Commit Graph

36546 Commits

Author SHA1 Message Date
LillyJadeKatrin 8447ce99f4 Scale back hardcore code block
Now that patches and codes are enabled on a case by case basis, remove patcher code blocking codes entirely in hardcore mode, and reword the warning to be more accurate.
2024-11-27 21:21:26 -05:00
LillyJadeKatrin 3c255b55e8 Add AR Code Whitelist Approval 2024-11-27 21:21:26 -05:00
LillyJadeKatrin 13a1956cfa Add Gecko Code Whitelist Approval 2024-11-27 21:21:25 -05:00
LillyJadeKatrin 78f3448e27 Convert FilterApprovedPatches to Template 2024-11-27 21:21:25 -05:00
Dentomologist a9b1c1f5f8 IRWidget: Move header constants into class
This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.

While I'm at it, make the constants upper case per convention.
2024-11-26 13:50:13 -08:00
Jordan Woyak e7a8e2fca1 DolphinQt: Update mapping indicators at screen refresh rate. 2024-11-25 14:58:48 -06:00
Jordan Woyak 26f2e5f022 DolphinQt: Make mapping indicators compatible with a variable update frequency. 2024-11-25 14:43:03 -06:00
Jordan Woyak ea93b65d21 DolphinQt: Make mapping window spinboxes horizontally expanding. 2024-11-24 18:59:18 -06:00
JMC47 e0c387416d
Merge pull request #13153 from LillyJadeKatrin/retroachievements-netplay-hardcore
Force NetPlay Clients to Host Hardcore Status
2024-11-22 22:01:00 -05:00
JosJuice 0f2c2c7ae0
Merge pull request #13156 from jordan-woyak/sdl-no-wgi
ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-11-17 21:51:56 +01:00
mitaclaw 62d7166e6a GDBStub: Signal Breakpoint Changes To Host 2024-11-15 15:12:11 -08:00
Amber Brault 1c4bfc35d9 Core: Store object name separately for symbols 2024-11-11 12:36:53 -05:00
JMC47 80ea68b13c
Merge pull request #13183 from Tilka/sync_on_fifo_reset
ProcessorInterface: sync GPU just before PI_FIFO_RESET
2024-11-11 00:38:26 -05:00
LillyJadeKatrin 9b6555c49c Force NetPlay Clients to Host Hardcore Status
If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
2024-11-10 09:40:47 -05:00
LillyJadeKatrin ef71c75458 Add Config Changed Callback for Hardcore Mode 2024-11-10 08:38:00 -05:00
OatmealDome deee3ee410
Merge pull request #13184 from LillyJadeKatrin/retroachievements-forever-dim
Add Approved Patches - Eternal Darkness, Monster Hunter Tri
2024-11-09 00:29:52 -05:00
LillyJadeKatrin 60a0efc69c Add Approved Patches - Eternal Darkness, Monster Hunter Tri
The primary focus of this PR is the Eternal Darkness patch which fixes hanging at startup, which prior to this fix makes Eternal Darkness unplayable in hardcore. The MHTri patch was added as well simply because it could be.
2024-11-08 23:07:06 -05:00
Tillmann Karras fbce737415 ProcessorInterface: sync GPU just before PI_FIFO_RESET
GXAbortFrame() is problematic for Dolphin because it first writes
PI_FIFO_RESET (for which we discard our internal fifo), then disables CP
reads (for which we execute pending commands in the GP fifo in emulated
memory). I don't know whether there is a race condition on hardware, but
there is one for us. Avoid this by also doing a GPU sync here.
2024-11-09 03:29:05 +00:00
Tilka 4b0b9799a9
Merge pull request #13000 from tygyh/Simplify-type-specifiers
Remove redundant elaborated type specifiers
2024-11-08 23:59:08 +00:00
Jordan Woyak edb947df4f WiimoteEmu: Remove disabled and no-longer-compiling wav dumping code. 2024-11-08 15:38:05 -06:00
JMC47 7e1074b140
Merge pull request #13172 from deReeperJosh/superchargersfix
IOS/USB: Reconnect HIDv4 Devices after shutdown
2024-11-05 15:02:22 -05:00
Jordan Woyak 83ed817ad2 ControllerInterface/SDL: Add Battery Input. 2024-11-04 22:24:42 -06:00
Tillmann Karras 0488ade1dc DSPHLE/AXWii: fix Elebits sound
Regressed in 37ebb13ece.
2024-11-04 20:47:55 +00:00
Joshua de Reeper 6dbffd1fee IOS/USB: Reconnect HIDv4 Devices after shutdown 2024-11-04 20:12:38 +00:00
Admiral H. Curtiss 59530966f9
Merge pull request #13164 from jordan-woyak/saveable-deduction
Config/IsSettingSaveable: Use class template argument deduction.
2024-11-04 11:05:28 +01:00
Admiral H. Curtiss b8823457c1
Merge pull request #13165 from jordan-woyak/FullAnalogSurface-rename
InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
2024-11-04 11:04:50 +01:00
Jordan Woyak 346a9e0f97 InputCommon: Move FullAnalogSurface class definition out of header file. 2024-11-03 15:06:50 -06:00
Jordan Woyak 2f1390e9f9 InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs. 2024-11-03 15:06:50 -06:00
Dentomologist 47a86d920f GeneralWidget: Recommend default video backend in tooltip
Recommend the platform's default video backend in the Backend tooltip
instead of always recommending OpenGL.
2024-11-03 12:28:30 -08:00
Dentomologist 7b8610f4ea VideoBackendBase: Clarify function name
Rename GetDefaultBackendName to GetDefaultBackendConfigName to
distinguish it from the display name.
2024-11-03 12:26:57 -08:00
dreamsyntax 2f38a00534 InputCommon: Disable DualSense Player LED 2024-11-02 16:49:36 -07:00
Sintendo a307d9d9b8 JitArm64_LoadStore: Optimize zero stores in stX
The value being stored must be loaded into a register. In the case of an
immediate value, this means it must be materialized. The value is
eventually byteswapped before performing the store.

This can be simplified for the value 0 for two reasons:
- ARM64 has a dedicated zero register, so does not need to be
  materialized.
- Byteswapping zero is still zero, so we can skip this step.

We could skip byteswapping for other values by immediately materializing
the byteswapped value in a register, but the benefits are not so clear
there (if the value needs to be materialized anyway, it is better to do
it up front).

Before:
0x5280001b   mov    w27, #0x0                 ; =0
0xb9404fba   ldr    w26, [x29, #0x4c]
0x12881862   mov    w2, #-0x40c4              ; =-16580
0x0b020342   add    w2, w26, w2
0x5ac00b61   rev    w1, w27
0xb8226b81   str    w1, [x28, x2]

After:
0xb9404fbb   ldr    w27, [x29, #0x4c]
0x12881862   mov    w2, #-0x40c4              ; =-16580
0x0b020362   add    w2, w27, w2
0xb8226b9f   str    wzr, [x28, x2]
2024-11-02 23:15:22 +01:00
Jordan Woyak 0fd5e86677 Config/IsSettingSaveable: Remove unused includes. 2024-11-02 16:23:49 -05:00
Jordan Woyak 8da7a86b96 Config/IsSettingSaveable: Use class template argument deduction. 2024-11-02 16:22:54 -05:00
Tilka 97931a718f
Merge pull request #13151 from mitaclaw/core-global-system-6
MainWindow: Avoid Global System Accessor
2024-11-02 12:04:28 +00:00
JosJuice 980a726313 JitArm64: Drop GetCRFieldBit's negate parameter
No caller is using it anymore.
2024-11-02 10:51:48 +01:00
JosJuice 71e9766519 JitArm64: Use BIC/EON/ORN in crXXX
This lets us save an instruction in certain scenarios.
2024-11-02 10:51:38 +01:00
JosJuice 9246bcad55 JitArm64: Add negate parameter to SetCRFieldBit
Unlike on x64, inverting EQ or GT in SetCRFieldBit saves us one
instruction. Also unlike on x64, inverting SO or LT in GetCRFieldBit
requires an extra instruction (just like in SetCRFieldBit). Due to this,
replacing an invert in GetCRFieldBit with an invert in SetCRFieldBit
when possible is either equally good or better - never worse.
2024-11-02 10:48:27 +01:00
JosJuice 7fddd39d97 JitArm64: Port some crXXX optimizations from Jit64 2024-11-02 10:24:02 +01:00
JosJuice bbe271eec6 JitArm64: Refactor CR bit manipulation code
This brings JitArm64 more in line with Jit64, and makes the next commit
easier to implement. No functional change.
2024-11-02 10:19:31 +01:00
Jordan Woyak d920064779 Add include guard to QtUtils.h 2024-11-02 01:27:07 -05:00
JMC47 000e8fd83d
Merge pull request #13157 from jordan-woyak/sdl-hotplug-fix
ControllerInterface/SDL: Fix device removal event processing.
2024-11-01 18:11:17 -04:00
Jordan Woyak d361d4ba6e ControllerInterface/SDL: Fix device removal event processing. 2024-10-31 14:11:27 -05:00
Jordan Woyak 149a3721ff DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format. 2024-10-31 02:38:45 -05:00
Jordan Woyak bffc26da27 DolphinQt: Rename "GameCube Adapter for Wii U" to "GameCube Controller Adapter". 2024-10-31 01:25:36 -05:00
Jordan Woyak 19c3b88e5a ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling. 2024-10-30 17:41:09 -05:00
JMC47 adafe1f347
Merge pull request #13147 from mitaclaw/jit-block-table-model-fix
JitBlockTableModel: Catch All Block Invalidating Events (I Hope)
2024-10-30 17:00:27 -04:00
JMC47 1ba3a141a2
Merge pull request #13143 from TellowKrinkle/PrimBreaking
VideoCommon: Implement primitive breaking for primitive lists
2024-10-30 12:15:11 -04:00
TellowKrinkle 5ef4fcb005 VideoCommon: Implement primitive breaking for primitive lists 2024-10-29 22:38:22 -05:00
Admiral H. Curtiss 2764a3dc44
Merge pull request #13136 from Tilka/startup_patch
Core: apply Dolphin OnFrame patches right after boot
2024-10-30 04:28:18 +01:00
JMC47 bab34ca060
Merge pull request #13140 from dreamsyntax/skip-efb-default-flip
GraphicsSettings: EFBAccessEnable=false by default
2024-10-28 18:58:37 -04:00
JMC47 1012803f2e
Merge pull request #12954 from LillyJadeKatrin/retroachievements-confirm
Achievements Confirmation Dialogs
2024-10-28 12:54:37 -04:00
JMC47 aa8226fa88
Merge pull request #12744 from nlebeck/settingshandler-split-2
Split `SettingsHandler` into separate reader and writer classes
2024-10-27 19:23:05 -04:00
JMC47 96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
JosJuice 92b8d57e6f
Merge pull request #13144 from JosJuice/jitarm64-imm-stp
JitArm64: Allow ppcState STP optimization for imm
2024-10-27 10:59:00 +01:00
mitaclaw 12f8b11452 MainWindow: Avoid Global System Accessor 2024-10-24 21:41:35 -07:00
mitaclaw 0371b74ebf JitBlockTableModel: Update For Symbols Too
Flushing efficiency down the drain because I wrote unsafe code to achieve it... I hope I can recover this.
2024-10-24 18:10:52 -07:00
Sintendo e6fd843c0b JitArm64_LoadStore: Small dcbx optimization
MUL and SUB can be combined in one instruction.

Before:
0x1b1a7c01   mul    w1, w0, w26
0x4b010318   sub    w24, w24, w1

After:
0x1b1ae018   msub   w24, w0, w26, w24
2024-10-24 23:05:42 +02:00
JosJuice 5165ddea52 DolphinQt: Remove a stray period from the Audio tab 2024-10-24 21:24:40 +02:00
JosJuice c212c0d08e
Merge pull request #12868 from Sintendo/scoped-reg
JitArm64: Release temporary regs with RAII
2024-10-24 21:01:53 +02:00
mitaclaw 5a95951751 DolphinQt: Signal `Host::JitCacheInvalidation` in more places 2024-10-23 23:43:25 -07:00
mitaclaw 3d9c728910 Host: Rename `JitCacheInvalidation`
There are two hard problems in computer science...
2024-10-23 23:43:24 -07:00
Admiral H. Curtiss c13c11d230
Add missing algorithm header in SettingsHandlerTest.cpp 2024-10-22 23:48:43 +02:00
dreamsyntax 9dacefcbf1 GraphicsSettings: EFBAccessEnable=false by default
Makes Graphics -> Hacks -> Skip EFB Access from CPU enabled by default. Some GPU drivers stall when EFB access occurs in games where EFB is not used. Most games that require this setting set to 'true' already have this defined in their game inis.
2024-10-22 12:28:14 -07:00
Niel Lebeck 1d79991ec4 Split `SettingsHandler` into separate reader and writer classes 2024-10-21 20:20:15 -07:00
JosJuice 6fb3e9226b JitArm64: Use WZR for ppcState STP optimization with imm == 0 2024-10-21 21:53:21 +02:00
JosJuice 383cbffdec JitArm64: Allow ppcState STP optimization for imm 2024-10-21 21:51:48 +02:00
JMC47 f412e2488c
Merge pull request #12714 from mitaclaw/jit-widget-refresh
DolphinQt: JIT Widget Refresh
2024-10-21 12:03:50 -04:00
Sintendo defb2d65a6 JitArm64_SystemRegisters: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo be2b466743 JitArm64_Paired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 3b251dbb2a JitArm64_LoadStorePaired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 23327064f6 JitArm64_LoadStoreFloating: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 9420250046 JitArm64_LoadStore: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo ac3d3de66d JitArm64_FloatingPoint: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 9805a8ac0a JitArm64_Branch: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo cb29a29866 JitArm64: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo c0a0746d65 JitArm64_Integer: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 62e1d7ad99 JitArm64: Add ScopedARM64Reg 2024-10-21 08:23:23 +02:00
JosJuice 24e9fc120c
Merge pull request #13066 from DacoTaco/feature/networking
IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init
2024-10-20 14:14:24 +02:00
mitaclaw c3bda2e875 Jit64: Make Furthest Exit Micro-Optimization More Correct 2024-10-19 18:19:17 -07:00
mitaclaw ff6845288e Simplify `std::copy` with `fmt::format_to`
Plus a few other memory allocation optimizations.
2024-10-19 12:18:16 -07:00
mitaclaw 4c064de235 Simplify `std::copy` with `fmt::join` 2024-10-19 12:18:16 -07:00
JMC47 05e3a52de0
Merge pull request #13135 from Tilka/warning
VideoCommon: fix -Wshadow-uncaptured-local warning and simplify
2024-10-19 15:12:25 -04:00
Tilka fed8220c39
Merge pull request #12712 from Dentomologist/remove_defined_out_code
Remove defined-out code
2024-10-19 19:36:19 +01:00
JMC47 88cf25e915
Merge pull request #13114 from TryTwo/PR_Turbo_Mutes_Audio
Audio: Add option to temporarily mute audio when using turbo
2024-10-19 13:11:05 -04:00
JMC47 e10821a847
Merge pull request #13104 from TellowKrinkle/MTLLogging
VideoBackends:Metal: Log file on failed pipeline compile
2024-10-19 13:03:52 -04:00
mitaclaw a035bd95e4 JITs: Revamp LogGeneratedX86
Debug logging of recompiled code is now a feature of all three JITs.
2024-10-19 02:30:45 -07:00
mitaclaw 9afd09598c DolphinQt: JIT Widget Refresh
Fulfilling a certain six-year-old todo.
2024-10-19 02:30:44 -07:00
mitaclaw ca9222a16b Move UICommon/Disassembler to Common/HostDisassembler
A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
mitaclaw a0987829e5 JITs: Add GetMemoryStats Function
Using the updated rangeset library
2024-10-19 00:14:54 -07:00
mitaclaw 46f8fe0eaf JITs: Add EraseSingleBlock Function 2024-10-19 00:14:54 -07:00
mitaclaw d26dc1ba32 JITs: Outline FreeRanges Function
As I have done for Cached Interpreter 2.0
2024-10-19 00:14:54 -07:00
mitaclaw c431cd2e1e CachedInterpreter: Callback Disassembler 2024-10-19 00:14:53 -07:00
mitaclaw ff9be97ea1 JitCache: Add WipeBlockProfilingData Function
Accessible from DolphinQt and Android.
2024-10-18 23:50:26 -07:00
mitaclaw 3d0d03b871 Modernize `std::partition` with ranges
The new return value is `std::ranges::subrange`.
2024-10-17 18:39:13 -07:00
mitaclaw 5f3a8ff0de Modernize `std::unique` with ranges
The new return value is `std::ranges::subrange`.
2024-10-17 18:39:12 -07:00
mitaclaw be0b13da97 Simplify `std::remove` with `std::erase`
`std::erase` is a replacement for the remove-erase idiom.

Changes to `OpenModeToAndroid` inadvertently revealed that the prior implementation had UB (potentially deleting the end iterator). This is now fixed.
2024-10-17 18:38:34 -07:00
mitaclaw 4fde0f2868 Modernize `std::search` with ranges
The new return value is `std::ranges::subrange`.
2024-10-17 18:38:34 -07:00
mitaclaw 0352f24a8e Modernize `std::mismatch` with ranges
The new return value is `std::ranges::mismatch_result`, an alias for the pair-like type `std::ranges::in_in_result`.
2024-10-17 18:38:34 -07:00
JMC47 21f4319302
Merge pull request #13092 from mitaclaw/ranges-modernization-3-spaceship
Ranges Algorithms Modernization - Compare
2024-10-17 13:37:16 -04:00
JMC47 3d7ae07dbf
Merge pull request #13112 from Tilka/ioslog
IOS: log cIOS device checks as warnings, not errors
2024-10-17 12:17:47 -04:00
Tillmann Karras 0e41adb7b7 VideoCommon: fix -Wshadow-uncaptured-local warning and simplify 2024-10-16 18:36:00 +01:00
Tillmann Karras fd95607700 Core: apply Dolphin OnFrame patches right after boot 2024-10-16 02:58:03 +01:00
Tillmann Karras 37ebb13ece DSPHLE/AXWii: fix wiimote audio in multiple games
Three bugs specific to older Wii games:
- The size difference between high-pass and biquad filter was not
  accounted for, causing wiimote related fields to be corrupted.
- Wiimote sample buffer pointers were advanced by 32 samples per
  millisecond instead of 6 samples. Usually hidden by the first bug.
- PB updates on Wii were being byte-swapped twice, but I've not actually
  found any Wii games that make use of PB updates.

This fixes wiimote audio in at least the following games:
- Excite Truck
- Ice Age 2: The Meltdown
- Kororinpa: Marble Mania
- Rapala Tournament Fishing
- Shrek the Third
- Super Monkey Ball: Banana Blitz
- Tiger Woods PGA Tour 07
- WarioWare: Smooth Moves (issue 11725)
- Wing Island
2024-10-15 18:54:41 +01:00
DacoTaco 386c2faa30
IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init 2024-10-15 17:29:17 +02:00
JosJuice 07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
TryTwo a56a27a219 Audio: Add option to AudioPane to temporarily mute audio when emulation speed limit is disabled. 2024-10-15 03:05:19 -07:00
JMC47 ef8b753cd7
Merge pull request #13115 from Tilka/syncfifo
VideoCommon: fix common opcode decoding errors
2024-10-14 21:26:08 -04:00
JosJuice 564e640acf Android: Add vsync setting
Recently we have been getting some requests to make the existing vsync
setting available in the Android GUI:

https://bugs.dolphin-emu.org/issues/13650
https://forums.dolphin-emu.org/Thread-vsync-toggle-for-android

I don't quite understand why enabling the vsync setting is helpful when
Android already enforces vsync, but I guess having the option available
doesn't hurt. I'm putting the setting under Advanced, unlike in
DolphinQt, since there's no clear reason why the typical user would want
to use this setting.
2024-10-14 12:20:15 +02:00
JMC47 8d5b6e8e86
Merge pull request #13069 from JosJuice/android-real-balance-board
Android: Add the "Real Balance Board" setting
2024-10-13 15:17:26 -04:00
JosJuice 8e619b7302
Merge pull request #13127 from Tilka/dol001
Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
2024-10-12 22:05:21 +02:00
Pokechu22 937bb2aa2e Cache normals in addition to binormals and tangents
Fixes LIT (https://bugs.dolphin-emu.org/issues/13635). The text does not include normals, but has lighting enabled. With the previous default of (0, 0, 0), lighting was always black (as dot(X, (0, 0, 0)) is always 0). It seems like the normal from the map in the background (0, 0, 1) is re-used.

LIT also has the vertex color enabled while vertex color is not specified, the same as SMS's debug cubes; the default MissingColorValue GameINI value of solid white seems to work correctly in this case.
2024-10-12 10:32:41 -07:00
Tillmann Karras 09b163d814 Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
Checksum and descriptions from Redump.
2024-10-12 16:11:42 +01:00
Tilka 35ec2e97a8
Merge pull request #13079 from JosJuice/android-16k
Android: Add 16 KiB page size support
2024-10-12 10:11:33 +01:00
Tilka c5ce90b786
Merge pull request #13080 from JosJuice/androidx-edge-to-edge
Android: Use enableEdgeToEdge
2024-10-12 10:11:11 +01:00
Tilka 2024d9f8ff
Merge pull request #13126 from jordan-woyak/no-big-banner
DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-12 09:40:20 +01:00
Tilka f635c71f28
Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
Tilka 9eb0429c2e
Merge pull request #13124 from jordan-woyak/trigger-threshold-99
ControllerEmu: Change trigger threshold check to prevent user error.
2024-10-12 09:34:53 +01:00
Jordan Woyak 23ba1c9133 DolphinQt: Restrict size of banner image in game properties info tab. 2024-10-11 22:56:33 -05:00
Jordan Woyak 3d762c20ee DolphinQt: Auto hide the mapping window tab bar. 2024-10-11 22:03:05 -05:00
Jordan Woyak ccdce615ec ControllerEmu: Change trigger threshold check to >= instead of > and set minimum threshold in UI to 1% to prevent user error. 2024-10-11 19:38:38 -05:00
Jordan Woyak 863889a34e DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it. 2024-10-11 18:50:32 -05:00
Tilka d6e10e586a
Merge pull request #13076 from robxnano/dbus-inhibit
Linux: Use D-Bus to inhibit screensaver
2024-10-12 00:31:58 +01:00
Tilka f4e0a42cfc
Merge pull request #13075 from robxnano/qt-color-scheme
Remove unneeded Win32 code for color scheme
2024-10-11 22:20:42 +01:00
Tilka 8679d6c334
Merge pull request #13120 from Sintendo/mtspr
JitArm64: Optimize mtspr
2024-10-11 21:42:12 +01:00
Tilka d2a56b321f
Merge pull request #13095 from mitaclaw/ranges-modernization-6-n
Ranges Algorithms Modernization - N
2024-10-11 20:28:06 +01:00
Tilka c1832d17f6
Merge pull request #13117 from mitaclaw/ranges-modernization-9-trivial-find
Ranges Algorithms Modernization - Find
2024-10-11 20:27:18 +01:00
mitaclaw 203923b267 JitArm64_RegCache: Simplify `std::find` using ranges and projections 2024-10-11 12:09:00 -07:00
mitaclaw 8b1975ab18 GraphicsMod: Simplify `std::sort` using ranges and projections 2024-10-11 12:08:22 -07:00
mitaclaw 2edf6c6419 CoreTiming: Simplify algorithms using ranges and three-way comparison 2024-10-11 12:08:22 -07:00
mitaclaw e8d5fb89e4 C++20: Synthesize `operator!=` From `operator==`
The inequality operator is automatically generated by the compiler if `operator==` is defined.
2024-10-10 20:23:55 -07:00
mitaclaw d296b2613c Modernize `std::adjacent_find` with ranges 2024-10-10 15:28:11 -07:00
mitaclaw e4fb837f4b Modernize `std::find_if` with ranges
In BTEmu.cpp, `std::mem_fn` was not necessary for the predicate to compile.
2024-10-10 15:28:11 -07:00
mitaclaw 6ca7e2856b Modernize `std::find` with ranges 2024-10-10 15:28:11 -07:00
Sintendo a9a779a6b9 JitArm64_Integer: Use IsImm helper more 2024-10-10 22:21:31 +02:00
Sintendo 0d9984b299 JitArm64_SystemRegisters: Optimize mtspr
No need to materialize the immediate if it is zero, we can just use WZR.

Before:
mov    w27, #0x0                 ; =0
str    w27, [x29, #0x1178]

After:
str    wzr, [x29, #0x1178]
2024-10-10 22:16:28 +02:00
Sintendo 8304ae3361 JitArm64_RegCache: Add IsImm helper
Because checking if a register is a specific immediate is a rather
common operation.
2024-10-10 22:13:34 +02:00
mitaclaw e572081ac3 Modernize `std::min_element` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw c99a0c25e0 Modernize `std::max_element` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 88a1a5b4f2 Modernize `std::set_intersection` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 728663bdc0 Modernize `std::binary_search` with ranges
In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
2024-10-10 00:53:48 -07:00
mitaclaw 01d0bdf1bb Modernize `std::is_sorted` with ranges
In OGLConfig.cpp, `std::views::reverse` is used rather than sorting using `std::ranges::greater` in order to parallel other instances of reverse iteration in the function.
2024-10-10 00:53:48 -07:00
mitaclaw ebf7cebc32 Modernize `std::sort` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw bcaf665d14 Modernize `std::reverse_copy` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 78440ca335 Modernize `std::reverse` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 9bd1dae41d Modernize `std::fill` with ranges
In DSPCore.cpp, there were two `std::fill` uses that could be simplified using `std::fill_n`. Due to their proximity with other `std::fill` algorithms being modernized with ranges, I chose to make these examples into the rare `std::ranges::fill_n`.
2024-10-10 00:53:48 -07:00
mitaclaw a7160c7b38 Modernize `std::replace_if` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 0a80243a92 Modernize `std::replace` with ranges 2024-10-10 00:53:48 -07:00
mitaclaw 72436a0d1f Modernize `std::transform` with ranges
In StringUtil.h, the lambdas wrapping `Common::ToLower(char)` and `Common::ToUpper(char)` were only necessary due to the function names being overloaded.
2024-10-10 00:53:48 -07:00
mitaclaw 7ce170f138 Modernize `std::copy` with ranges 2024-10-10 00:53:48 -07:00