InputCommon: Move FullAnalogSurface class definition out of header file.

This commit is contained in:
Jordan Woyak 2024-11-02 17:14:49 -05:00
parent 2f1390e9f9
commit 346a9e0f97
2 changed files with 30 additions and 41 deletions

View File

@ -130,39 +130,43 @@ bool Device::Control::IsHidden() const
return false;
}
ControlState Device::FullAnalogSurface::GetState() const
class FullAnalogSurface final : public Device::Input
{
return (1 + std::max(0.0, m_high.GetState()) - std::max(0.0, m_low.GetState())) / 2;
}
public:
FullAnalogSurface(Input* low, Input* high) : m_low(*low), m_high(*high) {}
std::string Device::FullAnalogSurface::GetName() const
{
// E.g. "Full Axis X+"
return "Full " + m_high.GetName();
}
ControlState GetState() const override
{
return (1 + std::max(0.0, m_high.GetState()) - std::max(0.0, m_low.GetState())) / 2;
}
bool Device::FullAnalogSurface::IsDetectable() const
{
return m_low.IsDetectable() && m_high.IsDetectable();
}
std::string GetName() const override
{
// E.g. "Full Axis X+"
return "Full " + m_high.GetName();
}
bool Device::FullAnalogSurface::IsHidden() const
{
return m_low.IsHidden() && m_high.IsHidden();
}
bool IsDetectable() const override { return m_low.IsDetectable() && m_high.IsDetectable(); }
bool Device::FullAnalogSurface::IsMatchingName(std::string_view name) const
{
if (Control::IsMatchingName(name))
return true;
bool IsHidden() const override { return m_low.IsHidden() && m_high.IsHidden(); }
// Old naming scheme was "Axis X-+" which is too visually similar to "Axis X+".
// This has caused countless problems for users with mysterious misconfigurations.
// We match this old name to support old configurations.
const auto old_name = m_low.GetName() + *m_high.GetName().rbegin();
bool IsMatchingName(std::string_view name) const override
{
if (Control::IsMatchingName(name))
return true;
return old_name == name;
}
// Old naming scheme was "Axis X-+" which is too visually similar to "Axis X+".
// This has caused countless problems for users with mysterious misconfigurations.
// We match this old name to support old configurations.
const auto old_name = m_low.GetName() + *m_high.GetName().rbegin();
return old_name == name;
}
private:
Input& m_low;
Input& m_high;
};
void Device::AddFullAnalogSurfaceInputs(Input* low, Input* high)
{

View File

@ -163,21 +163,6 @@ protected:
void AddInput(Input* const i);
void AddOutput(Output* const o);
class FullAnalogSurface final : public Input
{
public:
FullAnalogSurface(Input* low, Input* high) : m_low(*low), m_high(*high) {}
ControlState GetState() const override;
std::string GetName() const override;
bool IsDetectable() const override;
bool IsHidden() const override;
bool IsMatchingName(std::string_view name) const override;
private:
Input& m_low;
Input& m_high;
};
// Pass Inputs for center-neutral (- and +) directions of some axis.
// This function adds those Inputs and also a FullAnalogSurface Input for each direction.
// This is only needed when it's not known if the particular axis is neutral in the center