Léo Lam
b0e4e35cc5
Merge pull request #6478 from spycrab/qt_default_btns
...
Qt: Replace "OK" with "Close" buttons
2018-03-26 22:48:26 +02:00
spycrab
591c8837e2
Qt: Replace "OK" with "Close" buttons
2018-03-26 09:20:48 +02:00
spycrab
9f13048e1e
Qt/GraphicsWindow: Decrease description box size
2018-03-26 08:30:32 +02:00
Stenzek
2f1a7cbee1
Implement "Skip" ubershader mode
...
Skip ubershader mode works the same as hybrid ubershaders in that the
shaders are compiled asynchronously. However, instead of using the
ubershader to draw the object, it skips it entirely until the
specialized shader is made available.
This mode will likely result in broken effects where a game creates an
EFB copy, and does not redraw it every frame. Therefore, it is not a
recommended option, however, it may result in better performance on
low-end systems.
2018-03-26 01:57:41 +10:00
spycrab
68733ac6c1
Qt: Make QSettings use the user config directory
2018-03-23 12:50:01 +01:00
spycrab
196a1dcce4
Qt/CheatCodeEditor: Fix valid, encrypted AR codes not being accepted
2018-03-22 23:42:20 +01:00
spycrab
1b06e66f1d
Qt: Various layout fixes
2018-03-18 00:10:54 +01:00
spycrab
c421848559
Qt: Improve spacing
2018-03-17 16:14:56 +01:00
spycrab
a2d6bab0d2
Properties/GameConfig: Remove "Skip DCBZ"
2018-03-15 20:33:01 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
...
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
Stenzek
e31cc1f679
ShaderCache: Implement background shader compilation
...
This enables shaders to be compiled while the game is starting, instead
of blocking startup. If a shader is needed before it is compiled,
emulation will block.
2018-03-10 16:11:19 +10:00
Stenzek
9fa24700b6
VideoConfig: Collapse ubershader configuration fields to a single value
2018-03-10 15:56:45 +10:00
JosJuice
1f1dae367d
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
...
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.
Fixes:
- DolphinQt2 showing the wrong size for split WBFS disc images.
- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.
- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.
Removes:
- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366 ). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.
- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
Léo Lam
3cc64cc146
Merge pull request #6418 from spycrab/qt_gameconfig
...
Qt/PropertiesDialog: Add "Game Config" tab
2018-03-08 20:33:12 +01:00
spycrab
394388af4e
Qt/PropertiesDialog: Add "Game Config" tab
2018-03-07 20:59:41 +01:00
Anthony
1a1133bf8e
Merge pull request #6423 from leoetlino/tid
...
UI: Show title ID in info panel
2018-03-07 10:47:43 -08:00
Léo Lam
3af09da0f3
UI: Show title ID in info panel
...
Add a way to easily get the title ID of a game. For Wii titles, it's
sometimes more useful to know than the game ID.
2018-03-07 17:40:22 +01:00
JosJuice
45040f00c6
Tweak Qt strings to be more translation friendly
2018-03-04 19:13:13 +01:00
Anthony
78b00d8d32
Merge pull request #6382 from spycrab/qt_patches
...
Qt/PropertiesDialog: Implement "Patches" tab
2018-03-02 10:34:00 -08:00
spycrab
ecaa68ade9
Qt: Make game revision vars u16
2018-02-28 22:35:10 +01:00
spycrab
4b54f6b1c7
Qt/PropertiesDialog: Implement "Patches" tab
2018-02-28 21:16:57 +01:00
spycrab
0a5f0efe18
Qt/Debugger: Implement "Code" widget
2018-02-28 19:47:56 +01:00
Léo Lam
1e6dc196aa
Qt: Fix warning about parentheses
...
The original code had parentheses placed in weird locations IMO, which
even caused compilers to issue warnings.
2018-02-22 17:55:16 +01:00
Léo Lam
f1f2bd9c94
Qt: Fix warning about array initialisation
2018-02-22 17:54:58 +01:00
Léo Lam
fd063bdc31
Qt: Use std::abs instead of abs
...
...since <cmath> is included, not <math.h>. May or may not fix
https://bugs.dolphin-emu.org/issues/10906
2018-02-22 17:54:19 +01:00
Lioncash
abfaff8ca9
Qt: Remove unnecessary <iostream> includes
...
<iostream> injects a static constructor into the translation units that
it's included into. This is trivially avoidable in these cases.
2018-02-21 16:38:08 -05:00
Anthony
4876b9d8e0
Merge pull request #6362 from spycrab/qt_indicators
...
Qt/Mapping: Implement indicators
2018-02-18 11:45:12 -08:00
spycrab
ec54b421a4
Qt/Mapping: Implement indicators
2018-02-15 05:01:44 +01:00
Anthony
5b744146f3
Merge pull request #6336 from spycrab/qt_additional_wiimote_settings
...
Qt: Implement Wiimote pane
2018-02-12 09:28:15 -08:00
spycrab
7c99f10152
Qt/Graphics: Add ubershader options
2018-02-10 13:11:18 +01:00
spycrab
220e4bcd99
Qt/MappingButton: light up when mapped key is pressed
2018-02-09 12:30:02 +01:00
Christian Murphy
5b01c5e119
Qt: Implement Wiimote speaker volume slider and Wiimote motor toggle, rebased all changes... included fixed based on feedback by ligfx
2018-02-07 18:46:13 +01:00
spycrab
f253c1ea32
Qt/MappingButton: Save settings when a mapping is changed
2018-02-04 22:03:38 +01:00
spycrab
489f478751
Qt/MappingWindow: Fix invalid device being selected by default
2018-02-03 20:21:44 +01:00
spycrab
8a612bf285
Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-01-31 13:51:46 +01:00
Léo Lam
0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
...
Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
spycrab
ee90893bfe
Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI
2018-01-24 21:09:59 +01:00
JosJuice
c5ac325fb8
Add missing &s to Qt AR strings
...
Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab
d9d75c27f0
Qt/ARCodeWidget: Use CheatCodeEditor
2018-01-24 13:42:00 +01:00
spycrab
a0f787aa1b
Qt: Turn ARCodeEditor into general purpose CheatCodeEditor
2018-01-24 13:35:13 +01:00
Anthony
2c1cb609cc
Merge pull request #6287 from spycrab/qt_gamecube
...
Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
spycrab
fffa883cae
Qt/Settings: Implement "GameCube pane"
2018-01-14 12:24:05 +01:00
spycrab
2167a45c24
Qt/Mapping: Implement Microphone widget
2018-01-04 18:42:42 +00:00
spycrab
afa69a5876
Qt: Implement "AR Codes"
2018-01-01 21:44:49 +00:00
Ryan Meredith
1f226ec14f
Update Readme.md and various fixes
2017-12-20 10:54:51 +01:00
JosJuice
4973ae9952
Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
...
Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Leo Lam
a4592bc3c5
Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq
...
MappingWindow: don't store devq separately from controller default device
2017-12-15 20:50:06 +01:00
Stenzek
470e8d63b6
VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal"
...
What is the "full" resolution, anyway?
2017-11-21 17:20:55 +10:00
Stenzek
39559f6358
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
...
Field is unused as of Hybrid XFB.
2017-11-21 17:19:43 +10:00
Michael M
5dc3ecdb72
Qt: show "Immediately present XFB" option
2017-11-19 15:37:24 -08:00
Michael M
ac855e2c93
MappingWindow: don't store devq separately from controller default device
2017-11-19 12:46:39 -08:00
Michael M
9551fe1c73
MappingWindow: m_controller is never nullptr
...
Since GCPadWiiUConfigDialog was made its own class, m_controller will
never be nullptr.
2017-11-19 12:46:38 -08:00
Leo Lam
80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
...
VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Lioncash
05d0d184d7
DolphinQt2: Fix incorrect description string for the immediate XFB option
2017-11-19 00:40:46 -05:00
Lioncash
5337e58284
VideoConfig: Make StereoMode an enum class
...
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Pierre Bourdon
609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
...
Hybrid xfb
2017-11-19 04:58:59 +01:00
iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
7f0834c919
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
iwubcode
65cd085f9b
Add new GUI option to skip XFBToRam and remove old XFB options
2017-11-17 22:11:28 -06:00
Anthony
aa4088a494
[UI] Remove fullscreen resolution UI.
2017-11-17 13:05:50 -08:00
Leo Lam
1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
...
EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam
338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
...
Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Michael M
14f22ad829
Qt Mapping*: make logic around setting/loading settings more consistent
...
Changes:
- signal for widget value changed: sets controller setting, saves
settings
- Update(): only updates widget from existing controller setting
- Clear(): sets controller setting, saves settings, and calls Update()
2017-11-05 11:32:23 -08:00
Michael M
cb47857e8a
Rename GCPadWiiU -> GCPadWiiUConfigDialog
...
This name better reflects its new standalone functionality.
2017-11-05 08:04:16 -08:00
Michael M
a8b5eab4c4
Qt GCPadWiiU: standalone dialog, not subclass of MappingWidget
...
It uses none of the functionality of MappingWidget or the parent MappingWindow, and complicates the definition of the MappingWidget interface.
2017-11-05 08:04:16 -08:00
Michael M
27e1577da9
Qt MappingWindow: move controller type into constructor
2017-11-05 08:04:16 -08:00
Michael M
1b1dd1d749
EmulatedController: encapsulate default device behind getters/setters
2017-11-04 17:08:55 -07:00
Leo Lam
53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
...
Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
JosJuice
7253c4bb52
Don't show "N/A" as description when there is no Gecko code
...
"N/A" can be awkward to handle in translations.
I don't think there's much point in showing "N/A" rather than
leaving the description box blank, so let's just leave it blank.
2017-11-02 14:37:45 +01:00
JosJuice
d454e041b0
Make GUI strings more consistent
...
Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Michael M
806a8a7f32
MappingWindow: store profile filename in QComboBox userdata
2017-09-27 21:04:34 +02:00
Leo Lam
743568f9d4
Merge pull request #5984 from spycrab/qt_gecko
...
Qt/GameList: Implement "Gecko codes" Tab
2017-09-27 20:50:28 +02:00
Leo Lam
1501ff7f8e
Merge pull request #5714 from ligfx/qtadvancedconfig
...
Qt: Advanced config pane
2017-09-27 20:24:48 +02:00
Léo Lam
6cfd7baac9
Qt/Config: Fix inconsistent spacing between options
2017-09-26 17:43:50 +02:00
Michael M
9245210c49
Qt: bold graphics settings on ConfigChanged, not EmulationStateChanged
...
EmulationStateChanged is functionally correct right now, but
ConfigChanged expresses more semantically why the config setting gets
re-read and the widgets updated.
2017-09-25 21:48:13 +02:00
Leo Lam
969a72faed
Merge pull request #6079 from spycrab/qt_fix_log
...
Qt: Fix log / log config window not being marked as hidden when closing
2017-09-21 17:29:24 +02:00
Anthony
47a2a16b77
[Qt] Fix bolding of GraphicsChoice.cpp
2017-09-20 09:13:23 -07:00
spycrab
0b43e1bcf4
Qt: Fix log / log config window not being marked as hidden when closing
2017-09-20 15:12:26 +02:00
spycrab
6c7e392f0c
Qt/GraphicsSettings: Fix overriden settings not being bolded
2017-09-20 15:12:05 +02:00
spycrab
f90e81b9db
Qt/Properties: Implement "Gecko codes" tab
2017-09-15 19:45:46 +02:00
JosJuice
a0cddc579f
DolphinQt2: Check for file systems being nullptr
...
nullptr gets returned for file systems that are deemed invalid.
2017-09-15 19:44:23 +02:00
Michael M
4ea8166b93
Qt: Advanced config pane
2017-09-15 10:35:01 -07:00
Leo Lam
7cb8d6612c
Merge pull request #5870 from JosJuice/lazy-filesystem
...
DiscIO: Use Common::Lazy more
2017-09-15 19:30:05 +02:00
JosJuice
f294599e73
DiscIO: Use Common::Lazy for loading GC banners
2017-09-15 19:21:50 +02:00
Leo Lam
2b4bf8662a
Merge pull request #5577 from ligfx/separateexpressionparsingandbinding
...
ControlReference/ExpressionParser: separate parsing from binding
2017-09-15 19:11:57 +02:00
spycrab
5aecd61ede
Qt/Settings: Implement cheat settings
2017-09-15 19:01:23 +02:00
spycrab
8687f6aae7
Qt: Implement CheatWarningWidget
2017-09-15 19:01:23 +02:00
spycrab
8580e159fe
Qt/SettingsWindow: Add SelectGeneralPane method
2017-09-15 19:01:22 +02:00
Leo Lam
0d07821935
Merge pull request #6024 from ligfx/coreonstatechangedcallback
...
Qt: use Settings::EmulationStateChanged
2017-09-15 18:45:17 +02:00
Michael M
31f1c06226
ControlReference: don't reparse expression when references are updated
2017-09-14 12:53:35 -07:00
spycrab
48d57f223d
Qt: Make Log and Log Configuration widget separate
2017-09-14 20:56:48 +02:00
Michael M
3e1072b24d
Qt: use Settings::EmulationStateChanged
2017-09-13 17:30:18 -07:00
spycrab
2a7ad0b721
Qt/FilesystemWidget: Use AddAction helper
2017-09-11 14:25:30 +02:00
Leo Lam
7971a4d66c
Merge pull request #5981 from spycrab/qt_filesystem
...
Qt/GameList: Implement "Filesystem" tab
2017-09-07 19:19:48 +02:00
spycrab
a361a1deed
Qt/SettingsWindow: Fix window not being detected as a dialog by some window managers
2017-09-04 19:50:24 +02:00
spycrab
f00456e6bf
Qt/ControllersWindow: Use std::map instead of std::unordered_map
2017-09-04 08:58:52 +02:00
spycrab
95a53a435c
Qt/GraphicsWidget: Fix bad layout column
2017-08-27 10:04:06 +02:00
spycrab
8b346b7058
Qt/GameList: Implement "Filesystem" tab
2017-08-26 14:56:33 +02:00
spycrab
56aad4a958
Qt/PropertiesDialog: Make title more like Wx
2017-08-26 14:44:38 +02:00
spycrab
2630fa0ce9
Qt: Only show "Filesystem" Tab when game is disc based
2017-08-25 20:35:41 +02:00