Merge pull request #2387 from lioncash/atomic
AudioCommon: Remove usages of volatile variables.
This commit is contained in:
commit
e35148fe15
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@ -32,7 +32,7 @@ void AOSound::SoundLoop()
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buf_size = format.bits/8 * format.channels * format.rate;
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while (!threadData)
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while (m_run_thread.load())
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{
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m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
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@ -47,6 +47,7 @@ void AOSound::SoundLoop()
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bool AOSound::Start()
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{
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m_run_thread.store(true);
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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thread = std::thread(&AOSound::SoundLoop, this);
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@ -60,7 +61,7 @@ void AOSound::Update()
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void AOSound::Stop()
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{
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threadData = 1;
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m_run_thread.store(false);
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soundSyncEvent.Set();
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{
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@ -4,6 +4,7 @@
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#pragma once
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#include <atomic>
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#include <mutex>
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#include <thread>
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@ -19,6 +20,7 @@ class AOSound final : public SoundStream
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{
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#if defined(HAVE_AO) && HAVE_AO
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std::thread thread;
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std::atomic<bool> m_run_thread;
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std::mutex soundCriticalSection;
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Common::Event soundSyncEvent;
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@ -10,7 +10,11 @@
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#define BUFFER_SIZE_MAX 8192
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#define BUFFER_SIZE_BYTES (BUFFER_SIZE_MAX*2*2)
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AlsaSound::AlsaSound(CMixer *mixer) : SoundStream(mixer), thread_data(0), handle(nullptr), frames_to_deliver(FRAME_COUNT_MIN)
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AlsaSound::AlsaSound(CMixer *mixer)
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: SoundStream(mixer)
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, m_thread_status(ALSAThreadStatus::STOPPED)
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, handle(nullptr)
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, frames_to_deliver(FRAME_COUNT_MIN)
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{
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mix_buffer = new u8[BUFFER_SIZE_BYTES];
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}
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@ -22,14 +26,14 @@ AlsaSound::~AlsaSound()
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bool AlsaSound::Start()
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{
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m_thread_status.store(ALSAThreadStatus::RUNNING);
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thread = std::thread(&AlsaSound::SoundLoop, this);
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thread_data = 0;
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return true;
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}
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void AlsaSound::Stop()
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{
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thread_data = 1;
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m_thread_status.store(ALSAThreadStatus::STOPPING);
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thread.join();
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}
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@ -42,11 +46,11 @@ void AlsaSound::Update()
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void AlsaSound::SoundLoop()
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{
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if (!AlsaInit()) {
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thread_data = 2;
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m_thread_status.store(ALSAThreadStatus::STOPPED);
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return;
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}
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Common::SetCurrentThreadName("Audio thread - alsa");
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while (!thread_data)
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while (m_thread_status.load() == ALSAThreadStatus::RUNNING)
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{
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m_mixer->Mix(reinterpret_cast<short *>(mix_buffer), frames_to_deliver);
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int rc = m_muted ? 1337 : snd_pcm_writei(handle, mix_buffer, frames_to_deliver);
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@ -61,7 +65,7 @@ void AlsaSound::SoundLoop()
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}
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}
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AlsaShutdown();
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thread_data = 2;
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m_thread_status.store(ALSAThreadStatus::STOPPED);
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}
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bool AlsaSound::AlsaInit()
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@ -4,13 +4,15 @@
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#pragma once
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#include <atomic>
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#include <thread>
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#if defined(HAVE_ALSA) && HAVE_ALSA
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#include <alsa/asoundlib.h>
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#endif
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#include "AudioCommon/SoundStream.h"
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#include "Common/CommonTypes.h"
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#include "Common/Thread.h"
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class AlsaSound final : public SoundStream
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{
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@ -31,15 +33,19 @@ public:
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virtual void Update() override;
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private:
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enum class ALSAThreadStatus
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{
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RUNNING,
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STOPPING,
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STOPPED,
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};
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bool AlsaInit();
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void AlsaShutdown();
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u8 *mix_buffer;
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std::thread thread;
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// 0 = continue
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// 1 = shutdown
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// 2 = done shutting down.
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volatile int thread_data;
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std::atomic<ALSAThreadStatus> m_thread_status;
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snd_pcm_t *handle;
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int frames_to_deliver;
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@ -4,7 +4,6 @@
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/Mixer.h"
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#include "Common/Atomic.h"
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#include "Common/CPUDetect.h"
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#include "Common/MathUtil.h"
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#include "Core/ConfigManager.h"
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@ -31,8 +30,8 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
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// so we will just ignore new written data while interpolating.
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// Without this cache, the compiler wouldn't be allowed to optimize the
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// interpolation loop.
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u32 indexR = Common::AtomicLoad(m_indexR);
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u32 indexW = Common::AtomicLoad(m_indexW);
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u32 indexR = m_indexR.load();
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u32 indexW = m_indexW.load();
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float numLeft = (float)(((indexW - indexR) & INDEX_MASK) / 2);
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m_numLeftI = (numLeft + m_numLeftI*(CONTROL_AVG-1)) / CONTROL_AVG;
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@ -53,8 +52,8 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
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const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate);
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s32 lvolume = m_LVolume;
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s32 rvolume = m_RVolume;
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s32 lvolume = m_LVolume.load();
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s32 rvolume = m_RVolume.load();
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// TODO: consider a higher-quality resampling algorithm.
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for (; currentSample < numSamples * 2 && ((indexW-indexR) & INDEX_MASK) > 2; currentSample += 2)
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@ -99,7 +98,7 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
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}
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// Flush cached variable
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Common::AtomicStore(m_indexR, indexR);
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m_indexR.store(indexR);
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return numSamples;
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}
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@ -130,11 +129,11 @@ void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_sampl
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// Cache access in non-volatile variable
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// indexR isn't allowed to cache in the audio throttling loop as it
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// needs to get updates to not deadlock.
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u32 indexW = Common::AtomicLoad(m_indexW);
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u32 indexW = m_indexW.load();
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// Check if we have enough free space
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// indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
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if (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)
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if (num_samples * 2 + ((indexW - m_indexR.load()) & INDEX_MASK) >= MAX_SAMPLES * 2)
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return;
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// AyuanX: Actual re-sampling work has been moved to sound thread
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@ -151,9 +150,7 @@ void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_sampl
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memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4);
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}
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Common::AtomicAdd(m_indexW, num_samples * 2);
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return;
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m_indexW.fetch_add(num_samples * 2);
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}
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void CMixer::PushSamples(const short *samples, unsigned int num_samples)
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@ -215,6 +212,6 @@ void CMixer::MixerFifo::SetInputSampleRate(unsigned int rate)
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void CMixer::MixerFifo::SetVolume(unsigned int lvolume, unsigned int rvolume)
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{
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m_LVolume = lvolume + (lvolume >> 7);
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m_RVolume = rvolume + (rvolume >> 7);
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m_LVolume.store(lvolume + (lvolume >> 7));
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m_RVolume.store(rvolume + (rvolume >> 7));
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}
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@ -4,6 +4,7 @@
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#pragma once
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#include <atomic>
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#include <mutex>
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#include <string>
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@ -109,8 +110,8 @@ public:
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std::mutex& MixerCritical() { return m_csMixing; }
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float GetCurrentSpeed() const { return m_speed; }
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void UpdateSpeed(volatile float val) { m_speed = val; }
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float GetCurrentSpeed() const { return m_speed.load(); }
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void UpdateSpeed(float val) { m_speed.store(val); }
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protected:
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class MixerFifo {
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@ -135,11 +136,11 @@ protected:
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CMixer *m_mixer;
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unsigned m_input_sample_rate;
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short m_buffer[MAX_SAMPLES * 2];
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volatile u32 m_indexW;
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volatile u32 m_indexR;
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std::atomic<u32> m_indexW;
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std::atomic<u32> m_indexR;
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// Volume ranges from 0-256
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volatile s32 m_LVolume;
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volatile s32 m_RVolume;
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std::atomic<s32> m_LVolume;
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std::atomic<s32> m_RVolume;
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float m_numLeftI;
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u32 m_frac;
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};
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@ -156,5 +157,5 @@ protected:
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std::mutex m_csMixing;
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volatile float m_speed; // Current rate of the emulation (1.0 = 100% speed)
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std::atomic<float> m_speed; // Current rate of the emulation (1.0 = 100% speed)
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};
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@ -23,6 +23,7 @@ static soundtouch::SoundTouch soundTouch;
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//
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bool OpenALStream::Start()
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{
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m_run_thread.store(true);
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bool bReturn = false;
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ALDeviceList pDeviceList;
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@ -72,7 +73,7 @@ bool OpenALStream::Start()
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void OpenALStream::Stop()
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{
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threadData = 1;
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m_run_thread.store(false);
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// kick the thread if it's waiting
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soundSyncEvent.Set();
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@ -183,7 +184,7 @@ void OpenALStream::SoundLoop()
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soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28);
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soundTouch.setSetting(SETTING_OVERLAP_MS, 12);
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while (!threadData)
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while (m_run_thread.load())
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{
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// num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
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const u32 stereo_16_bit_size = 4;
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@ -4,6 +4,7 @@
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#pragma once
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#include <atomic>
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#include <thread>
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#include "AudioCommon/SoundStream.h"
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@ -72,6 +73,8 @@ public:
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private:
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std::thread thread;
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std::atomic<bool> m_run_thread;
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Common::Event soundSyncEvent;
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short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];
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@ -11,17 +11,13 @@
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class SoundStream
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{
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protected:
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CMixer* m_mixer;
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// We set this to shut down the sound thread.
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// 0=keep playing, 1=stop playing NOW.
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volatile int threadData;
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bool m_logAudio;
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WaveFileWriter g_wave_writer;
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bool m_muted;
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public:
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SoundStream(CMixer* mixer) : m_mixer(mixer), threadData(0), m_logAudio(false), m_muted(false) {}
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SoundStream(CMixer* mixer) : m_mixer(mixer), m_logAudio(false), m_muted(false) {}
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virtual ~SoundStream() { delete m_mixer; }
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static bool isValid() { return false; }
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