Commit Graph

902 Commits

Author SHA1 Message Date
Helios747 a465c483f3 Remove D3D12 2017-05-18 17:01:12 -07:00
Mat M 35a8771e68 Merge pull request #5427 from lioncash/host
Host: Get rid of Host_SetStartupDebuggingParameters()
2017-05-18 19:04:25 -04:00
Leo Lam 8e38eca150 Merge pull request #5426 from spycrab/qt_c_refreshbutton
Qt: Implement Wiimote Refresh button
2017-05-15 19:51:49 +02:00
spycrab 4bf9f5e835 Qt: Implement Wiimote Refresh button 2017-05-15 05:14:45 +02:00
Lioncash 7baabe99d1 Host: Get rid of Host_SetStartupDebuggingParameters()
This is something that should be the responsibility of the frontend
booting the game. Making this part of the host 'interface' inherently
requires frontends to leak internal details (much like the other
UI-related functions in the interface).

This also decouples more behavior from the debugger and the
initialization process in the wx frontend. This also eliminates several
usages of the parent menubar in the debugger code window.
2017-05-14 19:12:59 -04:00
Léo Lam c8bffb0153 Reuse the IOS code for WAD installation
* Less code and logic duplication.

* Fixes a bug with the data dir not being created, steps being done in
  the wrong order.
2017-05-14 15:30:42 +02:00
Léo Lam 6916a3d85b Hide non-channel WADs
These cannot be booted, so it is bad UX to show them in the UI as if
they were regular titles, and yet have different behaviour for them.

And technically, there is no reason to allow them to be used to boot
in the first place.

Another reason they should not be shown is that Dolphin fails
spectacularly with WADs that have a valid boot content index, but are
not PPC titles (e.g. IOS WADs). The only reliable way to avoid this
is to check for the title type and only show channels, just like
the Wii System Menu.
2017-05-14 15:30:42 +02:00
Leo Lam ea89e8566e Merge pull request #5391 from leoetlino/delete-title-content
IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam a44fa16601 Merge pull request #5370 from Ryanel/qt-settings-general
Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam bacf52384f IOS/ES: Implement DeleteTitleContent properly
Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.

But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
spycrab dd54f3c0c1 Qt: Fix Interface Pane 2017-05-12 20:56:00 +02:00
Corwin McKnight e8a214ad14 Qt: Fix how Icons are assigned in Settings Window. 2017-05-11 13:14:47 -07:00
Corwin McKnight a2d2acf741 Qt: Add General Pane to Settings
Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony 33980d816a Merge pull request #5378 from Ryanel/qt-settings-interface
Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
spycrab 4d4dc03801 Qt: Fix that some columns are not hidden properly 2017-05-10 11:04:21 +02:00
spycrab c8d0b647ac Qt: Add controller (overview) window 2017-05-09 18:49:10 +02:00
Anthony f8ca0901a7 Merge pull request #5395 from spycrab/qt_gamelist_columns
Qt: Bring Gamelist up to Wx standards
2017-05-09 08:31:31 -07:00
spycrab 6bf7b5ff0f Qt: Bring Gamelist up to Wx standards 2017-05-08 19:03:59 +02:00
Corwin McKnight 8112c736fe Qt: Interface Pane
Adds the interface pane to Qt Settings. Very basic, just some UI
customization options.
2017-05-07 12:57:13 -07:00
Léo Lam eff8c1eb48 Merge pull request #5383 from JosJuice/getwiifspath-condition
ISOFile/GameFile: Correct GetWiiFSPath condition
2017-05-07 18:48:43 +02:00
Corwin McKnight 24657f557e Qt: Port help menu items. 2017-05-07 03:47:10 -07:00
JosJuice 55960f7feb ISOFile/GameFile: Correct GetWiiFSPath condition
This code was originally written when there only were three
possible types, but nowadays we also have the DOL/ELF type.
2017-05-07 09:27:20 +02:00
Léo Lam e9571106c2 Merge pull request #5353 from spycrab/qt_contextmenu
Qt: Add missing gamelist contextmenu options
2017-05-04 23:47:21 +02:00
spycrab 2f523afc41 Qt: Add missing gamelist contextmenu options 2017-05-04 23:01:12 +02:00
spycrab f18dd7550a Qt: Fix no games at all showing up all 2017-05-02 23:42:55 +02:00
Anthony 0031a490c1 Merge pull request #5355 from spycrab/qt_duplicate_entry
Qt: Fix gamelist updating
2017-05-02 12:52:53 -07:00
spycrab 7455c9bf51 Qt: Fix gamelist updating 2017-05-02 17:38:47 +02:00
spycrab 13ca98923b Qt: Fix platform icons 2017-05-01 13:40:23 +02:00
Lioncash ee61bd6f2e CMakeLists: Normalize whitespace
Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Michael Maltese 715170759c Use .manifest file for apps on Windows
Works with CMake, and also adds DPI awareness to DolphinQt2 (which
wasn't enabled before).
2017-02-10 14:18:45 -08:00
Michael Maltese 1fd1620e4e CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
2017-02-06 13:55:35 -08:00
Matthew Parlane abe7081337 Merge pull request #4818 from ligfx/bundleutilities
CMake: use BundleUtilities to fix up Dolphin.app
2017-02-06 17:39:46 +13:00
Lioncash e07383a783 Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
Michael Maltese 38816bf51d CMake: use BundleUtilities to fix up Dolphin.app 2017-02-03 22:27:19 -08:00
Florent Castelli 3842a9b71c OpenAL: Move Windows binaries to lib folder and fix CMake detection
The module FindOpenAL is looking for the dll in a folder called lib, not x64.
This is only used on Windows x64, it's fine to remove the platform name.
2017-02-03 04:54:54 +01:00
Florent Castelli e9aac53cec macOS: Update how resources are copied in the bundle
Instead of using install() commands, we use the MACOSX_PACKAGE_LOCATION
property, which will allow the files to be identified and updated individually
by the build system without having to remove the entire folder and copy it
each time.

deploy-mac.py is now idempotent and should be working properly, so we'll
call it all the time from now on.
2017-02-02 03:51:32 +01:00
Florent Castelli 62c439814f cmake: Move Qt5 search to DolphinQt build script 2017-02-01 21:49:26 +01:00
Michael Maltese 0ab3b1a3ff CMake: use CMAKE_OSX_DEPLOYMENT_TARGET 2017-01-24 01:27:41 -08:00
JosJuice 66ea9f5cc1 DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
JosJuice 9bd514ed1c Add TGC disc image compatibility 2016-12-18 18:57:36 +01:00
Michael Maltese f798bcd5c0 DolphinQt2: InfoWidget: explicit type for std::min
Avoids errors on macOS:

```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
    u64 read_size = std::min(file_data.size(), game_size - read_offset);
                    ^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)

```
2016-12-02 21:26:18 -08:00
Jules Blok 0028ee96b3 Host: Remove the Host_RequestFullscreen() method.
No longer needed, since the exclusive mode switch is now handled synchronously on the CPU thread.
2016-11-11 20:36:09 +01:00
Jules Blok 20d49ba97f DolphinQt2: Implement Host_YieldToUI(). 2016-11-11 13:42:18 +01:00
Jules Blok 8203ea929b BlockingLoop: Yield to UI message pump while waiting. 2016-11-11 13:37:02 +01:00
JosJuice 1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
shuffle2 2c917da5cd Merge pull request #4254 from ligfx/check_errors_postprocessing
Check for errors when postprocessing macOS app bundle
2016-10-02 20:42:39 -07:00
Stenzek 77a128ab87 Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Michael Maltese 3864723e4d Check for errors when postprocessing macOS app bundle 2016-09-28 13:22:36 -04:00
Chris Burgener 222c4ba077 Remove Global Declarations from Movie 2016-08-04 15:24:44 -04:00
EmptyChaos 8f7f9cbb9c DQt2: Warning window HiDPI fix.
QSizePolicy::Expanding includes ShrinkFlag which is bad.
QSizePolicy::MinimumExpanding prevents the truncation.
2016-07-16 10:51:02 +10:00
JosJuice 0a15aaaa12 Move DiscIO enums to a new file
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
EmptyChaos 0efb19e66a DolphinQt2: Experimental GUI Warning Prompt.
Add a GUI prompt to tell users not to use DolphinQt by accident.
2016-07-13 15:52:45 +10:00
EmptyChaos 3e4cea7f6f DolphinQt2: Fix MSBuild for Visual Studio.
Null VideoBackend is not being linked correctly.
2016-07-13 11:12:20 +10:00
Garrett Brown 0856e162a3 Prevent windows from idling while playing a game with a gamecube controller. 2016-07-11 13:39:06 -05:00
degasus d79aeaa1e9 VideoCommon: Drop GetConfigName.
We're past 5.0 now, so there is no need to look for old inis.
2016-06-26 12:34:59 +02:00
Anthony Serna 64cf74abb4 Merge pull request #3678 from rukai/dolphinQtPropertiesDialog
DQt2: properties dialog - info tab
2016-06-25 10:31:46 -05:00
Rukai b5104a79f1 GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Rukai e82e4a62c1 DQt2: Set a minimum width for toolbar buttons + fix stop button
Using a minimum width is a good compromise between
setting all buttons to the same width
and letting them all decide their own width.
This is because the small buttons are kept tidy and regular
while allowing the biggest buttons to fit their contents.
2016-06-25 23:58:04 +10:00
Matthew Parlane 2f9a911c54 Merge pull request #3913 from rukai/dolphinQtVSDLL
VS can now run dolphinQt directly without DLL errors
2016-06-25 23:36:01 +12:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Rukai 59b7bb04b6 VS can now run dolphinQt directly without DLL errors 2016-06-21 22:42:15 +10:00
Pierre Bourdon 0fa9233c1a Merge pull request #3857 from JosJuice/update-language-list
Add more languages, and remove Hebrew because it's very incomplete
2016-05-29 15:22:16 +02:00
JosJuice 3d62b1ced7 Add more languages, and remove Hebrew because it's very incomplete 2016-05-25 23:33:18 +02:00
Mat M 08d45b9fea Merge pull request #3794 from EmptyChaos/frame-advance-race
Core: Add synchronization to state changes (Fix Frame Step and FIFO Player -  Issue 8718)
2016-05-22 15:19:16 -04:00
rukai f9ef9067c1 [Qt] VS build no longer adds all of Data to Binary 2016-05-14 16:50:25 +10:00
EmptyChaos c1944f623b Core/Movie: Add ability to run code in Host context
EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.

The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00
Rukai d9a8318879 Brings visual studio build files up to date with recent Qt changes 2016-05-13 01:18:57 +10:00
Matthew Parlane ec40b38484 Merge pull request #3571 from rukai/dolphinQtVisualStudio
DolphinQt2 Builds on Visual Studio
2016-05-12 22:27:18 +12:00
Matthew Parlane 48c0c2ace6 Merge pull request #3830 from Lionel07/qt-settings-window
[Qt] Settings Window for Qt
2016-05-11 16:43:43 +12:00
Corwin McKnight 321b775f02 [Qt] Settings Window for Qt
AND Fix leftovers from full code, fixed styling and lint
2016-05-10 21:24:53 -07:00
Matthew Parlane 670a1c2694 Merge pull request #3532 from rukai/enterOpenGame
Qt - Enter key opens selected game in the game list.
2016-05-11 08:45:29 +12:00
Matthew Parlane 3f012df6d5 Merge pull request #3615 from rukai/qtCrash
DolphinQt2: Fix crash related to loading gameini
2016-05-11 08:40:00 +12:00
Matthew Parlane 1e1fce1a03 Merge pull request #3815 from degasus/scm
SCM: Use std::string.
2016-05-07 20:24:59 +12:00
Corwin McKnight 0368fc3837 [Qt]: Enable Qt on Mac OSX.
* Enables Qt on OSX
* Makes it look pretty
2016-05-05 17:03:53 -07:00
degasus 2030ad4577 SCM: Use std::string.
Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
2016-05-05 00:22:49 +02:00
Rukai cc6a7826c0 Implements Emulation MenuBar
Save states, fullscreen, frame advance, screenshot and emulation
controls are available through the MenuBar
2016-03-20 11:44:35 +11:00
Mathew Maidment 1c7f5b139d Merge pull request #3623 from rukai/dolphinQtAbout
DQt2: About Dialog
2016-03-09 03:16:40 -05:00
Mathew Maidment a64dd3659a Merge pull request #3634 from spxtr/DQt22
Stop parenting RenderWidget.
2016-03-02 16:51:37 -05:00
rukai 6349b88fae DolphinQt Builds on Visual Studio 2016-02-18 16:42:05 +11:00
Mathew Maidment 1f2b1caf42 Merge pull request #3633 from spxtr/DQt2
Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
rukai 704d9cbea5 Enter key opens selected game in the game list. 2016-02-18 16:16:24 +11:00
spxtr dfb0db9d31 Replace TableProxyModel with TableDelegate. 2016-02-17 21:12:24 -08:00
Mathew Maidment 58b3552233 Merge pull request #3616 from rukai/dolphinQtGameContextMenu
DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
Rukai 7cd1a233eb DQT2: Added context menu to gamelist 2016-02-18 16:04:15 +11:00
spxtr 0d80c6c5f7 Stop parenting RenderWidget. 2016-02-14 17:04:16 -08:00
Rukai 77efb2d134 About dialog displays version numbers and handy links 2016-02-13 14:28:38 +11:00
Rukai 26637ed262 Gamelist viewed as a table has a properly spaced row height 2016-02-11 14:14:41 +11:00
Rukai 0969581bab DolphinQt2: No longer crashes when loading gameini without an EmulationStateId 2016-02-10 22:27:01 +11:00
spxtr 726d6c17af Make paths dialog modeless. 2016-02-09 20:42:06 -08:00
Mathew Maidment 3f5f52342a Merge pull request #3424 from spxtr/DQt2
DQt2: Add a message if the game list is empty
2016-01-22 22:16:56 -05:00
JosJuice ea7d686811 Remove padding from platform icons and rating icons 2016-01-05 16:57:31 +01:00
spxtr 48d1adb96f DQt2: Add a message if the game list is empty. 2016-01-01 02:29:39 -08:00
spxtr 5b2a76458d DQt2: Implement Paths config dialog 2015-12-30 19:03:13 -08:00
spxtr 21032d76a8 Use const reference, explicit, final, and override in DQt2. 2015-12-21 19:46:03 -08:00
spxtr 3a4a60f937 Use a separate INI file for UI settings. 2015-12-20 15:36:39 -08:00
spxtr f9f2b2fd36 Move the menu bar into its own file. 2015-12-19 21:24:48 -08:00
Mathew Maidment 15580e6a3d Merge pull request #3305 from spxtr/DQt
DQt2: Refactors.
2015-12-17 18:24:52 -05:00
spxtr f2e9321591 Repackage the unique_ptr in GameFile into a QSharedPointer. 2015-12-15 21:00:56 -08:00
spxtr a06b0d87a7 Refactor proxy models and toolbar.
Remove the ugly LARGE_ICON column hack from the table proxy and use a
list proxy. Move the toolbar into its own file.
2015-12-03 20:41:17 -08:00
spxtr 59bdeb411c Use a proxy model for the GameList.
This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.

In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
JosJuice 9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
spxtr 949f25175b DolphinQt2 2015-11-27 00:33:07 -08:00