Jit64: drop unused argument from SetFPRFIfNeeded
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@ -133,7 +133,7 @@ public:
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// Generates a branch that will check if a given bit of a CR register part
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// is set or not.
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Gen::FixupBranch JumpIfCRFieldBit(int field, int bit, bool jump_if_set = true);
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void SetFPRFIfNeeded(UGeckoInstruction inst, Gen::X64Reg xmm);
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void SetFPRFIfNeeded(Gen::X64Reg xmm);
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void MultiplyImmediate(u32 imm, int a, int d, bool overflow);
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@ -49,14 +49,14 @@ void Jit64::fp_tri_op(int d, int a, int b, bool reversible, bool single, void (X
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MOVDDUP(fpr.RX(d), fpr.R(d));
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}
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}
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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// We can avoid calculating FPRF if it's not needed; every float operation resets it, so
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// if it's going to be clobbered in a future instruction before being read, we can just
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// not calculate it.
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void Jit64::SetFPRFIfNeeded(UGeckoInstruction inst, X64Reg xmm)
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void Jit64::SetFPRFIfNeeded(X64Reg xmm)
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{
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// As far as we know, the games that use this flag only need FPRF for fmul and fmadd, but
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// FPRF is fast enough in JIT that we might as well just enable it for every float instruction
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@ -230,7 +230,7 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
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{
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MOVSD(fpr.RX(d), R(XMM0));
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}
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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@ -497,7 +497,7 @@ void Jit64::frspx(UGeckoInstruction inst)
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MOVAPD(fpr.RX(d), fpr.R(b));
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ForceSinglePrecisionS(fpr.RX(d), fpr.RX(d));
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MOVDDUP(fpr.RX(d), fpr.R(d));
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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@ -515,7 +515,7 @@ void Jit64::frsqrtex(UGeckoInstruction inst)
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MOVAPD(XMM0, fpr.R(b));
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CALL((void *)asm_routines.frsqrte);
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MOVSD(fpr.R(d), XMM0);
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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gpr.UnlockAllX();
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}
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@ -534,7 +534,7 @@ void Jit64::fresx(UGeckoInstruction inst)
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MOVAPD(XMM0, fpr.R(b));
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CALL((void *)asm_routines.fres);
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MOVSD(fpr.R(d), XMM0);
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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gpr.UnlockAllX();
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}
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@ -114,7 +114,7 @@ void Jit64::tri_op(int d, int a, int b, bool reversible, void (XEmitter::*avxOp)
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avx_op(avxOp, sseOp, fpr.RX(d), fpr.R(a), fpr.R(b), true, reversible);
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}
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ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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@ -174,7 +174,7 @@ void Jit64::ps_sum(UGeckoInstruction inst)
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}
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fpr.BindToRegister(d, false);
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ForceSinglePrecisionP(fpr.RX(d), XMM0);
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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@ -206,7 +206,7 @@ void Jit64::ps_muls(UGeckoInstruction inst)
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MULPD(XMM0, fpr.R(a));
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fpr.BindToRegister(d, false);
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ForceSinglePrecisionP(fpr.RX(d), XMM0);
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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@ -265,7 +265,7 @@ void Jit64::ps_rsqrte(UGeckoInstruction inst)
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MOVLHPS(fpr.RX(d), XMM0);
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ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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gpr.UnlockAllX();
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}
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@ -292,7 +292,7 @@ void Jit64::ps_res(UGeckoInstruction inst)
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MOVLHPS(fpr.RX(d), XMM0);
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ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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gpr.UnlockAllX();
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}
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@ -387,7 +387,7 @@ void Jit64::ps_maddXX(UGeckoInstruction inst)
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fpr.BindToRegister(d, false);
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ForceSinglePrecisionP(fpr.RX(d), XMM0);
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SetFPRFIfNeeded(inst, fpr.RX(d));
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SetFPRFIfNeeded(fpr.RX(d));
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fpr.UnlockAll();
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}
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