Read disc data asynchronously in DVDThread

This gives the CPU thread more time to do CPU things.
This commit is contained in:
JosJuice 2015-04-25 12:52:47 +02:00
parent c119ad46d0
commit 54ff4bd0cb
3 changed files with 92 additions and 6 deletions

View File

@ -314,6 +314,9 @@ static void FinishExecuteCommand(u64 userdata, int cyclesLate)
static u32 ProcessDTKSamples(short *tempPCM, u32 num_samples)
{
// TODO: Read audio data using the DVD thread instead of blocking on it?
DVDThread::WaitUntilIdle();
u32 samples_processed = 0;
do
{
@ -425,12 +428,14 @@ const DiscIO::IVolume& GetVolume()
bool SetVolumeName(const std::string& disc_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path));
return VolumeIsValid();
}
bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path));
return VolumeIsValid();
}
@ -459,9 +464,9 @@ bool IsDiscInside()
// that the userdata string exists when called
void EjectDiscCallback(u64 userdata, int cyclesLate)
{
// Empty the drive
SetDiscInside(false);
DVDThread::WaitUntilIdle();
s_inserted_volume.reset();
SetDiscInside(false);
}
void InsertDiscCallback(u64 userdata, int cyclesLate)
@ -516,6 +521,7 @@ bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt)
bool ChangePartition(u64 offset)
{
DVDThread::WaitUntilIdle();
return s_inserted_volume->ChangePartition(offset);
}

View File

@ -3,23 +3,42 @@
// Refer to the license.txt file included.
#include <cinttypes>
#include <mutex>
#include <thread>
#include <vector>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/Flag.h"
#include "Common/MsgHandler.h"
#include "Common/Thread.h"
#include "Common/Logging/Log.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/DVDThread.h"
#include "Core/HW/Memmap.h"
#include "DiscIO/Volume.h"
namespace DVDThread
{
static void DVDThread();
static void FinishRead(u64 userdata, int cyclesLate);
static int s_finish_read;
static std::thread s_dvd_thread;
static Common::Event s_dvd_thread_start_working;
static Common::Event s_dvd_thread_done_working;
static Common::Flag s_dvd_thread_exiting(false);
static std::vector<u8> s_dvd_buffer;
static bool s_dvd_success;
static u64 s_dvd_offset;
static u32 s_output_address;
static u32 s_length;
@ -32,15 +51,32 @@ static int s_callback_event_type;
void Start()
{
s_finish_read = CoreTiming::RegisterEvent("FinishReadDVDThread", FinishRead);
_assert_(!s_dvd_thread.joinable());
s_dvd_thread = std::thread(DVDThread);
}
void Stop()
{
_assert_(s_dvd_thread.joinable());
// The DVD thread will return if s_DVD_thread_exiting
// is set when it starts working
s_dvd_thread_exiting.Set();
s_dvd_thread_start_working.Set();
s_dvd_thread.join();
s_dvd_thread_exiting.Clear();
}
void DoState(PointerWrap &p)
{
WaitUntilIdle();
// TODO: Savestates can be smaller if s_DVD_buffer is not saved
p.Do(s_dvd_buffer);
p.Do(s_dvd_success);
p.Do(s_dvd_offset);
p.Do(s_output_address);
p.Do(s_length);
@ -48,28 +84,71 @@ void DoState(PointerWrap &p)
p.Do(s_callback_event_type);
}
void WaitUntilIdle()
{
_assert_(Core::IsCPUThread());
// Wait until DVD thread isn't working
s_dvd_thread_done_working.Wait();
// Set the event again so that we still know that the DVD thread isn't working
s_dvd_thread_done_working.Set();
}
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
int callback_event_type, int ticks_until_completion)
{
_assert_(Core::IsCPUThread());
s_dvd_thread_done_working.Wait();
s_dvd_offset = dvd_offset;
s_output_address = output_address;
s_length = length;
s_decrypt = decrypt;
s_callback_event_type = callback_event_type;
s_dvd_thread_start_working.Set();
CoreTiming::ScheduleEvent(ticks_until_completion, s_finish_read);
}
static void FinishRead(u64 userdata, int cyclesLate)
{
// Here is the actual disc reading
if (!DVDInterface::DVDRead(s_dvd_offset, s_output_address, s_length, s_decrypt))
{
WaitUntilIdle();
if (s_dvd_success)
Memory::CopyToEmu(s_output_address, s_dvd_buffer.data(), s_length);
else
PanicAlertT("The disc could not be read (at 0x%" PRIx64 " - 0x%" PRIx64 ").",
s_dvd_offset, s_dvd_offset + s_length);
}
// This will make the buffer take less space in savestates.
// Reducing the size doesn't change the amount of reserved memory,
// so this doesn't lead to extra memory allocations.
s_dvd_buffer.resize(0);
// Notify the emulated software that the command has been executed
CoreTiming::ScheduleEvent_Immediate(s_callback_event_type, DVDInterface::INT_TCINT);
}
static void DVDThread()
{
Common::SetCurrentThreadName("DVD thread");
while (true)
{
s_dvd_thread_done_working.Set();
s_dvd_thread_start_working.Wait();
if (s_dvd_thread_exiting.IsSet())
return;
s_dvd_buffer.resize(s_length);
s_dvd_success = DVDInterface::GetVolume().Read(s_dvd_offset, s_length, s_dvd_buffer.data(), s_decrypt);
}
}
}

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@ -14,6 +14,7 @@ void Start();
void Stop();
void DoState(PointerWrap &p);
void WaitUntilIdle();
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
int callback_event_type, int ticks_until_completion);