XTra.KrazzY
449abdb01d
OpenCL: Solved the IA4 case (some byteswapping was necessary, hope there's a vectorized function for that). Some \n fixing I guess
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 20:03:55 +00:00
Shawn Hoffman
6a537dd095
remove some files that haven't been committed yet from the vcproj file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 18:11:21 +00:00
Shawn Hoffman
c2356445c8
fix small redundancy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:21:33 +00:00
Shawn Hoffman
9c6bf6c535
increase the range of scanfuntions (ppc debugger)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:17:08 +00:00
Shawn Hoffman
480b648ed5
change references to this strange "bios" thing to BS2 internally, IPL for gui stuff (figured it's easier...) :)
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dolphin loads unmodified bootrom dumps now, instead of pre-descrambled ones.
-should we allow loading pre-descrambled dumps still?
yes, segher is a supercomputer!
also make it so we only display the "failed to load fonts" message when they are accessed, like bushing suggested
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:16:18 +00:00
Shawn Hoffman
92b0d620b9
Allow dumping of dol files from gc discs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 16:06:02 +00:00
donkopunchstania
9701b88be1
Fix JITIL build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-10 22:05:28 +00:00
donkopunchstania
56214e9103
Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-10 21:19:39 +00:00
hrydgard
f2e959fc6e
CompressedBlob - add a missing delete. saw this while briefly looking at the weird issue 1196
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-08 22:22:13 +00:00
hrydgard
8af6280af2
Fix saving of the new d3d efb access option.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-08 21:59:40 +00:00
XTra.KrazzY
04c13d5560
oops...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:53:20 +00:00
XTra.KrazzY
e6f20f07f5
OpenCL: Vectorized I8 texture decoding and added a (too intense?) IA4 decoding method.
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Not sure what's wrong with IA4 there...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:51:32 +00:00
XTra.KrazzY
f52851ab9f
OpenCL: Texture decoding is now two dimensional
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:51:40 +00:00
XTra.KrazzY
98db1a0ca3
OpenCL: More windows support and some unfinished work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:30:36 +00:00
Sonicadvance1
5523f28b51
Better TF_I8 decoding via OCL. Can still get way better though. Seems XFB speed boost was a fluke
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:10:39 +00:00
hrydgard
9c45ac7e35
EFB Reads are so slow in D3D that I think we need an option for it. Here it is.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 19:54:56 +00:00
LinesPrower
da0830ca69
More JIT bugfixing. How could I overlook this?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 18:27:51 +00:00
tmator
f768ae5586
wx 2.9 works in 64bit with snow leopard
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 10:13:20 +00:00
LinesPrower
b920ade474
Fixed a nasty bug in the JIT. This should fix some JIT (and JITIL) crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 08:50:40 +00:00
Sonicadvance1
16c6ec6e7e
Woops, that is why getting work group size failed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 07:44:35 +00:00
Sonicadvance1
059970e971
Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 04:00:29 +00:00
Sonicadvance1
dde693afb8
Fix a few things I missed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 03:11:52 +00:00
Sonicadvance1
0146f3f58f
More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 02:48:21 +00:00
Shawn Hoffman
f474788e01
remove some "debug" stuff left in there from last commit...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 23:14:21 +00:00
Shawn Hoffman
53de453958
correct some register initializations in IPL HLE. (Just setup global pointers so apploaders don't complain)
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I only know that it makes Luigi's Mansion's apploader stop complaining, and didn't break any games I tested. :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 23:11:39 +00:00
Shawn Hoffman
4c22bea4d4
Add ability to use Reset (reset button interrupt, still figuring out the other reset modes)
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Add support for button combos that are built-in to controllers:
y+x+start for three seconds updates the origin
b+x+start for three seconds resets
Changed CPeripheralInterface to a namespace and renamed to ProcessorInterface
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 15:49:20 +00:00
Rodolfo Osvaldo Bogado
19b8e6bc08
Sps fixed in all the games tested, code cleanup and reordering
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implemented buffer format fall back to allow hardware that don't support lockable formats to run the games with Z peeking disabled, applied as well the patch suggested in issue 1494 please give heavy test to this commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 14:24:10 +00:00
XTra.KrazzY
58df543e6a
Lua: Basic groundwork. Needs a lot more.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 22:59:11 +00:00
Shawn Hoffman
89a1677365
fix windows compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 07:38:03 +00:00
nakeee
188e3b9172
Trying to get gui to compile with wx 2.9
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Shouldn't affect normal compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4362 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-05 07:31:38 +00:00
LinesPrower
06e79364b0
oops, another one. sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 10:46:54 +00:00
LinesPrower
08d87d5b7f
Removed some debug code I'd left accidentally
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 10:42:14 +00:00
LinesPrower
d52f0fc915
ExRAM iCache support in JIT IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 08:19:51 +00:00
LinesPrower
26a60eb9bf
Added the ExRAM support to the iCache (only JIT and Interpreter for now, JIT IL fix will be a bit later)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-04 05:13:56 +00:00
LinesPrower
b843378636
Lots of work on JIT (Implemented "unlimited instruction cache" CPU emulation. Works in JIT and JIT IL). Implemented correct PowerPC instruction cache (IC) emulation in the interpreter mode (including HID0 cache management stuff). Removed the "dcbi->dcbf" hack (again... this time it shouldn't break anything ;) )
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Fixes issue 917. Fixes issue 1183. Fixes issue 1190. (those are really need to be verified)
Maybe fixes something else. Maybe breaks something. I can't test everything, so please report if you find out something.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-03 12:29:27 +00:00
Rodolfo Osvaldo Bogado
9d67518f71
I hope you all like this. Changes:
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Opengl:
Reorder the rendering path to make it more generic, and a little bit faster i think.
Reduce the index Buffer size to make it more Friendly to older video hardware.
get rid of the remaining annoying sps (I hope).
D3D:
Implement the same path as opengl to make the plugins more similar and maintainable.
Fixed Peek_Z this means, Pushing stars in SMG Now Works.
Please give heavy testing to this changes and compare the performance with the old path.
Thanks to hrydgard for let me participate :).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-02 14:03:07 +00:00
Marko Pusljar
f099ea7be4
DSPSPY improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-01 15:12:12 +00:00
XTra.KrazzY
c6f0335b62
OpenCL: More work on centralization (need SCons reflection)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 21:01:34 +00:00
XTra.KrazzY
4499444a86
OpenGL and OpenCL are NOT related! (Committed here are some scons fixes)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 12:58:02 +00:00
nakeee
ffe12ec752
OpenCL: added opencl=true option to scons and fixed the case on the way.
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Add ifdef for osx ocl include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 06:49:08 +00:00
XTra.KrazzY
aa1fd81e37
OpenCL: A bit more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:39:32 +00:00
Sonicadvance1
fb258e3ca5
Base of OpenCL code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:28:27 +00:00
omegadox
076e727376
Some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 22:32:53 +00:00
hrydgard
e6b30e574e
Let's try rodolfo's fix of 4322
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 18:27:41 +00:00
Marko Pusljar
4d5eba2ec9
just a small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 18:10:54 +00:00
nakeee
6d395d3ab0
Linux COmpile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-29 13:51:59 +00:00
Marko Pusljar
d1f0294053
DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-28 16:39:29 +00:00
LinesPrower
0032d2746f
Revert removing of the "dcbz->dcbf" hack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-28 03:39:14 +00:00
sl1nk3.s
56b8b6493c
Debugger : fixed Breakpoint "toolbar", re-enabled a couple of host messages for dialog updates and other stuff, breakpoints in memory view are now memory checks instead of PPC breakpoints
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-27 21:28:09 +00:00
LinesPrower
b4e12ad5c9
Some improvements of FP and DMA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-27 14:19:38 +00:00
hrydgard
e102fdaac3
r4322 commented out an important Flush() call - restore that.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-26 21:00:04 +00:00
hrydgard
29808cdde2
OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-26 12:39:12 +00:00
sl1nk3.s
d2f4183a6b
Some GUI changes, added keyboard search and reworked "emulation state" a bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 16:29:00 +00:00
nakeee
bb9d5197ce
Pngs of stars for game rating (thanks slink)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 14:25:59 +00:00
LinesPrower
704bf66660
Things I forgot about in r4314
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-25 03:47:10 +00:00
Sonicadvance1
804b9e99f8
Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 21:35:06 +00:00
nakeee
578fc8d54a
Fix compile on linux
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and add png version of the flag and platform xpms
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 21:00:24 +00:00
LinesPrower
7d74e55109
Lots of work on improving the floating point emulation. Note that most changes affect only the interpreter mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-24 17:43:46 +00:00
Shawn Hoffman
8c5285eddf
fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-21 20:28:17 +00:00
Marcus Wanners
10962d5e10
The last //////// lines are now gone! There will be no more in future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-21 19:22:44 +00:00
hrydgard
7a8f6bdd6d
D3D various: "Safe texture cache" option, texture replace instead of destroy/create when possible, a commented out "optimization" that didn't speed things up (use DrawPrimitive instead of DrawIndexedPrimitive when possible), reduce code duplication in Flush(), don't periodically clean out the shader caches since it's not really beneficial - shaders are cheap to keep. some code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-19 13:14:55 +00:00
hrydgard
dae1a68bfc
D3D: minor vs constant-setting optimization, remove a stupid memcpy that doesn't do anything, don't see much benefit though :/ At least the PIX logs will be cleaner.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4301 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-19 10:46:25 +00:00
Sonicadvance1
ced92d8544
Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-18 19:56:49 +00:00
LPFaint99
8beeaff896
WIIMENU:move call to filemon to verify that std::string(null) is not called
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fixes issue 1421.
D3D: fullscreen use 640x480 if ini setting is invalid
Externals/Memcard Manager: fix build since change to lib files for wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-17 05:57:38 +00:00
rice1964
7f2d4fc2c8
FPU: some fixes about NaN, SNaN, QNan in related opcodes, according to the CPU manual. Ector, please double check. I don't see any side effects yet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-17 04:05:14 +00:00
XTra.KrazzY
a8270d50ee
Tiny shader syntax fix that was here for a while now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-16 06:33:05 +00:00
rice1964
ce029df144
FPU: not need to check NaN, slightly faster. The fcmpo opcode is used a lot, really need to be much faster than it is now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-16 06:07:36 +00:00
hrydgard
20922cf3f0
D3D: More reset fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 21:49:15 +00:00
sl1nk3.s
c71f76834e
GUI : Added possibility to move the logwindow around in non-debugger mode, fix toolbar size issue, fix changing themes (again...) and added abort button to extract all as well as misc changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 21:35:32 +00:00
hrydgard
dc4f712f74
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 19:53:22 +00:00
hrydgard
e6b87febe5
Save states: Stabilize loads (no more LZO crashes, hopefully), make sure we don't crash if user loads state too quickly in succession
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 18:54:10 +00:00
nakeee
1619433ae7
DSP: added automatic alsa test.
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Should fix issue 1403
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 10:47:19 +00:00
LPFaint99
ca7a5b36dc
only load gameini settings if they exist
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change D3D to use char[] for resolution settings in ini
warning fixes for FrameAui.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 08:13:45 +00:00
nakeee
b7d6259405
Videcommon: removed double settings (how did full/window res work so
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far?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 06:14:45 +00:00
Shawn Hoffman
9f0ff64398
Fixes issue 1356.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 05:38:49 +00:00
Shawn Hoffman
65b6b15c6e
normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 02:12:55 +00:00
Shawn Hoffman
f08c482cc9
update SConscript for last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:44:11 +00:00
Shawn Hoffman
aff34e6789
revamp handling of wii sysconf. it's in Common lib so that plugins can (possibly) utilize it if they like
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:26:49 +00:00
Shawn Hoffman
a08c801256
psyjoe's patch to shader compilation. ector/some "shader person" check this please :) looks reasonable to me though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:25:00 +00:00
sl1nk3.s
e76d2a1a4c
Various fixes for ISOProperties's filesystem viewer, bugfix for empty folders not being empty thanks to j4ck.fr0st (issue 702), also added icons and fixed dumping all files from a wii game.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 22:03:18 +00:00
hrydgard
c7431401be
D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Melee. misc tiny things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 21:18:04 +00:00
hrydgard
a7c70ddb66
D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen hack. Unfortunately this temporarily breaks MSAA (in d3d only) until I have time to fix it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 17:46:33 +00:00
hrydgard
73d2b3e968
more uninteresting cleanup, fixed a minor race condition when toggling efb copy mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 10:18:01 +00:00
hrydgard
2d93c654f0
Rename Config.cpp/h to VideoConfig.cpp/h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 09:23:30 +00:00
LPFaint99
be702ce750
patch by Daco for extracting directory contents from a gcm (which also allows dumping an entire partion other than 0 from a wii disc)
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plus a small fix for File::GetSize log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4258 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 09:03:38 +00:00
hrydgard
512053fa5e
Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4257 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 08:54:46 +00:00
hrydgard
700f2ff694
Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 08:21:35 +00:00
hrydgard
52ea8a0fd1
D3D supports setting multiple shader constants at once, so let's add support for that. Very tiny speedup. Also remove the annoying black window in the background when configuring D3D before starting a game. Also make sure to write all values when converting normals - might help the cpu's write gather cache.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-12 15:00:08 +00:00
LPFaint99
e31cc7d1fe
Experimental support for dumping all files from a gcm
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supports partition 0 on wii discs (disabled) and will fail on dir structures that are too deep
no progress bar yet, so it looks like dolphin does not respond while dumping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-12 09:09:47 +00:00
LPFaint99
674334f53e
fix loading wads on both windows (FileMonitor.cpp) and linux/mac (std::transform toupper not sure why it was there :/)
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fixes issue 1388.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 06:55:43 +00:00
rice1964
e1a0f8884a
D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 05:50:02 +00:00
rice1964
c046c27815
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-10 03:36:32 +00:00
death2droid
b3194e596e
Fix win32 build and remove a warning from sln.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 23:19:24 +00:00
hrydgard
77eb45cb24
hopefully unbreak win32 build. yeah, this was sloppy of me :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 22:56:23 +00:00
hrydgard
987a6185e6
Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 21:26:33 +00:00
hrydgard
69535bef92
IPC_HLE_Device_es: Change some asserts to WARN_LOGs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 21:23:25 +00:00
hrydgard
0a576c7508
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 21:16:05 +00:00
hrydgard
e3d505c631
Build fix for linux (don't want to require the very latest wxWidgets).
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Very minor cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 19:54:31 +00:00
Shawn Hoffman
3b76f6dc80
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 16:07:13 +00:00
nakeee
c8ef2fe798
Removed the overflow from the toolbars
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Commented out the restart in the file menu until someone fix it
If someone knows how to get rid of the ugly hack please say so,
from what I saw in wxw it's some bug of them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 08:47:33 +00:00