Commit Graph

36546 Commits

Author SHA1 Message Date
Sintendo 18dd3f69f1 JitArm64_Integer: subfex - Optimize InPPCState case for 0
When the immediate is zero, we can load the carry flag from memory
directly to the destination register.

Before:
0x394bd3b8   ldrb   w24, [x29, #0x2f4]
0x2a1803f9   mov    w25, w24

After:
0x394bd3b9   ldrb   w25, [x29, #0x2f4]
2024-12-28 18:15:48 +01:00
Sintendo e54bfd6605 JitArm64_Integer: Refactor subfex 2024-12-28 18:12:13 +01:00
Sintendo 5cc9bde1c1 JitBase: Improve const-correctness 2024-12-28 16:44:58 +01:00
Sintendo 50d991780f JitBase: Add HasConstantCarry helper 2024-12-28 16:44:52 +01:00
dreamsyntax 07f712f8a0 Core/VideoCommon: Fix duplicate OSD Custom Textures messages
Resolves duplicate OSD messages for Loading and Found custom textures.
VideoBackend initialization results in HiresTexture::Init being called.
We already call HiresTexture::Update when OnNewTitleLoad is called.
Thus we can remove HiresTextures::Init completely as it is redundant.
2024-12-28 01:09:50 -07:00
Tilka 05cad38abc
Merge pull request #13243 from nlebeck/stringutil-tests
Add some unit test coverage of the `SplitPath` function
2024-12-27 18:10:47 +01:00
Admiral H. Curtiss 4fc50226c6
DolphinQt/HacksWidget: Convert accuracy slider to ConfigSlider 2024-12-27 05:40:24 +01:00
Admiral H. Curtiss 98ee3836e5
DolphinQt: Add option for value mappings to ConfigSlider 2024-12-27 05:40:13 +01:00
JMC47 532a8621da
Merge pull request #13116 from mitaclaw/ranges-modernization-8-trivial-of
Ranges Algorithms Modernization - Of
2024-12-26 16:51:53 -05:00
Niel Lebeck bae4616dd1 Add some unit test coverage of the SplitPath function 2024-12-26 11:42:01 -08:00
JosJuice 6384ea97f1 JitArm64: Handle rlwinmx with zero mask
No games seem to use this, so this isn't useful as a performance
optimization, but it's required for correctness because the (sh == 0)
case of our implementation doesn't handle zero masks.
2024-12-25 15:15:24 +01:00
Gamer64 764bf314e1 Android: Fix VSync option not working
It happened due to a typo from SECTION_GFX_HARDWARE
2024-12-24 10:41:45 +01:00
TryTwo 27ac5fa777 Qt crash fix. Don't store Config::Info variable as a reference. 2024-12-23 15:40:07 -07:00
JMC47 c528a70e64
Merge pull request #13211 from Sintendo/blendvpd
Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD
2024-12-22 18:35:11 -05:00
JMC47 a1d6aa7d3e
Merge pull request #13212 from JosJuice/jitarm64-ps-sel-same-reg
JitArm64: Optimize ps_sel with d == b || d == c
2024-12-22 18:34:32 -05:00
JosJuice 5641b83d4e
Merge pull request #13063 from TryTwo/PR_GameSettings
Add ability to edit game-specific GFX settings from game properties tab.
2024-12-22 20:42:28 +01:00
Admiral H. Curtiss bb8c0a795f
Merge pull request #13214 from JosJuice/sethardcoremode-private
AchievementManager: Make SetHardcoreMode private
2024-12-22 20:09:29 +01:00
JMC47 1ba8541da9
Merge pull request #13091 from mitaclaw/ranges-modernization-2-returns
Ranges Algorithms Modernization - Return
2024-12-20 12:50:19 -05:00
JMC47 ac0d6cbaaa
Merge pull request #13224 from Sintendo/jitarm64-subfic2
JitArm64_Integer: Optimize subfic for -1
2024-12-18 12:07:23 -05:00
OatmealDome 01f6810a9d
Merge pull request #13207 from OatmealDome/vulkan-hdr-color-space
VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
2024-12-16 17:29:19 -05:00
mitaclaw 2b0cd16c8c Modernize `std::none_of` with ranges
In JitRegCache.cpp, the lambda predicate were replaced by a pointer to member function because ranges algorithms are able to invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.

In BoundingBox.cpp, the lambda predicate was returning the bool element unchanged, so `std::identity` was a better fit.
2024-12-15 19:54:17 -08:00
mitaclaw 140252ffc0 Modernize `std::any_of` with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
mitaclaw 860e6cf5cb Modernize `std::all_of` with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00
mitaclaw 826e2bbf98 StringUtil: More Wrappers For <cctype>
`Common::IsLower(char)` was omitted as nothing needed it.
2024-12-15 19:50:34 -08:00
JosJuice ad24ddb6bb VerifyTool: Add missing USE_RETRO_ACHIEVEMENTS ifdefs 2024-12-15 18:15:57 +01:00
JosJuice 84ab15e020 AchievementManager: Add required forward declarations
This was causing compilation errors when building without
USE_RETRO_ACHIEVEMENTS.
2024-12-15 18:00:14 +01:00
Sintendo d81213c4a5 JitArm64_Integer: Optimize subfic for -1
Another one backported from x86. Not sure why I didn't do this in #12891
already.

- Without carry
Before:
0x2a3a03fb   mvn    w27, w26
0x6b1a037b   subs   w27, w27, w26

After:
0x1280001b   mov    w27, #-0x1                ; =-1

- With carry
Before:
0x2a3b03f7   mvn    w23, w27
0x6b1b02f7   subs   w23, w23, w27
0x1a9f37f6   cset   w22, hs
0x390bd3b6   strb   w22, [x29, #0x2f4]

After:
0x12800017   mov    w23, #-0x1                ; =-1
2024-12-15 02:24:30 +01:00
JosJuice ada646a795
Merge pull request #12682 from JosJuice/jit-fallback-discard-assert
Jit: Skip discarded registers when flushing for interpreter fallback
2024-12-12 23:48:37 +01:00
TryTwo 9541bb6cf7 Add method to bold slider/spin labels when a user game ini setting is being used 2024-12-10 13:42:30 -07:00
TryTwo ac129d318b EnhancementsWidget:: Move to using ConfigControls and add new control for ComboBoxes that set two settings at once. 2024-12-10 13:42:17 -07:00
TryTwo 84a937ae65 Add GFX property tabs to game properties window, allowing them to be set to the user game ini. Additionally, refactor ConfigWidgets to reduce duplication. Refactor GameConfigWidget to use config system.
Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.

Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
2024-12-10 13:40:30 -07:00
JMC47 6ea8edd531
Merge pull request #13209 from jordan-woyak/sdl-touchpad
InputCommon/SDL: Add touchpad inputs.
2024-12-10 12:52:43 -05:00
JosJuice 687fe65709
Merge pull request #13166 from Sintendo/stX-opt
JitArm64_LoadStore: Optimize zero stores in stX
2024-12-08 11:06:33 +01:00
OatmealDome 57b1234feb
Merge pull request #13113 from CelestialAmber/mwld-map
Core: Store object name separately for symbols
2024-12-07 17:13:13 -05:00
JosJuice 7a31c8f10b AchievementManager: Make SetHardcoreMode private
This is an implementation detail that doesn't need to be exposed.
2024-12-07 19:29:53 +01:00
TryTwo 08df9a66e0 DolphinQt: Refactor, add ConfigControl class
This reduces code duplication in the different ConfigControls. This is
helpful for the next commit, which will modify the now deduplicated
code.
2024-12-07 16:31:34 +01:00
JosJuice e3bfff5cb6 JitArm64: Optimize ps_sel with d == b || d == c 2024-12-07 12:20:24 +01:00
Sintendo 065165f749 Jit_FloatingPoint: Prefer BLENDVPD over VBLENDVPD
Prefer BLENDVPD over VBLENDVPD if the latter doesn't save any
instructions.

VBLENDVPD allows separate source and destination registers, which can
eliminate a MOVAPD/MOVSD. However, on Intel since Skylake, VBLENDVPD
takes additional uops to execute compared to BLENDVPD (according to
https://uops.info). On AMD and older Intel microarchitectures there is no
difference.
2024-12-07 11:22:28 +01:00
JosJuice 0a84d93a8e
Merge pull request #13196 from jordan-woyak/expanding-numeric-settings
DolphinQt: Make mapping window spinboxes horizontally expanding.
2024-12-07 11:14:55 +01:00
OatmealDome e05b033dd2 ScmRevGen: Don't generate Info.plist files directly
Some generators (like Unix Makefiles and Xcode) copy an app's Info.plist at configure time.
This causes a problem when we need to generate the Info.plist at build time, like how we
currently do it with ScmRevGen. Instead of generating the Info.plist directly in ScmRevGen,
provide an Info.plist without any version information to CMake at configure time, have
ScmRevGen generate a separate plist file with the version information at build time, and
then merge the two together to create the final Info.plist.
2024-12-05 14:56:08 -05:00
JosJuice c6b0629275
Merge pull request #13200 from Dentomologist/irwidget_move_header_constants_into_class
IRWidget: Move header constants into class
2024-12-05 18:53:17 +01:00
OatmealDome 3c27c38e71 DolphinQt: Use TARGET_BUNDLE_DIR generator expression instead of specifying the bundle path ourselves 2024-12-04 22:53:39 -05:00
Jordan Woyak ad1511982a InputCommon/SDL: Add touchpad inputs. 2024-12-04 21:08:18 -06:00
JMC47 8c3b9c9cf6
Merge pull request #13174 from jordan-woyak/sdl-battery
ControllerInterface/SDL: Add Battery Input.
2024-12-04 21:46:07 -05:00
OatmealDome e6f335bfcf VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
2024-12-03 20:49:50 -05:00
JMC47 26ba8f5481
Merge pull request #13197 from jordan-woyak/vrr-mapping-indicators
DolphinQt: Update mapping indicators at screen refresh rate.
2024-12-03 12:51:18 -05:00
JMC47 cf29214c03
Merge pull request #12955 from LillyJadeKatrin/retroachievements-gecko
Add Support for Gecko Codes to Achievements Whitelist
2024-12-02 14:18:53 -05:00
JosJuice 74ed5e5532 Android/GCAdapter: Don't join current thread
The read thread could call Reset, which in turn tried to join the read
thread, leading to a SIGABRT. This manifested as Dolphin consistently
crashing when disconnecting a GC adapter and having a chance of crashing
a few seconds after connecting a GC adapter.
2024-12-01 12:59:25 +01:00
LillyJadeKatrin 51435b6ef8 Approve Super Mario Sunshine Widescreen Gecko Code 2024-11-29 21:56:45 -05:00
LillyJadeKatrin 81098433c8 Add Gecko and AR codes to the Patch Allowlist Test 2024-11-29 21:56:44 -05:00
LillyJadeKatrin 8447ce99f4 Scale back hardcore code block
Now that patches and codes are enabled on a case by case basis, remove patcher code blocking codes entirely in hardcore mode, and reword the warning to be more accurate.
2024-11-27 21:21:26 -05:00
LillyJadeKatrin 3c255b55e8 Add AR Code Whitelist Approval 2024-11-27 21:21:26 -05:00
LillyJadeKatrin 13a1956cfa Add Gecko Code Whitelist Approval 2024-11-27 21:21:25 -05:00
LillyJadeKatrin 78f3448e27 Convert FilterApprovedPatches to Template 2024-11-27 21:21:25 -05:00
Dentomologist a9b1c1f5f8 IRWidget: Move header constants into class
This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.

While I'm at it, make the constants upper case per convention.
2024-11-26 13:50:13 -08:00
Jordan Woyak e7a8e2fca1 DolphinQt: Update mapping indicators at screen refresh rate. 2024-11-25 14:58:48 -06:00
Jordan Woyak 26f2e5f022 DolphinQt: Make mapping indicators compatible with a variable update frequency. 2024-11-25 14:43:03 -06:00
Jordan Woyak ea93b65d21 DolphinQt: Make mapping window spinboxes horizontally expanding. 2024-11-24 18:59:18 -06:00
JMC47 e0c387416d
Merge pull request #13153 from LillyJadeKatrin/retroachievements-netplay-hardcore
Force NetPlay Clients to Host Hardcore Status
2024-11-22 22:01:00 -05:00
JosJuice 0f2c2c7ae0
Merge pull request #13156 from jordan-woyak/sdl-no-wgi
ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-11-17 21:51:56 +01:00
mitaclaw 62d7166e6a GDBStub: Signal Breakpoint Changes To Host 2024-11-15 15:12:11 -08:00
Amber Brault 1c4bfc35d9 Core: Store object name separately for symbols 2024-11-11 12:36:53 -05:00
JMC47 80ea68b13c
Merge pull request #13183 from Tilka/sync_on_fifo_reset
ProcessorInterface: sync GPU just before PI_FIFO_RESET
2024-11-11 00:38:26 -05:00
LillyJadeKatrin 9b6555c49c Force NetPlay Clients to Host Hardcore Status
If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
2024-11-10 09:40:47 -05:00
LillyJadeKatrin ef71c75458 Add Config Changed Callback for Hardcore Mode 2024-11-10 08:38:00 -05:00
OatmealDome deee3ee410
Merge pull request #13184 from LillyJadeKatrin/retroachievements-forever-dim
Add Approved Patches - Eternal Darkness, Monster Hunter Tri
2024-11-09 00:29:52 -05:00
LillyJadeKatrin 60a0efc69c Add Approved Patches - Eternal Darkness, Monster Hunter Tri
The primary focus of this PR is the Eternal Darkness patch which fixes hanging at startup, which prior to this fix makes Eternal Darkness unplayable in hardcore. The MHTri patch was added as well simply because it could be.
2024-11-08 23:07:06 -05:00
Tillmann Karras fbce737415 ProcessorInterface: sync GPU just before PI_FIFO_RESET
GXAbortFrame() is problematic for Dolphin because it first writes
PI_FIFO_RESET (for which we discard our internal fifo), then disables CP
reads (for which we execute pending commands in the GP fifo in emulated
memory). I don't know whether there is a race condition on hardware, but
there is one for us. Avoid this by also doing a GPU sync here.
2024-11-09 03:29:05 +00:00
Tilka 4b0b9799a9
Merge pull request #13000 from tygyh/Simplify-type-specifiers
Remove redundant elaborated type specifiers
2024-11-08 23:59:08 +00:00
Jordan Woyak edb947df4f WiimoteEmu: Remove disabled and no-longer-compiling wav dumping code. 2024-11-08 15:38:05 -06:00
JMC47 7e1074b140
Merge pull request #13172 from deReeperJosh/superchargersfix
IOS/USB: Reconnect HIDv4 Devices after shutdown
2024-11-05 15:02:22 -05:00
Jordan Woyak 83ed817ad2 ControllerInterface/SDL: Add Battery Input. 2024-11-04 22:24:42 -06:00
Tillmann Karras 0488ade1dc DSPHLE/AXWii: fix Elebits sound
Regressed in 37ebb13ece.
2024-11-04 20:47:55 +00:00
Joshua de Reeper 6dbffd1fee IOS/USB: Reconnect HIDv4 Devices after shutdown 2024-11-04 20:12:38 +00:00
Admiral H. Curtiss 59530966f9
Merge pull request #13164 from jordan-woyak/saveable-deduction
Config/IsSettingSaveable: Use class template argument deduction.
2024-11-04 11:05:28 +01:00
Admiral H. Curtiss b8823457c1
Merge pull request #13165 from jordan-woyak/FullAnalogSurface-rename
InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-04 11:04:50 +01:00
Jordan Woyak 346a9e0f97 InputCommon: Move FullAnalogSurface class definition out of header file. 2024-11-03 15:06:50 -06:00
Jordan Woyak 2f1390e9f9 InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs. 2024-11-03 15:06:50 -06:00
Dentomologist 47a86d920f GeneralWidget: Recommend default video backend in tooltip
Recommend the platform's default video backend in the Backend tooltip
instead of always recommending OpenGL.
2024-11-03 12:28:30 -08:00
Dentomologist 7b8610f4ea VideoBackendBase: Clarify function name
Rename GetDefaultBackendName to GetDefaultBackendConfigName to
distinguish it from the display name.
2024-11-03 12:26:57 -08:00
dreamsyntax 2f38a00534 InputCommon: Disable DualSense Player LED 2024-11-02 16:49:36 -07:00
Sintendo a307d9d9b8 JitArm64_LoadStore: Optimize zero stores in stX
The value being stored must be loaded into a register. In the case of an
immediate value, this means it must be materialized. The value is
eventually byteswapped before performing the store.

This can be simplified for the value 0 for two reasons:
- ARM64 has a dedicated zero register, so does not need to be
  materialized.
- Byteswapping zero is still zero, so we can skip this step.

We could skip byteswapping for other values by immediately materializing
the byteswapped value in a register, but the benefits are not so clear
there (if the value needs to be materialized anyway, it is better to do
it up front).

Before:
0x5280001b   mov    w27, #0x0                 ; =0
0xb9404fba   ldr    w26, [x29, #0x4c]
0x12881862   mov    w2, #-0x40c4              ; =-16580
0x0b020342   add    w2, w26, w2
0x5ac00b61   rev    w1, w27
0xb8226b81   str    w1, [x28, x2]

After:
0xb9404fbb   ldr    w27, [x29, #0x4c]
0x12881862   mov    w2, #-0x40c4              ; =-16580
0x0b020362   add    w2, w27, w2
0xb8226b9f   str    wzr, [x28, x2]
2024-11-02 23:15:22 +01:00
Jordan Woyak 0fd5e86677 Config/IsSettingSaveable: Remove unused includes. 2024-11-02 16:23:49 -05:00
Jordan Woyak 8da7a86b96 Config/IsSettingSaveable: Use class template argument deduction. 2024-11-02 16:22:54 -05:00
Tilka 97931a718f
Merge pull request #13151 from mitaclaw/core-global-system-6
MainWindow: Avoid Global System Accessor
2024-11-02 12:04:28 +00:00
JosJuice 980a726313 JitArm64: Drop GetCRFieldBit's negate parameter
No caller is using it anymore.
2024-11-02 10:51:48 +01:00
JosJuice 71e9766519 JitArm64: Use BIC/EON/ORN in crXXX
This lets us save an instruction in certain scenarios.
2024-11-02 10:51:38 +01:00
JosJuice 9246bcad55 JitArm64: Add negate parameter to SetCRFieldBit
Unlike on x64, inverting EQ or GT in SetCRFieldBit saves us one
instruction. Also unlike on x64, inverting SO or LT in GetCRFieldBit
requires an extra instruction (just like in SetCRFieldBit). Due to this,
replacing an invert in GetCRFieldBit with an invert in SetCRFieldBit
when possible is either equally good or better - never worse.
2024-11-02 10:48:27 +01:00
JosJuice 7fddd39d97 JitArm64: Port some crXXX optimizations from Jit64 2024-11-02 10:24:02 +01:00
JosJuice bbe271eec6 JitArm64: Refactor CR bit manipulation code
This brings JitArm64 more in line with Jit64, and makes the next commit
easier to implement. No functional change.
2024-11-02 10:19:31 +01:00
Jordan Woyak d920064779 Add include guard to QtUtils.h 2024-11-02 01:27:07 -05:00
JMC47 000e8fd83d
Merge pull request #13157 from jordan-woyak/sdl-hotplug-fix
ControllerInterface/SDL: Fix device removal event processing.
2024-11-01 18:11:17 -04:00
Jordan Woyak d361d4ba6e ControllerInterface/SDL: Fix device removal event processing. 2024-10-31 14:11:27 -05:00
Jordan Woyak 149a3721ff DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format. 2024-10-31 02:38:45 -05:00
Jordan Woyak bffc26da27 DolphinQt: Rename "GameCube Adapter for Wii U" to "GameCube Controller Adapter". 2024-10-31 01:25:36 -05:00
Jordan Woyak 19c3b88e5a ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling. 2024-10-30 17:41:09 -05:00
JMC47 adafe1f347
Merge pull request #13147 from mitaclaw/jit-block-table-model-fix
JitBlockTableModel: Catch All Block Invalidating Events (I Hope)
2024-10-30 17:00:27 -04:00
JMC47 1ba3a141a2
Merge pull request #13143 from TellowKrinkle/PrimBreaking
VideoCommon: Implement primitive breaking for primitive lists
2024-10-30 12:15:11 -04:00
TellowKrinkle 5ef4fcb005 VideoCommon: Implement primitive breaking for primitive lists 2024-10-29 22:38:22 -05:00
Admiral H. Curtiss 2764a3dc44
Merge pull request #13136 from Tilka/startup_patch
Core: apply Dolphin OnFrame patches right after boot
2024-10-30 04:28:18 +01:00