Jordan Woyak
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
Jordan Woyak
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
Jordan Woyak
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
Jordan Woyak
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
Jordan Woyak
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
Jordan Woyak
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
Tilka
a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
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DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Jordan Woyak
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00
Jordan Woyak
e8152b700f
InputCommon: Allow controller settings specified with input expresions.
2020-02-08 14:01:55 -06:00
JMC47
6a857df219
Merge pull request #8606 from jordan-woyak/tab-key-navigation
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DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-08 14:18:09 -05:00
JMC47
3b0b264c84
Merge pull request #8608 from jordan-woyak/stereoscopy-hotkeys
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DolphinQt: Fix stereoscopy hotkeys.
2020-02-08 14:17:42 -05:00
Jordan Woyak
f94726068d
DolphinQt: Kill some unused member variables.
2020-02-08 10:52:06 -06:00
Jordan Woyak
9a34091b8b
DolphinQt: Fix stereoscopy hotkeys.
2020-02-07 15:47:40 -06:00
Jordan Woyak
b9f34bc822
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-06 20:48:45 -06:00
Jordan Woyak
b1a71b959b
DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown.
2020-02-04 16:08:51 -06:00
Lioncash
dca201d5f3
DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function
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This isn't implemented anywhere, so we can remove the member function
prototype.
2020-01-27 15:46:52 -05:00
Lioncash
2fd628d017
DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function
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This isn't implemented anywhere, so we can remove this prototype.
2020-01-27 15:44:52 -05:00
Tilka
5dfc9196ab
Merge pull request #8548 from jordan-woyak/wiimote-source-cleanup
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Core/WiimoteReal: Wii remote connection pool and source change cleanup.
2020-01-25 23:04:50 +00:00
Connor McLaughlin
a63510a55a
Merge pull request #8554 from stenzek/present-duplicate-frames
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Add an option to present duplicate frames
2020-01-20 12:04:26 +10:00
Pokechu22
0a6a53e301
Always display the horizontal scroll bar when log word wrap is off
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Otherwise, a line that's too wide for the log widget will cause the horizontal scroll bar to appear, which reduces the vertical height, and causes the most recent line to be off screen. Since that line is off screen, the log widget no longer scrolls as new lines appear, unless it's manually scrolled to the very bottom again.
2020-01-15 13:59:09 -08:00
Pierre Bourdon
1ac3264d5d
Merge pull request #8545 from jordan-woyak/imu-cursor-centering
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WiimoteEmu: IMU pointing behavior improvements and code cleanup.
2020-01-15 12:10:57 +01:00
Stenzek
11ba623f26
Add an option to present/skip presenting duplicate frames
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Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.
This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
Jordan Woyak
f5d9b78a3c
DolphinQt: Properly hide Wii remote extension motion tabs when no extension is selected.
2020-01-13 18:34:04 -06:00
Jordan Woyak
956339df4e
Core/WiimoteReal: Make wiimote source type an enum class and add Get/SetWiimoteSource functions. Add connected real Wii Remotes to a pool when a slot is not available.
2020-01-05 10:15:22 -06:00
Jordan Woyak
72c2be52ed
WiimoteEmu: Clean up ComplementaryFilter math.
2020-01-03 16:16:26 -06:00
Jordan Woyak
120c6dc850
DolphinQt: Fix accelerometer indicator math.
2020-01-03 12:34:11 -06:00
Jordan Woyak
540a3ce665
DolphinQt: Use FromQuaternion for a more accurate gyro indicator.
2020-01-02 15:46:18 -06:00
rlnilsen
965781ea9d
Motion Input: Add nunchuk support.
2019-12-04 23:21:26 +01:00
Lioncash
c792961000
Common: Unify logging namespace with Common
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Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.
Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.
Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
Jordan Woyak
282470e312
DolphinQt: Fix accelerometer mapping indicator flipped X axis.
2019-11-17 16:41:06 -06:00
JosJuice
fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
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Motion Input enhancements
2019-11-15 14:08:45 +01:00
Connor McLaughlin
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
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InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Pierre Bourdon
066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
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DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
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GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Jordan Woyak
8ef25ddd84
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-09 09:59:45 -06:00
Jordan Woyak
a6b3a2cd4f
DolphinQt: Hide unused buttons in the advanced mapping dialog.
2019-11-08 17:47:19 -06:00
Léo Lam
d8c62b5965
Merge pull request #8396 from jordan-woyak/mapping-input-list-states
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Qt/Mapping: Show current input states in advanced dialog.
2019-11-08 22:15:45 +01:00
Connor McLaughlin
422c3f79da
Merge pull request #8382 from tkln/verify-widget-switch-none-warn
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VerifyWidget: Handle Severity::None case in Verify()
2019-11-08 11:23:32 +10:00
Connor McLaughlin
2ebea1bfa7
Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
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DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
Connor McLaughlin
7c8a255ce1
Merge pull request #8450 from jordan-woyak/mapping-button-fix
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DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
Jordan Woyak
85ceb37ccd
InputCommon: Make the "input gate" not racey.
2019-11-06 16:31:02 -06:00
Jordan Woyak
32cf4b76be
DolphinQt: Fix tooltip of output mapping buttons.
2019-11-03 18:20:08 -06:00
Jordan Woyak
1bdf43dd78
DolphinQt: Fix spacebar not activating output mapping buttons.
2019-11-03 18:17:51 -06:00
JosJuice
ef1bae5320
DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
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Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
rlnilsen
d67a2304b0
Input: Add optional "enable" setting to the ControlGroup class.
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The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
rlnilsen
49d9c63908
Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked.
2019-11-01 03:35:07 +01:00
JosJuice
10d972789a
DolphinQt: Make WiiPane connect itself to EmulationStateChanged
2019-10-27 21:26:35 +01:00
rlnilsen
da1f153b47
Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".
2019-10-27 16:05:22 +01:00
rlnilsen
332cad21a4
Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window.
2019-10-27 15:59:36 +01:00
rlnilsen
5ff79499a5
UDPServer: Add configuration UI.
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Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
8aec424191
Controller Settings Dialog: Rename "Advanced" group box to "Common".
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The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen
4cb3baba5c
Add support for motion controllers via the CemuHook controller input protocol.
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This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
Mat M
6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
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ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
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VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
Jordan Woyak
1fe44238b1
ExpressionParser: Add XOR operator.
2019-10-20 09:51:52 -05:00
JosJuice
bb8d0261be
DolphinQt: Mark ubershader setting names as translatable
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These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
Jordan Woyak
40d15980c5
DolphinQt/Mapping: Explicitly specify parents of conditionally added widgets to prevent memory leaks.
2019-10-18 12:26:03 -05:00
Jordan Woyak
fa8cbd83e2
Qt/Mapping: Show current input states in advanced dialog.
2019-10-18 12:19:16 -05:00
JMC47
8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
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Expression parser improvements
2019-10-17 17:35:30 -04:00
Ethan Roseman
2647e412ae
Change from radio buttons to combobox, sizing fix and slight reorganization
2019-10-16 21:01:01 -04:00
Jordan Woyak
72302d9c42
ExpressionParser: Add support for /* */ style comments.
2019-10-12 11:41:02 -05:00
Jordan Woyak
b57178d246
ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions.
2019-10-11 18:12:18 -05:00
Jordan Woyak
7912dc57dd
ExpressionParser: Remove !while and add optional 2nd argument to !smooth.
2019-10-11 18:12:18 -05:00
Jordan Woyak
ca7ce67450
ExpressionParser/DolphinQt: Added parse results to UI.
2019-10-11 18:12:18 -05:00
Jordan Woyak
c8b2188e19
DolphinQT: Add syntax highlighting from tokenizer data.
2019-10-11 18:12:18 -05:00
Jordan Woyak
e3cf2ae0d4
DolphinQT/IOWindow: Add combo boxes to insert the new operators and functions so people are semi-aware of them. Fixed the "Apply" button. Display an error message on expression parse error.
2019-10-11 18:12:18 -05:00
Jordan Woyak
e896835f86
ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs)
2019-10-11 17:14:32 -05:00
Aapo Vienamo
0dda920c1d
VerifyWidget: Handle Severity::None case in Verify()
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The case body is empty because VolumeVerifier doesn't actually report
problems with severity of None.
Fixes "warning: enumeration value ‘None’ not handled in switch [-Wswitch]"
warning reported by gcc.
2019-10-05 13:20:29 +03:00
Stenzek
ae83d02e54
Drop 3D Vision Support
2019-10-04 13:40:21 +10:00
Connor McLaughlin
e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
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DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
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Log widget improvements
2019-10-01 23:42:16 +10:00
Jordan Woyak
d15f08c84a
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-09-30 15:43:55 -05:00
Stenzek
abc97bb0fa
DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
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This adds an ini-only setting under GFX.ini -> [Settings] ->
MaxInternalResolution. Setting this will allow the user to select
resolutions beyond the default 8x max scale in graphics options.
2019-10-01 01:17:08 +10:00
JosJuice
06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
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Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00
JosJuice
59f27ae4e1
GameFile: Support HBC-style XML metadata
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This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).
https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
dreamsyntax
a4f13ca57d
Remove double space in GeckoCodeWidget code view
2019-09-01 11:22:42 -07:00
Silent
6bfa4fa643
LogWidget: Use FixedSizeQueue for a log messages buffer
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Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES),
which cannot be achieved by std::queue unless we manually pop() extra elements.
std::queue uses std::deque internally which most likely results in allocations performed continuously.
FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones
performed by stored objects.
2019-08-31 21:18:07 +02:00
Silent
b088fc37d5
LogWidget: Do not use QueueOnObject to construct log queue,
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instead store a std::string constructed from string_view and convert to QString just before appending
2019-08-31 11:59:09 +02:00
Silent
e746d95d01
LogWidget: Stop update timer when log window is invisible so it doesn't continuously update in the background
2019-08-31 11:57:27 +02:00
Silent
7cec8601f1
LogWidget: Remove scrollbar tampering code (doesn't seem to do anything), clear text queue on clearing log
2019-08-31 11:57:07 +02:00
Silent
eb7d42dfe8
LogWidget: Replace QTextEdit with QPlainTextEdit for better performance
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QTextEdit is heavy, similar in functionality to WordPad,
while QPlainTextEdit is lightweight like Notepad.
Qt documentation recommends using QPlainTextEdit for log viewers,
and it also allows to set automatic cutoff of oldest messages beyond a fixed point,
which we now set to MAX_LOG_LINES (5000)
2019-08-31 10:46:04 +02:00
JosJuice
22933d8502
VolumeVerifier: Add datfile parsing
2019-08-24 16:37:19 +02:00
Silent
df0ff7f3bb
Enable adapter combo on emulation state change only if adapters are supported by current backend
2019-08-20 20:08:14 +02:00
Connor McLaughlin
8be5ee9fe2
Merge pull request #8277 from lioncash/code
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DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
2019-08-09 23:42:55 +10:00
JosJuice
cd02ca17ce
VolumeVerifier: Allocate QProgressDialog on stack
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No reason to have it on the heap.
This also lets us skip calling reset, since the dialog closes
when the QProgressDialog object goes out of scope.
2019-08-09 14:47:15 +02:00
Connor McLaughlin
e87a3f91a9
Merge pull request #8303 from JosJuice/volumeverifier-very-small
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Fix problems with running VolumeVerifier on very small disc images
2019-08-09 22:16:33 +10:00
Connor McLaughlin
1bd8f03362
Merge pull request #8271 from lioncash/qstring
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DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable
2019-08-08 12:25:30 +10:00
JosJuice
107291dc5a
Fix problems with running VolumeVerifier on very small disc images
2019-08-07 19:48:10 +02:00
Miksel12
9395d7ea08
DolphinQt: Reorder nunchuk mapping
2019-08-04 14:02:43 +02:00
Mike Kuijl
cbfc442e90
DolphinQt: Limit numeric widget width
2019-08-02 18:20:37 +02:00
Lioncash
ff8f627499
DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not needed.
2019-07-31 09:54:54 -04:00
Lioncash
14263ec6dd
DolphinQt/Config/GeckoCodeWidget: Call LoadDefaultGameIni() directly
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This is a static class function, so we don't need to go through the
SConfig instance in order to call it.
2019-07-31 09:54:54 -04:00
Lioncash
6002529ece
DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
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Makes it a little more explicit which dialog outcomes we're expecting.
While we're at it, we can invert them into guard clauses to unindent
code a little bit.
2019-07-31 09:54:54 -04:00
Lioncash
255d2ff2d2
DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path
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We can store this to a local variable to avoid duplicating the same
string creation twice.
2019-07-31 09:54:53 -04:00
Lioncash
a07d19a2fd
DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not necessary.
Also uncovered reliance on an indirect inclusion within
CheatsManager.cpp, which is now fixed.
2019-07-31 09:48:45 -04:00
Lioncash
e08a76f9e2
DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly
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This is a static function, so we don't need to go through the instance
of SConfig in order to call it.
2019-07-31 09:08:31 -04:00
Lioncash
4d8d2acae7
DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
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If a user indicates that they want to clone and edit an AR code, then
click cancel on the following dialog, we shouldn't actually clone the
code.
We also shouldn't resave the codes if the edit dialog is opened and then
closed again via cancel, as there's nothing that actually changed. This
way we don't perform disk accesses unless they're actually necessary.
2019-07-31 09:01:38 -04:00
Lioncash
0d406f2bdc
DolphinQt/Config/ARCodeWidget: Deduplicate ini path
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We can just store this to a const local and use it to avoid doing the
same work twice.
2019-07-31 08:36:00 -04:00
Lioncash
6e14dcf70a
DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class
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Previously, the constructor of GameConfigEdit wasn't doing anything with
the passed in parent pointer. This is dangerous because it can result in
memory being leaked in certain scenarios. It can also affect layout
decisions made by the parent. Instead, pass it through to the base class.
Current usages of the class pass in nullptr as the parent, so this is a
safe change to make with regards to the class hierarchy.
While we're at it, we can std::move the passed in QString into the class
member, allowing calling code to move strings into the constructor,
avoiding copies.
2019-07-30 19:17:25 -04:00