Ryan Houdek
859564a2d0
Merge pull request #829 from Sonicadvance1/qualcomm-fixed-rotation
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Qualcomm fixed screen rotation in their latest v66 development drivers.
2014-08-18 01:29:45 -05:00
Ryan Houdek
7d90a00bbe
Qualcomm fixed screen rotation in their latest v66 development drivers.
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The framebuffer is no longer rotated the wrong way around in Qualcomm's latest development drivers.
They did something right, only took them over a year.
2014-08-18 00:17:09 -05:00
Ryan Houdek
2d624780c0
Catch broken configurations inside of the Post Processing shaders.
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This catches most instances of configuration failures that can happen in a post processing shader.
Gives a user a helpful error message that lets them know what they have failed to set up correctly
2014-08-17 23:59:21 -05:00
Shawn Hoffman
bd7f856424
Rewrite raw memcard threading code. Intended to fix issue 7484.
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EXI memcard code now doesn't know specifics of how data is flushed to whatever backing storage is used.
GC raw memcard now flushes every 15 seconds if dirty, and on memcard destruction.
GCI folder now flushes only on memcard destruction.
2014-08-17 21:52:40 -07:00
Shawn Hoffman
87c324c55a
Add Common::Event::WaitFor(), which has the same semantics as std::condition_variable::wait_for() (with millisecond units).
2014-08-17 21:52:40 -07:00
Shawn Hoffman
375be67158
Add Common/Event.h to the VS project files.
2014-08-17 21:52:40 -07:00
Ryan Houdek
32fb61816b
Fixes PP-shaders on !Mesa targets.
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Seems mesa has a quirk where
define THING(x) (#x)
is the same as
define THING(x) (##x)
Didn't realize I messed it up since it just worked since I only tested on Mesa.
2014-08-17 21:28:59 -05:00
Lioncash
6a8dfda0ea
DolphinWX: Use the typesafe equivalents for declaring wx event types
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The others were used when wx 2.4 was around
2014-08-17 16:18:58 -04:00
Pierre Bourdon
9e2fbaf405
Merge pull request #823 from KScorp/depthmatrixshaders
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Fixed depth matrix shaders in OpenGL and Direct3D to be more precise.
2014-08-17 22:08:42 +02:00
archshift
b7f3797689
Wx: further cleanup to toolbar creation process
2014-08-17 12:57:44 -07:00
archshift
b74a34795b
Fixed toolbar's disabled button color.
2014-08-17 12:57:44 -07:00
Lioncash
15a3b30e27
Merge pull request #790 from lioncash/ogl-cleanup
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Small OGL cleanup
2014-08-17 15:17:04 -04:00
Ryan Houdek
e3e1869493
Merge pull request #825 from FioraAeterna/x64emitter
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x64Emitter: refactor to support longer opcodes
2014-08-17 13:07:56 -05:00
Fiora
802b28daf9
x64Emitter: refactor to support longer opcodes
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Also add some new SSE4 opcodes.
2014-08-17 04:48:17 -07:00
KScorp
97dce14368
Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. Fixes some graphical glitches in some games.
2014-08-17 04:43:11 -05:00
Ryan Houdek
7222eb11e0
Merge pull request #822 from FioraAeterna/integerflush2
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JIT: flush *after* the merged branch, not before
2014-08-17 02:34:15 -05:00
Fiora
75279881cc
JIT: flush *after* the merged branch, not before
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More correct and should avoid lots of redundant stores.
2014-08-17 00:02:00 -07:00
Lioncash
66a30d0fc6
Merge pull request #820 from RachelBryk/movie-includes
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Remove a couple unneeded includes from Movie.cpp.
2014-08-17 02:24:37 -04:00
Lioncash
4759510f70
Get rid of instances of "using namespace std;" in the project
2014-08-17 02:05:33 -04:00
Lioncash
6ee2267b2d
Merge pull request #771 from lioncash/32bit-cruft
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Core: Remove leftover Windows 32-bit functions in MemArena.cpp
2014-08-17 01:40:23 -04:00
Dolphin Bot
1d88091e0b
Merge pull request #821 from FioraAeterna/fixjitcompare
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Debugger: fix JIT block viewer PPC view
2014-08-17 07:29:25 +02:00
Fiora
a317dac089
Debugger: fix JIT block viewer PPC view
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The JIT block compare code didn't set the same options for the PPCAnalyzer
as the actual JIT did, which made the PPC side of the JIT block viewer stop
at the first branch instead of the end of the block.
2014-08-16 22:25:49 -07:00
Lioncash
6bfe3714c4
Merge pull request #819 from lioncash/preproc
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OGL: Removed some unnecessary preprocessor directives from Render.cpp.
2014-08-17 00:00:36 -04:00
Lioncash
f0743e2571
OGL: Removed some unnecessary preprocessor directives from Render.cpp.
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scrshotThread was also unused so that is removed as well.
Also added the algorithm header, since we use min and max here.
2014-08-16 23:57:06 -04:00
Rachel Bryk
d8baf64747
Remove a couple unneeded includes from Movie.cpp.
2014-08-16 23:54:11 -04:00
Lioncash
1b92c68f05
Common: Add Flag.h to the Visual Studio project.
2014-08-16 23:33:28 -04:00
Lioncash
d18d3e1f3e
Common: Get rid of StdConditionVariable, StdMutex, and StdThread.
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All of the compilers we support have support for these now.
2014-08-16 23:33:19 -04:00
shuffle2
2270c3e90a
Merge pull request #797 from shuffle2/msvc-pch
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Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-16 14:58:28 -07:00
Charles Rozhon
6f34a8ac47
Removed warnings by assigning to bool
2014-08-16 14:16:10 -05:00
Lioncash
07f72b1afc
Merge pull request #811 from FioraAeterna/fixblowup
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Debugger: fix blowup calculation again
2014-08-16 12:42:27 -04:00
degasus
a64b0bf499
VertexLoader: cache NativeVertexFormat
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This fix a performance regression of PR #672 .
2014-08-16 12:58:52 +02:00
Ryan Houdek
7a2fe73310
Merge pull request #816 from Sonicadvance1/fix-not-button
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Fix the Not button showing up in the advanced control dialog.
2014-08-15 20:25:56 -05:00
Ryan Houdek
239e04db02
Merge pull request #757 from Tilka/ps_sum0
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Jit64: re-enable ps_sum0
2014-08-15 20:25:14 -05:00
Ryan Houdek
9afc16961f
Fix the Not button showing up in the advanced control dialog.
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The Not button isn't supposed to show up on outputs to controllers.
When we generate the button it still shows up if it isn't added to the sizer since the parent window still owns it.
Fixes this issue report https://forums.dolphin-emu.org/Thread-linux-ui-bug-in-gc-pad-configuration-menu?pid=335269#pid335269
2014-08-15 20:09:35 -05:00
Dolphin Bot
444e47a07a
Merge pull request #812 from FioraAeterna/fixundefined
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JIT: don't rely on undefined behavior for constant overflow checking
2014-08-16 00:36:08 +02:00
Fiora
1cb50c9609
JIT64: faster implementation of mtcrf and mcrxr
2014-08-15 14:09:28 -07:00
Fiora
c936984c96
JIT64: faster + branchless crxxx
2014-08-15 14:09:28 -07:00
Fiora
8c71703098
JIT64: faster implementation of mfcr
2014-08-15 14:09:27 -07:00
Lioncash
f11e587fa4
OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp
2014-08-15 16:16:53 -04:00
Lioncash
4c406cc4a1
Merge pull request #814 from lioncash/jitwindow
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Core: Kill off Host_ShowJitResults
2014-08-15 15:26:45 -04:00
Lioncash
cf46ac7dc9
Core: Kill off Host_ShowJitResults
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Another host function that can be killed off by simple wx event handling
2014-08-15 15:18:28 -04:00
Fiora
1669b361a2
JIT: don't rely on undefined behavior for constant overflow checking
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I have no idea what the compiler does with these, and this code probably
isn't triggered in most games, but it's probably better not to taunt the
undefined behavior demon.
2014-08-15 11:26:10 -07:00
Charles Rozhon
3baea48bba
Removed warning caused by calling std::min<int> with size_t values
2014-08-15 13:23:19 -05:00
Lioncash
7e3d1050f0
OGL: Add static to a function in NativeVertexFormat
2014-08-15 14:16:04 -04:00
Lioncash
32953fd968
OGL: Clean up parameters for some functions.
2014-08-15 14:15:23 -04:00
Lioncash
960b54670c
OGL: Fix brace and body placements
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Also got rid of void argument specifiers. These are a carryover from C.
2014-08-15 14:12:29 -04:00
Fiora
56cc0227c3
Debugger: fix blowup calculation again
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Wasn't quiiite right in 3c2567 either.
2014-08-15 10:24:35 -07:00
Lioncash
7fd5e4300a
InputCommon: Don't base default radius of analog sticks off of their name.
2014-08-15 13:06:56 -04:00
Lioncash
f6dd2ff3cb
Merge pull request #795 from ChuckRozhon/correct_pointer_style_tasinputdlg
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Placed ampersands and asterisks against type name
2014-08-15 08:40:37 -04:00
Shawn Hoffman
8801289149
Windows: Add /Zc:inline to compiler options.
2014-08-15 01:17:10 -07:00
Shawn Hoffman
f1b82a34b2
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
archshift
846a21440b
FrameTools.cpp: Alignment of long lists
2014-08-14 23:10:00 -07:00
Lioncash
001c9a18fa
Merge pull request #782 from RachelBryk/radius
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Set the default radius to 100 for non-gcpad analog sticks.
2014-08-14 17:15:03 -04:00
Lioncash
16a7e6dce5
Merge pull request #787 from archshift/fs-toolbar
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Hides toolbar upon using fullscreen and rendering to main window.
2014-08-14 17:13:06 -04:00
Lioncash
3c2567cc37
Merge pull request #804 from FioraAeterna/fixblowup
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Debugger: fix blowup calculation
2014-08-14 17:12:11 -04:00
Fiora
6741cdbe84
Debugger: fix blowup calculation
2014-08-14 13:40:34 -07:00
Charles Rozhon
a8c31d134b
Removed warnings by explicitly casting to `u8` for controllers
2014-08-14 14:44:10 -05:00
Charles Rozhon
97f68be70a
Changed GCPadStatus struct to use cstdint types instead of char, short etc.
2014-08-14 14:14:07 -05:00
Ryan Houdek
64697abe48
Merge pull request #798 from FioraAeterna/integerflush
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JIT: Don't needlessly flush register state in merged integer+branch code
2014-08-14 12:21:03 -05:00
Fiora
97beea1963
JIT: Don't needlessly flush register state in merged integer+branch code
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The actual branch code doesn't flush the register state, so it doesn't make
much sense for the merged optimization to do so either.
2014-08-14 09:55:11 -07:00
Fiora
a4b23d80b7
JIT: correctly set skipNext even if conditional-continue is off
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Part 2: I missed the other branch-merging case in the first commit.
2014-08-14 09:31:35 -07:00
Ryan Houdek
7f3458e957
Merge pull request #800 from FioraAeterna/showdebugjit
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Debugger: make "PPC to x86" open JIT window
2014-08-14 10:41:42 -05:00
Fiora
c1f7b0ddc9
Debugger: make "PPC to x86" open JIT window
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The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.
2014-08-14 08:37:33 -07:00
Ryan Houdek
e6fa582753
Merge pull request #799 from FioraAeterna/mergebranchfix
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JIT: correctly set skipNext even if conditional-continue is off
2014-08-14 10:12:19 -05:00
Fiora
75cc8917a1
JIT: correctly set skipNext even if conditional-continue is off
2014-08-14 07:57:55 -07:00
Pierre Bourdon
7b6b9b0945
Merge pull request #735 from Armada651/d3dfullscreen_fixes
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Fix hotkeys in Linux and Mac OS X (properly this time).
2014-08-14 15:27:21 +02:00
booto
34bf0a4ab7
DSP: General cleanup. No behaviour change.
2014-08-14 09:45:05 +08:00
Charles Rozhon
2d920965c0
Placed ampersands and asterisks against type name
2014-08-13 16:42:11 -05:00
kamiyo
e4c7cce412
updated frametools
2014-08-13 13:10:08 -04:00
Shawn Hoffman
66fdbdd18d
Windows: Give SCMRevGen a configuration for x64 instead of Win32.
2014-08-13 03:57:10 -07:00
booto
72179f98b6
DSP: Use completion event for ARAM interrupt
2014-08-13 18:26:02 +08:00
archshift
7af80c7712
Disable toolbar toggle in main window fullscreen
2014-08-13 02:21:21 -07:00
Ryan Houdek
287758f15d
Add the configuration dialog for post processing configuration options.
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Only enables the config button when the shader options available to it
2014-08-13 01:05:15 -05:00
Ryan Houdek
cced3b4a18
Change OpenGL's post processing to use the new VideoCommon PP object.
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Let's OpenGL's PostProcessing namespace be changed to a class inheriting from VideoCommon's PostProcessing class.
2014-08-13 01:05:15 -05:00
Ryan Houdek
b8a21b3744
Add the PostProcessing class object to RenderBase in VideoCommon.
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Backends will initialize this variable with their own inherited PostProcessing class object.
2014-08-13 01:05:14 -05:00
Ryan Houdek
6bdc32c54a
Add the VideoCommon PostProcessing class.
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This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
Ryan Houdek
3a657fe33c
Add TryParseVector to StringUtil.
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Adds a nice way to have options be in a vector for results
2014-08-12 23:45:14 -05:00
Pierre Bourdon
e4e44909d5
Merge pull request #762 from booto/dma-audio-3
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DSP: DMA behaviour adjustments to fix regressions
2014-08-12 18:18:51 -07:00
archshift
b451f561ba
Hide toolbar upon going fullscreen, rendering to main window.
2014-08-12 17:47:25 -07:00
shuffle2
7b9c8da468
Merge pull request #726 from Armada651/ogl-exclusive
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CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
2014-08-12 14:55:18 -07:00
shuffle2
6a336f66a8
Merge pull request #569 from RyDroid/desktop-file-without-translation
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Minor improvement of the desktop file
2014-08-12 14:51:55 -07:00
shuffle2
d704ebdb40
Merge pull request #691 from Armada651/veto_fix
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CFrame: Handle close events that can't be vetoed.
2014-08-12 14:46:01 -07:00
shuffle2
d1702b1160
Merge pull request #676 from lioncash/zelda-ratio
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Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func
2014-08-12 14:43:32 -07:00
shuffle2
43010818fa
Merge pull request #785 from lioncash/string
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Common: Fix AsciiToHex returning true on overflow values
2014-08-12 14:43:02 -07:00
shuffle2
9f4008c5bc
Merge pull request #760 from lioncash/swap
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Common: Use the OSX equivalent byte-swap functions
2014-08-12 14:31:32 -07:00
shuffle2
b8d126c101
Merge pull request #754 from FioraAeterna/immediateopt
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x64Emitter: optimize immediate sizes
2014-08-12 14:19:31 -07:00
shuffle2
fe2321e117
Merge pull request #748 from lioncash/null
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Core: Default initialize a pointer to nullptr in gdsp_do_dma()
2014-08-12 13:56:54 -07:00
shuffle2
4e73dd2d0c
Merge pull request #722 from lioncash/casts
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Fix a cast warning when compiling with MSVC
2014-08-12 13:45:31 -07:00
booto
adf2ae2ac9
DSP: Add minor delay to initial AIDMA interrupt
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When AIDMA begins, the first thing it does is load the source address
and length into internal registers. It then triggers the AID interrupt.
Some begin the AIDMA process without all the data necessary for the
interrupt callback being set up already - they require a few more cycles
to set it up (the delay between the DMA being set to begin and the
interrupt firing). The value of this delay was approximated by tests on real
hardware.
2014-08-13 00:20:13 +08:00
Tony Wasserka
d03e91962e
Merge pull request #779 from lioncash/software-cleanup
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Small software backend cleanup.
2014-08-12 11:59:21 +02:00
shuffle2
a46151e146
Merge pull request #786 from shuffle2/fix-toolbar-toggle
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Fix regression with toggling the toolbar from PR761
2014-08-12 01:13:32 -07:00
Shawn Hoffman
27f496fa34
Fix regression with toggling the toolbar from PR761
2014-08-12 01:04:51 -07:00
Lioncash
5afb9cc5c4
Common: Fix AsciiToHex returning true on overflow values
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We should be checking errno against ERANGE.
2014-08-12 02:49:04 -04:00
archshift
c0008b2012
Removed Tracer.h/cpp from VS files
2014-08-11 23:25:04 -07:00
archshift
9aa7a4ddae
Removed unused Tracer.h/cpp
2014-08-11 23:06:44 -07:00
shuffle2
36af1b518d
Merge pull request #777 from shuffle2/vs2013-update3
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Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-11 20:12:52 -07:00
shuffle2
0b27e0f3f0
Merge pull request #761 from archshift/better-toolbar
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Changed main toolbar to be flush with the rest of the window.
2014-08-11 20:12:24 -07:00
shuffle2
edf660f21f
Merge pull request #776 from shuffle2/improve-xsaveworkaround
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Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason.
2014-08-11 12:47:39 -07:00
Rachel Bryk
35ae1b4ee2
Set the default radius to 100 for non-gcpad analog sticks.
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The previous default of 70 was determined based on gc controllers, and is not right at all for the wii extensions.
2014-08-11 13:58:47 -04:00
Jasper St. Pierre
dd2e9d1fc7
X11_Util: Fix build when using EGL
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We forgot to remove the reference to GLWin.width / GLWin.height here.
2014-08-10 23:57:48 -04:00
Lioncash
bcd10bfda6
Software: Fix function casing in SWRenderer
2014-08-10 22:28:18 -04:00
Lioncash
f9f46f33d6
Software: Fix some if-statement body placements
2014-08-10 22:28:17 -04:00
Lioncash
34eb0c6e1c
Software: Fix over-indentation of SetupQuad()
2014-08-10 22:28:16 -04:00
Lioncash
4129cdeb4d
Software: Apply static to some functions
2014-08-10 22:28:15 -04:00
Lioncash
568bdec598
Software: Fix function casing in TextureEncoder
2014-08-10 22:28:14 -04:00
Lioncash
2918f46d8b
Software: Fix the formatting and function casing in Vec3.h
2014-08-10 22:28:04 -04:00
Lioncash
6625d9cba5
Software: Fix various brace styling errors
2014-08-10 21:18:38 -04:00
Lioncash
b95d9b43de
Software: Make an enum into a static constant in DebugUtil.cpp
2014-08-10 20:51:10 -04:00
Lioncash
b050657322
Software: Make constants char_width and char_height private in RasterFont
2014-08-10 20:48:28 -04:00
Shawn Hoffman
d0c3e46c80
Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason.
2014-08-10 14:50:29 -07:00
Shawn Hoffman
5eccc08c7e
Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-10 14:47:29 -07:00
Lioncash
a141819241
Merge pull request #768 from lioncash/hex-view
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DolphinWX: Fix scrolling in hex mode for the memory view
2014-08-10 14:58:48 -04:00
booto
a4bc15e7ba
DSP: Do updates to DSP interrupt bits asap
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This was being scheduled on the next possible event, which caused
timing issues (in FFCC, AI interrupt would fire before DSP interrupt)
2014-08-11 02:04:08 +08:00
booto
92064d1025
DSP: Fixes behaviour for audio dmas of length 0
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This behaviour was tested on a real (wii) console.
2014-08-11 02:02:18 +08:00
Lioncash
eb10899b53
Core: Remove leftover Windows 32-bit functions in MemArena.cpp
2014-08-10 05:35:14 -04:00
Lioncash
6b49ddfec9
Software: Get rid of an unnecessary format string in SWmain.cpp
2014-08-10 04:38:12 -04:00
Lioncash
a04809b4d1
DolphinWX: Fix scrolling in hex mode for the memory view
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Prior to this after painting the hex values, it would increment the curAddress by 32. This is not only a bug, but unnecessary, since the OnMouseDownL and OnScrollWheel functions should be the only things to handle address incrementing for scrolling purposes.
2014-08-10 03:06:06 -04:00
Lioncash
11f730fd1e
Core: Get rid of C-style struct typedefs
2014-08-09 21:58:08 -04:00
Lioncash
a899d2b5dd
Merge pull request #763 from lioncash/ar
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Core: Get rid of function prototypes in ActionReplay.cpp
2014-08-09 21:05:08 -04:00
archshift
d46ca557b8
Re-ordered initialization of m_ToolBar and m_SavedPerspectives
2014-08-09 14:51:59 -07:00
Lioncash
6faed31a44
Core: Get rid of calls to mem_fn in thread instantiations
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These are not necessary for the same behavior.
2014-08-09 12:46:05 -04:00
archshift
a02a86fde9
Fixed assertion when creating new perspective.
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Wx was attempting to format a string with specifier %d (integer) with a
size_t.
2014-08-09 03:40:57 -07:00
archshift
b81617fba1
Removed TBDebug, using TBMain instead. Fixed debugger assert.
2014-08-09 03:40:56 -07:00
archshift
b8b72861b5
Removed AuiTB, moved functions to menubar (Debug->Perspectives)
2014-08-09 03:40:56 -07:00
Lioncash
e266635f40
Merge pull request #740 from lioncash/host
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Core: Kill off a few Host interface functions.
2014-08-09 00:50:14 -04:00
Lioncash
5fb0090fcf
Core: Get rid of function prototypes in ActionReplay.cpp
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Also marked said functions static
2014-08-09 00:19:03 -04:00
Lioncash
dc2bc621a4
GLX: Remove all Host_GetRenderWindowSize calls.
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Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
2014-08-08 19:21:45 -04:00
Lioncash
7692f5a5ce
AGL: Remove the call to Host_GetRenderWindowSize().
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Just uses platform-specific ways to do the same thing.
2014-08-08 19:21:43 -04:00
Lioncash
df67a18c42
WGL: Get rid of the use of the Host_GetRenderWindowSize() call.
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Just use the Windows API to accomplish the same thing (this is what is done in Update()).
This makes the backing window handle the correct data-type for Windows for easier use in function calls.
2014-08-08 19:21:42 -04:00
Lioncash
2b341bb267
D3D: Remove an unnecessary call to Host_GetRenderWindowSize()
2014-08-08 19:21:41 -04:00
Lioncash
7bf82f1989
Core: Kill off Host_UpdateLogDisplay()
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This was actually never used as far as I can tell. There was no wx event handling done whatsoever for the global ID, So this is basically a dead function.
2014-08-08 19:21:40 -04:00
Lioncash
a0a533d3a3
UnitTests: Get rid of now-nonexistent Host_GetInstance() within StubHost
2014-08-08 19:21:39 -04:00
Lioncash
d4eb0684f7
Core: Kill off Host_UpdateBreakPointView()
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Uses wxWidgets event propagation to the parent window which then appropriately handles the breakpoint list updating.
2014-08-08 19:21:29 -04:00
archshift
6cd0ebab93
Included toolbar headers, preventing forward-decl errors
2014-08-08 15:04:58 -07:00
archshift
67d67884a1
Allow toggling the toolbar in the menu
2014-08-08 14:36:20 -07:00
archshift
400a7bd612
Switch play/pause button icons when necessary
2014-08-08 13:47:04 -07:00
lioncash
85ace9751e
Common: Use the OSX equivalent byte-swap functions
2014-08-08 13:26:26 -04:00
lioncash
47274ab992
Core: Fix two more potential memory leaks within IOdarwin.mm
2014-08-08 13:14:18 -04:00
archshift
019d5aee49
Changed toolbar to be static, increasing UI integration
2014-08-08 03:43:13 -07:00
Fiora
75b3e425fd
x64Emitter: optimize immediate sizes
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A nice alternative than trying to do it throughout the JIT.
2014-08-07 13:07:27 -04:00
Pierre Bourdon
b38022df43
Merge pull request #750 from lioncash/leak
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Core: Fix a leak on OSX that could occur in IOdarwin.mm
2014-08-07 09:56:36 -07:00
Tillmann Karras
8058baa3da
Jit64: re-enable ps_sum0
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The issue seems to have been fixed in the mean time.
https://code.google.com/p/dolphin-emu/issues/detail?id=3471
2014-08-07 04:50:42 +02:00
Dolphin Bot
8cfbbb357e
Merge pull request #756 from magcius/remove-unused
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VideoBackendBase: Remove unused stub Initialize implementation
2014-08-07 04:48:10 +02:00
Lioncash
e0c5e05805
Merge pull request #755 from magcius/clean-up-nogui
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Allow building MainNoGUI and MainGUI simultaneously
2014-08-06 22:39:57 -04:00
Ryan Houdek
88934fdef8
Merge pull request #751 from FioraAeterna/fixsignext
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JIT64: correctly sign-extend immediate RC values
2014-08-06 20:50:35 -05:00
Jasper St. Pierre
cd641bd0e3
DolphinWX: Allow building both GUI and NoGUI at the same time
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Restructure our build system so we have multiple targets. Right now we
only build MainNoGUI if we are using X11, since that's the only truly
supported backend: the OS X code actually doesn't compile, according to
comments made on IRC.
2014-08-06 21:38:57 -04:00
Jasper St. Pierre
2b8a476a05
X11Utils: Don't depend on wx
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We want to have two build targets: Main and MainNoGUI, and this code
will be linked against in both cases, so the ifdef isn't enough for
this case.
Just append to a vector of strings, and then convert it after the fact.
2014-08-06 21:38:47 -04:00
Jasper St. Pierre
c54fef5496
VideoBackendBase: Remove unused stub Initialize implementation
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Both D3D and OGL have their own overrides, so this isn't used.
2014-08-06 21:35:52 -04:00
Tillmann Karras
f927af20f2
Fix more warnings from #579
2014-08-07 03:24:42 +02:00
Jasper St. Pierre
354f223f77
X11Utils: Remove unneeded SendButtonEvent / SendKeyEvent utilities
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This was used to send fake button or key events to every backend to
implement freelook. When I ported these to be based on wx events in
commit 5248211
, I didn't realize that these were now unused, so I didn't
remove them. Do that now.
2014-08-06 15:07:25 -04:00