10:00 |
PixelShaderManager.h
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Ubershaders: Fix 6-bit color truncation not being applied
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2017-08-01 00:01:09 +10:00 |
PostProcessing.cpp
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PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration
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2018-05-21 11:54:56 -04:00 |
PostProcessing.h
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PostProcessing: Make GetShader() return by constant reference
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2018-05-21 12:07:51 -04:00 |
RenderBase.cpp
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Renderer: Add backbuffer format to base class
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2018-12-04 17:36:08 +10:00 |
RenderBase.h
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Renderer: Add backbuffer format to base class
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2018-12-04 17:36:08 +10:00 |
RenderState.cpp
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
RenderState.h
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
SamplerCommon.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
ShaderCache.cpp
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ShaderCache: Don't create or load shader cache with Null backend
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2018-10-14 20:03:57 +10:00 |
ShaderCache.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
ShaderGenCommon.cpp
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
ShaderGenCommon.h
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
Statistics.cpp
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VertexLoaderManager: Return debug strings by value
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2017-03-26 23:50:09 -04:00 |
Statistics.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
TextureCacheBase.cpp
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TextureCache: Recompute overlapping XFB copy hashes after copying to RAM
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2018-11-13 12:48:27 +10:00 |
TextureCacheBase.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConfig.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
TextureConfig.h
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
TextureConversionShader.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConversionShader.h
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VideoCommon: Rename TextureConversionShader namespace.
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2017-12-02 15:17:39 +01:00 |
TextureConverterShaderGen.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConverterShaderGen.h
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TextureConversionShader: Don't sample from adjacent rows when not needed
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2018-05-03 14:09:32 +10:00 |
TextureDecoder.h
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Add support for hybrid XFB
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2017-11-17 19:47:56 -06:00 |
TextureDecoder_Common.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
TextureDecoder_Generic.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureDecoder_Util.h
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TextureDecoder: Deduplicate some utility code
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2017-01-15 20:23:26 +11:00 |
TextureDecoder_x64.cpp
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Hybrid XFB: Fix lint errors
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2017-11-17 22:11:34 -06:00 |
UberShaderCommon.cpp
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Fix an invalid (uint < int) comparison in GLES with ubershaders
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2017-12-10 10:52:32 -08:00 |
UberShaderCommon.h
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Ubershaders: Support per-pixel lighting
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2017-07-30 17:43:59 +10:00 |
UberShaderPixel.cpp
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PixelShaderGen: Split bbox into seperate variables
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2018-11-07 05:41:09 -08:00 |
UberShaderPixel.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
UberShaderVertex.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
UberShaderVertex.h
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ShaderGen: Implement vertex ubershaders
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2017-07-30 17:43:59 +10:00 |
VertexLoader.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoader.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
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VertexLoaderArm: Fix 565 color format.
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2018-05-27 11:27:15 +02:00 |
VertexLoaderARM64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderManager.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoaderManager.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
VertexLoaderUtils.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoaderX64.cpp
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Remove code for only allocating low memory
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2017-05-20 09:35:53 +02:00 |
VertexLoaderX64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Color.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
VertexLoader_Normal.cpp
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoader_Normal.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_Position.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_Position.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexLoader_TextCoord.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_TextCoord.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
VertexManagerBase.cpp
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Implement "Skip" ubershader mode
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2018-03-26 01:57:41 +10:00 |
VertexManagerBase.h
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CommonFuncs: Convert ROUND_UP_POW2 macro to a function
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2018-05-10 19:42:20 -04:00 |
VertexShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexShaderGen.h
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VertexShaderGen: Convert defines to an enum
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2018-03-18 15:45:20 -04:00 |
VertexShaderManager.cpp
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VideoCommon: Clean up class-memaccess warnings
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2018-10-14 23:05:47 -04:00 |
VertexShaderManager.h
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Remove leftovers of projection hack support
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2018-04-13 12:52:42 +02:00 |
VideoBackendBase.cpp
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VideoBackendBase.h
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VideoBackend: Add a virtual PrepareWindow function
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2018-11-07 05:12:20 -08:00 |
VideoCommon.h
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MAX_XFB_HEIGHT: PAL value off by two fixed
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2017-12-30 20:22:10 +01:00 |
VideoCommon.vcxproj
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Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
VideoCommon.vcxproj.filters
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VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
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2018-03-18 15:33:59 -04:00 |
VideoConfig.cpp
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
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2018-11-07 19:00:24 +01:00 |
VideoConfig.h
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
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2018-11-07 19:00:24 +01:00 |
VideoState.cpp
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VertexManagerBase: Get rid of static behavior
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2016-08-21 23:30:38 -04:00 |
VideoState.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
XFMemory.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
XFMemory.h
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FifoPlayer: reduce XF_REGS_SIZE to what we know
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2018-10-08 06:54:32 +01:00 |
XFStructs.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
XFStructs.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
sfont.inc
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Update license headers to GPLv2+
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2015-05-25 13:22:31 +02:00 |