Commit Graph

1091 Commits

Author SHA1 Message Date
John Peterson 83b8527085 Some Wiimote to Gamepad translations for Wario Land Shake It
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1095 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 06:31:18 +00:00
omegadox 3303639a6e Fixed stretch to fit for separate render window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1094 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 04:09:40 +00:00
John Peterson 825335fc2c Readded log manager changes, now with a LOGV function to use the verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
John Peterson 47f103567c Another small change
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1092 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:07:09 +00:00
John Peterson eb6afb7c05 Small changes that were lost in revision 936.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1091 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:01:06 +00:00
John Peterson 6d6199a6e6 Added keyboard buttons to wiimote plugin. Todo: add a config window to configure the keys.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1090 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:58:55 +00:00
Shawn Hoffman 3bd72c5e3f revert memcardmanager.cpp changes made in r926
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1089 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:13:31 +00:00
omegadox 5a9b38d639 small cleanup on info in caption / statusbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1088 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 04:37:50 +00:00
daco65 256474bd0e now AR only shows the names of active codes instead of all available codes in the ini...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1087 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:05:55 +00:00
fires.gc 03d5443636 it seems that "rename" overwrites files...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1086 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:01:09 +00:00
omegadox 2e4cde02fd added comments and a fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1085 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:48:03 +00:00
omegadox 9c4b7a4548 Small Fill and Slide fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1084 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 03:39:48 +00:00
fires.gc 135b6e1eb8 added close event so application got shutdown correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1083 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:58:26 +00:00
fires.gc 46c284f7a9 enable auto-connection-"hack" for linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1082 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:37:23 +00:00
fires.gc 2bbbebbfca shutdown fix for wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1081 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:17:09 +00:00
fires.gc f122106b61 Workaround for shutdown opengl plugin if you are render to window.
It hangs in a message box (wglMakeCurrent(NULL,NULL) fails) which you cant see and so cant click away. 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1080 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:59:54 +00:00
fires.gc fafbbdfee5 wiimote code cleaning
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1079 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:43 +00:00
fires.gc e19f01c33b another wii banner fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1078 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:04 +00:00
fires.gc 4aed4eb1c7 small fix - games without banners aren't cached anymore so wii banners will be shown correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1076 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 19:07:38 +00:00
fires.gc e37a283886 compile fix for windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1074 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 18:54:28 +00:00
fires.gc 5e300155da added native wiimote support. The new native wiimote support isn't stable and works for windows only.
Follow this tutorial (http://www.wiibrew.org/wiki/Wiimote/Windows_Tutorial) to connect your wiimote and verify that your connections is established (you can do this is one of the wiiuse sample demos). After that start dolphin. At the beginning LED4 of your wiimote should be enabled and after the wii program has established its own connection only LED1 must be enabled. DONT ASK FOR MULTI-WIIMOTE SUPPORT :) Have fun

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1073 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 17:15:00 +00:00
fires.gc c429c7e275 save settings on close config dialog... dolphin crashes by far to often to save the settings on closing only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1071 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 12:02:35 +00:00
fires.gc ff084ad22a wip of IPC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1070 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 21:34:12 +00:00
Shawn Hoffman b6b61f0a9f changed ConfigMain and ogl config.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1067 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:56:25 +00:00
Sonicadvance1 1473512180 Tons more Microphone work, due to me sucking, it doesn't work yet though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1066 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:05:10 +00:00
Sonicadvance1 ac3c29108c Removed inverting the depth, still needs to be removed from config, and I also cleared up a line of code that was annoying to look at
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1065 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 05:49:48 +00:00
Sonicadvance1 73b7b22214 Stabby Stabby old BBA code since I didn't even know wth was going on, and I still don't
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1064 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 03:03:32 +00:00
Sonicadvance1 712a391cb8 Removed the Projection Hacks since the Original Projection was correct, I never ment to commit those projection changes anyway ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1063 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 01:38:20 +00:00
daco65 5507cc7b95 fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 17:18:35 +00:00
nakeee caa9a0bf2b compile on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1061 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 16:36:50 +00:00
fires.gc f274a86de8 crash fix - missing parameters in a vprintf can crash the program
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1060 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:21:13 +00:00
fires.gc c74a30b486 bugfix - GameListItem hasn't created the ISOCache folder
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1059 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 15:20:23 +00:00
fires.gc 4ad86ef180 added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1058 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 11:03:36 +00:00
memberTwo.mb2 5e261fbec3 GP fifo reset fix (ZWW reset in DC at least). revert r1051 for ppl who don't own quadcore :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1057 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 09:01:14 +00:00
Shawn Hoffman d62d517c72 fixed gamelist cache not dealing with long longs correctly :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
Shawn Hoffman c9b1cced9c added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1055 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 04:17:57 +00:00
daco65 22153edc59 no more Wx windows saying " could not find xxxxxx.png "
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
Shawn Hoffman 901577489f now you cannot add an ISO path which is already in the list
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1053 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:06:07 +00:00
daco65 43b302a000 Start of Iso list caching. its off on default but can be changed in the options/ini
also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
nakeee a1454f4f05 continue instead of sleep (please review)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1051 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 17:23:26 +00:00
nakeee 5ae0c91def added missing files on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1050 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 16:27:19 +00:00
fires.gc 5ae441d6bc some more HLE of the IPC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
donkopunchstania 342c559719 fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
fires.gc ef943ed065 several FS/FileIO fixes/improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1045 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:33:37 +00:00
Maarten ter Huurne 277670a5a5 Removed unused Windows-specific #include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1038 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:27:50 +00:00
nakeee f151ee9fd3 use direct.h on windows only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1037 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:05:46 +00:00
Maarten ter Huurne c4923df779 Added new source "IPC_HLE/WII_IPC_HLE_Device_fs.cpp".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1036 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:48:38 +00:00
Maarten ter Huurne 619f144455 "FileSearch.cpp" was moved.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
Maarten ter Huurne f27c6f514c Indent consistently. Please, no more mixing of tabs and spaces!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1034 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:07:35 +00:00
fires.gc 046ca53f8c updating the HLE FS and FileIO
added banner support of the savegames for wii... same games 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc dad9f74b09 removed missing file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1029 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:59:06 +00:00
fires.gc 2d2a91b532 added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
Shawn Hoffman c3dc7ec481 changed padsimple to default to using xpad and keyboard.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1027 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 17:02:51 +00:00
Sonicadvance1 b7ec3a6691 Fix The About Window so it shows the text correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 16:48:25 +00:00
nakeee dfd3d01ceb semi fix for about box on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1025 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 14:05:51 +00:00
Shawn Hoffman 84614f31f4 made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc 957441d2da added some new log types for wii
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Shawn Hoffman 60a75d861d fix some warnings and spellings from my last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1022 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:42:47 +00:00
Shawn Hoffman cf137e6f6f added sysconf editing to configmain. HOWEVER, it is based on offsets in the sysconf file, it doesn't search for the strings. nag me and maybe i'll do it?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1021 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:01:20 +00:00
nakeee c6a50d3b77 more sync removed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1020 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:53:56 +00:00
nakeee 9b05e301e9 removed unneeded critical section to match windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1019 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:46:12 +00:00
Sonicadvance1 0ab16c6af0 Added InterlockedExchange to Linux side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
memberTwo.mb2 a5ca940d64 A bit more proper GP fifo emulation: some DC fixes, some hacks too, more comments and TODOs.
TODO: the linux part.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1017 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 18:13:13 +00:00
nakeee 50e413ff77 fix gamelist disappearing on linux, I hope it didn't break windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1016 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 17:10:34 +00:00
nakeee dd54a916fd added empty Host_SetWiiMoteConnectionState
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1015 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 16:36:45 +00:00
fires.gc d378b9d31f added status of the wiimote to the statusbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 12:57:35 +00:00
Shawn Hoffman 34d408b860 linux x64 compile fix and a small spelling correction
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1013 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 06:24:21 +00:00
hrydgard 6568a0e8aa sorry, forgot this too..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1012 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:50:52 +00:00
hrydgard 61ea15cfa6 fix idle skipping in wario shake dimension
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:43:27 +00:00
hrydgard e36ca4705d oops forgot this one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1010 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:29:25 +00:00
hrydgard 39abe6a9a3 Fix the palette loading fix to not crash MP2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:28:57 +00:00
Shawn Hoffman 549e3d537f update for AR decryption, skips passing the verification code back to the AR simulator
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1007 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:23:56 +00:00
hrydgard 9399c2223c fix bad palettes in wii games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1006 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:05:07 +00:00
nakeee 90bd960c5d linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc 93b5f4f31b added a command
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1003 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:18:36 +00:00
fires.gc 8e91a5e0e1 added some data for wiimote support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1002 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:06:05 +00:00
fires.gc 566d0cf9e3 wiimote code cleaning
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc 95b359ec89 wiimote improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1000 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 13:12:07 +00:00
fires.gc d1f90c3e09 added some more debug info
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@999 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:24:49 +00:00
fires.gc 07a6b2dec5 added an report mode
cursor position is now the same like the mouse position

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@998 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:23:40 +00:00
hrydgard 9e23e6aec4 32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
hrydgard 9e14b2575d Random grab-bag of stuff: Finer grained JIT disabling (jpeterson's debug tool), show activated cheats, some comments, one more jitted instruction, support in backpatcher for writes, currently disabled because Beyond Good and Evil crashes when using it. yes this change should be split but i'm just too lazy, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@996 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:38:53 +00:00
hrydgard 2899ebc84c Disable lfd in JIT for now - it appears to be the cause for the random glitches in THP videos and other weird stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@995 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:32:06 +00:00
hrydgard 6a2bacac8c really turn the vertex format jit off, when it's off
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@994 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:38:55 +00:00
hrydgard 22e1ecbb51 Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
fires.gc 50547cdb58 removed function that doesn't need HLE anymore
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@992 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:01:08 +00:00
fires.gc f560fc61da fixes for IPC FileIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@991 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:00:23 +00:00
nakeee 418f8a2b23 opengl scons compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@990 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 14:19:28 +00:00
omegadox a0a21a9877 a fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@989 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:19:54 +00:00
omegadox 46f0dd8f78 Added more render control options, wireframe option works, added more hacks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@988 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:14:17 +00:00
nakeee 09a0b34ce1 _rotl already in common.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@987 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:08:20 +00:00
nakeee 467e8b92af added ifdef for windows.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@986 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:04:38 +00:00
Shawn Hoffman ce40a9964d enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard 30ebbe9e6c build fix in non-debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@984 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:27:26 +00:00
fires.gc d4a9f33754 WIP wiimote
i have reverted some changes (prolly to compile in linux or macos). some times it is difficult to avoid this if you are in WIP...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@983 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:18:38 +00:00
hrydgard 5129341a9c Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard d35fb4e2b0 Small codewindow tweaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@980 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:27:23 +00:00
tmator 0ca6a4021b sutpid error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@977 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:02:48 +00:00
tmator a7be7689c1 add cocoa in ogl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@976 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 20:29:32 +00:00
nakeee 62b49ea2d6 few compile errors fixed on linux
(please check them out as I'm not 100% sure about them)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc 6b021b874c some more wpad stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@974 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 21:08:19 +00:00
fires.gc c9a8672987 some more wpad work...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox f1db84a999 OpenGL config window re-organization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@972 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 13:35:34 +00:00
omegadox 309c50d26f Added "Hacks" tab to OGL plugin config window and the hack option "Invert Depth". Use hacks to figure out some graphics bugs like the logo in ZWW is not a glDepth problem as I would figured it was. These hacks should be temp until the problem has been solved correctly. Also more hacks can help us figure out graphics problems we do not understand faster.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@971 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 12:03:12 +00:00
omegadox fae0a612f9 Added controls to "Dolphin-Memory" window to let you change values in memory.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 09:09:53 +00:00
nakeee 225fb8a4c1 reverting BOOL type
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@969 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:57:17 +00:00
hrydgard 85145cb2dd roll back accidental disabling of fullscreen shortcut
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:16:39 +00:00
omegadox c1e94a0852 The AR will skip over any codes that causes any AR error and continue executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 07:10:11 +00:00
XTra.KrazzY e02aeebf66 The original way of defining a BOOL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@966 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 22:43:36 +00:00
tmator a56cb7c0bb BOOL is defined on apple 64
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@964 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:48:54 +00:00
tmator 8f3aa9e67b more osx64 work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:47:46 +00:00
hrydgard d3da9a67d7 savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard 5247f6661b JIT a few more instructions. Very minor speed boost in a few games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:59:09 +00:00
hrydgard f77624147d Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
omegadox 681a40dd36 revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:43:46 +00:00
omegadox 92f991dd2b AR will ignore the codes it doesn't like and keep executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:35:01 +00:00
hrydgard 2f6d41e413 Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard bc79d22f5e Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
omegadox 3a3eebc313 Some rewording.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:02:37 +00:00
Maarten ter Huurne 7be6725459 Include PluginSpecs.h so __cdecl is defined on non-Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:12:03 +00:00
Maarten ter Huurne 98277aeda0 Fixed build ("file" -> "files"). Made indenting consistent again (tabs or spaces does not matter, but mixing them is evil).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@953 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:11:20 +00:00
omegadox 81a6259fd1 Added option "Enable cheats" to dolphin config and some AR code changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 10:11:35 +00:00
hrydgard f14fca914d OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard 63793c7f4f Missed this one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@949 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:36:12 +00:00
hrydgard 72d8c3344b Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
tmator a03f39ac36 now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
omegadox 63f3e1ab8c Stretch to Fit option works in separate render window now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@946 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 02:29:05 +00:00
omegadox dc5eaad82c ZTP bloom fix and MP1 and 2 skybox fix, I commented out sonic's hacks and just added comments about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@945 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 19:01:00 +00:00
nakeee 3b4d8a47b3 Config is now one dir up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@944 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:11:26 +00:00
nakeee 0422864245 fixed marco to accept useless arg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:07:06 +00:00
nakeee f8762b7ec9 Fix library order (scons)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 08:59:31 +00:00
hrydgard 4d169987c2 Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 22:35:29 +00:00
hrydgard 4b2c7310b7 Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@940 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 21:23:40 +00:00
hrydgard 85781409e4 Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 21:02:37 +00:00
hrydgard 39df6c5624 Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
hrydgard 32820d2036 Backport Donko's hackfix to DX9 plugin. Move some code around. Add a couple of sanity checks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@937 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 18:39:46 +00:00
fires.gc ae0f0f8dcd reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 10:36:26 +00:00
John Peterson 18f0bff153 Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:58:00 +00:00
fires.gc 415366634f last WIP wiimote code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:48:54 +00:00
John Peterson 054ff5a48f Bugfix to log manager. The checkboxes should update when they are first appended now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:03:03 +00:00
donkopunchstania bda172f21a dstalpha should is not used to blend fragments. commenting out code fixed missing menu in Metroid Prime, but a proper solution is needed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@932 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 06:54:25 +00:00
hrydgard 1538fd050d Revert bad bugfix :p wasn't a bug at all
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@931 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 21:45:13 +00:00
hrydgard 58e3c8df8f Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:34:56 +00:00
hrydgard e1baf2ead4 clip audio correctly in gigaherz' resampler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@929 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:27:37 +00:00
fires.gc d3660be648 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 16:51:52 +00:00
fires.gc 5ad0c43707 bug fixes for the wiimote emulation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 15:33:16 +00:00
Sonicadvance1 9692f3dd9e This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 22:31:55 +00:00
fires.gc 6faea5668a wii finds a wiimote now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 20:30:37 +00:00
tmator 03763372ac first step to get dolphin on osx 64 with a no wx version (WIP)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 17:32:15 +00:00
John Peterson b6356df508 Bugfix to last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 08:07:54 +00:00
John Peterson f59ed4a8c9 Some fixes for the log manager. Small change to breakpoint manager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 07:39:40 +00:00
fires.gc d7358df7fe bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 06:27:05 +00:00
fires.gc 82cb4c0ca9 WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 21:17:08 +00:00
John Peterson 290966a4f8 Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 00:48:20 +00:00
John Peterson 1b76bd3863 Moved some routine logs to higher verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 20:34:06 +00:00
John Peterson f71cc4e609 Added a verbosity setting to the log manager. And a timestamp to the debug log.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 19:25:33 +00:00
LPFaint99 de4f4fc497 fix for error messages with memcard manager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 16:17:59 +00:00
LPFaint99 f257434b93 Removing duplicate code, cleanup, adding error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:33:52 +00:00
Shawn Hoffman cb14a17ff5 updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:19:44 +00:00
John Peterson ad589b7b6b Added a comment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:04:08 +00:00
John Peterson b95ea6ceb6 Added option to specify a range of addresses in MemoryChecks.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@906 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:01:28 +00:00
John Peterson 7804c2c026 Added option to load breakpoints and memory checks from a file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@905 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 02:21:59 +00:00
omegadox d75bf5ab97 More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:40:06 +00:00
hrydgard 326d97315c Fix build error in debug mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@903 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:05:23 +00:00
fires.gc 636dfdd177 wiimote emulation improvements... wpad tries now to read out the HID attribs per SDP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@902 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 18:01:13 +00:00
fires.gc 469310dc14 just some simple profiling for the LLE DSP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@901 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 17:59:16 +00:00
hrydgard 7bbd6fda63 more gl plugin cleanup, code moving
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
hrydgard dcbc8e78d4 Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator 4477f77cf6 add InterlockedExchangeAdd for olds gcc version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00
hrydgard 6b93b05b91 oops, didn't mean to turn off stack optimizations
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@895 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 23:33:40 +00:00
hrydgard 21b0d596e4 Kill lots of old outdated comments. Some new comments added. Misc style fixes. No effect on emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@894 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 22:06:06 +00:00
Sonicadvance1 3ae2d556ab Beginning of Test suite, someone else adding CPU tests and others would be helpful!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@893 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 21:58:59 +00:00
hrydgard caf0d58047 Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@890 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 08:11:03 +00:00
omegadox 0667c925de AR fixes, more cheat codes work now! :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@889 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 04:44:42 +00:00
Sonicadvance1 dfd332e149 Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 01:15:15 +00:00
hrydgard b5b0a4efcb Fix mirrored XFB problem properly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@887 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 23:58:13 +00:00
hrydgard db3a5e3822 More XFB speedup. It's all SSE now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@886 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 22:22:54 +00:00
hrydgard 34a4fee1c5 Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:29:44 +00:00
Sonicadvance1 15d58692fd Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@883 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:19:24 +00:00
Sonicadvance1 1972f9bf70 Flips the XFB around and some other things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:12:43 +00:00
omegadox a3a948ac1d Re-committed code from R874, but fixed the build problem, and made some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@880 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 16:33:22 +00:00
donkopunchstania bbbe898839 added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 14:07:03 +00:00
fires.gc 70eebcb3a3 reverted stuff that doesn't compile...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@878 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 13:08:55 +00:00
fires.gc bac3f878e8 added support for instruction read exceptions in interpreter
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@877 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:47:43 +00:00
fires.gc 8e3bd6781e added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:40:31 +00:00
omegadox 2abedd28fe now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@875 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 06:13:23 +00:00
omegadox a6365c758e Moved all the ActionReplay code into its own source/header file. Also updated the scons and vcproj file to include the added files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@874 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 05:57:41 +00:00
Shawn Hoffman 38f1091c7b now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@873 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:56:19 +00:00
Shawn Hoffman 1be0674ef0 added the mic to windows build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@872 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:50:04 +00:00
Sonicadvance1 f6f6ada9d5 Hah, forgot to add the files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@871 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:57 +00:00
Sonicadvance1 6fe6fd0b4c Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:02 +00:00
LPFaint99 f417aac20b Removes wx from gcmemcard, misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@869 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 02:27:50 +00:00
Shawn Hoffman 2195e645fd fix for the fix -_- committed wrong version before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@868 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 18:00:15 +00:00
omegadox b75d63131c I just cleaned up the code a bit, but it should work the same as my last commit, it seems there are problems with pointer codes, and maybe Dolphin doesn't really support it? I still get errors with the MP2 codes, Dolphin showed a twi not supported error. I need someone to check over all my code in case my code is flawed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@867 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:43:56 +00:00
Shawn Hoffman 5157e69211 fix for memcards. the default is 128Mb now too. (shouldn't be a hassle, if there's a bunch of repeated data inside, they still compress nicely :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@866 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:42:59 +00:00
omegadox e1ca5de156 Another possible AR cheat system fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:13:43 +00:00
omegadox 0cab388f1c Fixed a bug in AR cheat system, codes starting with 0x00 to 0x07 should work now as I tested this in ZTP and SA2,and most of the codes worked. One code in SA2 breaks dolphin now, and 1 code in ZTP messed up the graphics and breaks the game if trying to load a save game, else most codes work. Also SSMB codes work for me, there are some that might break dolphin, but main codes work. I still recommend more testing of this fix. I will now work on the next fix. =). Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@864 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 15:24:01 +00:00
daco65 e26173e6fe added support for all kind of raw memory card backups.
default dolphin mem cards still stay 251 blocks for now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65 461633fabc added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
fires.gc d3cbb81f0c a missing file...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@860 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 06:10:02 +00:00