Fiora
22317ac74c
Merge pull request #2417 from Tilka/vex
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XEmitter: VEX-related cleanup
I'm merging this solely because of the FMA3 error message
2015-05-18 16:23:23 -07:00
Fiora
ace0a6ec90
Merge pull request #2412 from Tilka/x64cpudetect
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x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
2015-05-18 16:22:23 -07:00
Fiora
b260500045
Merge pull request #2411 from Tilka/cosmetic
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PowerPC: cosmetic changes
2015-05-18 16:20:52 -07:00
Jules Blok
ef78941042
VideoBackends: Clamp depth to uint24 range.
2015-05-18 23:22:28 +02:00
Tillmann Karras
c2c31086ae
XEmitter: restructure WriteVEXOp wrappers
2015-05-17 18:44:56 +02:00
Tillmann Karras
ae8efaa6a3
XEmitter: add VBLENDVPD and VCMPPD
2015-05-17 18:42:36 +02:00
Tillmann Karras
18e9241637
XEmitter: rename WriteVex to WriteVEX
2015-05-17 09:35:53 +02:00
Tillmann Karras
9e3f4df733
XEmitter: rename WriteRex to WriteREX
2015-05-17 09:35:53 +02:00
Jules Blok
f7151a2a5c
Revert "D3D: Use a 32-bit floating point depth buffer."
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This reverts commit a224c604a3
.
2015-05-16 22:16:31 +02:00
degasus
562b9d4a9f
VideoCommon: Abort texture prefetching on low RAM
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There is no nice way to correctly "detect" the "used" memory, so we just say
we're fine to use 50% of the physical memory for custom textures.
This will fix out-of-memory crashes, but we still might run into swapping issues.
2015-05-16 15:39:36 +02:00
degasus
242f7d964d
CustomTexture: prefetch all available textures
2015-05-16 15:12:07 +02:00
skidau
132ae5f457
Merge pull request #2349 from mathieui/remove-traversal-options-ui
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Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
Tillmann Karras
7f57e27a65
x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
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On non-Windows platforms, ECX was not being initialized to 0.
2015-05-14 23:14:34 +02:00
Tillmann Karras
1b01911c01
Jit64: indent far code because it looks nice
2015-05-14 19:12:58 +02:00
Tillmann Karras
6c5e5cc7b8
PowerPC: clean up instruction tables
2015-05-14 19:12:54 +02:00
Tillmann Karras
accefbf0a5
JitBase: small cleanup
2015-05-14 19:08:07 +02:00
Tillmann Karras
5b023b83ec
Jit64: rename twx to twX
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We use the lower-case x to signal an optional Rc bit.
2015-05-14 19:08:07 +02:00
Tillmann Karras
2074abbe86
Jit64: drop unused argument from SetFPRFIfNeeded
2015-05-14 19:08:05 +02:00
Tillmann Karras
9723a4e2ed
Interpreter: use IntDouble instead of casts
2015-05-14 18:59:05 +02:00
Lioncash
26a3eaf959
Software: Convert most volatile variables to atomics
2015-05-14 12:33:19 -04:00
Markus Wick
8290fa1e46
Merge pull request #2377 from degasus/zfreeze
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PixelShaderGen: apply zfreeze before ztextures
2015-05-14 11:26:46 +02:00
skidau
e35148fe15
Merge pull request #2387 from lioncash/atomic
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AudioCommon: Remove usages of volatile variables.
2015-05-14 13:31:28 +10:00
Rohit Nirmal
df9b06d937
Fix building with PCH disabled.
2015-05-13 16:06:09 -05:00
degasus
3d98f6ab9f
PixelShaderGen: apply zfreeze before ztextures
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The zfreeze option freezes the depth plane of the rasterization.
So this is done before the TEV stages, where the z-textures are applied.
2015-05-13 20:06:23 +02:00
skidau
bdeb067597
Merge pull request #2402 from JosJuice/internal-title
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Volume: Rename GetName to GetInternalName
2015-05-13 13:19:41 +10:00
skidau
a6739c0960
Merge pull request #2386 from mathieui/irhotkeys
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Add hotkeys to increase/decrease the IR
2015-05-12 13:05:53 +10:00
Ryan Houdek
0533ecde23
Merge pull request #2397 from Sonicadvance1/aarch64_disable_psq_l
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[AArch64] Disable psq_l.
2015-05-11 19:21:53 -04:00
Lioncash
3bea58e4f8
Merge pull request #2401 from lioncash/typo
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WII_IPC_HLE_Device_hid: Fix a function name typo
2015-05-11 16:05:42 -04:00
Ryan Houdek
5bbaa85f25
Merge pull request #2389 from sigmabeta/lollipop-ui-tweaks
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Android: Add file browser screen to new UI, and several tweaks.
2015-05-11 11:35:51 -04:00
Lioncash
4f8b72ca8b
WII_IPC_HLE_Device_hid: Fix a function name typo
2015-05-11 09:45:10 -04:00
Lioncash
af2daf6c5c
WiiConfigPane: Handle switch cases explicitly
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Gets rid of a warning on higher warning levels (switching on an enum type should handle cases explicitly)
2015-05-11 06:37:07 -04:00
JosJuice
bad09fc358
Volume: Rename GetName to GetInternalName
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This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
Tillmann Karras
cdf6d185f6
Fix -Wswitch warning
2015-05-11 10:17:36 +02:00
Lioncash
f907e5cace
AlsaSoundStream: Use an enum class for signifying ALSA thread state
2015-05-11 01:56:01 -04:00
Lioncash
353205132c
AlsaSoundStream: Convert volatile variables to atomics
2015-05-11 01:55:59 -04:00
Lioncash
7b376abd3b
Mixer: Convert volatile variables to atomics.
2015-05-11 01:55:50 -04:00
JosJuice
b645547930
Revert "HW: Poll system input from system timers"
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This reverts commit 854f6b8688
.
Conflicts:
Source/Core/Core/HW/GCPad.cpp
Source/Core/Core/HW/Wiimote.cpp
Source/Core/Core/State.cpp
2015-05-11 07:22:35 +02:00
Ryan Houdek
2d47a159ab
[AArch64] Disable psq_l.
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Causes flickering in games ever since PR #2172 .
No idea why
2015-05-11 00:11:40 -05:00
skidau
294629fa9e
Merge pull request #2368 from randomstuff/gdb-unix
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GDB stub over UNIX socket
2015-05-11 14:42:34 +10:00
Ryan Houdek
af305aa168
Fix a race condition when pausing the CPU core.
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This affects enabling and disabling block profiling on the fly.
The block profiling pauses the CPU cores and then flushes the JIT's block cache and enables block profile.
The issue with this is that when we pause the CPU core, we don't have a way to tell if the JIT recompiler has actually left.
So if the secondary thread that is clearing the JIT block cache is too quick, it will clear the cache as a recompiler is still running that block that
has been cleared.
2015-05-10 21:00:54 -05:00
Ryan Houdek
379f9feebd
Fix non-PCH build.
2015-05-10 20:16:05 -05:00
Ryan Houdek
a36dc19d9b
Add JNI interface for enabling writing block profile results.
2015-05-10 20:03:34 -05:00
Ryan Houdek
0da086e389
Make sure the JitInterface's WriteProfileResults instruction pauses and resumes the CPU core.
2015-05-10 20:02:25 -05:00
mathieui
bb622836b2
Traversal: Add a read-only text for server:port with a "reset to default" button
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Clicking it will set the config file back to stun.dolphin-emu.org with
port 6262.
2015-05-11 01:10:27 +02:00
Simon McFarlane
66e337a19f
Qt: add proper keyboard shortcuts from wx
2015-05-10 13:57:45 -07:00
Simon McFarlane
64cf6d167f
Qt: Make 'About Qt' action actually open the about box
2015-05-10 13:57:45 -07:00
Simon McFarlane
406270bcf9
Qt: resize main window to fit render
2015-05-10 13:57:45 -07:00
Simon McFarlane
6474616c83
Qt: Prevent crash when closed by the window manager
2015-05-10 13:57:44 -07:00
Fiora
f665b8690c
Merge pull request #2385 from Tilka/small_cleanup
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Jit64[IL]: remove some unused stuff
2015-05-10 08:18:48 -07:00
Eder Bastos
ca4bec3539
Don't show "Error" when a blank string is returned from a native method.
2015-05-10 10:46:46 -04:00
Lioncash
fcaaa9f649
HotkeyDlg: Fix keypress event binding
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Previously no keypresses would be recognized during the button press phase.
2015-05-10 03:35:01 -04:00
Lioncash
4920dbed13
AudioCommon: Migrate threadData to OpenALStream and AOSoundStream
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This is only ever used in these two sound streams. Seems silly to have it as a class member. Converted it to an atomic as well.
2015-05-10 01:02:25 -04:00
mathieui
ea709b6c12
Add hotkeys to increase/decrease the IR
2015-05-10 02:02:47 +02:00
Tillmann Karras
c651906134
Jit64[IL]: remove some unused stuff
2015-05-09 17:17:49 +02:00
JosJuice
35c77abbc2
DOL loader cleanup with std::vector and safety checks
2015-05-09 16:49:18 +02:00
Fog
16081a23f1
Fix video dumping incorrect lengths for some games
2015-05-09 02:28:48 -04:00
Lioncash
76bbd46829
Core: Remove some header inclusions in header files
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Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash
a7d5084e1f
Merge pull request #2375 from sigmabeta/lollipop-ui-update
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Implement first few screens of Android 5.0-based UI.
2015-05-08 12:57:00 -04:00
Lioncash
8b2f7b1e88
Merge pull request #2379 from lioncash/header
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DolphinWX: Remove unnecessary includes
2015-05-08 12:54:56 -04:00
Lioncash
a7e9aea797
DolphinWX: Remove unnecessary includes
2015-05-08 12:39:26 -04:00
Markus Wick
4c3984053d
Merge pull request #2378 from lioncash/ogl
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OGL: Minor changes in Render.cpp.
2015-05-08 16:00:11 +02:00
Lioncash
cb20589d7f
Merge pull request #2341 from lioncash/fwd
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DolphinWX: Remove unnecessary forward declarations
2015-05-08 09:54:23 -04:00
Lioncash
a94e4dd07f
OGL: Join declarations and assignments in Render
2015-05-08 09:29:36 -04:00
Lioncash
eeb0f0b7c4
OGL: Get rid of some explicit deletes in Render
2015-05-08 09:28:29 -04:00
Jules Blok
1d745d632a
PixelShaderGen: Clamp zCoord to the depth range.
2015-05-08 14:43:43 +02:00
Jules Blok
d04af15ad4
TextureConversionShader: Use floating point values in clamp().
2015-05-08 14:32:24 +02:00
Jules Blok
5dbb43ae1d
PixelShaderGen: Use new multiplier everywhere and directly cast to int instead or rounding.
2015-05-08 14:32:23 +02:00
Jules Blok
a224c604a3
D3D: Use a 32-bit floating point depth buffer.
2015-05-08 14:32:22 +02:00
Jules Blok
84a5f4abb0
VideoBackends: Use the new divisor when clearing the depth buffer.
2015-05-08 14:32:22 +02:00
Jules Blok
1a409a2e16
VideoBackends: Clamp Z peek values.
2015-05-08 14:32:21 +02:00
Jules Blok
0f2c72f0f8
VideoCommon: Clamp integer conversions.
2015-05-08 14:32:16 +02:00
Jules Blok
b0770e2a0c
VideoBackends: Floor depth values in depth copy shaders.
2015-05-08 14:29:30 +02:00
Jules Blok
be810eb750
OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format.
2015-05-08 14:29:30 +02:00
Jules Blok
4b2e04b862
OGL: Change the depth buffer type to GL_FLOAT.
2015-05-08 14:29:29 +02:00
Jules Blok
c4f85a38e6
VideoBackends: Use proper floating point depth precision.
2015-05-08 14:29:29 +02:00
Gabriel Corona
04cb6fccd6
GDB stub over UNIX socket
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This is available with the `GDBSocket` option in
`~/.dolphin-emu/Config/Dolphin.ini`.
GDB can connect to it with:
$ powerpc-eabi-gdb
(gdb) target remote |socat STDIO UNIX:foo.sock
Because I don't like so much binding the GDB stub socket to 0.0.0.0.
On Linux, with a suitable umask, we can make sure that another local
user cannot connect to the socket.
2015-05-08 14:23:37 +02:00
Chris Burgener
5af98db8c3
Append Disc 2 to Titles for Multi-Disc Games
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Fixes issue 5799
https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
shuffle2
268b8fd26f
Merge pull request #2026 from mrgreywater/d3d-debugbreak
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D3D: More debug information and break on error
2015-05-07 19:29:21 -07:00
Eder Bastos
b47835fc07
Implement first few screens of Android 5.0-based UI.
2015-05-07 22:27:42 -04:00
shuffle2
94995503aa
Merge pull request #2374 from randomstuff/fix-unpn
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Fix build without UPnP
2015-05-07 18:36:02 -07:00
shuffle2
6fe2ab7fbf
Merge pull request #2359 from darkengine-io/new-qt
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DolphinQt updates
2015-05-07 18:34:42 -07:00
Simon McFarlane
6c6fe8d724
QT: Add reset button
2015-05-07 12:37:19 -07:00
Simon McFarlane
5988750fe4
QT: Add Play/Pause to Emulation menu
2015-05-07 12:37:19 -07:00
Simon McFarlane
29a9c24b73
QT: Add ISO folder browser
2015-05-07 12:37:18 -07:00
Lioncash
f77587506f
Merge pull request #2345 from lioncash/tl
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VideoConfigDiag: Simplify string translation handling
2015-05-07 05:05:48 -04:00
skidau
9eaae880e5
Merge pull request #1793 from LPFaint99/memcard
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GCI folder: flush 1 second after last block is written
2015-05-07 16:30:01 +10:00
skidau
7b3bc9bfc7
Merge pull request #2373 from jdieter/master
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Reverts #2362 while still fixing deadlock when adding multiple Wiimotes
2015-05-07 16:28:13 +10:00
Gabriel Corona
469ea24717
Fix build without UPnP
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There is no checkbox.
2015-05-06 20:59:19 +02:00
Jonathan Dieter
3fe839d225
Avoid deadlock when adding Wiimotes (attempt #2 )
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Signed-off-by: Jonathan Dieter <jdieter@lesbg.com>
2015-05-06 21:53:53 +03:00
Ryan Houdek
80fe5e0a55
Merge pull request #2370 from sigmabeta/native-libs-task-removal
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Remove the "nativeLibsToJar" gradle task.
2015-05-06 09:16:43 -04:00
Jules Blok
24594a7888
PixelShaderCache: Fix MSAA depth copy shader.
2015-05-06 12:43:35 +02:00
joewestcott
72956d59c8
Reverts pull request #2362 , fixes issue 8542.
2015-05-06 05:36:37 +01:00
skidau
a7e2425ffb
Merge pull request #2367 from skidau/GCPad-Recalibrate-forced
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Skipped the calibration of the GC controller if it has already been calibrated.
2015-05-06 12:42:29 +10:00
Eder Bastos
2fe4b9ce68
Remove the "nativeLibsToJar" gradle task.
2015-05-05 22:34:56 -04:00
skidau
41f168373b
Merge pull request #2362 from jdieter/master
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Avoid deadlock when adding Wiimotes
2015-05-06 12:30:54 +10:00
skidau
571cdcddd8
Merge pull request #2340 from dibas/testing
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Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-05-06 12:28:45 +10:00
Simon McFarlane
629f45f1a5
QT: add exit function
2015-05-05 17:58:21 -07:00
comex
6414cdabb2
Merge pull request #2286 from JosJuice/wii-opening-bnr
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Read opening.bnr to get names from Wii discs
2015-05-05 16:20:04 -04:00
skidau
06bca52d80
Skipped the calibration of the GC controller if it has already been calibrated.
2015-05-05 13:05:34 +10:00
Jules Blok
7a1252f7e5
VideoBackends: Implement depth copy shaders with integer math.
2015-05-05 00:40:25 +02:00
Ryan Houdek
f9dc8a39c0
Merge pull request #2350 from sigmabeta/master
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Convert the Android source code to Gradle.
2015-05-03 22:01:02 -04:00
Markus Wick
e0cfd934d2
Merge pull request #2364 from kayru/d3d_texture_bsf
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D3D: StateManager::Apply no longer iterates through every texture and sampler slot
2015-05-03 21:39:33 +02:00
Yuriy O'Donnell
df5750edfd
D3D: Replaced explicit _BitScanForward with LeastSignificantSetBit
2015-05-03 21:14:29 +02:00
Jonathan Dieter
4112794d4a
Avoid deadlock when adding Wiimotes
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Signed-off-by: Jonathan Dieter <jdieter@lesbg.com>
2015-05-03 18:47:15 +03:00
JosJuice
df8e768b77
wx: Now that Wii doesn't support descriptions, rename Notes to Maker
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I'm not sure if Maker is the best name (Developer? Publisher?
Company? Copyright?) but I went with it because it's
what the game properties window uses. For the sake of
backwards compatibility, the INI option wasn't renamed.
2015-05-03 16:13:55 +02:00
JosJuice
2d5d5fa83e
Read opening.bnr to get names from Wii discs
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This makes Dolphin display the same names as the Disc Channel.
2015-05-03 15:58:35 +02:00
JosJuice
272f9d3cbc
FileSystemGCWii: Allow reading files partially
2015-05-03 15:44:24 +02:00
JosJuice
0d9ca081bb
Remove CFileSystemGCWii::Read32
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A function that does the same thing was added to IVolume in 4cd00e3
.
2015-05-03 11:39:20 +02:00
Eder Bastos
c80225ea4d
Convert the Android source code to the directory structure of a Gradle-based Android Studio project.
2015-05-02 21:49:17 -04:00
Markus Wick
a76bfb1f55
Merge pull request #2356 from Armada651/dump-efb
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VideoCommon: Implement EFB dumping for both backends.
2015-05-02 13:27:38 +02:00
Jules Blok
54f4443971
VideoCommon: Implement EFB dumping for both backends.
2015-05-02 13:23:33 +02:00
Ingve Skåra
5799824b22
Fix dead link
2015-05-01 21:42:50 +02:00
mathieui
7b45eae6e7
Add missing ifdefs around GCAdapter code in Controller config
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Otherwise the build fails if libusb is not found
2015-05-01 17:56:15 +02:00
skidau
9348b2e1a6
Merge pull request #2330 from mathieui/background-gc-adapter-scan
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Add a background thread to detect the GC adapter
2015-05-01 12:09:18 +10:00
mathieui
df8b86ed63
Traversal: use the defaults if empty or space-only config entries are detected
2015-05-01 03:11:28 +02:00
Simon McFarlane
886e5c80dd
Remove BanishBackground function
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No longer needed
2015-04-30 17:33:24 -07:00
Simon McFarlane
e6e046e37c
Make revision text wxStaticText
2015-04-30 17:32:45 -07:00
Simon McFarlane
df341ffba6
Change about page branch info to wxStaticText
2015-04-30 17:22:37 -07:00
mathieui
c452e72ca7
Netplay: don’t show traversal server/port options (INI config only)
2015-05-01 02:03:53 +02:00
Lioncash
9012ed18b1
AboutDolphin: Set the multi-line style for branch information
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Without this, all the branch information would be put on one line, which isn't intended.
2015-04-30 18:07:58 -04:00
Lioncash
2b89350868
AboutDolphin: Remove unnecessary code
2015-04-30 18:05:30 -04:00
Markus Wick
4b00ccbe4e
Merge pull request #2342 from rohit-n/warnings
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Silence -Wshadow and -Wsign-compare warnings.
2015-04-30 23:22:19 +02:00
Lioncash
d69a4697fa
Merge pull request #2347 from JosJuice/fix-dol-crash
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Fix DOL crash caused by VolumeHandler removal
2015-04-30 07:36:55 -04:00
JosJuice
f7d20204bb
Fix DOL crash caused by VolumeHandler removal
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Similar to the WAD crash (0b44d7c
) but in another part of the boot code.
2015-04-30 13:29:09 +02:00
mathieui
ec7445d66b
GCAdapter: Add a setting to toggle rumble
2015-04-30 11:35:16 +02:00
mathieui
57f458fe9b
GCAdapter: Add a background thread to detect the adapter
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This scanning thread either polls libusb or checks every 500ms for a
change depending on host capabilities. The GC Adapter can now be plugged
and unplugged at any time when dolphin is open, it will be used if the
direct connect option is set.
2015-04-30 11:35:16 +02:00
Simon McFarlane
cd7466864e
Make OC slider match enabled state on window load
2015-04-30 01:28:43 -07:00
Lioncash
0004b6004b
VideoConfigDiag: Simplify string translation handling
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Explicit wxGetTranslation usage isn't necessary
2015-04-30 04:18:13 -04:00
Simon McFarlane
6728f87677
Add size to CPU clock override slider
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Fixes slider having 0 width on wxGTK
2015-04-29 21:49:58 -07:00
skidau
d46598e51a
Merge pull request #2336 from lioncash/tl
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FrameTools: Simplify some wx string translation marking
2015-04-30 14:03:21 +10:00
skidau
052162e6b9
Merge pull request #2332 from comex/fix-alerts-maybe
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Fix some false positive ScheduleEvent alerts
2015-04-30 14:03:00 +10:00
Rohit Nirmal
76181f9327
Silence -Wshadow and -Wsign-compare warnings.
2015-04-29 19:59:34 -05:00
comex
bac4167ff5
Merge pull request #2319 from comex/linted-fix-qualcomm-fail
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(lint issues fixed) Fix OpenGLES 3.0 on Qualcomm's crappy driver, it can't bitshift sometimes.
2015-04-29 17:09:56 -04:00
Yuriy O'Donnell
2b664f5d89
D3D: StateManager::Apply no longer iterates through every texture and sampler slot
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Now using bit scan through dirty slot masks.
2015-04-29 20:08:00 +02:00
JosJuice
ee694e327a
Get rid of banner loaders and move their functionality to volumes
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Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
Lioncash
88f7536d81
DolphinWX: Remove unnecessary forward declarations
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These are all fully defined
2015-04-28 17:32:38 -04:00
dibas
441976e09b
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-04-28 22:12:39 +02:00
JosJuice
04fcb72e0b
Fix reading Wii FST size
2015-04-28 17:20:33 +02:00
Simon McFarlane
8f56138ec4
Use wxStaticText::Wrap rather than manually inserting newlines
2015-04-28 01:17:43 -07:00
Simon McFarlane
df7c9664da
Set minimum size on config window
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To prevent tabs from getting a scrollbar
2015-04-27 22:55:08 -07:00
Lioncash
be3bd52bb5
FrameTools: Simplify some wx string translation marking
2015-04-28 00:02:35 -04:00
Matthew Parlane
c58e94cf95
Merge pull request #2331 from lioncash/access
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DolphinWX: Make some UI functions/members private
2015-04-28 15:42:52 +12:00
Matthew Parlane
42ebf5b3bf
Merge pull request #2333 from lioncash/virt
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InputCommon/Core: Get rid of some virtual destructor warnings
2015-04-28 15:41:48 +12:00
Lioncash
8e59987d46
TextureDecoder_Common: Add missing algorithm include
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It was being indirectly included, causing VS to syntactically mark std::min/max usages as being undefined (however it still compiled fine, of course)
2015-04-27 23:17:41 -04:00
Matthew Parlane
5091a18369
Merge pull request #2334 from lioncash/uninit
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Interpreter_LoadStorePaired: Silence uninitialized variable warnings
2015-04-28 14:57:49 +12:00
Lioncash
9603fb6ccd
Interpreter_LoadStorePaired: Silence uninitialized variable warnings
2015-04-27 22:54:58 -04:00
Lioncash
d39b519850
InputCommon/Core: Get rid of some virtual destructor warnings
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These classes have virtual methods, but no virtual destructor, which causes warnings on some compilers.
2015-04-27 21:41:59 -04:00
comex
65457628d7
Merge pull request #2324 from endrift/about-dialog-osx
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Attempt to beautify About dialog on OS X.
2015-04-27 21:23:27 -04:00
comex
a9fe0ec0ab
Fix some false positive ScheduleEvent alerts:
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- CEXIETHERNET::SendComplete is always called from the main thread, so
drop the _Threadsafe.
- Mark the FIFO player thread as the "CPU thread" so it can call
ScheduleEvent without complaints. I haven't actually tested this,
since I don't know how to use the FIFO player; it might break
something.
2015-04-27 21:19:28 -04:00
Lioncash
899fd55ea8
DolphinWX: Make some general UI functions/vars private
2015-04-27 21:04:05 -04:00