DVDInterface: Update comment about buffer speed

The actual code was changed based on mmastrac's hardware
tests, but it seems like we forgot to edit this comment.
This commit is contained in:
JosJuice 2017-03-24 19:56:47 +01:00
parent c5cc781205
commit f5469878ba
1 changed files with 1 additions and 1 deletions

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@ -1183,7 +1183,7 @@ void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, Rep
{
// The drive continues to read 1 MiB beyond the last read position when idle.
// If a future read falls within this window, part of the read may be returned
// from the buffer. Data can be transferred from the buffer at up to 16 MiB/s.
// from the buffer. Data can be transferred from the buffer at up to 32 MiB/s.
// Metroid Prime is a good example of a game that's sensitive to disc timing
// details; if there isn't enough latency in the right places, doors can open