Commit Graph

14105 Commits

Author SHA1 Message Date
Lioncash 7762d68c4b Rasterizer: Mark some references as const 2015-12-06 02:51:36 -05:00
Lioncash 0608ed5130 Rasterizer: Specify internal linkage on Draw
It's not exposed in the header.
2015-12-06 02:51:34 -05:00
Lioncash a0924b5e1b Rasterizer: Convert BLOCK_SIZE into a constant variable 2015-12-06 02:51:33 -05:00
Lioncash 2793785e0c Rasterizer: Get rid of a clamp macro 2015-12-06 02:51:28 -05:00
Lioncash 9b921c2e7c Rasterizer: Get rid of a trivial pointer cast 2015-12-06 02:44:06 -05:00
Lioncash 0917db7fc0 NullSound: Use std::array for the buffer 2015-12-05 18:13:55 -05:00
Lioncash 0d4baa0744 NullSound: Replace header define with private constant 2015-12-05 18:13:49 -05:00
Lioncash f6c247d10e WII_IPC_HLE_Device_usb: const correctness for function parameters
The data passed in isn't modified in these functions

Also normalizes variables with prefixed underscores in the modified
functions (and normalizes outliers to our current coding style), as
single-underscore followed by any lowercased/uppercased character is
reserved for use in the global namespace (it's a common misconception this
is assumed to only be the case for underscores followed by a capital
character, but this is only the case in C, not C++).
2015-12-05 16:14:37 -05:00
Sepalani e1e6d2ba2c WSAPoll: Fixed - invalid argument was supplied 2015-12-05 19:39:17 +01:00
spxtr a06b0d87a7 Refactor proxy models and toolbar.
Remove the ugly LARGE_ICON column hack from the table proxy and use a
list proxy. Move the toolbar into its own file.
2015-12-03 20:41:17 -08:00
Pringo b6f16b3049 Remove Google Code Reference and Fix Grammar 2015-12-03 18:20:59 -08:00
JosJuice a0cd753060 Don't read from volume when reloading Wii banners
Should make loading cached Wii games that lack banners slightly faster.
2015-12-03 17:29:59 +01:00
Markus Wick 297f6a097d Merge pull request #3307 from Pringo/update-url
Update Issue Tracker URL in Comment
2015-12-03 17:27:43 +01:00
Lioncash e0eef7bef4 WaveFile: Get rid of an explicit delete 2015-12-02 20:05:18 -05:00
Scott Mansell a759883ae5 Merge pull request #3126 from phire/remove-logging-lock
Refactor logging code to get rid of a mutex.
2015-12-03 13:32:07 +13:00
Markus Wick 6425ddcbe7 Merge pull request #3253 from Phatcat/master
More wiimote controls (+extensions) for android
2015-12-02 22:50:29 +01:00
Phatcat ca9c9b7135 Wiimote + Extensions for Android 2015-12-02 21:58:54 +01:00
degasus f3b6afe1c5 ConfigManager: initialize m_revision
FifoPlayer don't set it, and don't need it. But it's used...
2015-12-02 21:37:12 +01:00
degasus d28c9ae354 VideoSW: Wipe output vertices
They shall be overwritten afterwards.
2015-12-02 21:37:12 +01:00
Pringo aaa67ca57e Update Issue Tracker Link in Comment 2015-12-02 09:01:28 -08:00
JosJuice f41990af38 Remove incorrect usage of _trans
It only marks a string for translation. It doesn't actually do anything
at runtime, so the message will always be displayed in English. Even if
we would've had a way to make the translation work, we shouldn't
translate this, because OSD doesn't support non-ASCII characters.

Caused by the recent merge 1c95cd5.
2015-12-02 17:13:04 +01:00
Markus Wick abbc25f662 Merge pull request #2788 from TurboK234/3d_hotkeys
Added hotkeys for toggling different stereoscopy modes
2015-12-02 15:24:59 +01:00
Markus Wick 3ed29cce0c Merge pull request #2733 from AdmiralCurtiss/string-from-float
IniFile: Fix floating point number locale issues.
2015-12-02 15:22:42 +01:00
Markus Wick 1c95cd5ad5 Merge pull request #2745 from AdmiralCurtiss/wiimote-disconnect-message
Display a message on screen when the emulated software disconnects a Wiimote.
2015-12-02 15:13:29 +01:00
Markus Wick a3433e162a Merge pull request #3149 from ShadowsFriend/fname_column
DolphinWX: Add a filename column
2015-12-02 15:04:36 +01:00
Markus Wick ec6a48ff76 Merge pull request #2876 from CastellaFactory/master
[Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch
2015-12-02 14:20:47 +01:00
Markus Wick b0dbb6ef46 Merge pull request #3067 from JosJuice/cheat-manager-regression
Fix Cheat Manager not saving created codes
2015-12-02 14:08:32 +01:00
Markus Wick 4a40e7b405 Merge pull request #3111 from JosJuice/wx-banner-scaling
DolphinWX: Improve HBC banner scaling
2015-12-02 13:59:13 +01:00
Pringo d8d6c0122e Update Error Log to Remove Old Issue Tracker URL 2015-12-01 19:57:10 -08:00
Markus Wick 52204c7296 Merge pull request #3299 from phire/JJ_Abrams
Fix lens flares in Mario Kart Wii.
2015-12-01 09:07:09 +01:00
Andrew Wickham d9f1523a7b Make cast from int to float explicit in shader
This should fix this panic message I saw when playing Super Mario Strikers:

Failed to compile pixel shader [...]: error C7011: implicit cast from "int" to "float"
2015-11-30 13:35:46 -08:00
Scott Mansell 03461915a7 Fix lens flares in Mario Kart Wii. 2015-12-01 05:25:38 +13:00
Markus Wick 02d5981b22 Merge pull request #3290 from JosJuice/compression-condition
DolphinWX: Correct a compression condition
2015-11-30 13:53:50 +01:00
Ryan Houdek 21b708106c Make sure not to use a GL texture buffer past the max size.
The spec says that vendors can set the max texture size to be 65KB and we want 1MB.
Check the maximum supported and drop to the max if it is less than 1MB
2015-11-30 01:18:03 -06:00
Brian Bowman 507b7920e9 Fix typo in anti-aliasing dropdown description 2015-11-29 14:28:26 -06:00
Scott Mansell 97231aa221 Merge pull request #3294 from spxtr/DQt2-GameProxyModel
DolphinQt2: Use a proxy model for the GameList
2015-11-30 07:48:54 +13:00
spxtr 59bdeb411c Use a proxy model for the GameList.
This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.

In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
Scott Mansell 97cd723492 Merge pull request #3286 from jloehr/Wiimote-Rumble-LED-Fix
Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
2015-11-29 00:58:18 +13:00
Julian Löhr 31a4b2ed03 Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
m_need_prepare needs to be set before the Device thread is started.
Otherwise the thread blocks on IORead and the LEDs and Rumble is executed
after the user presses a button on the Wiimote.
Also the Prepare-Call on Refresh doesn't need to reset the Index, because it is
set once on the initial Connect/Prepare. Therefore the index assignment
was refactored.
2015-11-28 12:38:19 +01:00
Scott Mansell 861bd98e3a Merge pull request #3291 from JosJuice/memset-error-check
Memmap: More error checking for Memset
2015-11-28 22:38:24 +13:00
JosJuice 0d3c763126 State/Movie: Use char instead of u8 for game ID
Gets rid of casts.
2015-11-28 09:36:48 +01:00
JosJuice 0cb5c4637a Memmap: Replace ValidCopyRange with GetPointerForRange 2015-11-28 09:26:48 +01:00
JosJuice b5f32b9699 DolphinWX: Correct a compression condition
The volume type check didn't handle DOL/ELF files, and the blob type
check didn't handle formats like CISO and relied on filename extensions.
2015-11-28 09:24:15 +01:00
JosJuice f9af58a388 DiscIO: Don't use PlainFileReader in VolumeDirectory
Blobs are not for regular file reading.
2015-11-28 09:18:22 +01:00
JosJuice 2e3735b772 Memmap: More error checking for Memset
It now uses the same error checking as CopyFromEmu and CopyToEmu.
2015-11-27 18:28:53 +01:00
JosJuice 2b0bdc361f State: Don't use memcpy and memcmp with strings 2015-11-27 17:36:34 +01:00
Scott Mansell 5a1729877e Merge pull request #3211 from JosJuice/themes-to-resources
Move nobanner and fileplatform from Themes to Resources
2015-11-27 23:47:44 +13:00
JosJuice 9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
JosJuice 4249d9ef77 ISOFile/GameFile: Simplify IsElfOrDol 2015-11-27 10:50:19 +01:00
spxtr 949f25175b DolphinQt2 2015-11-27 00:33:07 -08:00
waddlesplash 4acd90d570 DolphinQt: Get rid of unneeded abbreviation macros. 2015-11-25 23:16:54 -05:00
degasus 0b02dc4f81 FramebufferManager: check for g_framebuffer_manager 2015-11-24 22:48:56 +01:00
degasus 0f26cdd31b FramebufferManager: Allow CreateXFBSource to return nullptr 2015-11-24 22:48:55 +01:00
degasus c9dc5fb376 TextureCache: Allow the backends to return nullptr for textures. 2015-11-24 22:48:55 +01:00
degasus fc00598785 NativeVertexFormat: Inline Initialize in contructor
They were only called at once, so no need to seperate them.

This also removes the only dereference of the NativeVertexFormat in VideoCommon, so backends may just return nullptr.
2015-11-24 22:48:49 +01:00
degasus df799dd124 VideoCommon: Create default implementation for state setters
It's fine to pull those within the backends, so there is no need to enforce them to implement this interface.
2015-11-24 22:39:10 +01:00
Markus Wick f560e8e283 Merge pull request #3285 from jloehr/Wiimote-Index-LED-Fix
Fix Wiimote Index LED
2015-11-24 18:31:57 +01:00
Stenzek d1b132731d D3D: Remove redundant cast, move pitch calculation to caller 2015-11-24 21:54:19 +10:00
Stenzek 6be4608a0d D3D: Fix crash on some drivers with small textures 2015-11-24 21:15:19 +10:00
Scott Mansell 211169e307 Merge pull request #3269 from JosJuice/purge-cache
Rename "Purge Cache" to "Purge Game List Cache"
2015-11-24 14:17:49 +13:00
Scott Mansell 83bda3be46 Merge pull request #1474 from phire/DSPHLE_cleanups
DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
Julian Löhr aace2f694f Fix Wiimote Index LED 2015-11-23 23:24:49 +01:00
Matthew Parlane f92a36d86c Merge pull request #3283 from RisingFog/patch-1
Fix Frame Advance Hold Delay Changes
2015-11-24 10:44:52 +13:00
Ryan Houdek d27dcdba48 We shouldn't be trying to enable the SSBO extension in ES. 2015-11-23 14:47:43 -06:00
Chris Burgener 1ea9b36e3b Fix Frame Advance Hold Delay Changes
Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Scott Mansell ffb9722f2d Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
2015-11-23 21:45:28 +13:00
Lioncash 35b02db39d ISOFile: Get rid of explicit deletes 2015-11-21 21:15:01 -05:00
Tony Drake 941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice 74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Matthew Parlane 0e258d4621 Merge pull request #3152 from ShadowsFriend/ipl_checksum
Use CRC32 for IPL checks and update hashes
2015-11-20 14:37:13 +13:00
Pierre Bourdon f571bdd7e3 Merge pull request #3274 from JosJuice/menu-capitalization
DolphinWX: More consistent capitalization in menus
2015-11-19 14:00:46 +01:00
Scott Mansell 2ca07f3485 Merge pull request #3272 from Sonicadvance1/we_love_traps
Use __builtin_trap for our crash define instead of int3/exit
2015-11-20 01:11:29 +13:00
Markus Wick 41f9d4f5fa Merge pull request #3271 from Sonicadvance1/es_sampler_cache
Enable Anisotropic filtering in ES.
2015-11-19 12:42:16 +01:00
JosJuice 3778793df5 DolphinWX: More consistent capitalization in menus 2015-11-19 12:25:17 +01:00
Ryan Houdek ed5e3c054e Enable Anisotropic filtering in ES.
This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
Lioncash b9975694ab InputConfig: Clean up controller management 2015-11-19 02:41:33 -05:00
Ryan Houdek 5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
mathieui 680ebfeaa8 Reset the GC adapter rumble when stopping a game
And when loading a savestate, pausing, and starting dolphin as well
(right after the libusb initialization).

Intended fix for issue 9001
2015-11-18 20:48:48 +01:00
JosJuice 1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick 584ea8b320 Merge pull request #3206 from JosJuice/limit-filesystem-size-2
Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
Markus Wick f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Markus Wick 0b123605de Merge pull request #3235 from JosJuice/ssaa-checkbox
Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
degasus ee2223c4a0 TextureCache: Fix crash for invalid textures. 2015-11-17 23:29:54 +01:00
JosJuice 2005409229 Do nothing when calling CopyToEmu with a length of 0
Gecko apparently tries to read 0 bytes from the DVD to 0x00000000.
2015-11-17 21:39:46 +01:00
JosJuice 3a9e382661 DiscIO: Small VolumeDirectory simplifications 2015-11-17 10:09:54 +01:00
Markus Wick 24c7d23073 Merge pull request #2149 from JosJuice/async-disc-io
Read disc data asynchronously in a new thread
2015-11-17 10:01:34 +01:00
Scott Mansell d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
JosJuice 1202c2ea35 Don't use GetPointer in DVDRead 2015-11-16 23:22:58 +01:00
JosJuice e3b9e89f5a Move DVDRead from DVDInterface to Boot
It was previously an important part of DVDInterface,
but since its usage there was replaced with DVDThread,
the only remaining uses of it are in Boot and Boot_BS2Emu.
2015-11-16 23:22:53 +01:00
JosJuice 555eb1162f Memmap: Fix a CopyToEmu bug
ValidCopyRange incorrectly returned false and stopped a
CopyToEmu when pressing B+X+Start in some GameCube games
(for instance Metroid Prime) after the DVD thread was implemented
2015-11-16 23:22:49 +01:00
JosJuice 3d7afdae25 DVDThread: Performance logging 2015-11-16 23:22:44 +01:00
JosJuice 54ff4bd0cb Read disc data asynchronously in DVDThread
This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00
JosJuice c119ad46d0 Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Scott Mansell eddea7f15f Merge pull request #3181 from JosJuice/scrub-directories
Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00
Markus Wick 1f3a81c7fb Merge pull request #3101 from JosJuice/change-disc-fix
Synchronize DVDInterface::ChangeDisc with the CPU thread properly
2015-11-16 13:27:40 +01:00
Mathew Maidment 34bfb1bd0e Merge pull request #3263 from JosJuice/isofile-gamefile-includes
ISOFile/GameFile: Clean up includes
2015-11-15 22:15:03 -05:00
Matthew Parlane 1124be0568 Merge pull request #3256 from Parlane/net_fix_poll
Don't send return-only events to poll
2015-11-16 16:13:49 +13:00
Scott Mansell cea8c5bd56 Merge pull request #3262 from JosJuice/return-blobtype
DolphinQt: Fix typo of return m_blob_type;
2015-11-16 08:35:51 +13:00
JosJuice eeda056490 ISOFile/GameFile: Clean up includes 2015-11-15 17:15:16 +01:00
JosJuice f6d25b2634 DolphinQt: Fix typo of return m_blob_type; 2015-11-15 12:57:28 +01:00
degasus 087ba5268a TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
degasus dcdf8fd3ce TextureCache: Split efb2ram from efb2tex 2015-11-15 11:59:52 +01:00
degasus d7d8704353 D3D-TextureEncoder: Remove TCache::Entry usage 2015-11-15 11:59:52 +01:00
degasus 71b22702a1 OGL-TextureConverter: Keep care about the global state ifself 2015-11-15 11:59:52 +01:00
degasus 495902787c OGL: Remove TCache::Entry usage in TextureConverter 2015-11-15 11:59:52 +01:00
TurboK234 6b9f4f5115 Added hotkeys for toggling different stereoscopy modes 2015-11-14 17:22:48 +02:00
James Cowgill 386159c74e Remove uses of __DATE__ and __TIME__ 2015-11-14 00:52:41 +00:00
Matthew Parlane e023fddc96 Don't send return-only events to poll
Fixes some network issues where the game/system asked for POLLHUP specifically.
2015-11-14 09:10:55 +13:00
Scott Mansell 19e3fba59f Merge pull request #3255 from mickdermack/pr-hidrace
Fix a race condition on shutdown between Memory and CWII_IPC_HLE_Device_hid
2015-11-13 23:54:33 +13:00
Michael Ehrenreich 3cbed527c2 Shut down HW in reverse initialization order
Fixes a race condition between Memory and CWII_IPC_HLE_Device_hid
2015-11-13 10:43:59 +01:00
Markus Wick a498c684a2 Merge pull request #2304 from linkmauve/xdg-basedir
UICommon: Respect XDG Base Directory Specification on POSIX systems
2015-11-12 12:31:24 +01:00
Markus Wick 8924980b49 Merge pull request #3247 from lutris/master
Enable relocatable linux builds
2015-11-11 12:16:29 +01:00
Emmanuel Gil Peyrot b61da5db54 FileUtil: Move ShaderCache to the Cache directory. 2015-11-10 21:53:30 +00:00
Emmanuel Gil Peyrot e20b08491c UICommon: Respect XDG Base Directory Specification on POSIX systems. 2015-11-10 21:53:29 +00:00
Mathieu Comandon f2ae1a2545 Implement relocatable builds on Linux
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
2015-11-10 12:49:04 -08:00
Tillmann Karras df79398445 DiscIO: drop unused stuff 2015-11-10 17:03:08 +01:00
Scott Mansell d6b2fcaa71 Merge pull request #3242 from phire/less-warnings
XFMem: Don't warn on writes of zero to unknown registers.
2015-11-10 00:20:02 +13:00
Scott Mansell 636bedb207 XFMem: Don't warn on writes of zero to unknown registers. 2015-11-08 14:59:55 +13:00
Scott Mansell 2d38a59044 NoGui: Return no to yes/no panic alerts.
Also, print to stderr instead of stdio.
2015-11-08 14:10:26 +13:00
Scott Mansell 973118511a Merge pull request #2742 from AdmiralCurtiss/display-savestate-stats
Display Savestate information in Overlay and Menu.
2015-11-08 02:20:56 +13:00
Scott Mansell bdbe8e3691 Merge pull request #3238 from phire/fifo_version_number_fixes
Fifoplayer: Load the Correct version number.
2015-11-08 01:50:26 +13:00
Scott Mansell e6274284b0 Fifoplayer: Load the Correct version number. 2015-11-08 01:24:08 +13:00
Tillmann Karras 2ad901b2da VideoCommon: drop unused variable/setter 2015-11-06 15:43:58 +01:00
Tillmann Karras 81d9cce70c VideoCommon: rename TextureCache to TextureCacheBase 2015-11-06 15:43:58 +01:00
JosJuice a0b99cfc51 Remove SSAA checkbox and add SSAA to AA dropdown
The checkbox is removed, and the dropdown now looks like this:

None
2x MSAA
4x MSAA
8x MSAA
2x SSAA
4x SSAA
8x SSAA
2015-11-06 11:22:53 +01:00
shuffle2 f26b3708e7 Merge pull request #3217 from dolphin-emu/shuffle2-patch-1
Add patch for ucrtbase 10.0.10240.16390 (Win8)
2015-11-05 15:37:19 -08:00
flacs fd6b093a7e Merge pull request #3234 from JosJuice/createintegerlabel
DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
2015-11-05 12:42:15 +01:00
JosJuice da603b7665 DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
Being forced to have the number first and being forced to add the
same string for all pluralizations is terrible for localisation.
2015-11-05 11:35:13 +01:00
Scott Mansell 85144f5f77 Merge pull request #3233 from phire/remove-show-efb-copy-regions
[RFC] Remove the "Show EFB Copy Regions" debug option.
2015-11-05 21:04:34 +13:00
Scott Mansell 290466d57a Merge pull request #3231 from spxtr/Pipes
Fix some bugs in Pipe input parsing
2015-11-05 20:31:03 +13:00
Scott Mansell 51c984dde3 Remove the "Show EFB Copy Regions" debug option.
It was only implemented in OpenGL, though the option was visible in both
backends, leading to memory leaks if you enabled it in DirectX.

And it wasn't particularly useful as a debug feature as it only showed
where in the EFB the copies were taken from, not what format it was, or
what the copy was used for, or what content was in the EFB at that point
in time.

Also, it stretched the copy regions relative to the window, so the
on-screen regions don't even line up with the window unless the game used
the full EFB (some pal games) and you game image stretched to the full
window.
2015-11-05 18:15:46 +13:00
Scott Mansell ba7b7522be BPStructs: add debug info for texture setup. 2015-11-05 00:13:25 +13:00
Scott Mansell 008386fc7f Just a minor cleanup. Totally not the cause of random FifoCi failures.
This 'absolutely not' a read of uninitialized memory is '100% not'
the cause of our non-deterministic behavior on the Intel NUC.

If there was a such an error, it would show up on all FifoCi
backends equally. This is 'probably' unrelated to the fact that
the Intel NUC is the only fifoci runner not running under virtualization.
2015-11-04 23:23:35 +13:00
spxtr 4faf958fee Fix some bugs in Pipe input parsing.
If there were two commands in the buffer at once, it would only run the
first because of an error in UpdateInput.

If you sent the command "SET C" it would segfault because of a logic
issue in ParseCommand.
2015-11-03 20:26:23 -08:00
Scott Mansell 05b06b7a21 Merge pull request #3227 from Tilka/sizeof
OGL: don't hardcode buffer sizes
2015-11-04 14:35:23 +13:00
Tillmann Karras 39313152ba OGL: use StringFromFormat where appropriate 2015-11-04 01:56:02 +01:00
Scott Mansell e161e714c7 Merge pull request #3226 from Tilka/shadergen
VideoCommon: return code/uid from shader gens
2015-11-04 13:42:49 +13:00
Lioncash 9cc4cffa1d Merge pull request #3228 from Tilka/typedef
GLExtensions: remove duplicate typedefs
2015-11-03 19:24:10 -05:00
Tillmann Karras bc38892db7 DriverDetails: remove BUG_BROKENINFOLOG leftovers
It was removed in 9618738278.
2015-11-03 18:50:44 +01:00
Tillmann Karras 32cdd31200 GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
Tillmann Karras 71d1eb3c31 VideoCommon: return code/uid from shader gens
rather than passing in non-const references
2015-11-03 14:40:23 +01:00
Ryan Houdek c04358fbe2 Merge pull request #3222 from Tilka/vertexmanagerbase
VideoCommon: rename VertexManager to VertexManagerBase
2015-11-03 08:34:30 -05:00
comex e602eac4f9 Synchronize DVDInterface::ChangeDisc with the CPU thread properly.
This addresses a bit of thread unsafety mentioned in a comment, and
fixes a 'ScheduleEvent_Threadsafe from main thread' message.

To make this work nicely, make PauseAndLock call DeclareAsCPUThread -
i.e. while you have the CPU thread locked, you can consider yourself the
CPU thread.
2015-11-03 12:42:05 +01:00
Markus Wick 3de1ec384a Merge pull request #3223 from JosJuice/qt-international
DolphinQt: Add international flag to Resources
2015-11-03 10:24:36 +01:00
degasus 888c377b57 Throttler + Mixer: Configureable variance 2015-11-03 08:22:36 +01:00
Sintendo c4b56f06f9 Fix a few typos 2015-11-02 21:17:43 +01:00
JosJuice bef3feba6f DolphinQt: Add international flag to Resources
It exists since 93e46631.
2015-11-02 16:06:27 +01:00
Tillmann Karras a656c05be2 VertexManagerBase: fix indentation 2015-11-02 11:53:54 +01:00
Tillmann Karras c52c73f762 VideoCommon: VertexManager -> VertexManagerBase
It may be a bit weird to see calls to static functions in
VertexManagerBase now, but at least it's easier to see what's going on.
2015-11-02 11:53:54 +01:00
Pierre Bourdon 89f6451513 Merge pull request #3218 from Tilka/components
VideoCommon: flush vertex manager if components change
2015-11-02 11:41:43 +01:00