Jasper St. Pierre
81939e808f
Memmap: Clean up indentation and whitespace a bit
2014-11-02 16:34:17 -08:00
comex
890b788633
Merge pull request #1467 from waddlesplash/dolphin-qt
...
DolphinQt: Games now boot!
2014-11-02 18:08:55 -05:00
Gabriel Corona
641e820257
Profiling: measure time on POSIX systems using clock_gettime
2014-11-03 00:07:12 +01:00
Lioncash
444e4fe3cf
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 14:16:07 -05:00
Augustin Cavalier
3d63d22e53
DolphinQt: adapt so that it can boot games.
2014-11-02 13:53:48 -05:00
Ryan Houdek
1c41acaddd
Merge pull request #1264 from Stevoisiak/GCM-to-ISO
...
Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek
b8cba759f4
Merge pull request #1398 from Stevoisiak/setDefaultISOFiletypes
...
ConfigMain: Added missing filetypes to default ISO options
2014-11-02 11:24:43 -06:00
Augustin Cavalier
29593d403b
Move GLInterface to the OGL VideoBackend's directory.
2014-11-02 12:16:33 -05:00
Ryan Houdek
66f0ac2417
Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
...
VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Ryan Houdek
6e43562496
Merge pull request #1468 from Tilka/cleanup
...
Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek
2c602137b1
Merge pull request #1472 from lioncash/i18n
...
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 09:58:10 -06:00
Ryan Houdek
13d58b3f16
Merge pull request #1460 from phire/moreGetPointer
...
Remove GetPointers in VideoSoftware.
2014-11-02 09:57:16 -06:00
Ryan Houdek
cd64253cb4
Merge pull request #1459 from Buddybenj/nunchuk
...
Nunchuck -> Nunchuk Fixes
2014-11-02 09:44:43 -06:00
Ryan Houdek
2b69d76e88
Merge pull request #1448 from skidau/mmio-read32
...
Fixed the endianess of the 32bit MMIO reads.
2014-11-02 09:36:43 -06:00
Ryan Houdek
0d70880d89
Merge pull request #1466 from Sonicadvance1/ARMv7-and-optimization
...
Optimizes ARMv7 andi{s,}_rc implementations.
2014-11-02 09:33:37 -06:00
Ryan Houdek
824bad458c
Merge pull request #1454 from lioncash/interp
...
Interpreter: Remove a redundant macro
2014-11-02 09:33:19 -06:00
Ryan Houdek
409b240c2e
Merge pull request #1469 from Tilka/nogui_abort
...
Reorder MainNoGUI shutdown
2014-11-02 09:31:51 -06:00
Ryan Houdek
83fcf710e8
Merge pull request #1462 from FioraAeterna/fixmftb
...
JIT: more mftb fixes
2014-11-02 09:31:25 -06:00
Lioncash
3d83433e90
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 02:11:40 -05:00
Lioncash
ca2391dd1e
CheatSearchTab: Use a more specific event type for ApplyFocus
2014-11-02 00:30:02 -04:00
Tillmann Karras
ff41dd479b
Fix warnings about non-static variables
2014-11-02 04:51:44 +01:00
skidau
59c673aec6
Merge pull request #1161 from rohit-n/ogl-vector
...
OGL: Use unique_ptr instead of pointer when taking screenshot.
2014-11-02 14:19:00 +11:00
skidau
b241b6eadd
Merge pull request #1452 from lioncash/morestatic
...
GCPadEmu/WiimoteEmu: Make some arrays static
2014-11-02 14:15:13 +11:00
comex
5d18c66c99
Merge pull request #1464 from phire/usb_keyboard
...
Remove GetPointer from Wii USB Keyboard.
2014-11-01 22:35:37 -04:00
Tillmann Karras
a248db0b65
Reorder MainNoGUI shutdown
...
Before this change I always got this when closing dolphin-emu-nogui:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x3400003
Serial number of failed request: 215
Current serial number in output stream: 219
terminate called without an active exception
Aborted
2014-11-02 03:31:47 +01:00
Lioncash
b6b7b823c3
Merge pull request #1455 from lioncash/dammit-wxwidgeeeeeets
...
VideoCommon{Backends}: Remove unnecessary wxWidgets references.
2014-11-01 22:29:18 -04:00
Tillmann Karras
f4fed0dea0
JitAsm: remove unused code pointers
2014-11-02 02:00:47 +01:00
Tillmann Karras
033f2a7e93
x64ABI: get rid of some duplicate code
2014-11-02 02:00:47 +01:00
Lioncash
9ab924513e
VideoCommon/VideoBackends: Remove unnecessary wxWidgets references.
...
EmuWindow doesn't even exist anymore. wxWidgets is also decoupled from the backends.
2014-11-01 19:19:00 -04:00
Buddybenj
a4e48ab1a1
Nunchuck -> Nunchuk
...
Change another can not to cannot
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
Nunchuck -> Nunchuk
2014-11-01 17:42:13 -05:00
Lioncash
c83dc2a3e7
Merge pull request #1458 from phire/fix1450Tabs
...
Fix Indentation in PR 1450.
2014-11-01 14:39:31 -04:00
Ryan Houdek
86ca63658b
Optimizes ARMv7 andi{s,}_rc implementations.
...
Cuts down from a 3 instruction max implementation down to 1 instruction if the immediate can fit in to the instruction encoding.
2014-11-01 13:06:52 +00:00
degasus
cd9f0c34e4
VideoCommon: Remove GetPointer in fifo code
2014-11-01 12:24:43 +01:00
Scott Mansell
4ba794d4c9
Remove GetPointer from Wii USB Keyboard.
2014-11-01 23:59:19 +13:00
Fiora
7deaf00c44
JIT: more mftb fixes
...
A very subtle difference in how I calculated the timebase value seems
to have broken Karaoke Revolution; this seems to fix it. Also be a bit more
paranoid in conditions for mftb merging.
2014-11-01 03:15:25 -07:00
Scott Mansell
47d8fc3aed
Wii Net SSL: Use std::string for hostname.
...
Previous code used a fixed length char buffer, which had
a few ugly edge cases.
2014-11-01 16:39:37 +13:00
Scott Mansell
b929f764f2
Remove GetPointers in VideoSoftware.
...
This same code was previously fixed in VideoCommon, just
updating this to match.
We are down to 121 GetPointers.
2014-11-01 16:29:19 +13:00
Scott Mansell
7b6adf8b04
Fix Indentation in PR 1450.
...
Would have been nice if this was caught a few min earlier.
2014-11-01 15:45:44 +13:00
skidau
86c100c442
Merge pull request #1442 from lioncash/wx
...
CheatSearchTab: Improve localization possibilities for a string
2014-11-01 12:26:08 +11:00
skidau
dffbcf275b
Merge pull request #1441 from lioncash/fwd
...
BootManager: Get rid of unnecessary forward declaration
2014-11-01 12:25:55 +11:00
skidau
8f9904f703
Merge pull request #1450 from phire/fix-smg2
...
Fix DSPLLE for games which DMA data from MEM2 to the DSP.
2014-11-01 12:25:38 +11:00
skidau
439a8605fa
Merge pull request #1417 from fkane/threadsafe-interrupts
...
Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems)
2014-11-01 12:24:46 +11:00
comex
af1a08fbf3
Merge pull request #1453 from lioncash/str
...
GCMemcardDirectory: Pass std::strings by reference.
2014-10-31 16:07:46 -04:00
Lioncash
475bb40364
Interpreter: Remove a redundant macro
2014-10-31 10:55:25 -04:00
Lioncash
c23131d046
GCMemcardDirectory: Pass std::strings by reference.
2014-10-31 10:17:24 -04:00
Lioncash
5a321d31dd
GCPadEmu/WiimoteEmu: Make some arrays static
2014-10-31 09:51:51 -04:00
Lioncash
72c958810c
SI_Device: Make GetDeviceNumber and GetDeviceType const.
2014-10-31 09:30:56 -04:00
Scott Mansell
9cb80875e6
Fix DSPLLE for games which DMA data from MEM2 to the DSP.
...
Fixes issue 7812.
2014-10-31 23:17:58 +13:00
skidau
7d5c509c07
Fixed the endianess of the 32bit MMIO reads.
2014-10-31 13:19:52 +11:00
skidau
ef1520eab0
Merge pull request #1447 from skidau/Watches-bpRange-warning
...
Fixed a warning in the add memcheck from Watch window
2014-10-31 13:04:51 +11:00
skidau
e0c347527b
Merge pull request #1446 from RachelBryk/accel2
...
Fix wiimote accel.
2014-10-31 13:04:37 +11:00
Rachel Bryk
b08d993b55
Fix wiimote accel.
2014-10-30 21:28:02 -04:00
skidau
dbddc5f8e2
Fixed a warning in the add memcheck from Watch window
2014-10-31 11:26:17 +11:00
comex
de6dd847e7
Merge pull request #1445 from lioncash/array
...
DSPAnalyzer: Use a std::array for the code flags
2014-10-30 17:43:00 -04:00
Ryan Houdek
1ac9008243
Merge pull request #1436 from phire/DumbGetPointers
...
Remove some dumb GetPointers.
2014-10-30 12:59:09 -06:00
Ryan Houdek
3e82cb4628
Merge pull request #1440 from Sonicadvance1/attributeless-workaround
...
Implements PP shader system using attribute workaround.
2014-10-30 12:46:40 -06:00
Stevoisiak
7a8a00f192
ConfigMain: Added missing filetypes to default ISO options
2014-10-30 13:51:48 -04:00
Lioncash
b09ce72605
DSPAnalyzer: Use a std::array for the code flags
2014-10-30 12:45:27 -04:00
Ryan Houdek
181ff6750e
Implements PP shader system using attribute workaround.
...
This is pretty much a step backwards in our code. We used to use attributes in our PP shader system a long time ago but we changed it to attributeless
for code simplicity and cleanliness. This reimplements the attribute code path as an optional path to take in the case your system doesn't work with
attributeless rendering. In this case the only shipping drivers that we can know for sure supports attributeless rendering is the Nexus 5's v95 driver
that is included in the Android 5.0 image.
I hadn't planned on implementing a work around to get post processing working in these cases, but due to us force enabling the PP shader system at all
times it sort of went up on the priority list. We can't be having a supported platform black screening at all times can we?
2014-10-30 10:49:03 -05:00
Lioncash
0216a4c5fe
CheatSearchTab: Improve localization possibilities for a string
...
Numbers might not always be right-aligned for every language.
2014-10-29 23:19:24 -04:00
Lioncash
319f97bb56
BootManager: Get rid of unnecessary forward declaration
2014-10-29 22:25:16 -04:00
Rohit Nirmal
2a878d7726
OGL: Use unique_ptr instead of pointer when taking screenshot.
2014-10-29 20:59:34 -05:00
skidau
e0393be347
Merge pull request #1418 from degasus/master
...
OGL: fix interpolation of PP shaders
2014-10-30 12:49:21 +11:00
Ryan Houdek
9da7e6ae79
Adds a DriverDetails bug to track Qualcomm attributeless rendering.
...
This particular issue was fixed in the v66 (07-08-2014) development drivers from Qualcomm.
To make sure we cover all drivers that may or may not have the issue fixed, make sure to mandate v95 minimum to work around the issue.
The next commit is the actual work around for post processing for this.
2014-10-29 19:58:18 -05:00
Ryan Houdek
daabcfd6fc
Removes Qualcomm's rotated framebuffer bug from DriverDetails.
...
Due to changes in how we render to the final framebuffer we no longer encounter this bug.
With the change to post processing being enabled at all times and no longer using glBlitFramebuffer, Qualcomm no longer has the chance to rotate our
framebuffer underneath of us.
2014-10-29 19:57:51 -05:00
comex
67452c53f1
Merge pull request #1386 from booto/small-loop-fix
...
VideoCommon: loop bug in ShaderGenCommon.h debug
2014-10-29 17:28:10 -04:00
comex
eb22adf24a
Merge pull request #1433 from rohit-n/fix-warnings
...
DolphinWX: Fix a few warnings.
2014-10-29 17:23:56 -04:00
Ryan Houdek
52e6a940cf
Merge pull request #1414 from kayru/d3d_optimization
...
D3D: Couple of small optimizations
2014-10-29 13:26:50 -06:00
Ryan Houdek
3dd574bcf6
Merge pull request #1438 from rohit-n/fix-pch
...
Fix build failing with PCH disabled.
2014-10-29 13:18:25 -06:00
Rohit Nirmal
a09afe8821
Fix build failing with PCH disabled.
2014-10-29 13:00:48 -04:00
Ryan Houdek
bbaf8f9c0e
Merge pull request #1434 from Sonicadvance1/fix-qualcomm
...
Fixes missing objects on Adreno hardware.
2014-10-29 10:38:23 -06:00
Ryan Houdek
6d4867e36a
Fixes missing objects on Adreno hardware.
...
This particular bug from our friends over at Qualcomm manifests itself due to our alpha testing code having a conditional if statement in it.
This is a fairly recent breakage this time around, it was introduced in the v95 driver which comes with Android 5.0 on the Nexus 5.
So to break this issue down; In our alpha testing code we have two comparisons that happen and if they are true we will continue rendering, but if
they aren't true we do an early discard and return. This is summed up with a fairly simple if statement.
if (!(condition_1 <logic op> condition_2)) { /* discard and return */ }
This particular issue isn't actually due to the conditions within the if statement, but the negation of the result. This is the particular issue that
causes Qualcomm to fall flat on its face while doing so.
I've got two simple test cases that demonstrate this.
Non-working: http://hastebin.com/evugohixov.avrasm
Working: http://hastebin.com/afimesuwen.avrasm
As one can see, the disassembled output between the two shaders is different even though in reality it should have the same visual result.
I'm currently writing up a simple test program for Qualcomm to enjoy, since they will be asking for one when I tell them about the bug.
It will be tracked in our video driver failure spreadsheet along with the others.
2014-10-29 06:21:03 -05:00
Scott Mansell
b4e0328508
And clean up this GetPointer() while I'm here.
...
It will probally be replaced later.
2014-10-29 23:59:32 +13:00
Scott Mansell
3e47480470
Remove dumb getPointers that actually want the whole memory block.
...
The whole memory block is accessable globally anyway. Much
cleaner!
2014-10-29 23:51:27 +13:00
Fiora
fb0960f0ee
JIT: flush unused registers during branch merges
...
Also correct some flags in interpreter tables.
2014-10-29 00:32:59 -07:00
Fiora
1ec1a9c33a
JIT: optimize crclr special case of crxor
2014-10-29 00:30:27 -07:00
Fiora
97fba41860
JIT: merge fcmpx and cror
...
Almost all uses of boolean condition-register ops in real code seem to be
the combination fcmpx + cror (e.g. for <= or >=). This merges the two.
2014-10-29 00:30:27 -07:00
Fiora
a666bb6bf6
JIT: optimize mulhwu
2014-10-29 00:30:26 -07:00
Fiora
5b5e462200
JIT: reorder blr comparisons
...
This should allow macro-op fusion in blr instructions.
2014-10-29 00:30:26 -07:00
Fiora
7388c62439
JIT: use BLR optimization to avoid anding LR with 0xFFFFFFFC
...
Should save roughly one instruction per blr.
2014-10-29 00:30:26 -07:00
Fiora
cec2cb9d38
JIT: micro-optimize cmpXX a bit more for lower latency/code size
2014-10-29 00:30:25 -07:00
comex
089e32ba7d
Merge pull request #1307 from comex/bitset
...
Higher level bitset wrapper
2014-10-28 23:39:35 -04:00
comex
7747c9efbb
Merge pull request #1429 from lioncash/concat
...
FileSystemGCWii: Shorten some string concatenations
2014-10-28 23:38:58 -04:00
comex
3247f28048
Merge pull request #1430 from lioncash/voldir
...
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 23:38:21 -04:00
comex
6618337ece
Merge pull request #1421 from comex/frames-mkdir
...
Create userdir/Dump/Frames as needed.
2014-10-28 23:37:36 -04:00
skidau
f426276b2e
Merge pull request #1413 from Stevoisiak/moreFlags
...
Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak
00620ea729
Added flags for Russia and Australia
2014-10-28 23:04:24 -04:00
Rohit Nirmal
55f91ecba4
DolphinWX: Fix -Wsign-compare warnings.
2014-10-28 21:07:48 -05:00
Rohit Nirmal
b70a75776e
DolphinWX: Remove unused variable.
2014-10-28 21:02:47 -05:00
skidau
049afc4315
Merge pull request #1428 from phire/fixPaletteCpy
...
Fix Invalid Palette Pointer error.
2014-10-29 12:25:57 +11:00
comex
6698bfe58e
Merge pull request #1424 from phire/memmapPtrCleanup
...
Memmap pointer cleanup.
2014-10-28 17:31:23 -04:00
comex
073cce959a
Create userdir/Dump/Frames as needed.
...
This is used for framedump.raw in non-Windows builds without libav
support.
2014-10-28 17:24:07 -04:00
Lioncash
5ba5aa10e3
Merge pull request #1431 from magcius/fix-breakpoints
...
BreakPoints: Fix compile warning
2014-10-28 17:08:51 -04:00
comex
1c32a3f77c
Merge pull request #1426 from lioncash/osx
...
Make some OSX-only functions static
2014-10-28 16:16:03 -04:00
comex
31c679a3dc
Merge pull request #1403 from waddlesplash/dolphin-qt
...
DolphinQt: Fix toolbar image loading on Retina displays
2014-10-28 16:15:04 -04:00
Scott Mansell
ba58cc47a3
Remove old (and now incorrect) error checking code.
...
We will now rely on Memory::CopyFromEmu to do bounds checking.
Some games actually load palettes from 0x00000000, despite the
fact no valid palette data should ever be there.
Fixes Issue 7792.
2014-10-29 08:53:53 +13:00
Scott Mansell
d77f361c01
Add range checking to CopyTo/FromEmu so it won't segfault.
2014-10-29 08:53:53 +13:00
Jasper St. Pierre
d9a1fc1564
BreakPoints: Fix compile warning
2014-10-28 12:22:30 -07:00
Augustin Cavalier
5b4b74de6a
Fix image loading on Retina and other HiDPI displays.
2014-10-28 14:39:20 -04:00
Lioncash
56bc58b9f4
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 14:18:54 -04:00
Lioncash
d1d70c1a7d
FileSystemGCWii: Shorten some string concatenations
...
Just does it all on one line instead.
2014-10-28 13:41:42 -04:00
Lioncash
fd39454ad3
Make some OSX-only functions static
...
Gets rid of function prototype warnings.
2014-10-28 08:41:50 -04:00
Scott Mansell
1fbf4ae58a
Round up 7 nibble constants to 8 nibbles, for readablity.
2014-10-29 00:01:02 +13:00
Scott Mansell
a6671645d6
Remove commented out EFB arena code.
2014-10-28 23:58:54 +13:00
Scott Mansell
125cd92c3c
Update pointer types in memmap.cpp to match dolphin style guide.
2014-10-28 23:54:37 +13:00
Lioncash
88ec3b7725
EXI_Channel: Use an enum for read/write modes
2014-10-27 21:57:48 -04:00
skidau
1630b0c684
Merge pull request #1291 from skidau/debugger-step-out
...
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau
b13ba0680c
Merge pull request #1345 from sgadrat/fix-avidump-framerate
...
Fix timing of AVI files dumped on Linux
2014-10-28 12:50:01 +11:00
skidau
726a3acc9a
Merge pull request #1409 from lioncash/err
...
OGL: Get rid of error macros
2014-10-28 12:48:39 +11:00
skidau
3f7a6e3eee
Merge pull request #1405 from lioncash/mono
...
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau
dd3cd30ee8
Merge pull request #1393 from RachelBryk/accel
...
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex
5f4c22df1a
Merge pull request #1423 from Buddybenj/cannot
...
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj
1b9add5cab
Fix consistency of cannot throughout the project
2014-10-27 20:26:18 -05:00
degasus
ce9ef2c438
OGL: fix interpolation of PP shaders
2014-10-27 21:15:32 +01:00
comex
c76b804258
Merge pull request #1406 from lioncash/const
...
DolphinQt: Make GetOS const
2014-10-27 15:04:41 -04:00
Augustin Cavalier
32c6848c79
Some style fixes.
2014-10-27 13:11:39 -04:00
fkane
c37aca70a7
Make expansion interface interrupt updates thread-safe (fixes loss of audio in Super Mario Sunshine on lower-end systems.)
2014-10-27 09:37:17 -04:00
skidau
daf977e84e
Disabled optimizations, block merging and instruction skipping code while the debugger is stepping.
2014-10-27 23:38:45 +11:00
Ryan Houdek
81dda593cd
Merge pull request #1404 from Sonicadvance1/fix-ARMv7
...
Fixes some ARMv7 regressions.
2014-10-27 05:15:17 -06:00
Ryan Houdek
043bd710a0
Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
...
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
skidau
bf97e7f9c1
Merge pull request #1390 from RachelBryk/turbo
...
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau
7cc33a2fcc
Merge pull request #1384 from RachelBryk/hide-mouse
...
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
Yuriy O'Donnell
88d11ec5b2
D3D: RestoreState no longer resets PS resources
2014-10-27 00:02:30 +01:00
Yuriy O'Donnell
0c5a572f8d
D3D: Use two buffers for VertexManager
2014-10-26 23:38:15 +01:00
Yuriy O'Donnell
c35847b795
D3D: Using start index and base vertex instead of buffer offsets
2014-10-26 23:38:14 +01:00
Yuriy O'Donnell
48ba55203b
D3D: Vertex and index data in one buffer
2014-10-26 23:38:14 +01:00
Lioncash
edea9dfca3
EXI_DeviceIPL: Fix vertical alignment of IPL arrays
2014-10-26 11:45:56 -04:00
skidau
4570dd7eeb
Fixed a crash that would occur if a new watch were added by entering a watch name.
...
Code style updates.
2014-10-26 23:23:45 +11:00
skidau
7eebbcdca7
Fixed a crash that would occur when old symbol information was reused
2014-10-26 21:19:22 +11:00
Lioncash
49b94e5285
OGL: Get rid of error macros
2014-10-26 04:54:58 -04:00
skidau
73dca1ca33
Added a new option to add memchecks from the Watch window.
...
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau
2a3a8520a2
Removed the EXRAM_MASK from the safe address check as it was causing invalid accesses on Wii games in DEBUGFAST builds
2014-10-26 14:56:03 +11:00
skidau
8d2931cf18
Breakpoints and watches are now loaded and saved on start/stop.
...
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau
b73130af77
Added Load/Save function for the Watch window.
...
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau
b34e220086
Added a "Delete watch" context menu to the Watch window.
...
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau
290e1bed37
Disable block linking while debugger stepping or if there are breakpoints
2014-10-26 14:56:02 +11:00
skidau
d0a3bb7650
Added "Add to watch" context menu items to the Memory and Register windows.
...
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau
613cae613a
Added a RAM Watch window to the debugger
...
Conflicts:
Source/Core/Core/HW/Memmap.cpp
Source/Core/Core/HW/Memmap.h
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau
df37649b9f
Changed the step over routine to a single stepping version that steps until a blr is encountered.
...
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau
b331ec96a3
Made the "continue", "stepover" and "stepout" functions work when the PC is at a breakpoint
2014-10-26 14:56:02 +11:00
skidau
219a5078e8
Added a "Step Out" (aka "Step return") function to the debugger.
...
Conflicts:
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau
f895648eb9
Merge pull request #1396 from comex/star-star-star
...
Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-26 14:18:02 +11:00
skidau
38acd4d4bf
Merge pull request #1382 from Sonicadvance1/LLVM-disasm
...
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau
1078d78a6c
Merge pull request #1374 from lioncash/clearctx
...
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
skidau
7c58eb344d
Merge pull request #1378 from lioncash/gl
...
GLUtil: Change return type from GLuint to GLenum for OpenGL_ReportGLError.
2014-10-26 13:44:34 +11:00
Lioncash
14c3445ad2
DolphinQt: Make GetOS const
2014-10-25 21:51:58 -04:00
Lioncash
adf6ce076c
CheatSearchTab: Make cheat list display in monospace font
2014-10-25 21:44:56 -04:00
Ryan Houdek
0fbd5248ca
Fixes a potential crash on the ARMv7 JIT if someone disables the entire JIT in the debugger.
...
We can't disable branches in the JITs. Make sure they don't become disabled if someone tries to disable the full JIT.
2014-10-25 20:38:44 -05:00
Ryan Houdek
17f352e2aa
Fixes some overzealous optimizations from ARMv7 BindToRegister.
...
We can't do it in rlw and friends.
subfx had an inccorect check.
Minor whitespace and reordering.
2014-10-25 20:36:29 -05:00
Ryan Houdek
484fc392d6
Fixes minor bug in the ARMv7 register cache.
...
Makes sure our register we are binding doesn't get unloaded immediately.
2014-10-25 20:34:11 -05:00