TextureDecoder_Common: Add missing algorithm include
It was being indirectly included, causing VS to syntactically mark std::min/max usages as being undefined (however it still compiled fine, of course)
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@ -2,6 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cmath>
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#include "Common/Common.h"
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