QT: Add Play/Pause to Emulation menu
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29a9c24b73
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@ -66,8 +66,10 @@ DMainWindow::DMainWindow(QWidget* parent_widget)
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connect(m_ui->actionIconView, SIGNAL(triggered()), this, SLOT(OnGameListStyleChanged()));
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connect(m_ui->actionPlay, SIGNAL(triggered()), this, SLOT(OnPlay()));
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connect(m_ui->actionPlay_mnu, SIGNAL(triggered()), this, SLOT(OnPlay()));
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connect(m_game_tracker, SIGNAL(StartGame()), this, SLOT(OnPlay()));
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connect(m_ui->actionStop, SIGNAL(triggered()), this, SLOT(OnStop()));
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connect(m_ui->actionStop_mnu, SIGNAL(triggered()), this, SLOT(OnStop()));
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connect(m_ui->actionWebsite, SIGNAL(triggered()), this, SLOT(OnOpenWebsite()));
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connect(m_ui->actionOnlineDocs, SIGNAL(triggered()), this, SLOT(OnOpenDocs()));
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@ -292,11 +294,13 @@ void DMainWindow::OnCoreStateChanged(Core::EState state)
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{
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m_ui->actionPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PAUSE));
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m_ui->actionPlay->setText(tr("Pause"));
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m_ui->actionPlay_mnu->setText(tr("Pause"));
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}
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else if (is_paused || is_not_initialized)
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{
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m_ui->actionPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PLAY));
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m_ui->actionPlay->setText(tr("Play"));
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m_ui->actionPlay_mnu->setText(tr("Play"));
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}
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m_ui->actionStop->setEnabled(!is_not_initialized);
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@ -49,6 +49,8 @@
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<property name="title">
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<string>E&mulation</string>
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</property>
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<addaction name="actionPlay_mnu"/>
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<addaction name="actionStop_mnu"/>
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</widget>
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<widget class="QMenu" name="mnuOptions">
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<property name="title">
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@ -213,6 +215,16 @@
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<string>Exit</string>
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</property>
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</action>
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<action name="actionPlay_mnu">
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<property name="text">
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<string>Play</string>
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</property>
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</action>
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<action name="actionStop_mnu">
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<property name="text">
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<string>Stop</string>
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</property>
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</action>
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</widget>
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<resources/>
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<connections/>
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