VertexLoaderBase: Use std::array where applicable
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76cece8157
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@ -2,6 +2,9 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoCommon/VertexLoaderBase.h"
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#include <array>
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#include <cinttypes>
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#include <cstring>
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#include <memory>
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@ -15,7 +18,6 @@
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoaderBase.h"
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#ifdef _M_X86_64
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#include "VideoCommon/VertexLoaderX64.h"
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@ -77,45 +79,45 @@ void VertexLoaderBase::AppendToString(std::string* dest) const
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dest->append(GetName());
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dest->append(": ");
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static const char* posMode[4] = {
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static constexpr std::array<const char*, 4> pos_mode{{
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"Inv", "Dir", "I8", "I16",
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};
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static const char* posFormats[8] = {
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}};
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static constexpr std::array<const char*, 8> pos_formats{{
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"u8", "s8", "u16", "s16", "flt", "Inv", "Inv", "Inv",
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};
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static const char* colorFormat[8] = {
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}};
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static constexpr std::array<const char*, 8> color_format{{
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"565", "888", "888x", "4444", "6666", "8888", "Inv", "Inv",
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};
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}};
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dest->append(StringFromFormat("%ib skin: %i P: %i %s-%s ", m_VertexSize, (u32)m_VtxDesc.PosMatIdx,
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m_VtxAttr.PosElements ? 3 : 2, posMode[m_VtxDesc.Position],
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posFormats[m_VtxAttr.PosFormat]));
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m_VtxAttr.PosElements ? 3 : 2, pos_mode[m_VtxDesc.Position],
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pos_formats[m_VtxAttr.PosFormat]));
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if (m_VtxDesc.Normal)
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{
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dest->append(StringFromFormat("Nrm: %i %s-%s ", m_VtxAttr.NormalElements,
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posMode[m_VtxDesc.Normal], posFormats[m_VtxAttr.NormalFormat]));
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pos_mode[m_VtxDesc.Normal], pos_formats[m_VtxAttr.NormalFormat]));
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}
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u64 color_mode[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
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for (int i = 0; i < 2; i++)
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const std::array<u64, 2> color_mode{{m_VtxDesc.Color0, m_VtxDesc.Color1}};
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for (size_t i = 0; i < color_mode.size(); i++)
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{
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if (color_mode[i])
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{
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dest->append(StringFromFormat("C%i: %i %s-%s ", i, m_VtxAttr.color[i].Elements,
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posMode[color_mode[i]], colorFormat[m_VtxAttr.color[i].Comp]));
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dest->append(StringFromFormat("C%zu: %i %s-%s ", i, m_VtxAttr.color[i].Elements,
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pos_mode[color_mode[i]], color_format[m_VtxAttr.color[i].Comp]));
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}
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}
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u64 tex_mode[8] = {m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord,
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m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord,
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m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord};
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for (int i = 0; i < 8; i++)
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const std::array<u64, 8> tex_mode{{m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord,
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m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord,
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m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord}};
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for (size_t i = 0; i < tex_mode.size(); i++)
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{
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if (tex_mode[i])
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{
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dest->append(StringFromFormat("T%i: %i %s-%s ", i, m_VtxAttr.texCoord[i].Elements,
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posMode[tex_mode[i]],
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posFormats[m_VtxAttr.texCoord[i].Format]));
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dest->append(StringFromFormat("T%zu: %i %s-%s ", i, m_VtxAttr.texCoord[i].Elements,
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pos_mode[tex_mode[i]],
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pos_formats[m_VtxAttr.texCoord[i].Format]));
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}
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}
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dest->append(StringFromFormat(" - %i v", m_numLoadedVertices));
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