Build fix for linux (don't want to require the very latest wxWidgets).
Very minor cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4233 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -93,6 +93,8 @@ void CCodeWindow::Load()
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DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
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// Decide what windows to use
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// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
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// in Frame.cpp somewhere, even though it's debugger stuff.
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ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
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ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
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ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
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@ -325,8 +325,11 @@ CFrame::CFrame(wxFrame* parent,
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bool _UseDebugger,
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bool ShowLogWindow,
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long style)
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: wxFrame(parent, id, title, pos, size, style), g_pCodeWindow(NULL)
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, m_LogWindow(NULL), m_MenuBar(NULL), m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL)
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: wxFrame(parent, id, title, pos, size, style)
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, g_pCodeWindow(NULL)
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, m_MenuBar(NULL)
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, m_LogWindow(NULL)
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, m_ToolBar(NULL), m_ToolBarDebug(NULL), m_ToolBarAui(NULL)
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, m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL)
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, UseDebugger(_UseDebugger), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false)
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, bRenderToMain(true), bFloatLogWindow(false), bFloatConsoleWindow(false)
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@ -391,7 +394,12 @@ CFrame::CFrame(wxFrame* parent,
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// ---------------
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// Manager
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#ifdef _WIN32
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m_Mgr = new wxAuiManager(this, wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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#else
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// wxAUI_MGR_LIVE_RESIZE does not exist in the wxWidgets 2.8 that comes with the latest ubuntu.
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m_Mgr = new wxAuiManager(this, wxAUI_MGR_DEFAULT);
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#endif
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NOTEBOOK_STYLE = wxAUI_NB_TOP | wxAUI_NB_TAB_SPLIT | wxAUI_NB_TAB_EXTERNAL_MOVE | wxAUI_NB_SCROLL_BUTTONS | wxAUI_NB_WINDOWLIST_BUTTON | wxNO_BORDER;
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TOOLBAR_STYLE = wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_TEXT /*wxAUI_TB_OVERFLOW overflow visible*/;
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wxBitmap aNormalFile = wxArtProvider::GetBitmap(wxART_NORMAL_FILE, wxART_OTHER, wxSize(16,16));
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@ -45,7 +45,6 @@ class CLogWindow;
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class CFrame : public wxFrame
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{
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public:
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CFrame(wxFrame* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = wxT("Dolphin"),
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@ -156,7 +155,7 @@ class CFrame : public wxFrame
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void OnFloatingPageSize(wxSizeEvent& event);
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void DoFloatNotebookPage(wxWindowID Id);
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wxFrame * CreateParentFrame(wxWindowID Id = wxID_ANY, const wxString& title = wxT(""), wxWindow * = NULL);
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// User perspectives
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// User perspectives. Should find a way to make these private.
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struct SPerspectives
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{
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std::string Name;
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@ -180,7 +179,6 @@ class CFrame : public wxFrame
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void OnSelectPerspective(wxCommandEvent& event);
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private:
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wxStatusBar* m_pStatusBar;
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wxBoxSizer* sizerPanel;
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wxBoxSizer* sizerFrame;
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@ -33,6 +33,7 @@
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#include "EmuMain.h"
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#include "Encryption.h" // for extension encryption
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#include "Config.h" // for g_Config
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extern SWiimoteInitialize g_WiimoteInitialize;
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namespace WiiMoteEmu
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@ -372,11 +373,6 @@ void ExtensionChecksum(u8 * Calibration)
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// Set initial valuesm this done both in Init and Shutdown
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void ResetVariables()
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{
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u8 g_Leds = 0x0; // 4 bits
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u8 g_Speaker = 0x0; // 1 = on
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u8 g_SpeakerVoice = 0x0; // 1 = on
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u8 g_IR = 0x0; // 1 = on
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g_ReportingMode = 0;
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g_ReportingChannel = 0;
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g_Encryption = false;
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@ -744,15 +740,14 @@ void readKeyboard()
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{
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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if((key >= XK_F1 && key <= XK_F9) ||
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if ((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R) {
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XPutBackEvent(WMdisplay, &E);
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break;
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}
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int i;
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for (i = g_Wiimote_kbd.A; i < g_Wiimote_kbd.LAST_CONSTANT; i++)
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for (int i = g_Wiimote_kbd.A; i < g_Wiimote_kbd.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Wm.keyForControls[i - g_Wiimote_kbd.A])
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KeyStatus[i] = true;
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@ -760,21 +755,21 @@ void readKeyboard()
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switch (g_Config.iExtensionConnected)
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{
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case EXT_NUNCHUCK:
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for (i = g_NunchuckExt.Z; i < g_NunchuckExt.LAST_CONSTANT; i++)
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for (int i = g_NunchuckExt.Z; i < g_NunchuckExt.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Nc.keyForControls[i - g_NunchuckExt.Z])
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KeyStatus[i] = true;
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}
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break;
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case EXT_CLASSIC_CONTROLLER:
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for (i = g_ClassicContExt.A; i < g_ClassicContExt.LAST_CONSTANT; i++)
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for (int i = g_ClassicContExt.A; i < g_ClassicContExt.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Cc.keyForControls[i - g_ClassicContExt.A])
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KeyStatus[i] = true;
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}
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break;
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case EXT_GUITARHERO3_CONTROLLER:
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for (i = g_GH3Ext.Green; i < g_GH3Ext.LAST_CONSTANT; i++)
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for (int i = g_GH3Ext.Green; i < g_GH3Ext.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].GH3c.keyForControls[i - g_GH3Ext.Green])
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KeyStatus[i] = true;
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@ -789,15 +784,14 @@ void readKeyboard()
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{
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key = XLookupKeysym((XKeyEvent*)&E, 0);
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if((key >= XK_F1 && key <= XK_F9) ||
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if ((key >= XK_F1 && key <= XK_F9) ||
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key == XK_Shift_L || key == XK_Shift_R ||
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key == XK_Control_L || key == XK_Control_R) {
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XPutBackEvent(WMdisplay, &E);
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break;
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}
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int i;
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for (i = g_Wiimote_kbd.A; i < g_Wiimote_kbd.LAST_CONSTANT; i++)
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for (int i = g_Wiimote_kbd.A; i < g_Wiimote_kbd.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Wm.keyForControls[i - g_Wiimote_kbd.A])
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KeyStatus[i] = false;
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@ -805,21 +799,21 @@ void readKeyboard()
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switch (g_Config.iExtensionConnected)
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{
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case EXT_NUNCHUCK:
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for (i = g_NunchuckExt.Z; i < g_NunchuckExt.LAST_CONSTANT; i++)
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for (int i = g_NunchuckExt.Z; i < g_NunchuckExt.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Nc.keyForControls[i - g_NunchuckExt.Z])
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KeyStatus[i] = false;
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}
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break;
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case EXT_CLASSIC_CONTROLLER:
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for (i = g_ClassicContExt.A; i < g_ClassicContExt.LAST_CONSTANT; i++)
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for (int i = g_ClassicContExt.A; i < g_ClassicContExt.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].Cc.keyForControls[i - g_ClassicContExt.A])
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KeyStatus[i] = false;
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}
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break;
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case EXT_GUITARHERO3_CONTROLLER:
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for (i = g_GH3Ext.Green; i < g_GH3Ext.LAST_CONSTANT; i++)
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for (int i = g_GH3Ext.Green; i < g_GH3Ext.LAST_CONSTANT; i++)
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{
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if (key == PadMapping[0].GH3c.keyForControls[i - g_GH3Ext.Green])
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KeyStatus[i] = false;
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