Markus Wick
255a8dfdd2
Merge pull request #2465 from lioncash/commandproc
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CommandProcessor: Replace volatile usages with atomics
2015-05-27 11:07:36 +02:00
Lioncash
1ba3b4e7ac
CommandProcessor: Replace volatile usages with atomics
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Also remove said variables from being globals.
2015-05-27 03:53:29 -04:00
Markus Wick
3318120632
Merge pull request #2422 from lioncash/core
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DSPCore: Make the mailbox registers atomic.
2015-05-27 09:14:41 +02:00
Lioncash
ec03196267
PixelEngine: Replace volatile usages with atomics
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Also removes two unused volatile variables.
2015-05-27 02:39:55 -04:00
Markus Wick
a6b327751a
Merge pull request #2463 from lioncash/fifo
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Fifo: Replace usages of volatile with atomics
2015-05-27 08:03:39 +02:00
Lioncash
5db7d4d1d5
DSPCore: Make the mailbox registers atomic.
2015-05-27 00:58:52 -04:00
Lioncash
4cb55cc427
Fifo: Replace usages of volatile with atomics
2015-05-27 00:42:56 -04:00
Rohit Nirmal
c59bfd2b7f
Fix building with PCH disabled.
2015-05-26 22:44:51 -05:00
Matthew Parlane
3135b4f3e4
Merge pull request #2461 from lioncash/barrier
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Thread: Remove unused Barrier class
2015-05-27 13:21:14 +10:00
Lioncash
23c11b3f27
Thread: Remove unused Barrier class
2015-05-26 19:25:59 -04:00
Markus Wick
85e706b4ec
Merge pull request #2459 from degasus/master
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Common: Fix IsTriviallyCopyable macro for GCC 5
2015-05-26 20:13:14 +02:00
degasus
ebad10f2a1
Common: Fix IsTriviallyCopyable macro for GCC 5
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Based on quarthex's patch in PR #2440
2015-05-26 19:50:14 +02:00
Tillmann Karras
6ea49da5b9
Jit64: fix ps_sum
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It's /always/ the register cache.
2015-05-26 19:00:42 +02:00
skidau
8944e07f84
Merge pull request #2457 from degasus/master
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DolphinWX: Drop dead hotkey button.
2015-05-26 23:53:46 +10:00
degasus
b64301d65c
DolphinWX: Drop dead hotkey button.
2015-05-26 15:50:15 +02:00
Jules Blok
0b61a0dfc5
Merge pull request #2448 from Armada651/depth-inversion
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D3D: Depth range inversion.
2015-05-26 15:39:50 +02:00
Markus Wick
d7900b4423
Merge pull request #2006 from RisingFog/disc2
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Append Disc 2 to Titles for Multi-Disc Games
2015-05-26 15:39:42 +02:00
Jules Blok
ca7801da44
D3D: Invert initial depth buffer clear.
2015-05-26 15:31:36 +02:00
galop1n
2975e53091
D3D: Depth range inversion.
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Credits go to Galop1n for designing this technique and to BhaaLseN for cleaning up the commit.
2015-05-26 15:31:31 +02:00
Markus Wick
a6412fb41e
Merge pull request #2162 from degasus/prefetch_tex
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CustomTexture: prefetch all available textures
2015-05-26 13:30:26 +02:00
Markus Wick
5d3a248811
Merge pull request #2455 from lioncash/fifo
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FifoQueue: Use atomics instead of volatile members
2015-05-26 12:26:36 +02:00
Lioncash
de5038849e
FifoQueue: Use atomics instead of volatile members
2015-05-26 05:34:47 -04:00
Ryan Houdek
a4a8162fb5
Merge pull request #2188 from JosJuice/dol-cleanup
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DOL loader cleanup with std::vector and safety checks
2015-05-25 23:51:40 -04:00
Ryan Houdek
f4625e6383
Merge pull request #2398 from JosJuice/revert-854f6b8
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Attempt at fixing issue 8544 (input recording desyncs)
2015-05-25 23:49:56 -04:00
Ryan Houdek
061848457a
Merge pull request #2382 from RisingFog/vfwfix
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Fix video dumping incorrect lengths for some games in Windows
2015-05-25 23:46:22 -04:00
Ryan Houdek
f706518dc0
Merge pull request #2390 from darkengine-io/new-qt
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More miscellaneous Qt fixes
2015-05-25 23:45:21 -04:00
Ryan Houdek
96ef0fce38
Merge pull request #2450 from lioncash/alloc
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NetPlayClient: Remove unnecessary array allocation
2015-05-25 23:42:49 -04:00
Ryan Houdek
b0b5f4d10d
Merge pull request #2326 from JosJuice/isoproperties-config-block
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ISOProperties: Don't block when opening default INI in text editor
2015-05-25 23:42:26 -04:00
Ryan Houdek
5911dd528a
Merge pull request #2361 from JosJuice/filesystem-read32
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Remove CFileSystemGCWii::Read32
2015-05-25 23:40:28 -04:00
Ryan Houdek
c88d6c804a
Merge pull request #2430 from Sonicadvance1/android_panic_handler
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[Android] Add support for panic alerts to the JNI.
2015-05-25 23:37:48 -04:00
Ryan Houdek
4ba430951a
Merge pull request #2439 from JosJuice/company-from-id
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Use an ID-to-name map when volume has no company string
2015-05-25 23:32:55 -04:00
Ryan Houdek
0c31013622
Merge pull request #2453 from rohit-n/call-me-bob
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Fix building with PCH disabled.
2015-05-25 23:28:18 -04:00
Ryan Houdek
1d6375b71f
Merge pull request #2339 from JosJuice/fix-wii-fst-size
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Fix reading Wii FST size
2015-05-25 23:27:25 -04:00
Rohit Nirmal
dbe54e63ed
Fix building with PCH disabled.
2015-05-25 22:26:43 -05:00
Ryan Houdek
dad5d8e13d
Merge pull request #2357 from degasus/ogl_efb_poke_merge
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ogl: efb poke merge
2015-05-25 23:26:39 -04:00
Ryan Houdek
3817dd0f91
Merge pull request #2272 from phire/jitil-floatbug
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JitIL: Fix a bug in floatpoint load/store instructions.
2015-05-25 23:17:56 -04:00
Ryan Houdek
d789d8d75f
[Android] Add support for panic alerts to the JNI.
2015-05-25 22:13:00 -05:00
Ryan Houdek
7c04c76a26
Merge pull request #2421 from Tilka/jit_stuff
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Jit64: fixes + less code
2015-05-25 23:08:24 -04:00
Ryan Houdek
0c5f5c4519
Merge pull request #2394 from Sonicadvance1/android_block_profiling_api
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[Android] Block profiling JNI interface
2015-05-25 23:06:37 -04:00
Ryan Houdek
95f9096068
Merge pull request #2396 from Sonicadvance1/fix_racing_cpu_core
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Fix a race condition when pausing the CPU core.
2015-05-25 23:06:18 -04:00
Ryan Houdek
99d9161e49
Merge pull request #2429 from Sonicadvance1/aarch64_block_profile
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[AArch64] Implement block profiling.
2015-05-25 23:05:54 -04:00
Markus Wick
1fc3c8aa02
Merge pull request #2451 from degasus/master
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DSP: Inline DSPControl into DSPState
2015-05-25 15:19:31 +02:00
Ryan Houdek
69963dc4b0
Merge pull request #2274 from degasus/disable_bbox
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Disable bbox
2015-05-25 08:46:12 -04:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Tillmann Karras
268f52e054
Add missing license headers
2015-05-25 13:11:47 +02:00
Tillmann Karras
6d9986846c
Simplify some more license headers
2015-05-25 13:11:41 +02:00
degasus
dd35f5df94
DSP: Inline DSPControl into DSPState
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This was a struct with exactly one element, and
an overloaded constructor which matches the construtor
of this element. So there is no need for this stacked
structur.
2015-05-25 10:56:14 +02:00
degasus
7e127da791
VideoCommon: Warn if bbox is disabled but used
2015-05-25 09:33:34 +02:00
degasus
029912681e
VideoCommon: return 0 if bbox is disabled
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Through just returning the last written value sounds better, this crashes Paper Mario.
In my opinion, gfx issues are fine on older GPUs, but crashes should not happen.
2015-05-25 09:33:34 +02:00