VertexManagerBase: fix indentation

This commit is contained in:
Tillmann Karras 2015-11-02 11:42:22 +01:00
parent c52c73f762
commit a656c05be2
1 changed files with 2 additions and 2 deletions

View File

@ -251,8 +251,8 @@ void VertexManagerBase::Flush()
PixelShaderManager::SetConstants();
bool useDstAlpha = bpmem.dstalpha.enable &&
bpmem.blendmode.alphaupdate &&
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
bpmem.blendmode.alphaupdate &&
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
if (PerfQueryBase::ShouldEmulate())
g_perf_query->EnableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP);