Commit Graph

20582 Commits

Author SHA1 Message Date
Lioncash 7f0203a5b0 Frame: Make TAS dialogs private
Amends the TAS callbacks to internally store functions using
std::function instead of raw function pointers. This allows binding
extra contextual state via lambda functions, as well as keeping the
dialogs internal to the main frame (on top of being a more flexible
interface).
2017-04-02 04:11:47 -04:00
Lioncash 5620f78b5c Core: Amend VS filter tag 2017-04-02 00:30:26 -04:00
Jussi Virtanen 92ad1b9c4d Use pointers inside ini loop to retain references to ini files 2017-04-01 17:52:25 +03:00
Stenzek 105be9b514 Android: Add option for enabling GPU texture decoding 2017-04-01 12:32:57 +10:00
Stenzek 739aced97c Vulkan: Implement compute-shader based GPU texture decoding 2017-04-01 12:32:57 +10:00
Stenzek 5fbc63fbcf Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Stenzek 02f887ede0 OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
Stenzek b01bcb80f4 OGL: Implement GPU texture decoding backend 2017-04-01 12:32:56 +10:00
Stenzek 79ba946d70 VideoCommon: Changes to TextureCache to support decoding in backend 2017-04-01 12:32:10 +10:00
Stenzek 6ffc16d1b0 VideoCommon: Add texture decoding shader generators 2017-04-01 12:32:10 +10:00
Stenzek 82fd984f3e VideoBackends: Add configuration field for GPU texture decoding 2017-04-01 12:32:05 +10:00
Stenzek abc662d69c OGL: Support compute shaders and emitting GLSL 4.3
This also changes bSupportsEarlyFragmentTests to
bSupportsImageLoadStore, as it is used for both.
2017-04-01 12:31:41 +10:00
Stenzek b987f220e1 VideoBackends: Add support flag for compute shaders 2017-04-01 12:31:41 +10:00
Stenzek a8876a29fe OGL: Use ARB_texture_storage to allocate TextureCache entries
This ensures that they are complete textures by decoding time, as when
using compute shaders we write directly to the destination texture.
2017-04-01 12:31:41 +10:00
Stenzek c8cbbd831d GLExtensions: Seperate GL_ARB_compute_shader from GL 4.3
Allows the usage of glDispatchCompute from GLES (requires GLES 3.1).
2017-04-01 12:31:40 +10:00
Stenzek 4e24bfd0ce GLExtensions: Seperate GL_ARB_shader_image_load_store from GL 4.2
Allows the usage of glBindImageTexture and glMemoryBarrier from GLES
(requires GLES 3.1).
2017-04-01 12:31:40 +10:00
Stenzek bd15d0352a GLExtensions: Seperate GL_ARB_texture_storage from GL 4.2
This allows us to use glTexStorage on GL3.3 implementations that support
the extension.
2017-04-01 12:31:40 +10:00
Stenzek f8059eae43 OGL: Fix render-target texture mipmap allocation
The loop was allocating one-too-many levels, as well as incorrect sizes
for each level. Probably not an issue as mipmapped render targets aren't
used, but the logic should be correct anyway.
2017-04-01 12:31:40 +10:00
Matthew Parlane 22fa199caf Merge pull request #5190 from ligfx/removeao
Remove libao sound backend
2017-04-01 12:15:17 +13:00
Matthew Parlane 587ed3213c Merge pull request #5189 from stenzek/gl-msaa
OGL: Fix MSAA being forced to 1x
2017-04-01 12:14:51 +13:00
Michael Maltese af63235dc4 Remove libao sound backend
A single person uses it[0], and it sometimes messes up the Linux
buildbots ("ninja: error: 'ao', needed by 'Binaries/dolphin-emu', missing
and no known rule to make it").

[0]: https://analytics.dolphin-emu.org/stats/popular-audio-backends.txt
2017-03-31 14:59:57 -07:00
Michael Maltese b305a6c575 VertexLoaderTest: fix maybe-uninitialized warning
Fixes warning:

```
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:222:15: error: variable 'f' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
    ExpectOut(f * scale);
              ^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:12: note: initialize the variable 'f' to silence this warning
    float f, g;
           ^
            = 0.0
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:223:15: error: variable 'g' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
    ExpectOut(g * scale);
              ^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:15: note: initialize the variable 'g' to silence this warning
    float f, g;
              ^
               = 0.0
```
2017-03-31 13:51:20 -07:00
JosJuice 020618a427 Move DVDInterface's pure (stateless) math code to a new file 2017-03-31 17:27:23 +02:00
JosJuice f106ba70d4 Move DVD code to a new directory 2017-03-31 17:27:23 +02:00
Stenzek 5326a18fdf OGL: Fix MSAA being forced to 1x
This was a regression from the remove-everything-static-from-renderer
PR. As the comment indicates, it would be nice to move all of this logic
out of the Renderer constructor, but this is a much larger change.
2017-03-31 21:55:26 +10:00
Mat M 542fb347f1 Merge pull request #5160 from mahdihijazi/enhance_style
android: Change the color of the selected slot to make it more visible
2017-03-31 03:57:32 -04:00
Matthew Parlane 9b2c6e9a9a Merge pull request #5186 from lioncash/frame
DolphinWX/Frame: Remove GetGameListCtrl()
2017-03-31 20:51:14 +13:00
Mat M f5dcfb157d Merge pull request #5151 from mahdihijazi/update_sdk
Update to Android SDK 25
2017-03-31 00:27:10 -04:00
Mat M 006381bb47 Merge pull request #5184 from leoetlino/dead-code
Common: Remove dead code in NandPaths
2017-03-31 00:21:49 -04:00
Mat M 6a595aabe9 Merge pull request #5153 from ligfx/stubhostnorequestfullscreen
StubHost: remove unused Host_RequestFullscreen()
2017-03-31 00:21:04 -04:00
Mat M 6b198679bc Merge pull request #5129 from ligfx/breakpointprintf
Breakpoints.cpp: fix format string warnings
2017-03-31 00:13:06 -04:00
Mat M 80a812322e Merge pull request #5152 from ligfx/disciomaybeuninitialized
DiscIO: initialize out args to ReadSwapped (fixes warning)
2017-03-31 00:11:53 -04:00
Mat M 774d2420e3 Merge pull request #5158 from ligfx/coretimingstatic
CoreTimingTest: make AdvanceAndCheck() static (fix warning)
2017-03-31 00:09:20 -04:00
Lioncash 6495becaf7 Frame: Remove GetGameListCtrl()
This is currently unused and shouldn't actually be a part of the frame's
public interface. The event system should be used instead to dispatch
messages to the game list control if necessary.
2017-03-30 16:05:20 -04:00
Léo Lam e1020cb674 Common: Remove dead code in NandPaths 2017-03-30 18:48:50 +02:00
Matthew Parlane de6c9404fc Merge pull request #5182 from leoetlino/ios-enums
IOS: Move ES return codes
2017-03-30 14:57:03 +13:00
Matthew Parlane 595c1f5597 Merge pull request #5179 from lioncash/cast
Fifo: Remove unnecessary integral casts
2017-03-29 10:55:52 +13:00
Lioncash 497292cb1b MainMenuBar: Amend MEGA signature help tooltip
Keeps it consistent with the regular signature DB option
2017-03-28 17:14:04 -04:00
Lioncash 5637bbd1cf MEGASignatureDB: Remove unused variable in Apply 2017-03-28 16:19:19 -04:00
Lioncash eec4b705d5 MEGASignatureDB: Move objects where applicable
Signatures during loading and strings during reference retrieval can be
moved.
2017-03-28 16:18:31 -04:00
Lioncash c0171975ea MEGASignatureDB: Move implementation details into the cpp file
These functions aren't dependent on any database state and can be hidden.
2017-03-28 15:43:21 -04:00
Anthony fee2577e25 Merge pull request #5088 from sepalani/mega_signature
SignatureDB: Support for WiiTools MEGA files added
2017-03-28 12:28:21 -07:00
Sepalani 4cb84d06f0 SignatureDB: Support for WiiTools MEGA files added 2017-03-28 20:16:09 +01:00
Léo Lam 68cd8fc910 IOS: Move ES return codes
This keeps all of the return codes in the same place and exposed
publicly (as they are not internal to ES).

I have also added proper IOSC error codes and renamed some codes
for more consistency. (Unix ones have an E prefix, others do not.)
2017-03-28 20:02:26 +02:00
Anthony bcb1729dc9 Merge pull request #5124 from leoetlino/more-accurate-import
IOS/ES: Handle imports more accurately
2017-03-28 09:20:28 -07:00
Anthony cdd3ac023c Merge pull request #5133 from leoetlino/ugh-windows
Fix issues introduced by cpp-optparse on Windows
2017-03-28 09:17:02 -07:00
Anthony 2c531889b2 Merge pull request #5139 from lioncash/bitfield
BitField: Minor cleanup
2017-03-28 09:15:37 -07:00
Lioncash 8d98ac6509 CPU: Convert state enum to an enum class
Gets enum constants out of the immediate namespace. Also makes it
strongly typed like the other state enums.
2017-03-28 11:48:28 -04:00
Lioncash 41fbc659bf Fifo: Remove unnecessary integral casts
FIFO_SIZE is a u32, so %u can just be used instead.
2017-03-28 10:35:26 -04:00
Matthew Parlane 85d74a506f Merge pull request #4951 from waddlesplash/haiku-2
Initial support for Haiku.
2017-03-28 17:19:35 +13:00
Augustin Cavalier 0831dad467 Initial support for Haiku. 2017-03-27 23:46:19 -04:00
Matthew Parlane 8c23888968 Merge pull request #5174 from lioncash/vi
VideoInterface: Minor changes
2017-03-28 16:15:59 +13:00
Matthew Parlane 94dd435336 Merge pull request #5176 from lioncash/retval
VertexLoader: Return debug strings by value
2017-03-28 15:38:32 +13:00
Matthew Parlane 3000cc7c05 Merge pull request #5175 from lioncash/fifo
Fifo: const correctness
2017-03-28 15:37:18 +13:00
Matthew Parlane 3eff869937 Merge pull request #5156 from sepalani/gen-sym
Generate Symbols From menu added
2017-03-28 15:36:33 +13:00
Sepalani 5b88782e30 Generate Symbols From menu added 2017-03-28 02:05:27 +01:00
Matthew Parlane 22256d1bd8 Merge pull request #5170 from leoetlino/bt-fix
libusb fixes (mostly for IOS)
2017-03-28 13:47:47 +13:00
Lioncash 9ebd84e54a VertexLoaderManager: Return debug strings by value
This also renames AppendListToString to VertexLoadersToString.
2017-03-26 23:50:09 -04:00
Lioncash 9859533ab4 VertexLoaderBase: Return debug strings by value
An out parameter for this sort of thing is a C++03 hold-over. This also
renames AppendToString to ToString.
2017-03-26 23:49:59 -04:00
Lioncash d44844ba29 XFStructs: Get rid of an unnecessary pointer cast
Also gets rid of implicit sign conversions.
2017-03-26 23:09:30 -04:00
Lioncash 62db55dee2 Fifo: const correctness
PushFifoAuxBuffer only memcpys data using ptr as the source pointer, so
it can be a pointer to const data because of that.
2017-03-26 23:08:33 -04:00
Matthew Parlane dc2d11c1a7 Merge pull request #5172 from lioncash/dsp
DSPIntMultiplier: Place translation unit local functions in an anonymous namespace
2017-03-27 16:06:39 +13:00
Lioncash 8033a72f0b VertexLoaderBase: Use std::array where applicable 2017-03-26 22:12:20 -04:00
Lioncash adbffc24e9 VideoInterface: Make clock frequency array constexpr
This is only ever read from.
2017-03-26 19:30:44 -04:00
Lioncash ec5637fe46 VideoInterface: Utilize std::array where applicable 2017-03-26 19:28:56 -04:00
Lioncash ae29cd042e VideoInterface: Initialize union members directly where applicable 2017-03-26 18:42:09 -04:00
Lioncash 0a7a6142eb GCMemcardDirectory: Move flush interval constant into the cpp file
This isn't necessary to be within the header.
2017-03-26 17:55:30 -04:00
Lioncash a5c5645bed DSPIntMultiplier: Place translation unit local functions in an anonymous namespace
Unlike inline, this makes the functions internally linked.
2017-03-26 16:42:35 -04:00
Léo Lam 69705e3a41 IOS/ES: Handle imports more accurately
A set of small changes to handle title imports more accurately.

* Clean up the import directory after an import, exactly like IOS.
  This should prevent the title directory from having useless leftover
  contents, which could confuse the emulated software.

* More robust failsafe in case an import does not complete normally.
  IOS checks for stale imports and handles them appropriately on boot.
  We now do the same.

* Create all directories as IOS does. This includes the data directory.
2017-03-26 22:17:31 +02:00
Matthew Parlane 76cece8157 Merge pull request #5115 from leoetlino/proper-location-for-es-stuff
IOS/ES: Move shared content map, uid.sys code
2017-03-27 08:53:14 +13:00
Léo Lam 9aaaa2b924 IOS/USB: Unref libusb devices manually 2017-03-26 15:58:30 +02:00
Léo Lam 32a1b5068a Revert "Use a single libusb context"
This reverts commit c8a6dc6c23.

libusb on Windows isn't really safe to use from different threads
with a single context.
2017-03-26 15:58:30 +02:00
BhaaL a9afd5b243 fix incomplete end-tag 2017-03-26 14:44:42 +02:00
Léo Lam 6c62cfb1aa IOS/BTReal: Properly check for libusb failures 2017-03-26 12:22:29 +02:00
Léo Lam 7b17163a7a IOS/ES: Move shared content map, uid.sys code
These are all specific to ES and belong there.

The SharedContentMap and UIDSys classes were also modernised.
2017-03-26 12:16:28 +02:00
Léo Lam 3cfd9ea9b2 IOS/BTReal: Always use config descriptor 0
This may fix LIBUSB_ERROR_NOT_FOUND whenever devices end up being in
an unconfigured state. We don't need anything more than the first
config descriptor anyway.
2017-03-26 12:08:53 +02:00
Markus Wick 0b6170cc33 Merge pull request #5167 from stenzek/jit64-crash
Jit64: Fix crash at startup
2017-03-26 09:17:21 +02:00
Anthony fbfb94ec79 Merge pull request #5157 from sepalani/sym-name
Fix wrong address in zz_ symbol name
2017-03-25 19:38:16 -07:00
Matthew Parlane 5d40daa507 Merge pull request #5123 from ligfx/fixwiimoteemu
WiimoteEmu: refer to settings by name, not index
2017-03-26 14:56:44 +13:00
Matthew Parlane 28916997a5 Merge pull request #5130 from ligfx/inputconfigdiagbitmapsswitchdefault
InputConfigDiagBitmaps: add switch empty cases (fixes warning)
2017-03-26 14:54:50 +13:00
Matthew Parlane 9dd9573ec0 Merge pull request #5148 from ligfx/iptopwarning
IP/Top: rename private methods à la HandleXRequest
2017-03-26 14:54:31 +13:00
Matthew Parlane e05b6cf3f4 Merge pull request #5155 from ligfx/expecttruefalse
UnitTests: use EXPECT_TRUE/EXPECT_FALSE (fixes warnings)
2017-03-26 14:53:17 +13:00
Matthew Parlane 89de08d649 Merge pull request #5166 from ligfx/eglwarning
EGL: Fix missing-braces warning
2017-03-26 14:52:09 +13:00
Stenzek 724a8437eb Jit64: Fix crash at startup
This was a regression introduced by 4d8d045. stored_stack_pointer within
PPCSTATE was being accessed before the PPCSTATE (RBP) register was
initialized.
2017-03-26 11:37:55 +10:00
Matthew Parlane 4f160b2547 Merge pull request #5163 from lioncash/array
TextureCacheBase: Convert bound_textures from a C array to a std::array
2017-03-26 14:35:12 +13:00
Michael Maltese 3f8a471d64 EGL: Fix missing-braces warning
Fixes warning:

```
../Source/Core/Common/GL/GLInterface/EGL.cpp:57:7: warning: suggest braces around initialization of subobject [-Wmissing-braces]
      EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
      ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
2017-03-25 17:09:50 -07:00
Léo Lam c1cd7d9c0e WX: Redirect stdout to console output
Thank Windows for its default console handling.

This fixes std::cout not working on Windows.
2017-03-25 23:28:45 +01:00
Léo Lam 77b389bf99 WX: Move init mutex lock to after command line
Calling std::exit while having a mutex locked leads to an assertion.

Moving the lock is fine, since all it protects against is really just
UICommon.
2017-03-25 23:24:02 +01:00
Markus Wick 86e6b44271 Merge pull request #5146 from ligfx/mmuwarning
MMU: rewrite loop to avoid warning
2017-03-25 23:18:56 +01:00
Michael Maltese 9afe3946d1 JitArm64_Integer: fix signedness comparison warning
Fixes warning:

```
dolphin/Source/Core/Core/PowerPC/JitArm64/JitArm64_Integer.cpp:1139:64: warning: comparison of integers of different signs: 'u32' (aka 'unsigned int') and 'int' [-Wsign-compare]
  else if (gpr.IsImm(b) && gpr.GetImm(b) != 0 && gpr.GetImm(b) != -1)
                                                 ~~~~~~~~~~~~~ ^  ~~
```
2017-03-25 14:51:10 -07:00
Michael Maltese 428bac6e32 JitArm64_Integer: remove unused imm_neg 2017-03-25 14:51:10 -07:00
Michael Maltese 5892ef1792 JitArm64_Integer: extract bit operation lambdas
Fixes warnings like:

```
dolphin/Source/Core/Core/PowerPC/JitArm64/JitArm64_Integer.cpp:132:37: warning: declaration shadows a local variable [-Wshadow]
    reg_imm(a, s, inst.UIMM, [](u32 a, u32 b) { return a | b; }, &ARM64XEmitter::ORRI2R);
                                    ^
/Users/michaelmaltese/Downloads/dolphin/Source/Core/Core/PowerPC/JitArm64/JitArm64_Integer.cpp:122:7: note: previous declaration is here
  u32 a = inst.RA, s = inst.RS;
      ^
```
2017-03-25 14:51:09 -07:00
Michael Maltese 3d7bace9da Arm64Emitter: extract lambda to AddImmediate()
Fixes warning:

```
Source/Core/Common/Arm64Emitter.cpp:4108:31: error: declaration shadows a local variable [-Werror,-Wshadow]
    auto addi = [this](ARM64Reg Rd, ARM64Reg Rn, u64 imm, bool shift, bool negative, bool flags) {
                                ^
  /var/lib/buildbot/slave/pr-android/build/Source/Core/Common/Arm64Emitter.cpp:4105:46: note: previous declaration is here
  void ARM64XEmitter::ADDI2R_internal(ARM64Reg Rd, ARM64Reg Rn, u64 imm, bool negative, bool flags,
                                               ^
```
2017-03-25 14:21:19 -07:00
Michael Maltese c58ba93503 Arm64: Use PRIi64/PRIx64 for printf 2017-03-25 14:20:44 -07:00
Michael Maltese 4cd9a2ef1e DiscIO: make sure to initialize out args to ReadSwapped
Fixes warnings:

```
../Source/Core/DiscIO/VolumeGC.cpp: In member function 'virtual u8 DiscIO::CVolumeGC::GetDiscNumber() const':
../Source/Core/DiscIO/VolumeGC.cpp:178:10: error: 'disc_number' may be used uninitialized in this function [-Werror=maybe-uninitialized]
   return disc_number;
          ^
../Source/Core/DiscIO/VolumeWiiCrypted.cpp: In member function 'virtual u8 DiscIO::CVolumeWiiCrypted::GetDiscNumber() const':
../Source/Core/DiscIO/VolumeWiiCrypted.cpp:258:10: error: 'disc_number' may be used uninitialized in this function [-Werror=maybe-uninitialized]
   return disc_number;
          ^
../Source/Core/DiscIO/VolumeWiiCrypted.cpp: In member function 'virtual IOS::ES::TMDReader DiscIO::CVolumeWiiCrypted::GetTMD() const':
../Source/Core/DiscIO/VolumeWiiCrypted.cpp:123:20: error: 'tmd_address' may be used uninitialized in this function [-Werror=maybe-uninitialized]
   tmd_address <<= 2;
                    ^
```
2017-03-25 13:50:23 -07:00
Lioncash 57c21b9576 TextureCacheBase: Convert bound_textures from a C array to a std::array
Prevents array-to-pointer decay and simplifies some code.
2017-03-25 14:53:25 -04:00
Markus Wick 4d8d0451e3 Merge pull request #5142 from MerryMage/stored_stack_pointer
JitAsm: Use stored_stack_pointer instead of s_saved_rsp
2017-03-25 17:37:48 +01:00
Markus Wick 3898707ef9 Merge pull request #5141 from MerryMage/ConvertDoubleToSingle
EmuCodeBlock: Place ConvertDoubleToSingle temporaries on the stack
2017-03-25 17:37:29 +01:00
Mahdi Hijazi 8f2f833f9d Update to Android SDK 25
This handles the new permission system in Android M.
2017-03-25 14:55:15 +01:00
Mahdi Hijazi f1fd336a03 Change the color of the selected slot to make it more visible
On Android TV the selected slot is not cleary hilighted, this is to fix
that but changing the selected slot text color to blue.
2017-03-25 09:55:53 +01:00
Michael Maltese 0c28ff2acc CoreTimingTest: make AdvanceAndCheck() static (fix warning)
Fixes warning:

```
../Source/UnitTests/Core/CoreTimingTest.cpp: In function 'void AdvanceAndCheck(u32, int, int, int)':
../Source/UnitTests/Core/CoreTimingTest.cpp:52:6: error: no previous declaration for 'void AdvanceAndCheck(u32, int, int, int)' [-Werror=missing-declarations]
 void AdvanceAndCheck(u32 idx, int downcount, int expected_lateness = 0, int cpu_downcount = 0)
      ^
```
2017-03-24 21:37:34 -07:00
Anthony b099a1c02a Merge pull request #5135 from lioncash/ini
IniFile: Minor changes
2017-03-24 19:33:09 -07:00
Anthony e2a7e8a40d Merge pull request #5143 from JosJuice/wii-menu-region-log
Clarify the log message for unknown Wii Menu regions
2017-03-24 19:31:52 -07:00
Matthew Parlane 15d0e91bf6 Merge pull request #5150 from JosJuice/di-buffer-speed-comment
DVDInterface: Update comment about buffer speed
2017-03-25 14:52:23 +13:00
Sepalani 6eca605284 Fix wrong address in zz_ symbol name 2017-03-25 01:21:13 +00:00
Michael Maltese 04db3d5a50 UnitTests: use EXPECT_TRUE/EXPECT_FALSE (fixes warnings)
Using `EXPECT_EQ` with boolean literals can cause a warning in certain
versions of GCC. See https://github.com/google/googletest/issues/322

Fixes warnings:

```
../Source/UnitTests/Common/BitSetTest.cpp: In member function 'virtual void BitSet_Basics_Test::TestBody()':
../Source/UnitTests/Common/BitSetTest.cpp:15:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/BitSetTest.cpp: In member function 'virtual void BitSet_BitGetSet_Test::TestBody()':
../Source/UnitTests/Common/BitSetTest.cpp:27:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp: In member function 'virtual void StringUtil_StringBeginsWith_Test::TestBody()':
../Source/UnitTests/Common/StringUtilTest.cpp:23:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:25:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:26:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:27:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp: In member function 'virtual void StringUtil_StringEndsWith_Test::TestBody()':
../Source/UnitTests/Common/StringUtilTest.cpp:35:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:37:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:38:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:39:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
c
```
2017-03-24 17:26:27 -07:00
Michael Maltese 9234ed82da BitUtilsTest: compare ints of the same signedness (fixes warnings)
Fixes warnings like:

```
dolphin/Source/UnitTests/Common/BitUtilsTest.cpp:5:
../Externals/gtest/googletest/include/gtest/gtest.h:1392:11: warning: comparison of integers of different signs: 'const unsigned long' and 'const int' [-Wsign-compare]
  if (lhs == rhs) {
      ~~~ ^  ~~~
../Externals/gtest/googletest/include/gtest/gtest.h:1421:12: note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<unsigned long, int>' requested here
    return CmpHelperEQ(lhs_expression, rhs_expression, lhs, rhs);
           ^
dolphin/Source/UnitTests/Common/BitUtilsTest.cpp:12:3: note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<unsigned long, int>' requested here
  EXPECT_EQ(Common::BitSize<s8>(),  8);
  ^
../Externals/gtest/googletest/include/gtest/gtest.h:1924:63: note: expanded from macro 'EXPECT_EQ'
                      EqHelper<GTEST_IS_NULL_LITERAL_(val1)>::Compare, \
```
2017-03-24 17:15:37 -07:00
Michael Maltese 5d69e99943 StubHost: remove unused Host_RequestFullscreen()
Fixes warning:

```
../Source/UnitTests/TestUtils/StubHost.cpp: In function 'void Host_RequestFullscreen(bool)':
../Source/UnitTests/TestUtils/StubHost.cpp:39:6: error: no previous declaration for 'void Host_RequestFullscreen(bool)' [-Werror=missing-declarations]
 void Host_RequestFullscreen(bool)
      ^
```
2017-03-24 16:41:12 -07:00
Mahdi Hijazi ba935d40ba [Android] Load the game banner from the iso and use if no screenshot is available
It doesn't look that good since the banners are 96x32 but it still better
than nothing.
2017-03-24 21:26:48 +01:00
JosJuice f5469878ba DVDInterface: Update comment about buffer speed
The actual code was changed based on mmastrac's hardware
tests, but it seems like we forgot to edit this comment.
2017-03-24 20:04:26 +01:00
Michael Maltese a098fe57c5 IP/Top: rename private methods à la HandleXRequest
Fixes this warning everytime Top.h is included:

```
../Source/Core/Core/IOS/Network/IP/Top.h:76:20: warning: 'IOS::HLE::Device::NetIPTop::Close' hides overloaded virtual function [-Woverloaded-virtual]
  IPCCommandResult Close(const IOCtlRequest& request);
                   ^
../Source/Core/Core/IOS/Device.h:158:16: note: hidden overloaded virtual function 'IOS::HLE::Device::Device::Close' declared here: different number of parameters (0 vs 1)
  virtual void Close();
               ^
```
2017-03-24 11:52:39 -07:00
Michael Maltese 8387b00f42 MMU: rewrite loop to avoid warning
Fixes warning:

```
dolphin/Source/Core/Core/PowerPC/MMU.cpp:278:43: warning: shift count >= width of type [-Wshift-count-overflow]
           addr++, addr_translated++, val >>= 8)
```
2017-03-24 11:45:21 -07:00
JosJuice a31bb7a27c Clarify the log message for unknown Wii Menu regions
Saying just "title" made it seem like we are showing the title
ID, but what we actually are showing is the title version.
2017-03-24 16:44:38 +01:00
MerryMage 61198199cd JitAsm: Use stored_stack_pointer instead of s_saved_rsp 2017-03-24 11:31:40 +00:00
MerryMage 918d7fa3d1 EmuCodeBlock: Place ConvertDoubleToSingle temporaries on the stack 2017-03-24 10:59:55 +00:00
Michael Maltese 0767c3d94d DiscIO: add empty UNKNOWN_REGION case (fixes warning)
Fixes warning:

```
dolphin/Source/Core/DiscIO/Enums.cpp:171:11: warning: enumeration value 'UNKNOWN_REGION' not handled in switch [-Wswitch]
  switch (GetSysMenuRegion(title_version))
          ^
```
2017-03-23 20:14:11 -07:00
Lioncash b711daee5f BitField: Get rid of a C-style cast
This can simply be the max value of the unsigned type.
2017-03-23 15:28:58 -04:00
Lioncash e43c495ce5 BitField: Convert typedefs to using aliases 2017-03-23 15:28:50 -04:00
Lioncash caef08988e BitField: Make mostly constexpr capable
Makes the constructor and retrieval functions constexpr.
2017-03-23 11:45:45 -04:00
Markus Wick 6e2e48e9ea Merge pull request #5137 from lioncash/arm
Arm64Emitter: Get rid of pointer casts in PoisonMemory
2017-03-23 15:52:58 +01:00
Markus Wick 4b5995a6e0 Merge pull request #5138 from lioncash/init
VertexLoaderBase: In-class initialize class members where applicable
2017-03-23 15:15:32 +01:00
Lioncash da2e34f69b VertexLoaderBase: In-class initialize class members where applicable
Same thing, less code.
2017-03-23 08:37:18 -04:00
Lioncash a7ec2d3831 Arm64Emitter: Get rid of pointer casts in PoisonMemory
The previous code invokes undefined behavior.
2017-03-23 07:10:21 -04:00
Markus Wick 6d065a02b5 Merge pull request #5134 from degasus/texture_cache
TextureCache: Don't lock freed rendertargets for one frame.
2017-03-23 09:48:32 +01:00
Lioncash 1d6d85963f ARDecrypt: const correctness 2017-03-22 20:35:00 -04:00
Lioncash 29ca22905b IniFile: Replace a character erase with pop_back()
Same thing, more straightforward.
2017-03-22 19:32:10 -04:00
Lioncash 35959bdaf9 IniFile: Replace string joining code with JoinString 2017-03-22 19:30:15 -04:00
Lioncash b92871111a IniFile: std::move a std::string in GetLines
Also gets rid of an unnecessary string copy.
2017-03-22 19:09:25 -04:00
Lioncash dbdf693c81 IniFile: Use character literals instead of string literals where applicable
Character overloads are generally better overall (range checks aren't
necessary, etc).
2017-03-22 19:03:17 -04:00
Lioncash d8998b6392 IniFile: Provide an rvalue reference overload for SetLines
Allows moving in vectors instead of performing an unnecessary copy.
2017-03-22 18:49:13 -04:00
Lioncash 46d74a7760 IniFile: Make Section's string constructor instances take strings by value
As the name is immediately stored into a class member, a move here is a
better choice.

This also moves the constructor implementations into the cpp file to
avoid an otherwise unnecessary inclusion in the header. This is also
likely a better choice as Section contains several non-trivial members,
so this would avoid potentially inlining a bunch of setup and teardown
code related to them as a side-benefit.
2017-03-22 18:47:19 -04:00
degasus ca8d9e2215 TextureCache: Don't lock freed rendertargets for one frame.
New Super Mario Bros on PAL still renders at 60 fps, but skips every 5th XFB copy.
So our detection of "per frame" fails, and we require twice the amound of texture objects.
But our pool frees unused textures after 3 frames, so half of them needs to be reallocated
every few frames.

This commit removes the lock for render targets. It was introduced to not update a texture
while it is still in use. But render targets aren't updated while rendering, so this
lock isn't needed. Non-rendertarget textures however aren't as dynamic, so the lock should
have no performance update.
2017-03-22 23:28:42 +01:00
Lioncash 99adc73383 IniFile: Make Section constructor explicit 2017-03-22 18:07:23 -04:00
Markus Wick 9ea59133b3 Merge pull request #5121 from MerryMage/children-happen
Jit64: Merge memory allocations into a single allocation
2017-03-22 22:42:46 +01:00
Michael Maltese c4bb452f2b InputConfigDiagBitmaps: add switch empty cases (fixes warning)
Fixes warning:

```
dolphin/Source/Core/DolphinWX/Input/InputConfigDiagBitmaps.cpp:170:13: warning: 7 enumeration values not handled in switch: 'Other', 'MixedTriggers', 'Buttons'... [-Wswitch]
    switch (g->control_group->type)
            ^
```
2017-03-22 13:00:54 -07:00
Matthew Parlane 8804f759b9 Merge pull request #5127 from lioncash/gcode
GeckoCodeConfig: Minor changes
2017-03-23 07:13:45 +13:00
Markus Wick 09f4d494ef Merge pull request #5132 from ligfx/commentoutpagetagshift
MMU: comment-out unused var HW_PAGE_TAG_SHIFT
2017-03-22 09:43:45 +01:00
Michael Maltese da6a1daef6 MMU: remove unused var HW_PAGE_TAG_SHIFT
It's not used, so produces a warning during compilation.
2017-03-21 23:47:10 -07:00
Michael Maltese 9e430cbdd6 Breakpoints.cpp: fix format string warnings
Fixes warnings:

```
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:246:89: warning: format specifies type 'int' but the argument has type 'unsigned long' [-Wformat]
                 debug_interface->GetDescription(pc).c_str(), write ? "Write" : "Read", size * 8,
                                                                                        ^~~~~~~~
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:245:50: warning: field width should have type 'int', but argument has type 'unsigned long' [-Wformat]
      NOTICE_LOG(MEMMAP, "MBP %08x (%s) %s%zu %0*x at %08x (%s)", pc,
                                              ~~~^
```
2017-03-21 23:25:17 -07:00
Lioncash 2f52d04e30 GeckoCodeConfig: Use compare instead of substr for comparing substrings
Gets rid of an unnecessary string construction.
2017-03-21 18:12:40 -04:00
Matthew Parlane a32a2d1a02 Merge pull request #5126 from leoetlino/version
UICommon: Don't print --version option twice
2017-03-22 11:10:36 +13:00
Lioncash 0d0e9f626d GeckoCodeConfig: Amend unnecessary string literals to char literals
Also gets rid of an unnecessary std::string construction in a loop.
std::string already has an operator+ overload to prepend characters.
2017-03-21 18:03:06 -04:00
Lioncash 28235b5cb6 GeckoCodeConfig: Remove unused commented out code 2017-03-21 18:03:06 -04:00
Lioncash f0fa692457 GeckoCodeConfig: Move gecko code title building to its own function
Keeps it separate from the rest of the saving code and also allows for
easy rvalue-reference moving into the lines vector as a side-benefit.
2017-03-21 18:03:02 -04:00
Léo Lam 3028158873 UICommon: Don't print --version option twice
cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
Lioncash f91292eff2 GeckoCodeConfig: Return vector by value for LoadCodes()
Using an out-param is a leftover from C++03. Action Replay codes already
return the vector of codes by value as well.
2017-03-21 16:58:13 -04:00
Michael Maltese 7c52b8f838 WiimoteEmu: refer to settings by name, not index
Fixes https://bugs.dolphin-emu.org/issues/10159 "Emulated Wii remote
options not working correctly," which was introduced by PR #4856: "Move
'Background Input' out of individual controller configurations."
2017-03-21 13:31:42 -07:00
MerryMage cb7d9556bf Jit64: Merge memory allocations into a single allocation
Instead of each component allocating their own memory, we instead allocate
the memory once and divvy that up among the components as required. This
ensures that relative memory offsets remain within architecture limits.
2017-03-21 20:16:12 +00:00
MerryMage da434e1a1c ConstantPool: Externalize memory allocation 2017-03-21 20:16:12 +00:00
MerryMage 615fcc621d CodeBlock: Add support for multiple children 2017-03-21 20:16:12 +00:00
Lioncash 780dffcb13 FifoDataFile: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash 4e5e7cff0a FifoRecorder: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash eda27ee397 FifoPlayer: In-class initialize member variables where applicable 2017-03-21 15:40:56 -04:00
Lioncash 0d1bc53e55 JitBase: Rename MergeAllowedNextInstructions to CanMergeNextInstructions
This is more indicative that it's checking for something
2017-03-21 13:50:03 -04:00
Lioncash f98211bfcf JitBase: Make MergeAllowedNextInstructions a const member function 2017-03-21 13:45:18 -04:00
Markus Wick f03fa54bcb Merge pull request #5116 from degasus/ArmRegCache
JitArm64: Fix usages in conditional code.
2017-03-21 18:14:16 +01:00
MerryMage 8a788ebdd9 JitAsm: Add missing forward declaration of X64CodeBlock 2017-03-21 16:56:43 +00:00
Anthony d2690568f9 Merge pull request #5110 from MerryMage/const-pool
Jit64: Implement a constant pool
2017-03-20 13:29:57 -07:00
MerryMage 4491e9b829 Jit_SystemRegisters: Add missing sizes to constant arrays 2017-03-20 20:21:43 +00:00
MerryMage 9058ccea3f IR_X86: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 3dccc369d3 Jit64AsmCommon: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 4814c4ac5a EmuCodeBlock: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 8b93baefb7 Jit_SystemRegisters: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 0fe234ec9b Jit_FloatingPoint: Use MConst for constants 2017-03-20 20:21:42 +00:00
MerryMage ff441efc26 EmuCodeBlock: Use ConstantPool 2017-03-20 20:21:42 +00:00
MerryMage 9951961338 ConstantPool: Implement a constant pool
Constants are copied into this pool so that they live at a memory
location that is close to the code that references it. The pool allocates
memory from a provided X64CodeBlock to use.

The purpose of the pool is to overcome the 32-bit offset limitation that
RIP-relative addressing has.`
2017-03-20 20:21:42 +00:00
MerryMage b0d6c29073 JitAsmCommon: Add missing sizes to constant arrays
This allows generic code to determine the size of these arrays.
2017-03-20 20:21:41 +00:00
degasus c5b9c740c9 JitArm64: Fix gpr.R() usages in conditional code. 2017-03-20 21:18:13 +01:00
degasus f7a52c0c35 JitArm64: Fix gpr.GetReg usages in conditional code. 2017-03-20 21:18:13 +01:00
Anthony 26bb26fe54 Merge pull request #4901 from JosJuice/filemonitor-redesign
FileMonitor redesign
2017-03-20 12:46:19 -07:00
Anthony 50faffc9c2 Merge pull request #5009 from aldelaro5/memcheck-fix
Fix memory breakpoint when checking the middle of the data
2017-03-20 12:41:02 -07:00
Markus Wick 5cc55f0fe3 Merge pull request #5096 from Armada651/anything-with-a-viewport
VertexShaderGen: Correct for negative viewport dimensions.
2017-03-20 10:55:56 +01:00
Anthony b35bbdfb58 Merge pull request #4856 from ligfx/backgroundinput
Move "Background Input" out of individual controller configurations
2017-03-19 22:31:30 -07:00
Matthew Parlane 8eb26d298e Merge pull request #5099 from JosJuice/wii-menu-strings
Display nicer version strings for the Wii Menu
2017-03-20 14:03:04 +13:00
Matthew Parlane 9da35edd15 Merge pull request #5093 from JosJuice/six-char-game-ids
Use 6-char game IDs for NAND tiles (if they are printable)
2017-03-20 13:38:35 +13:00
Matthew Parlane 910360f7e7 Merge pull request #5085 from leoetlino/es-nandutils
IOS: Add NandUtils
2017-03-20 13:27:17 +13:00
Matthew Parlane a20b73cfb4 Merge pull request #5112 from MerryMage/quantize
Jit64AsmCommon: Use correct quantization table
2017-03-20 13:26:38 +13:00
MerryMage 5f59755d15 Jit64AsmCommon: Use correct quantization table
Stores quantize, loads dequantize.
2017-03-19 14:49:24 +00:00
Lioncash 35c230a418 NetPlayServer: const correctness 2017-03-19 09:36:40 -04:00
Lioncash 025eac9062 NetPlayClient: const correctness 2017-03-19 09:32:58 -04:00
Léo Lam 98e27ad9cb IOS/ES: Use FindInstalledTMD instead of content loader
Proper semantics.

IOS only cares about the TMD and nothing else, so we should use
FindInstalledTMD, instead of reading/parsing/decrypting a bunch of
useless stuff, which is slow *and* causes issues because of the cache.
2017-03-19 11:27:34 +01:00
Léo Lam 8984112501 IOS/ES: Move GetStoredContentsFromTMD to NandUtils 2017-03-19 11:10:45 +01:00
Léo Lam 0ed8d68192 IOS/ES: Add functions to get TMDs 2017-03-19 11:10:45 +01:00
Léo Lam 194b0ae36d IOS: Add NandUtils
This keeps the ES specific NAND code in a single place and makes it
reusable. Eventually, other ES specific code will be moved to it.
2017-03-19 11:10:45 +01:00
Anthony 9604a06921 Merge pull request #5102 from leoetlino/channel-title-type
Check whether WAD is a channel before reading names
2017-03-18 23:30:27 -07:00
Matthew Parlane cb87b25ac6 Merge pull request #5106 from lioncash/constant
Memmap: Replace '0' constant with nullptr
2017-03-19 16:42:36 +13:00
Matthew Parlane 036d676230 Merge pull request #5107 from lioncash/unused
ES: Remove unused string format argument in LaunchPPCTitle
2017-03-19 16:41:28 +13:00
Matthew Parlane d108747371 Merge pull request #5108 from lioncash/shadow-vars
NetPlayClient: Eliminate variable shadowing
2017-03-19 16:41:03 +13:00
Lioncash 8e999b209a NetPlayClient: Eliminate variable shadowing
Gets rid of two -Wshadow warnings
2017-03-18 22:58:07 -04:00
aldelaro5 8bf27cf42f Fix memory breakpoint when checking the middle of the data
If the delimiters of a memory aren't exactly the same as an address, but their size includes the memory breakpoint delimiter, the break will not go through.  This makes it so that you can specify a search for a memory breakpoint with a data size and will check if the data fits with that size on all memory breakpoints so the breaks go through.
2017-03-18 22:48:57 -04:00
Lioncash 3404057732 ES: Remove unused string format argument in LaunchPPCTitle
Gets rid of a -Wformat-extra-args warning.
2017-03-18 22:44:46 -04:00
Lioncash 2b8abddadf Memmap: Replace '0' constant with nullptr 2017-03-18 22:35:35 -04:00
Lioncash 44fb429e7e EXI: Namespace device classes 2017-03-18 21:13:12 -04:00
Mahdi Hijazi ecf2eaac99 Remove obselete game menu settings button 2017-03-18 22:08:49 +01:00
Mahdi Hijazi 4c0e5dedb4 Fix loading the saved screen shots for Android version
Apparently the path was changed from using "/thump.png" to using
"/gameId-#.png". We will always use the first screenshot for the game
broswer wich will be "/gameId-1.png"
2017-03-18 22:08:41 +01:00
Mahdi Hijazi d19f9038da Fix menu actions on Android TV
Saving screenshot was not working due to 2 problems. The first one is that
the view id of the save screenshot in the Android TV fragment doesnt match
the one declared inside the menu_emulation. Second Problem will be fixed
in another commit.

This commit chnage the code to not depend on reusing the ids of the menu
everywhere in the emulator inorder for the onMenuItemClicked to work.
Instead you need to call EmulationActivity.handleMenuAction passing
the action to handle regardless of the ids you are using in the view.
2017-03-18 22:08:32 +01:00
Léo Lam c987f58319 Check whether WAD is a channel before reading names
Dolphin assumes that content 0 is opening.bnr, without checking
whether content 0 exists or if it is even supposed to be there (it's
only there for channels). This results in sometimes reading garbage.

This adds a check to only try to read names from content 0's header
if the title is a channel (channel, system channel or game channel).
2017-03-18 19:07:11 +01:00
Matthew Parlane ce034a8186 Merge pull request #5101 from JosJuice/es-launch-wii-menu
Display a different error message when failing to ES_Launch the Wii Menu
2017-03-19 01:00:59 +13:00
JosJuice 998a215a0d Display a different error message when failing to ES_Launch the Wii Menu
Trying to return to the Wii Menu from a game is the easiest
way to trigger this error. Just saying 0000000100000002
when that happens doesn't mean much to most users.
2017-03-18 12:13:17 +01:00
JosJuice 9d54e4a9de Return a more meaningful type from GetSysMenuRegion 2017-03-18 10:13:36 +01:00