Merge pull request #4951 from waddlesplash/haiku-2

Initial support for Haiku.
This commit is contained in:
Matthew Parlane 2017-03-28 17:19:35 +13:00 committed by GitHub
commit 85d74a506f
17 changed files with 236 additions and 15 deletions

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@ -89,8 +89,13 @@ set(LIBS)
# Set up paths
set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
set(mandir ${CMAKE_INSTALL_PREFIX}/share/man CACHE PATH "mandir")
if(HAIKU)
set(datadir ${CMAKE_INSTALL_PREFIX}/data/dolphin-emu CACHE PATH "datadir")
set(mandir ${CMAKE_INSTALL_PREFIX}/documentation/man CACHE PATH "mandir")
else()
set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
set(mandir ${CMAKE_INSTALL_PREFIX}/share/man CACHE PATH "mandir")
endif()
add_definitions(-DDATA_DIR="${datadir}/")
if(CMAKE_SYSROOT)
@ -399,6 +404,10 @@ if(ANDROID)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
elseif(HAIKU)
set(USE_X11 0)
set(USE_UPNP 0)
set(USE_EGL 0)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
list(APPEND LIBS rt)
endif()
@ -438,7 +447,7 @@ endif()
set(USE_X11 0)
if(UNIX AND NOT APPLE AND NOT ANDROID AND NOT ENABLE_HEADLESS)
if(UNIX AND NOT APPLE AND NOT ANDROID AND NOT HAIKU AND NOT ENABLE_HEADLESS)
find_package(X11)
if(TRY_X11 AND X11_FOUND)
set(USE_X11 1)
@ -808,7 +817,7 @@ if(NOT DISABLE_WX)
endif()
endif()
if(UNIX AND NOT APPLE)
if(UNIX AND NOT APPLE AND NOT HAIKU)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find

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@ -6,6 +6,11 @@ project(enet)
include(CheckFunctionExists)
include(CheckStructHasMember)
include(CheckTypeSize)
if(HAIKU)
set(CMAKE_REQUIRED_LIBRARIES network)
endif(HAIKU)
check_function_exists("fcntl" HAS_FCNTL)
check_function_exists("poll" HAS_POLL)
check_function_exists("getaddrinfo" HAS_GETADDRINFO)
@ -18,7 +23,11 @@ check_struct_has_member("struct msghdr" "msg_flags" "sys/types.h;sys/socket.h" H
set(CMAKE_EXTRA_INCLUDE_FILES "sys/types.h" "sys/socket.h")
check_type_size("socklen_t" HAS_SOCKLEN_T BUILTIN_TYPES_ONLY)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAIKU)
unset(CMAKE_REQUIRED_LIBRARIES)
endif()
if(HAS_FCNTL)
add_definitions(-DHAS_FCNTL=1)
endif()
@ -49,9 +58,9 @@ endif()
if(HAS_SOCKLEN_T)
add_definitions(-DHAS_SOCKLEN_T=1)
endif()
include_directories(${PROJECT_SOURCE_DIR}/include)
add_library(enet STATIC
callbacks.c
compress.c
@ -63,3 +72,6 @@ add_library(enet STATIC
unix.c
win32.c
)
if(HAIKU)
target_link_libraries(enet network)
endif(HAIKU)

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@ -95,6 +95,9 @@ if(WIN32)
set(SRCS ${SRCS} GL/GLInterface/WGL.cpp)
elseif(APPLE)
set(SRCS ${SRCS} GL/GLInterface/AGL.mm)
elseif(HAIKU)
set(SRCS ${SRCS} GL/GLInterface/BGL.cpp)
set(LIBS ${LIBS} be GL)
elseif(USE_X11)
if (NOT USE_EGL)
set(SRCS ${SRCS} GL/GLInterface/GLX.cpp)
@ -115,4 +118,7 @@ add_dolphin_library(common "${SRCS}" "${LIBS}")
if(UNIX)
# Posix networking code needs to be fixed for Windows
add_executable(traversal_server TraversalServer.cpp)
if(HAIKU)
target_link_libraries(traversal_server network)
endif()
endif()

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@ -0,0 +1,70 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/BGL.h"
#include <GLView.h>
#include <Size.h>
#include <Window.h>
void cInterfaceBGL::Swap()
{
m_gl->SwapBuffers();
}
bool cInterfaceBGL::Create(void* window_handle, bool core)
{
m_window = static_cast<BWindow*>(window_handle);
m_gl = new BGLView(m_window->Bounds(), "cInterfaceBGL", B_FOLLOW_ALL_SIDES, 0,
BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
m_window->AddChild(m_gl);
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
// Control m_window size and picture scaling
BRect size = m_gl->Frame();
s_backbuffer_width = size.IntegerWidth();
s_backbuffer_height = size.IntegerHeight();
return true;
}
bool cInterfaceBGL::MakeCurrent()
{
m_gl->LockGL();
return true;
}
bool cInterfaceBGL::ClearCurrent()
{
m_gl->UnlockGL();
return true;
}
void cInterfaceBGL::Shutdown()
{
// We don't need to delete m_gl, it's owned by the BWindow.
m_gl = nullptr;
}
void cInterfaceBGL::Update()
{
BRect size = m_gl->Frame();
if (s_backbuffer_width == size.IntegerWidth() && s_backbuffer_height == size.IntegerHeight())
return;
s_backbuffer_width = size.IntegerWidth();
s_backbuffer_height = size.IntegerHeight();
}
void cInterfaceBGL::SwapInterval(int interval)
{
}
void* cInterfaceBGL::GetFuncAddress(const std::string& name)
{
return m_gl->GetGLProcAddress(name.c_str());
}

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@ -0,0 +1,27 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/GL/GLInterfaceBase.h"
class BWindow;
class BGLView;
class cInterfaceBGL final : public cInterfaceBase
{
public:
void Swap() override;
void* GetFuncAddress(const std::string& name) override;
bool Create(void* window_handle, bool core) override;
bool MakeCurrent() override;
bool ClearCurrent() override;
void Shutdown() override;
void Update() override;
void SwapInterval(int interval) override;
private:
BWindow* m_window;
BGLView* m_gl;
};

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@ -0,0 +1,30 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/EGLHaiku.h"
#include <Window.h>
EGLDisplay cInterfaceEGLHaiku::OpenDisplay()
{
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
EGLNativeWindowType cInterfaceEGLHaiku::InitializePlatform(EGLNativeWindowType host_window,
EGLConfig config)
{
EGLint format;
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
BWindow* window = reinterpret_cast<BWindow*>(host_window);
const int width = window->Size().width;
const int height = window->Size().height;
GLInterface->SetBackBufferDimensions(width, height);
return host_window;
}
void cInterfaceEGLHaiku::ShutdownPlatform()
{
}

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@ -0,0 +1,16 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/GL/GLInterface/EGL.h"
class cInterfaceEGLHaiku final : public cInterfaceEGL
{
protected:
EGLDisplay OpenDisplay() override;
EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
EGLConfig config) override;
void ShutdownPlatform() override;
};

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@ -20,6 +20,8 @@
#include "Common/GL/GLInterface/EGL.h"
#elif ANDROID
#include "Common/GL/GLInterface/EGLAndroid.h"
#elif defined(__HAIKU__)
#include "Common/GL/GLInterface/BGL.h"
#else
#error Platform doesnt have a GLInterface
#endif
@ -40,6 +42,8 @@ std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
#endif
#elif ANDROID
return std::make_unique<cInterfaceEGLAndroid>();
#elif defined(__HAIKU__)
return std::make_unique<cInterfaceBGL>();
#else
return nullptr;
#endif

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@ -22,6 +22,8 @@
#include <sys/types.h>
#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__
#include <sys/sysctl.h>
#elif defined __HAIKU__
#include <OS.h>
#else
#include <sys/sysinfo.h>
#endif
@ -269,6 +271,10 @@ size_t MemPhysical()
size_t length = sizeof(size_t);
sysctl(mib, 2, &physical_memory, &length, NULL, 0);
return physical_memory;
#elif defined __HAIKU__
system_info sysinfo;
get_system_info(&sysinfo);
return static_cast<size_t>(sysinfo.max_pages * B_PAGE_SIZE);
#else
struct sysinfo memInfo;
sysinfo(&memInfo);

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@ -30,7 +30,7 @@
#include <locale.h>
#endif
#if !defined(_WIN32) && !defined(ANDROID) && !defined(__OpenBSD__)
#if !defined(_WIN32) && !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
static locale_t GetCLocale()
{
static locale_t c_locale = newlocale(LC_ALL_MASK, "C", nullptr);
@ -123,11 +123,11 @@ bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list ar
c_locale = _create_locale(LC_ALL, "C");
writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
#else
#if !defined(ANDROID) && !defined(__OpenBSD__)
#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
locale_t previousLocale = uselocale(GetCLocale());
#endif
writtenCount = vsnprintf(out, outsize, format, args);
#if !defined(ANDROID) && !defined(__OpenBSD__)
#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
uselocale(previousLocale);
#endif
#endif
@ -164,12 +164,12 @@ std::string StringFromFormatV(const char* format, va_list args)
std::string temp = buf;
delete[] buf;
#else
#if !defined(ANDROID) && !defined(__OpenBSD__)
#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
locale_t previousLocale = uselocale(GetCLocale());
#endif
if (vasprintf(&buf, format, args) < 0)
ERROR_LOG(COMMON, "Unable to allocate memory for string");
#if !defined(ANDROID) && !defined(__OpenBSD__)
#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
uselocale(previousLocale);
#endif

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@ -16,6 +16,8 @@
#include <mach/mach.h>
#elif defined BSD4_4 || defined __FreeBSD__ || defined __OpenBSD__
#include <pthread_np.h>
#elif defined __HAIKU__
#include <OS.h>
#endif
#ifdef USE_VTUNE
@ -136,6 +138,8 @@ void SetCurrentThreadName(const char* szThreadName)
pthread_setname_np(szThreadName);
#elif defined __FreeBSD__ || defined __OpenBSD__
pthread_set_name_np(pthread_self(), szThreadName);
#elif defined __HAIKU__
rename_thread(find_thread(nullptr), szThreadName);
#else
// linux doesn't allow to set more than 16 bytes, including \0.
pthread_setname_np(pthread_self(), std::string(szThreadName).substr(0, 15).c_str());

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@ -8,6 +8,9 @@
#include <arpa/inet.h>
#include <unistd.h>
#endif
#ifdef __HAIKU__
#include <sys/select.h>
#endif
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
@ -162,8 +165,12 @@ s32 WiiSocket::CloseFd()
s32 WiiSocket::FCntl(u32 cmd, u32 arg)
{
#ifndef F_GETFL
#define F_GETFL 3
#endif
#ifndef F_SETFL
#define F_SETFL 4
#endif
#define F_NONBLOCK 4
s32 ret = 0;
if (cmd == F_GETFL)

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@ -15,13 +15,13 @@ typedef pollfd pollfd_t;
#define MALLOC(x) HeapAlloc(GetProcessHeap(), 0, (x))
#define FREE(x) HeapFree(GetProcessHeap(), 0, (x))
#elif defined(__linux__) or defined(__APPLE__) or defined(__FreeBSD__)
#elif defined(__linux__) or defined(__APPLE__) or defined(__FreeBSD__) or defined(__HAIKU__)
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/types.h>
#if defined(ANDROID)
#if defined(ANDROID) || defined(__HAIKU__)
#include <fcntl.h>
#else
#include <sys/fcntl.h>

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@ -188,6 +188,30 @@ typedef mcontext_t SContext;
#else
#error No context definition for architecture
#endif
#elif defined(__HAIKU__)
#include <signal.h>
typedef mcontext_t SContext;
#if _M_X86_64
#define CTX_RAX rax
#define CTX_RBX rbx
#define CTX_RCX rcx
#define CTX_RDX rdx
#define CTX_RDI rdi
#define CTX_RSI rsi
#define CTX_RBP rbp
#define CTX_RSP rsp
#define CTX_R8 r8
#define CTX_R9 r9
#define CTX_R10 r10
#define CTX_R11 r11
#define CTX_R12 r12
#define CTX_R13 r13
#define CTX_R14 r14
#define CTX_R15 r15
#define CTX_RIP rip
#else
#error No context definition for machine
#endif
#else
#error No context definition for OS
#endif

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@ -21,7 +21,10 @@
#if !defined(_WIN32)
#include <sys/socket.h>
#include <sys/types.h>
#ifndef ANDROID
#ifdef __HAIKU__
#define _BSD_SOURCE
#include <bsd/ifaddrs.h>
#elif !defined ANDROID
#include <ifaddrs.h>
#endif
#include <arpa/inet.h>

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@ -35,6 +35,8 @@ const u32 m_os = OS_ALL | OS_LINUX;
const u32 m_os = OS_ALL | OS_FREEBSD;
#elif __OpenBSD__
const u32 m_os = OS_ALL | OS_OPENBSD;
#elif __HAIKU__
const u32 m_os = OS_ALL | OS_HAIKU;
#endif
static API m_api = API_OPENGL;

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@ -27,6 +27,7 @@ enum OS
OS_ANDROID = (1 << 4),
OS_FREEBSD = (1 << 5),
OS_OPENBSD = (1 << 6),
OS_HAIKU = (1 << 7),
};
// Enum of known vendors
// Tegra and Nvidia are separated out due to such substantial differences