Fix win32 build and remove a warning from sln.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4243 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid 2009-09-09 23:19:24 +00:00
parent 77eb45cb24
commit b3194e596e
4 changed files with 5 additions and 24 deletions

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@ -84,7 +84,7 @@
#define HAVE_WX 1
#define HAVE_SFML 1
#define HAVE_OPENAL 1
#define HAVE_ALSA 1
#define HAVE_ALSA 0
// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
// You will get bizarre crash bugs whenever you use STL.

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@ -25,10 +25,13 @@
void NetEvent::AppendText(const wxString text)
{
// I have the feeling SendEvent may be a bit safer/better...
//SendEvent(ADD_TEXT, std::string(text.mb_str())); //Problem NETPLAY
#if 0
SendEvent(ADD_TEXT, std::string(text.mb_str())); //NETPLAY: FIXME std::string(text.mb_str())
#else
wxMutexGuiEnter();
m_netptr->AppendText(text);
wxMutexGuiLeave();
#endif
}
void NetEvent::SendEvent(int EventType, const std::string text, int integer)

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@ -121,13 +121,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_Wiimote", "Plugins\P
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InputCommon", "Core\InputCommon\InputCommon.vcproj", "{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_PadSimpleEvnt", "Plugins\Plugin_PadSimpleEvnt\Plugin_PadSimpleEvnt.vcproj", "{58E81545-241B-416E-8088-E62452EB25FA}"
ProjectSection(ProjectDependencies) = postProject
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
{11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AudioCommon", "Core\AudioCommon\AudioCommon.vcproj", "{FBAFB369-07EB-4460-9CAD-08BE5789DAB6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_LLE", "Plugins\Plugin_DSP_LLE\Plugin_DSP_LLE.vcproj", "{3D8156A9-64D1-4C8E-ADBE-1B319030E4A4}"
@ -458,15 +451,6 @@ Global
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Release|Win32.Build.0 = Release|Win32
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Release|x64.ActiveCfg = Release|x64
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Release|x64.Build.0 = Release|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|Win32.ActiveCfg = Debug|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|Win32.Build.0 = Debug|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|x64.ActiveCfg = Debug|x64
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|x64.ActiveCfg = DebugFast|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Release_JITIL|Win32.ActiveCfg = Release|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Release_JITIL|x64.ActiveCfg = Release|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Release|Win32.ActiveCfg = Release|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Release|x64.ActiveCfg = Release|x64
{FBAFB369-07EB-4460-9CAD-08BE5789DAB6}.Debug|Win32.ActiveCfg = Debug|Win32
{FBAFB369-07EB-4460-9CAD-08BE5789DAB6}.Debug|Win32.Build.0 = Debug|Win32
{FBAFB369-07EB-4460-9CAD-08BE5789DAB6}.Debug|x64.ActiveCfg = Debug|x64

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@ -69,12 +69,6 @@
#include <wx/image.h>
#endif
#ifdef _WIN32
#include "Win32Window.h" // warning: crapcode
#else
#endif
// Declarations and definitions
// ----------------------------
CGcontext g_cgcontext;