Merge pull request #4951 from waddlesplash/haiku-2
Initial support for Haiku.
This commit is contained in:
commit
85d74a506f
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@ -89,8 +89,13 @@ set(LIBS)
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# Set up paths
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set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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set(mandir ${CMAKE_INSTALL_PREFIX}/share/man CACHE PATH "mandir")
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if(HAIKU)
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set(datadir ${CMAKE_INSTALL_PREFIX}/data/dolphin-emu CACHE PATH "datadir")
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set(mandir ${CMAKE_INSTALL_PREFIX}/documentation/man CACHE PATH "mandir")
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else()
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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set(mandir ${CMAKE_INSTALL_PREFIX}/share/man CACHE PATH "mandir")
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endif()
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add_definitions(-DDATA_DIR="${datadir}/")
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if(CMAKE_SYSROOT)
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@ -399,6 +404,10 @@ if(ANDROID)
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SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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elseif(HAIKU)
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set(USE_X11 0)
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set(USE_UPNP 0)
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set(USE_EGL 0)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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list(APPEND LIBS rt)
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endif()
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@ -438,7 +447,7 @@ endif()
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set(USE_X11 0)
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if(UNIX AND NOT APPLE AND NOT ANDROID AND NOT ENABLE_HEADLESS)
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if(UNIX AND NOT APPLE AND NOT ANDROID AND NOT HAIKU AND NOT ENABLE_HEADLESS)
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find_package(X11)
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if(TRY_X11 AND X11_FOUND)
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set(USE_X11 1)
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@ -808,7 +817,7 @@ if(NOT DISABLE_WX)
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endif()
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endif()
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if(UNIX AND NOT APPLE)
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if(UNIX AND NOT APPLE AND NOT HAIKU)
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# There is a bug in the FindGTK module in cmake version 2.8.2 that
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# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
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# users have complained that pkg-config does not find
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@ -6,6 +6,11 @@ project(enet)
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include(CheckFunctionExists)
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include(CheckStructHasMember)
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include(CheckTypeSize)
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if(HAIKU)
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set(CMAKE_REQUIRED_LIBRARIES network)
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endif(HAIKU)
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check_function_exists("fcntl" HAS_FCNTL)
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check_function_exists("poll" HAS_POLL)
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check_function_exists("getaddrinfo" HAS_GETADDRINFO)
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@ -18,7 +23,11 @@ check_struct_has_member("struct msghdr" "msg_flags" "sys/types.h;sys/socket.h" H
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set(CMAKE_EXTRA_INCLUDE_FILES "sys/types.h" "sys/socket.h")
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check_type_size("socklen_t" HAS_SOCKLEN_T BUILTIN_TYPES_ONLY)
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unset(CMAKE_EXTRA_INCLUDE_FILES)
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if(HAIKU)
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unset(CMAKE_REQUIRED_LIBRARIES)
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endif()
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if(HAS_FCNTL)
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add_definitions(-DHAS_FCNTL=1)
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endif()
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@ -49,9 +58,9 @@ endif()
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if(HAS_SOCKLEN_T)
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add_definitions(-DHAS_SOCKLEN_T=1)
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endif()
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include_directories(${PROJECT_SOURCE_DIR}/include)
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add_library(enet STATIC
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callbacks.c
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compress.c
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@ -63,3 +72,6 @@ add_library(enet STATIC
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unix.c
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win32.c
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)
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if(HAIKU)
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target_link_libraries(enet network)
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endif(HAIKU)
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@ -95,6 +95,9 @@ if(WIN32)
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set(SRCS ${SRCS} GL/GLInterface/WGL.cpp)
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elseif(APPLE)
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set(SRCS ${SRCS} GL/GLInterface/AGL.mm)
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elseif(HAIKU)
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set(SRCS ${SRCS} GL/GLInterface/BGL.cpp)
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set(LIBS ${LIBS} be GL)
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elseif(USE_X11)
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if (NOT USE_EGL)
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set(SRCS ${SRCS} GL/GLInterface/GLX.cpp)
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@ -115,4 +118,7 @@ add_dolphin_library(common "${SRCS}" "${LIBS}")
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if(UNIX)
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# Posix networking code needs to be fixed for Windows
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add_executable(traversal_server TraversalServer.cpp)
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if(HAIKU)
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target_link_libraries(traversal_server network)
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endif()
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endif()
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@ -0,0 +1,70 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/GL/GLInterface/BGL.h"
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#include <GLView.h>
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#include <Size.h>
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#include <Window.h>
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void cInterfaceBGL::Swap()
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{
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m_gl->SwapBuffers();
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}
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bool cInterfaceBGL::Create(void* window_handle, bool core)
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{
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m_window = static_cast<BWindow*>(window_handle);
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m_gl = new BGLView(m_window->Bounds(), "cInterfaceBGL", B_FOLLOW_ALL_SIDES, 0,
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BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
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m_window->AddChild(m_gl);
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s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
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// Control m_window size and picture scaling
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BRect size = m_gl->Frame();
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s_backbuffer_width = size.IntegerWidth();
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s_backbuffer_height = size.IntegerHeight();
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return true;
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}
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bool cInterfaceBGL::MakeCurrent()
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{
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m_gl->LockGL();
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return true;
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}
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bool cInterfaceBGL::ClearCurrent()
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{
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m_gl->UnlockGL();
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return true;
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}
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void cInterfaceBGL::Shutdown()
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{
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// We don't need to delete m_gl, it's owned by the BWindow.
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m_gl = nullptr;
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}
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void cInterfaceBGL::Update()
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{
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BRect size = m_gl->Frame();
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if (s_backbuffer_width == size.IntegerWidth() && s_backbuffer_height == size.IntegerHeight())
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return;
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s_backbuffer_width = size.IntegerWidth();
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s_backbuffer_height = size.IntegerHeight();
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}
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void cInterfaceBGL::SwapInterval(int interval)
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{
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}
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void* cInterfaceBGL::GetFuncAddress(const std::string& name)
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{
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return m_gl->GetGLProcAddress(name.c_str());
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}
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@ -0,0 +1,27 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/GL/GLInterfaceBase.h"
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class BWindow;
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class BGLView;
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class cInterfaceBGL final : public cInterfaceBase
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{
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public:
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void Swap() override;
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void* window_handle, bool core) override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void Update() override;
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void SwapInterval(int interval) override;
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private:
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BWindow* m_window;
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BGLView* m_gl;
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};
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@ -0,0 +1,30 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/GL/GLInterface/EGLHaiku.h"
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#include <Window.h>
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EGLDisplay cInterfaceEGLHaiku::OpenDisplay()
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{
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return eglGetDisplay(EGL_DEFAULT_DISPLAY);
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}
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EGLNativeWindowType cInterfaceEGLHaiku::InitializePlatform(EGLNativeWindowType host_window,
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EGLConfig config)
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{
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EGLint format;
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eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
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BWindow* window = reinterpret_cast<BWindow*>(host_window);
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const int width = window->Size().width;
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const int height = window->Size().height;
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GLInterface->SetBackBufferDimensions(width, height);
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return host_window;
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}
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void cInterfaceEGLHaiku::ShutdownPlatform()
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{
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}
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@ -0,0 +1,16 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/GL/GLInterface/EGL.h"
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class cInterfaceEGLHaiku final : public cInterfaceEGL
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{
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protected:
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EGLDisplay OpenDisplay() override;
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EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
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EGLConfig config) override;
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void ShutdownPlatform() override;
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};
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@ -20,6 +20,8 @@
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#include "Common/GL/GLInterface/EGL.h"
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#elif ANDROID
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#include "Common/GL/GLInterface/EGLAndroid.h"
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#elif defined(__HAIKU__)
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#include "Common/GL/GLInterface/BGL.h"
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#else
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#error Platform doesnt have a GLInterface
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#endif
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@ -40,6 +42,8 @@ std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
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#endif
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#elif ANDROID
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return std::make_unique<cInterfaceEGLAndroid>();
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#elif defined(__HAIKU__)
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return std::make_unique<cInterfaceBGL>();
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#else
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return nullptr;
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#endif
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@ -22,6 +22,8 @@
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#include <sys/types.h>
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#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__
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#include <sys/sysctl.h>
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#elif defined __HAIKU__
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#include <OS.h>
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#else
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#include <sys/sysinfo.h>
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#endif
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@ -269,6 +271,10 @@ size_t MemPhysical()
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size_t length = sizeof(size_t);
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sysctl(mib, 2, &physical_memory, &length, NULL, 0);
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return physical_memory;
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#elif defined __HAIKU__
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system_info sysinfo;
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get_system_info(&sysinfo);
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return static_cast<size_t>(sysinfo.max_pages * B_PAGE_SIZE);
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#else
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struct sysinfo memInfo;
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sysinfo(&memInfo);
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@ -30,7 +30,7 @@
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#include <locale.h>
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#endif
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#if !defined(_WIN32) && !defined(ANDROID) && !defined(__OpenBSD__)
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#if !defined(_WIN32) && !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
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static locale_t GetCLocale()
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{
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static locale_t c_locale = newlocale(LC_ALL_MASK, "C", nullptr);
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@ -123,11 +123,11 @@ bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list ar
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c_locale = _create_locale(LC_ALL, "C");
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writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
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#else
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#if !defined(ANDROID) && !defined(__OpenBSD__)
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#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
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locale_t previousLocale = uselocale(GetCLocale());
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#endif
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writtenCount = vsnprintf(out, outsize, format, args);
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#if !defined(ANDROID) && !defined(__OpenBSD__)
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#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
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uselocale(previousLocale);
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#endif
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#endif
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@ -164,12 +164,12 @@ std::string StringFromFormatV(const char* format, va_list args)
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std::string temp = buf;
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delete[] buf;
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#else
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#if !defined(ANDROID) && !defined(__OpenBSD__)
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#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
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locale_t previousLocale = uselocale(GetCLocale());
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#endif
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if (vasprintf(&buf, format, args) < 0)
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ERROR_LOG(COMMON, "Unable to allocate memory for string");
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#if !defined(ANDROID) && !defined(__OpenBSD__)
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#if !defined(ANDROID) && !defined(__HAIKU__) && !defined(__OpenBSD__)
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uselocale(previousLocale);
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#endif
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@ -16,6 +16,8 @@
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#include <mach/mach.h>
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#elif defined BSD4_4 || defined __FreeBSD__ || defined __OpenBSD__
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#include <pthread_np.h>
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#elif defined __HAIKU__
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#include <OS.h>
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#endif
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#ifdef USE_VTUNE
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@ -136,6 +138,8 @@ void SetCurrentThreadName(const char* szThreadName)
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pthread_setname_np(szThreadName);
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#elif defined __FreeBSD__ || defined __OpenBSD__
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pthread_set_name_np(pthread_self(), szThreadName);
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#elif defined __HAIKU__
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rename_thread(find_thread(nullptr), szThreadName);
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#else
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// linux doesn't allow to set more than 16 bytes, including \0.
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pthread_setname_np(pthread_self(), std::string(szThreadName).substr(0, 15).c_str());
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@ -8,6 +8,9 @@
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#include <arpa/inet.h>
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#include <unistd.h>
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#endif
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#ifdef __HAIKU__
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#include <sys/select.h>
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#endif
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#include "Common/FileUtil.h"
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#include "Core/ConfigManager.h"
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@ -162,8 +165,12 @@ s32 WiiSocket::CloseFd()
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s32 WiiSocket::FCntl(u32 cmd, u32 arg)
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{
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#ifndef F_GETFL
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#define F_GETFL 3
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#endif
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#ifndef F_SETFL
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#define F_SETFL 4
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#endif
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#define F_NONBLOCK 4
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s32 ret = 0;
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if (cmd == F_GETFL)
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@ -15,13 +15,13 @@ typedef pollfd pollfd_t;
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#define MALLOC(x) HeapAlloc(GetProcessHeap(), 0, (x))
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#define FREE(x) HeapFree(GetProcessHeap(), 0, (x))
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#elif defined(__linux__) or defined(__APPLE__) or defined(__FreeBSD__)
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#elif defined(__linux__) or defined(__APPLE__) or defined(__FreeBSD__) or defined(__HAIKU__)
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#if defined(ANDROID)
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#if defined(ANDROID) || defined(__HAIKU__)
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#include <fcntl.h>
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#else
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#include <sys/fcntl.h>
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@ -188,6 +188,30 @@ typedef mcontext_t SContext;
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#else
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#error No context definition for architecture
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#endif
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#elif defined(__HAIKU__)
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#include <signal.h>
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typedef mcontext_t SContext;
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#if _M_X86_64
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#define CTX_RAX rax
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#define CTX_RBX rbx
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#define CTX_RCX rcx
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#define CTX_RDX rdx
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#define CTX_RDI rdi
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#define CTX_RSI rsi
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#define CTX_RBP rbp
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#define CTX_RSP rsp
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#define CTX_R8 r8
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#define CTX_R9 r9
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#define CTX_R10 r10
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#define CTX_R11 r11
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#define CTX_R12 r12
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#define CTX_R13 r13
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#define CTX_R14 r14
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#define CTX_R15 r15
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#define CTX_RIP rip
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#else
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#error No context definition for machine
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#endif
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#else
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#error No context definition for OS
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#endif
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@ -21,7 +21,10 @@
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#if !defined(_WIN32)
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#include <sys/socket.h>
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#include <sys/types.h>
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#ifndef ANDROID
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#ifdef __HAIKU__
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#define _BSD_SOURCE
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#include <bsd/ifaddrs.h>
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#elif !defined ANDROID
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#include <ifaddrs.h>
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#endif
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#include <arpa/inet.h>
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@ -35,6 +35,8 @@ const u32 m_os = OS_ALL | OS_LINUX;
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const u32 m_os = OS_ALL | OS_FREEBSD;
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#elif __OpenBSD__
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const u32 m_os = OS_ALL | OS_OPENBSD;
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#elif __HAIKU__
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const u32 m_os = OS_ALL | OS_HAIKU;
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#endif
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static API m_api = API_OPENGL;
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@ -27,6 +27,7 @@ enum OS
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OS_ANDROID = (1 << 4),
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OS_FREEBSD = (1 << 5),
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OS_OPENBSD = (1 << 6),
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OS_HAIKU = (1 << 7),
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};
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// Enum of known vendors
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// Tegra and Nvidia are separated out due to such substantial differences
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||||
|
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