Display a different error message when failing to ES_Launch the Wii Menu

Trying to return to the Wii Menu from a game is the easiest
way to trigger this error. Just saying 0000000100000002
when that happens doesn't mean much to most users.
This commit is contained in:
JosJuice 2017-03-10 18:37:52 +01:00
parent 47fe78a76a
commit 998a215a0d
1 changed files with 12 additions and 3 deletions

View File

@ -177,9 +177,18 @@ bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload)
const DiscIO::CNANDContentLoader& content_loader = AccessContentDevice(title_id);
if (!content_loader.IsValid())
{
PanicAlertT("Could not launch title %016" PRIx64 " because it is missing from the NAND.\n"
"The emulated software will likely hang now.",
title_id);
if (title_id == 0x0000000100000002)
{
PanicAlertT("Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now.",
title_id);
}
else
{
PanicAlertT("Could not launch title %016" PRIx64 " because it is missing from the NAND.\n"
"The emulated software will likely hang now.",
title_id);
}
return false;
}