nakeee
ace2ea395d
compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee
d7a38393b7
some linux stop issue fix (still not working right) please check on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman
cfc128abff
reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
Shawn Hoffman
82d510e252
testsuite: convert printf to std::cout(now all output should appear in dolphin) and add more checks to exi
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2073 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:11:49 +00:00
XTra.KrazzY
4f44afcb04
Sconsfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY
22135b7696
Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY
ae2fa6e35c
Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
John Peterson
eb91942fd6
nJoy: Fixed bugs in settings saving and loading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 03:16:59 +00:00
John Peterson
2199b15ca6
nJoy: Updated IsFocus() to allow config window input to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:45:27 +00:00
omegadox
ca741b2526
More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson
2620257f47
nJoy: Fixed the digital L and R buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:19:21 +00:00
John Peterson
10b39bcb53
JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard
2cc882e88f
add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
John Peterson
4b21fa46d5
PadSimple and Wiimote: Changed return false to return true for the ifdef option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:32:31 +00:00
John Peterson
8c9d07b26b
nJoy: Don't allow input when Dolphin is not in focus (supports both the
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rendering to main window and render to separate window options)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2062 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:29:35 +00:00
John Peterson
ad995a68ea
PadSimple and Wiimote: Change to last commit, changed the ifdef since IsFocus() was already in an ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:58:33 +00:00
John Peterson
9f20ee78f9
PadSimple: Forgot #ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:55:00 +00:00
John Peterson
46151a9369
PadSimple: Removed the todo comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:50:59 +00:00
John Peterson
4837dac8b6
PadSimple: Don't allow input when Dolphin is not in focus supports the rendering to main window option to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:48:52 +00:00
John Peterson
d352372ccf
Wiimote: Don't allow input when Dolphin is not in focus (supports both the rendering to main window and render to separate window options)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:40:13 +00:00
John Peterson
e9036455d6
Wiimote: Fixed the shared eeprom settings, now the first 42 bytes are shared in dual mode. I'm only copying the data from the Wiimote. I'm not changing anything on the Wiimote eeprom.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:58:44 +00:00
omegadox
3bd8f73844
a bit of more work in SDIO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard
7299ed4ad6
minor groundwork for future jit breakpoint support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard
411fdca4fd
kill useless unit testing framework that doesn't work :p
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might make or add a better one later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox
44058d8d63
forgot linux fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00
omegadox
6809ce759e
Moved SDInterface to IPC_HLE/HW
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:16:11 +00:00
omegadox
929e003b5e
Some groundwork for SD Interface
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:28:57 +00:00
hrydgard
bef60f8ec0
Show 32/64-bitness in title bar. Fix up some screwed up indentation :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:15:21 +00:00
John Peterson
888465868d
Wiimote: Fixed the switching between real and emulated wiimote, the reporting mode is now shared in real/emu dual mode, the accelerator neutral values are shared, the extension is somewhat shared but still doesn't support unplugging and reinserting the extension during gameplay in dual mode. Improved debugging, fixed a bug in movement recording, fixed a bug in report 0x21 eeprom reading so that the game reads the accelerator neutral values from it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:01:50 +00:00
nakeee
529bf35d6a
trying to clean all plugins on shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee
f8064316b1
Some code clean up
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console now prints to file and stderr on windows someone feels like creating a wxw version?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
nakeee
ae84837320
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 20:31:19 +00:00
hrydgard
cdb8e2009d
temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:48:31 +00:00
Shawn Hoffman
24fc93cce4
fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
John Peterson
6c7e674e69
Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 01:18:57 +00:00
XTra.KrazzY
31cd8ed9d2
tiny fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY
dd6fe4889d
build fix for those non-WIP OGL people out there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 07:35:47 +00:00
Shawn Hoffman
d0c2917b7a
Update vcproj so the non-GLWindow version of OGL can continue compiling, since we're not ready to switch to GLWindow yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:51:10 +00:00
XTra.KrazzY
cd658ac755
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
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Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
John Peterson
d3677a0247
Wiimote: Fixed a few non-Windows compile problems, could not fix all
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 13:52:27 +00:00
nakeee
a7025c1591
testgl=1 compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 11:12:53 +00:00
John Peterson
f813454d76
Wiimote: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:51:23 +00:00
John Peterson
a35579c40b
Wiimote:
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1. First test version of movement recording (play back recordings with Shift + 0-9 or Ctrl + 0-9)
2. Really fixed the problem that the Wiimote get stuck on rumble when a game is stopped (sorry about that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:35:29 +00:00
XTra.KrazzY
933217bd7b
more portability, less redundant ifdefs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:28:15 +00:00
XTra.KrazzY
a15911fd81
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2031 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 07:37:11 +00:00
XTra.KrazzY
b89b51c059
fix for godisgovernment's fix (r2028) (don't upload files you didn't create by guessing, but you were close :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 06:53:31 +00:00
Shawn Hoffman
b4158a28ee
cross-platformize strncasecmp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
Shawn Hoffman
a5e0bdb1ed
fix for last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 01:53:07 +00:00
nakeee
7219bcd4d5
This is a joined work of XK and me on improving the HLE plugin interface.
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It allows run time selection of backends (AOSound, DSound and NullSound).
It replaces the DSP_NULL plugin (works even better!)
It also includes improved thread handling on asound, and using some common functions on both
asound and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2027 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 00:57:55 +00:00
Shawn Hoffman
121be22532
buildfix and some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson
30523b570c
Wiimote: Avoid the possibility of causing a constant rumble when a game is closed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:28:34 +00:00
John Peterson
2f0993bb6e
Wiimote: Another one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:18:47 +00:00
John Peterson
41b8bb0d25
Wiimote: Change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:17:01 +00:00
John Peterson
8d08faee2c
Wiimote: Small change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:14:51 +00:00
John Peterson
946fb12752
Wiimote: Partial work on movement recording (not working yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
XTra.KrazzY
7bc798b7f1
Fixed ISOProperties window crash. Please don't kill modals with Destroy() but with EndModal().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 10:21:18 +00:00
memberTwo.mb2
ac80c04eab
XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee
52deb12599
updated dsp null some clean up as well.
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Please test on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:58:01 +00:00
nakeee
356db07cbf
fixed compile,
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fixed crash,
added panicalert`
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson
bc6bbafb95
Wiimote: Added status bars for the real Wiimote to the configuration menu
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2016 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 14:13:27 +00:00
nakeee
3997602e5a
case fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 11:36:25 +00:00
John Peterson
5ba7952988
Wiimote: Fixed Issue 517
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2014 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:29:04 +00:00
John Peterson
b0736a1508
Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson
3c4a73d5a6
Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson
8eeb1d0202
Wiimote: Switch between emulated and real Wiimote during gameplay.
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Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
John Peterson
c9ca6ef55a
nJoy: Fixed a bug that would sometimes cause settings to not be saved correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:20:16 +00:00
XTra.KrazzY
ac2fd1b17e
compile fix, thanks shuffle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:07:26 +00:00
XTra.KrazzY
792edb787f
Damn these unversioned files :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2007 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:54:43 +00:00
XTra.KrazzY
beaf8138f2
DSP NULL now works with Wii games.
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Something seriously needs to be done about DSP NULL, so many lines of computation are absolutely redundant over there, since the plugin does practically nothing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:53:25 +00:00
nakeee
2e92b94e4a
Compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
John Peterson
0db67cf51c
nJoy: Small change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:17:51 +00:00
John Peterson
a3c383ad4a
nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:13:53 +00:00
memberTwo.mb2
2a13bedfc8
break my BOOLs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2
1e7655b5db
1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
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2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson
fa7e857161
nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox
fb3e523401
some more warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox
8f98f0b778
Some warning and code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard
70bc8167f8
Warp back to 1983!!! (rev 1983, that is, not the year :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson
7ecf884f9a
nJoy: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:50:07 +00:00
John Peterson
f15c53eba7
nJoy: Compile fix (missing #endif)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:48:04 +00:00
John Peterson
361aed6811
nJoy: Added #ifdef INPUTCOMMON
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 13:31:00 +00:00
John Peterson
46da45a529
PluginManager: Added #ifdef INPUTCOMMON, I have no tried it yet, I'll try to figure out how it's supposed to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 11:53:58 +00:00
John Peterson
cc754e04d5
PluginManager: Comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1992 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:25:10 +00:00
John Peterson
63ad74f9e8
nJoy and PluginManager:
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1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.
2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows
3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65
d450e054a4
wrong project file >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65
60de218281
changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee
0a3c3f7a6b
moved the inputmanager to inputcommon
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to avoid sdl dep in core
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:29:52 +00:00
nakeee
1b141c8775
copy common sdl code to the input manager,
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next removing it from njoy*
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:12:32 +00:00
nakeee
8a87001778
forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee
cb9baf6d07
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee
87bfe821eb
Added input manager handles the sdl init/quit for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
magumagu9
57c5f00337
Sleep for 1ms instead of zero time; the busy-sleep loop pollutes
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profiles.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1983 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 20:05:59 +00:00
John Peterson
e4c96ece51
nJoy: Non-windows build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 19:53:16 +00:00
John Peterson
d7fe42d069
Wii IOS FileIO: Fixed bug "NewSeekPosition = 0" to "NewSeekPosition = SeekPosition", now Zelda TP savegames should work as well as other games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 12:35:12 +00:00
John Peterson
e332e18ce6
nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris
189285f071
continue working on display gamecube game name and description.
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now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
John Peterson
bb06dfb823
nJoy and SerialInterface: Fixed the nJoy crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
John Peterson
7f9dc55fbc
nJoy: Improvements to the configuration, the SaveById option should now be simpler and better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:09:31 +00:00
hyperiris
1b12bc38ac
Use wx style ListBox fast fill: Freeze and Thaw
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
John Peterson
cd76970d8f
SerialInterface: Fixed the Init for different MAXPADS values, I think
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:54:03 +00:00