Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania 2009-10-10 21:19:39 +00:00
parent 5049fcf9f5
commit 56214e9103
34 changed files with 1889 additions and 1460 deletions

View File

@ -23,7 +23,6 @@ namespace Common
PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo(false)
{
Video_Prepare = 0;
Video_SendFifoData = 0;
Video_BeginField = 0;
Video_EndField = 0;
Video_EnterLoop = 0;
@ -31,11 +30,17 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
Video_Screenshot = 0;
Video_AddMessage = 0;
Video_AccessEFB = 0;
Video_SetRendering = 0;
Video_CommandProcessorRead16 = 0;
Video_CommandProcessorWrite16 = 0;
Video_PixelEngineRead16 = 0;
Video_PixelEngineWrite16 = 0;
Video_PixelEngineWrite32 = 0;
Video_GatherPipeBursted = 0;
Video_WaitForFrameFinish = 0;
Video_Prepare = reinterpret_cast<TVideo_Prepare>
(LoadSymbol("Video_Prepare"));
Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData>
(LoadSymbol("Video_SendFifoData"));
Video_BeginField = reinterpret_cast<TVideo_BeginField>
(LoadSymbol("Video_BeginField"));
Video_EndField = reinterpret_cast<TVideo_EndField>
@ -50,19 +55,40 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
(LoadSymbol("Video_AddMessage"));
Video_AccessEFB = reinterpret_cast<TVideo_AccessEFB>
(LoadSymbol("Video_AccessEFB"));
Video_SetRendering = reinterpret_cast<TVideo_SetRendering>
Video_SetRendering = reinterpret_cast<TVideo_SetRendering>
(LoadSymbol("Video_SetRendering"));
Video_CommandProcessorRead16 = reinterpret_cast<TVideo_Read16>
(LoadSymbol("Video_CommandProcessorRead16"));
Video_CommandProcessorWrite16 = reinterpret_cast<TVideo_Write16>
(LoadSymbol("Video_CommandProcessorWrite16"));
Video_PixelEngineRead16 = reinterpret_cast<TVideo_Read16>
(LoadSymbol("Video_PixelEngineRead16"));
Video_PixelEngineWrite16 = reinterpret_cast<TVideo_Write16>
(LoadSymbol("Video_PixelEngineWrite16"));
Video_PixelEngineWrite32 = reinterpret_cast<TVideo_Write32>
(LoadSymbol("Video_PixelEngineWrite32"));
Video_GatherPipeBursted = reinterpret_cast<TVideo_GatherPipeBursted>
(LoadSymbol("Video_GatherPipeBursted"));
Video_WaitForFrameFinish = reinterpret_cast<TVideo_WaitForFrameFinish>
(LoadSymbol("Video_WaitForFrameFinish"));
if ((Video_Prepare != 0) &&
(Video_SendFifoData != 0) &&
(Video_BeginField != 0) &&
(Video_EndField != 0) &&
(Video_EnterLoop != 0) &&
(Video_ExitLoop != 0) &&
(Video_Screenshot != 0) &&
(Video_AddMessage != 0) &&
(Video_SetRendering != 0) &&
(Video_AccessEFB != 0))
if ((Video_Prepare != 0) &&
(Video_BeginField != 0) &&
(Video_EndField != 0) &&
(Video_EnterLoop != 0) &&
(Video_ExitLoop != 0) &&
(Video_Screenshot != 0) &&
(Video_AddMessage != 0) &&
(Video_SetRendering != 0) &&
(Video_AccessEFB != 0) &&
(Video_SetRendering != 0) &&
(Video_CommandProcessorRead16 != 0) &&
(Video_CommandProcessorWrite16 != 0) &&
(Video_PixelEngineRead16 != 0) &&
(Video_PixelEngineWrite16 != 0) &&
(Video_PixelEngineWrite32 != 0) &&
(Video_GatherPipeBursted != 0) &&
(Video_WaitForFrameFinish != 0))
validVideo = true;
}

View File

@ -33,6 +33,12 @@ typedef void (__cdecl* TVideo_ExitLoop)();
typedef void (__cdecl* TVideo_SetRendering)(bool bEnabled);
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef u32 (__cdecl* TVideo_AccessEFB)(EFBAccessType, u32, u32);
typedef void (__cdecl* TVideo_Read16)(u16& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write16)(const u16 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_Read32)(u32& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write32)(const u32 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_GatherPipeBursted)();
typedef void (__cdecl* TVideo_WaitForFrameFinish)();
class PluginVideo : public CPlugin
{
@ -41,18 +47,25 @@ public:
virtual ~PluginVideo();
virtual bool IsValid() {return validVideo;};
TVideo_Prepare Video_Prepare;
TVideo_SendFifoData Video_SendFifoData;
TVideo_EnterLoop Video_EnterLoop;
TVideo_ExitLoop Video_ExitLoop;
TVideo_BeginField Video_BeginField;
TVideo_EndField Video_EndField;
TVideo_AccessEFB Video_AccessEFB;
TVideo_Prepare Video_Prepare;
TVideo_EnterLoop Video_EnterLoop;
TVideo_ExitLoop Video_ExitLoop;
TVideo_BeginField Video_BeginField;
TVideo_EndField Video_EndField;
TVideo_AccessEFB Video_AccessEFB;
TVideo_AddMessage Video_AddMessage;
TVideo_Screenshot Video_Screenshot;
TVideo_AddMessage Video_AddMessage;
TVideo_Screenshot Video_Screenshot;
TVideo_SetRendering Video_SetRendering;
TVideo_SetRendering Video_SetRendering;
TVideo_Read16 Video_CommandProcessorRead16;
TVideo_Write16 Video_CommandProcessorWrite16;
TVideo_Read16 Video_PixelEngineRead16;
TVideo_Write16 Video_PixelEngineWrite16;
TVideo_Write32 Video_PixelEngineWrite32;
TVideo_GatherPipeBursted Video_GatherPipeBursted;
TVideo_WaitForFrameFinish Video_WaitForFrameFinish;
private:
bool validVideo;

View File

@ -811,18 +811,6 @@
>
</File>
</Filter>
<Filter
Name="PE - Pixel Engine"
>
<File
RelativePath=".\Src\Hw\PixelEngine.cpp"
>
</File>
<File
RelativePath=".\Src\Hw\PixelEngine.h"
>
</File>
</Filter>
<Filter
Name="AI - Audio Interface"
>
@ -843,18 +831,6 @@
>
</File>
</Filter>
<Filter
Name="CP - Command Processor"
>
<File
RelativePath=".\Src\Hw\CommandProcessor.cpp"
>
</File>
<File
RelativePath=".\Src\Hw\CommandProcessor.h"
>
</File>
</Filter>
<Filter
Name="DSP"
>

View File

@ -43,8 +43,6 @@
#include "HW/GPFifo.h"
#include "HW/AudioInterface.h"
#include "HW/VideoInterface.h"
#include "HW/CommandProcessor.h"
#include "HW/PixelEngine.h"
#include "HW/SystemTimers.h"
#include "PowerPC/PowerPC.h"
@ -360,26 +358,25 @@ THREAD_RETURN EmuThread(void *pArg)
// Load the VideoPlugin
SVideoInitialize VideoInitialize;
VideoInitialize.pGetMemoryPointer = Memory::GetPointer;
VideoInitialize.pSetPEToken = PixelEngine::SetToken;
VideoInitialize.pSetPEFinish = PixelEngine::SetFinish;
// This is first the m_Panel handle, then it is updated to have the new window handle
VideoInitialize.pWindowHandle = _CoreParameter.hMainWindow;
VideoInitialize.pLog = Callback_VideoLog;
VideoInitialize.pSysMessage = Host_SysMessage;
VideoInitialize.pRequestWindowSize = NULL; //Callback_VideoRequestWindowSize;
VideoInitialize.pCopiedToXFB = Callback_VideoCopiedToXFB;
VideoInitialize.pPeekMessages = NULL;
VideoInitialize.pUpdateFPSDisplay = NULL;
VideoInitialize.pCPFifo = (SCPFifoStruct*)&CommandProcessor::fifo;
VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
VideoInitialize.pMemoryBase = Memory::base;
VideoInitialize.pKeyPress = Callback_KeyPress;
VideoInitialize.pSetFifoIdle = &(CommandProcessor::SetFifoIdleFromVideoPlugin);
VideoInitialize.bWii = _CoreParameter.bWii;
VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
VideoInitialize.pBBox = &PixelEngine::bbox[0];
VideoInitialize.pBBoxActive = &PixelEngine::bbox_active;
VideoInitialize.pGetMemoryPointer = Memory::GetPointer;
VideoInitialize.pSetInterrupt = ProcessorInterface::SetInterrupt;
VideoInitialize.pRegisterEvent = CoreTiming::RegisterEvent;
VideoInitialize.pScheduleEvent_Threadsafe = CoreTiming::ScheduleEvent_Threadsafe;
// This is first the m_Panel handle, then it is updated to have the new window handle
VideoInitialize.pWindowHandle = _CoreParameter.hMainWindow;
VideoInitialize.pLog = Callback_VideoLog;
VideoInitialize.pSysMessage = Host_SysMessage;
VideoInitialize.pRequestWindowSize = NULL; //Callback_VideoRequestWindowSize;
VideoInitialize.pCopiedToXFB = Callback_VideoCopiedToXFB;
VideoInitialize.pPeekMessages = NULL;
VideoInitialize.pUpdateFPSDisplay = NULL;
VideoInitialize.pMemoryBase = Memory::base;
VideoInitialize.pKeyPress = Callback_KeyPress;
VideoInitialize.bWii = _CoreParameter.bWii;
VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
VideoInitialize.Fifo_CPUBase = &ProcessorInterface::Fifo_CPUBase;
VideoInitialize.Fifo_CPUEnd = &ProcessorInterface::Fifo_CPUEnd;
VideoInitialize.Fifo_CPUWritePointer = &ProcessorInterface::Fifo_CPUWritePointer;
Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll

View File

@ -18,7 +18,7 @@
#include "Common.h"
#include "ChunkFile.h"
#include "ProcessorInterface.h"
#include "CommandProcessor.h"
#include "../PluginManager.h"
#include "Memmap.h"
#include "../PowerPC/PowerPC.h"
@ -87,8 +87,10 @@ void STACKALIGN CheckGatherPipe()
ProcessorInterface::Fifo_CPUWritePointer, ProcessorInterface::Fifo_CPUEnd);
if (ProcessorInterface::Fifo_CPUWritePointer >= ProcessorInterface::Fifo_CPUEnd)
ProcessorInterface::Fifo_CPUWritePointer = ProcessorInterface::Fifo_CPUBase;
CommandProcessor::GatherPipeBursted();
ProcessorInterface::Fifo_CPUWritePointer = ProcessorInterface::Fifo_CPUBase;
// TODO store video plugin pointer
CPluginManager::GetInstance().GetVideo()->Video_GatherPipeBursted();
}
}

View File

@ -21,14 +21,12 @@
#include "HW.h"
#include "../PowerPC/PowerPC.h"
#include "CPU.h"
#include "CommandProcessor.h"
#include "DSP.h"
#include "DVDInterface.h"
#include "EXI.h"
#include "GPFifo.h"
#include "Memmap.h"
#include "ProcessorInterface.h"
#include "PixelEngine.h"
#include "SI.h"
#include "AudioInterface.h"
#include "VideoInterface.h"
@ -52,8 +50,6 @@ namespace HW
// Init the whole Hardware
AudioInterface::Init();
PixelEngine::Init();
CommandProcessor::Init();
VideoInterface::Init();
SerialInterface::Init();
ProcessorInterface::Init();
@ -96,8 +92,6 @@ namespace HW
void DoState(PointerWrap &p)
{
Memory::DoState(p);
PixelEngine::DoState(p);
CommandProcessor::DoState(p);
VideoInterface::DoState(p);
SerialInterface::DoState(p);
ProcessorInterface::DoState(p);

View File

@ -39,14 +39,14 @@ may be redirected here (for example to Read_U32()).
#include "VideoInterface.h"
#include "SI.h"
#include "EXI.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
#include "PluginVideo.h"
#include "AudioInterface.h"
#include "MemoryInterface.h"
#include "WII_IOB.h"
#include "WII_IPC.h"
#include "../ConfigManager.h"
#include "../Debugger/Debugger_SymbolMap.h"
#include "../PluginManager.h"
@ -191,12 +191,12 @@ void InitHWMemFuncs()
for (int i = 0; i < BLOCKSIZE; i++)
{
hwRead16 [CP_START+i] = CommandProcessor::Read16;
hwWrite16[CP_START+i] = CommandProcessor::Write16;
hwRead16 [CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorRead16;
hwWrite16[CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorWrite16;
hwRead16 [PE_START+i] = PixelEngine::Read16;
hwWrite16[PE_START+i] = PixelEngine::Write16;
hwWrite32[PE_START+i] = PixelEngine::Write32;
hwRead16 [PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineRead16;
hwWrite16[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite16;
hwWrite32[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite32;
hwRead8 [VI_START+i] = VideoInterface::Read8;
hwRead16 [VI_START+i] = VideoInterface::Read16;
@ -263,12 +263,12 @@ void InitHWMemFuncsWii()
// MI, PI, DSP are still mapped to 0xCCxxxxxx
for (int i = 0; i < BLOCKSIZE; i++)
{
hwRead16 [CP_START+i] = CommandProcessor::Read16;
hwWrite16[CP_START+i] = CommandProcessor::Write16;
hwRead16 [PE_START+i] = PixelEngine::Read16;
hwWrite16[PE_START+i] = PixelEngine::Write16;
hwWrite32[PE_START+i] = PixelEngine::Write32;
hwRead16 [CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorRead16;
hwWrite16[CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorWrite16;
hwRead16 [PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineRead16;
hwWrite16[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite16;
hwWrite32[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite32;
hwRead32 [PI_START+i] = ProcessorInterface::Read32;
hwWrite32[PI_START+i] = ProcessorInterface::Write32;

View File

@ -198,7 +198,7 @@ void UpdateException()
PowerPC::ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
}
static const char *Debug_GetInterruptName(InterruptCause _causemask)
static const char *Debug_GetInterruptName(u32 _causemask)
{
switch (_causemask)
{
@ -222,24 +222,24 @@ static const char *Debug_GetInterruptName(InterruptCause _causemask)
}
}
void SetInterrupt(InterruptCause _causemask, bool _bSet)
void SetInterrupt(u32 _causemask, bool _bSet)
{
// TODO(ector): add sanity check that current thread id is cpu thread
if (_bSet && !(m_InterruptCause & (u32)_causemask))
if (_bSet && !(m_InterruptCause & _causemask))
{
DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (%s)",Debug_GetInterruptName(_causemask), "set");
}
if (!_bSet && (m_InterruptCause & (u32)_causemask))
if (!_bSet && (m_InterruptCause & _causemask))
{
DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (%s)",Debug_GetInterruptName(_causemask), "clear");
}
if (_bSet)
m_InterruptCause |= (u32)_causemask;
m_InterruptCause |= _causemask;
else
m_InterruptCause &= ~(u32)_causemask; // is there any reason to have this possibility?
m_InterruptCause &= ~_causemask; // is there any reason to have this possibility?
// F|RES: i think the hw devices reset the interrupt in the PI to 0
// if the interrupt cause is eliminated. that isnt done by software (afaik)
UpdateException();

View File

@ -63,7 +63,7 @@ void Write32(const u32 _iValue, const u32 _iAddress);
inline u32 GetMask() { return m_InterruptMask; }
inline u32 GetCause() { return m_InterruptCause; }
void SetInterrupt(InterruptCause _causemask, bool _bSet=true);
void SetInterrupt(u32 _causemask, bool _bSet=true);
// Thread-safe func which sets and clears reset button state automagically
void ResetButton_Tap();

View File

@ -68,7 +68,6 @@
#include "../HW/AudioInterface.h"
#include "../HW/VideoInterface.h"
#include "../HW/SI.h"
#include "../HW/CommandProcessor.h" // for DC watchdog hack
#include "../HW/EXI_DeviceIPL.h"
#include "../PowerPC/PowerPC.h"
#include "../CoreTiming.h"
@ -226,7 +225,7 @@ void AdvanceCallback(int cyclesExecuted)
// For DC watchdog hack
void FakeGPWatchdogCallback(u64 userdata, int cyclesLate)
{
CommandProcessor::WaitForFrameFinish(); // lock CPUThread until frame finish
CPluginManager::GetInstance().GetVideo()->Video_WaitForFrameFinish(); // lock CPUThread until frame finish
CoreTiming::ScheduleEvent(FAKE_GP_WATCHDOG_PERIOD-cyclesLate, et_FakeGPWD);
}

View File

@ -21,7 +21,6 @@
#include "../PowerPC/PowerPC.h"
#include "../Core.h" // <- for Core::GetStartupParameter().bUseDualCore
#include "CommandProcessor.h" // <- for homebrew's XFB draw hack
#include "ProcessorInterface.h"
#include "VideoInterface.h"
#include "Memmap.h"

View File

@ -19,8 +19,6 @@
#include "MathUtil.h"
#include "../../HW/Memmap.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "Interpreter.h"
#include "../../Core.h"

View File

@ -24,8 +24,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "x64Emitter.h"

View File

@ -23,8 +23,6 @@
#include "../PowerPC.h"
#include "../../Core.h" // include "Common.h", "CoreParameter.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "CPUDetect.h"

View File

@ -24,8 +24,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "CPUDetect.h"

View File

@ -21,8 +21,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "x64Emitter.h"

View File

@ -29,7 +29,6 @@ files = ["ActionReplay.cpp",
"Debugger/Dump.cpp",
"Debugger/PPCDebugInterface.cpp",
"HW/AudioInterface.cpp",
"HW/CommandProcessor.cpp",
"HW/CPU.cpp",
"HW/DSP.cpp",
"HW/DVDInterface.cpp",
@ -46,7 +45,6 @@ files = ["ActionReplay.cpp",
"HW/Memmap.cpp",
"HW/MemmapFunctions.cpp",
"HW/MemoryInterface.cpp",
"HW/PixelEngine.cpp",
"HW/ProcessorInterface.cpp",
"HW/SI.cpp",
"HW/SI_Device.cpp",

View File

@ -875,7 +875,7 @@ struct BPMemory
u32 clearcolorAR; //4f
u32 clearcolorGB; //50
u32 clearZValue; //51
u32 triggerEFBCopy; //52
UPE_Copy triggerEFBCopy; //52
u32 copyfilter[2]; //53,54
u32 boundbox0;//55
u32 boundbox1;//56

View File

@ -22,6 +22,7 @@
#include "Render.h"
#include "VideoCommon.h"
#include "PixelShaderManager.h"
#include "PixelEngine.h"
#include "BPFunctions.h"
#include "BPStructs.h"
#include "TextureDecoder.h"
@ -162,7 +163,7 @@ void BPWritten(const BPCmd& bp)
switch (bp.newvalue & 0xFF)
{
case 0x02:
g_VideoInitialize.pSetPEFinish(); // may generate interrupt
PixelEngine::SetFinish(); // may generate interrupt
DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bp.newvalue & 0xFFFF));
break;
@ -172,11 +173,11 @@ void BPWritten(const BPCmd& bp)
}
break;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
g_VideoInitialize.pSetPEToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
break;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
g_VideoInitialize.pSetPEToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
break;
// ------------------------
@ -194,8 +195,7 @@ void BPWritten(const BPCmd& bp)
rc.right = (int)(bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1);
rc.bottom = (int)(bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1);
UPE_Copy PE_copy;
PE_copy.Hex = bpmem.triggerEFBCopy;
UPE_Copy PE_copy = bpmem.triggerEFBCopy;
// Check if we are to copy from the EFB or draw to the XFB
if (PE_copy.copy_to_xfb == 0)

View File

@ -1,96 +1,96 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMANDPROCESSOR_H
#define _COMMANDPROCESSOR_H
#include "Common.h"
#include "pluginspecs_video.h"
class PointerWrap;
extern bool MT;
namespace CommandProcessor
{
// internal hardware addresses
enum
{
STATUS_REGISTER = 0x00,
CTRL_REGISTER = 0x02,
CLEAR_REGISTER = 0x04,
PERF_SELECT = 0x06,
FIFO_TOKEN_REGISTER = 0x0E,
FIFO_BOUNDING_BOX_LEFT = 0x10,
FIFO_BOUNDING_BOX_RIGHT = 0x12,
FIFO_BOUNDING_BOX_TOP = 0x14,
FIFO_BOUNDING_BOX_BOTTOM = 0x16,
FIFO_BASE_LO = 0x20,
FIFO_BASE_HI = 0x22,
FIFO_END_LO = 0x24,
FIFO_END_HI = 0x26,
FIFO_HI_WATERMARK_LO = 0x28,
FIFO_HI_WATERMARK_HI = 0x2a,
FIFO_LO_WATERMARK_LO = 0x2c,
FIFO_LO_WATERMARK_HI = 0x2e,
FIFO_RW_DISTANCE_LO = 0x30,
FIFO_RW_DISTANCE_HI = 0x32,
FIFO_WRITE_POINTER_LO = 0x34,
FIFO_WRITE_POINTER_HI = 0x36,
FIFO_READ_POINTER_LO = 0x38,
FIFO_READ_POINTER_HI = 0x3A,
FIFO_BP_LO = 0x3C,
FIFO_BP_HI = 0x3E,
CP_PERF0_L = 0x40,
CP_PERF0_H = 0x42,
CP_PERF1_L = 0x44,
CP_PERF1_H = 0x46,
CP_PERF2_L = 0x48,
CP_PERF2_H = 0x4a,
CP_PERF3_L = 0x4c,
CP_PERF3_H = 0x4e,
};
extern SCPFifoStruct fifo;
// Init
void Init();
void Shutdown();
void DoState(PointerWrap &p);
// Read
void Read16(u16& _rReturnValue, const u32 _Address);
void Write16(const u16 _Data, const u32 _Address);
void Read32(u32& _rReturnValue, const u32 _Address);
void Write32(const u32 _Data, const u32 _Address);
// for CGPFIFO
void CatchUpGPU();
void GatherPipeBursted();
void UpdateInterrupts();
void UpdateInterruptsFromVideoPlugin();
void SetFifoIdleFromVideoPlugin();
bool AllowIdleSkipping();
// for DC GP watchdog hack
void IncrementGPWDToken();
void WaitForFrameFinish();
} // namespace CommandProcessor
#endif // _COMMANDPROCESSOR_H
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMANDPROCESSOR_H
#define _COMMANDPROCESSOR_H
#include "Common.h"
#include "pluginspecs_video.h"
class PointerWrap;
extern bool MT;
namespace CommandProcessor
{
// internal hardware addresses
enum
{
STATUS_REGISTER = 0x00,
CTRL_REGISTER = 0x02,
CLEAR_REGISTER = 0x04,
PERF_SELECT = 0x06,
FIFO_TOKEN_REGISTER = 0x0E,
FIFO_BOUNDING_BOX_LEFT = 0x10,
FIFO_BOUNDING_BOX_RIGHT = 0x12,
FIFO_BOUNDING_BOX_TOP = 0x14,
FIFO_BOUNDING_BOX_BOTTOM = 0x16,
FIFO_BASE_LO = 0x20,
FIFO_BASE_HI = 0x22,
FIFO_END_LO = 0x24,
FIFO_END_HI = 0x26,
FIFO_HI_WATERMARK_LO = 0x28,
FIFO_HI_WATERMARK_HI = 0x2a,
FIFO_LO_WATERMARK_LO = 0x2c,
FIFO_LO_WATERMARK_HI = 0x2e,
FIFO_RW_DISTANCE_LO = 0x30,
FIFO_RW_DISTANCE_HI = 0x32,
FIFO_WRITE_POINTER_LO = 0x34,
FIFO_WRITE_POINTER_HI = 0x36,
FIFO_READ_POINTER_LO = 0x38,
FIFO_READ_POINTER_HI = 0x3A,
FIFO_BP_LO = 0x3C,
FIFO_BP_HI = 0x3E,
CP_PERF0_L = 0x40,
CP_PERF0_H = 0x42,
CP_PERF1_L = 0x44,
CP_PERF1_H = 0x46,
CP_PERF2_L = 0x48,
CP_PERF2_H = 0x4a,
CP_PERF3_L = 0x4c,
CP_PERF3_H = 0x4e,
};
extern SCPFifoStruct fifo;
// Init
void Init();
void Shutdown();
void DoState(PointerWrap &p);
// Read
void Read16(u16& _rReturnValue, const u32 _Address);
void Write16(const u16 _Data, const u32 _Address);
void Read32(u32& _rReturnValue, const u32 _Address);
void Write32(const u32 _Data, const u32 _Address);
// for CGPFIFO
void CatchUpGPU();
void GatherPipeBursted();
void UpdateInterrupts();
void UpdateInterruptsFromVideoPlugin();
void SetFifoIdleFromVideoPlugin();
bool AllowIdleSkipping();
// for DC GP watchdog hack
void IncrementGPWDToken();
void WaitForFrameFinish();
} // namespace CommandProcessor
#endif // _COMMANDPROCESSOR_H

View File

@ -23,6 +23,7 @@
#include "Thread.h"
#include "Atomic.h"
#include "OpcodeDecoding.h"
#include "CommandProcessor.h"
#include "Fifo.h"
@ -127,7 +128,7 @@ void Fifo_SendFifoData(u8* _uData, u32 len)
void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
{
fifoStateRun = true;
SCPFifoStruct &_fifo = *video_initialize.pCPFifo;
SCPFifoStruct &_fifo = CommandProcessor::fifo;
s32 distToSend;
while (fifoStateRun)
@ -178,7 +179,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
{
Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
video_initialize.pUpdateInterrupts();
CommandProcessor::UpdateInterruptsFromVideoPlugin();
}
// Update CPReadPointer and RWDistance
@ -189,7 +190,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
} while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint));
Common::AtomicStore(_fifo.CPReadIdle, 1);
video_initialize.pSetFifoIdle();
CommandProcessor::SetFifoIdleFromVideoPlugin();
}
else
{

View File

@ -29,6 +29,7 @@
#include "VideoCommon.h"
#include "Profiler.h"
#include "OpcodeDecoding.h"
#include "CommandProcessor.h"
#include "VertexLoaderManager.h"
@ -170,7 +171,7 @@ bool FifoCommandRunnable()
g_VideoInitialize.pSysMessage(szTemp);
g_VideoInitialize.pLog(szTemp, TRUE);
{
SCPFifoStruct &fifo = *g_VideoInitialize.pCPFifo;
SCPFifoStruct &fifo = CommandProcessor::fifo;
char szTmp[256];
// sprintf(szTmp, "Illegal command %02x (at %08x)",cmd_byte,g_pDataReader->GetPtr());

View File

@ -1,380 +1,380 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!!
#include "Common.h"
#include "ChunkFile.h"
#include "Atomic.h"
#include "PixelEngine.h"
#include "../CoreTiming.h"
#include "../PowerPC/PowerPC.h"
#include "ProcessorInterface.h"
#include "CommandProcessor.h"
#include "CPU.h"
#include "../Core.h"
#include "../ConfigManager.h"
namespace PixelEngine
{
union UPEZConfReg
{
u16 Hex;
struct
{
unsigned ZCompEnable : 1; // Z Comparator Enable
unsigned Function : 3;
unsigned ZUpdEnable : 1;
unsigned : 11;
};
};
union UPEAlphaConfReg
{
u16 Hex;
struct
{
unsigned BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT
unsigned BMLogic : 1; // GX_BM_LOGIC
unsigned Dither : 1;
unsigned ColorUpdEnable : 1;
unsigned AlphaUpdEnable : 1;
unsigned DstFactor : 3;
unsigned SrcFactor : 3;
unsigned Substract : 1; // Additive mode by default
unsigned BlendOperator : 4;
};
};
union UPEDstAlphaConfReg
{
u16 Hex;
struct
{
unsigned DstAlpha : 8;
unsigned Enable : 1;
unsigned : 7;
};
};
union UPEAlphaModeConfReg
{
u16 Hex;
struct
{
unsigned Threshold : 8;
unsigned CompareMode : 8;
};
};
// Not sure about this reg...
union UPEAlphaReadReg
{
u16 Hex;
struct
{
unsigned ReadMode : 3;
unsigned : 13;
};
};
// fifo Control Register
union UPECtrlReg
{
struct
{
unsigned PETokenEnable : 1;
unsigned PEFinishEnable : 1;
unsigned PEToken : 1; // write only
unsigned PEFinish : 1; // write only
unsigned : 12;
};
u16 Hex;
UPECtrlReg() {Hex = 0; }
UPECtrlReg(u16 _hex) {Hex = _hex; }
};
// STATE_TO_SAVE
static UPEZConfReg m_ZConf;
static UPEAlphaConfReg m_AlphaConf;
static UPEDstAlphaConfReg m_DstAlphaConf;
static UPEAlphaModeConfReg m_AlphaModeConf;
static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
//static u16 m_Token; // token value most recently encountered
static bool g_bSignalTokenInterrupt;
static bool g_bSignalFinishInterrupt;
static int et_SetTokenOnMainThread;
static int et_SetFinishOnMainThread;
u16 bbox[4];
bool bbox_active;
void DoState(PointerWrap &p)
{
p.Do(m_ZConf);
p.Do(m_AlphaConf);
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
p.Do(m_Control);
p.Do(CommandProcessor::fifo.PEToken);
p.Do(g_bSignalTokenInterrupt);
p.Do(g_bSignalFinishInterrupt);
p.Do(bbox);
p.Do(bbox_active);
}
void UpdateInterrupts();
void SetToken_OnMainThread(u64 userdata, int cyclesLate);
void SetFinish_OnMainThread(u64 userdata, int cyclesLate);
void Init()
{
m_Control.Hex = 0;
et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
bbox[0] = 0x80;
bbox[1] = 0xA0;
bbox[2] = 0x80;
bbox[3] = 0xA0;
bbox_active = false;
}
void Read16(u16& _uReturnValue, const u32 _iAddress)
{
DEBUG_LOG(PIXELENGINE, "(r16) 0x%08x", _iAddress);
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
_uReturnValue = m_ZConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ZCONF");
break;
case PE_ALPHACONF:
// Most games read this early. no idea why.
_uReturnValue = m_AlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHACONF");
break;
case PE_DSTALPHACONF:
_uReturnValue = m_DstAlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) DSTALPHACONF");
break;
case PE_ALPHAMODE:
_uReturnValue = m_AlphaModeConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHAMODE");
break;
case PE_ALPHAREAD:
_uReturnValue = m_AlphaRead.Hex;
WARN_LOG(PIXELENGINE, "(r16) ALPHAREAD");
break;
case PE_CTRL_REGISTER:
_uReturnValue = m_Control.Hex;
INFO_LOG(PIXELENGINE, "(r16) CTRL_REGISTER : %04x", _uReturnValue);
break;
case PE_TOKEN_REG:
_uReturnValue = CommandProcessor::fifo.PEToken;
INFO_LOG(PIXELENGINE, "(r16) TOKEN_REG : %04x", _uReturnValue);
break;
// The return values for these BBOX registers need to be gotten from the bounding box of the object.
// See http://code.google.com/p/dolphin-emu/issues/detail?id=360#c74 for more details.
// 0x80, 0xa0, 0x80, 0xa0 makes Paper Mario happy.
case PE_BBOX_LEFT: _uReturnValue = bbox[0]; INFO_LOG(PIXELENGINE, "R: BBOX_LEFT = %i", bbox[0]); bbox_active = false; break;
case PE_BBOX_RIGHT: _uReturnValue = bbox[1]; INFO_LOG(PIXELENGINE, "R: BBOX_RIGHT = %i", bbox[1]); bbox_active = false; break;
case PE_BBOX_TOP: _uReturnValue = bbox[2]; INFO_LOG(PIXELENGINE, "R: BBOX_TOP = %i", bbox[2]); bbox_active = false; break;
case PE_BBOX_BOTTOM: _uReturnValue = bbox[3]; INFO_LOG(PIXELENGINE, "R: BBOX_BOTTOM = %i", bbox[3]); bbox_active = false; break;
case PE_PERF_0L:
case PE_PERF_0H:
case PE_PERF_1L:
case PE_PERF_1H:
case PE_PERF_2L:
case PE_PERF_2H:
case PE_PERF_3L:
case PE_PERF_3H:
case PE_PERF_4L:
case PE_PERF_4H:
case PE_PERF_5L:
case PE_PERF_5H:
INFO_LOG(PIXELENGINE, "(r16) perf counter @ %08x", _iAddress);
break;
default:
INFO_LOG(PIXELENGINE, "(r16) unknown @ %08x", _iAddress);
_uReturnValue = 1;
break;
}
}
void Write16(const u16 _iValue, const u32 _iAddress)
{
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
m_ZConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ZCONF: %02x", _iValue);
break;
case PE_ALPHACONF:
m_AlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHACONF: %02x", _iValue);
break;
case PE_DSTALPHACONF:
m_DstAlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) DSTALPHACONF: %02x", _iValue);
break;
case PE_ALPHAMODE:
m_AlphaModeConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAMODE: %02x", _iValue);
break;
case PE_ALPHAREAD:
m_AlphaRead.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAREAD: %02x", _iValue);
break;
case PE_CTRL_REGISTER:
{
UPECtrlReg tmpCtrl(_iValue);
if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = false;
if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = false;
m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
m_Control.PEToken = 0; // this flag is write only
m_Control.PEFinish = 0; // this flag is write only
DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", _iValue);
UpdateInterrupts();
}
break;
case PE_TOKEN_REG:
//LOG(PIXELENGINE,"WEIRD: program wrote token: %i",_iValue);
PanicAlert("(w16) WTF? PowerPC program wrote token: %i", _iValue);
//only the gx pipeline is supposed to be able to write here
//g_token = _iValue;
break;
default:
WARN_LOG(PIXELENGINE, "(w16) unknown %04x @ %08x", _iValue, _iAddress);
break;
}
}
void Write32(const u32 _iValue, const u32 _iAddress)
{
WARN_LOG(PIXELENGINE, "(w32) 0x%08x @ 0x%08x IGNORING...",_iValue,_iAddress);
}
bool AllowIdleSkipping()
{
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
}
void UpdateInterrupts()
{
// check if there is a token-interrupt
if (g_bSignalTokenInterrupt & m_Control.PETokenEnable)
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_TOKEN, true);
else
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_TOKEN, false);
// check if there is a finish-interrupt
if (g_bSignalFinishInterrupt & m_Control.PEFinishEnable)
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_FINISH, true);
else
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_FINISH, false);
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
// Think about the right order between tokenVal and tokenINT... one day maybe.
// Cleanup++
// Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP
void SetToken_OnMainThread(u64 userdata, int cyclesLate)
{
//if (userdata >> 16)
//{
g_bSignalTokenInterrupt = true;
//_dbg_assert_msg_(PIXELENGINE, (CommandProcessor::fifo.PEToken == (userdata&0xFFFF)), "WTF? BPMEM_PE_TOKEN_INT_ID's token != BPMEM_PE_TOKEN_ID's token" );
INFO_LOG(PIXELENGINE, "VIDEO Plugin raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken);
UpdateInterrupts();
//}
//else
// LOGV(PIXELENGINE, 1, "VIDEO Plugin wrote token: %i", CommandProcessor::fifo.PEToken);
}
void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
{
g_bSignalFinishInterrupt = 1;
UpdateInterrupts();
}
// SetToken
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
// TODO?: set-token-value and set-token-INT could be merged since set-token-INT own the token value.
if (_bSetTokenAcknowledge) // set token INT
{
// This seems smelly...
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack since PEToken seems to be a frame-finish too
CoreTiming::ScheduleEvent_Threadsafe(
0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
}
else // set token value
{
// we do it directly from videoThread because of
// Super Monkey Ball
// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
// That's what we've always done. We're counting on fifo.PEToken to be
// 4-byte padded.
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
}
}
// SetFinish
// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
void SetFinish()
{
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack
CoreTiming::ScheduleEvent_Threadsafe(
0, et_SetFinishOnMainThread);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
}
} // end of namespace PixelEngine
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!!
#include "Common.h"
#include "VideoCommon.h"
#include "ChunkFile.h"
#include "Atomic.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
namespace PixelEngine
{
union UPEZConfReg
{
u16 Hex;
struct
{
unsigned ZCompEnable : 1; // Z Comparator Enable
unsigned Function : 3;
unsigned ZUpdEnable : 1;
unsigned : 11;
};
};
union UPEAlphaConfReg
{
u16 Hex;
struct
{
unsigned BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT
unsigned BMLogic : 1; // GX_BM_LOGIC
unsigned Dither : 1;
unsigned ColorUpdEnable : 1;
unsigned AlphaUpdEnable : 1;
unsigned DstFactor : 3;
unsigned SrcFactor : 3;
unsigned Substract : 1; // Additive mode by default
unsigned BlendOperator : 4;
};
};
union UPEDstAlphaConfReg
{
u16 Hex;
struct
{
unsigned DstAlpha : 8;
unsigned Enable : 1;
unsigned : 7;
};
};
union UPEAlphaModeConfReg
{
u16 Hex;
struct
{
unsigned Threshold : 8;
unsigned CompareMode : 8;
};
};
// Not sure about this reg...
union UPEAlphaReadReg
{
u16 Hex;
struct
{
unsigned ReadMode : 3;
unsigned : 13;
};
};
// fifo Control Register
union UPECtrlReg
{
struct
{
unsigned PETokenEnable : 1;
unsigned PEFinishEnable : 1;
unsigned PEToken : 1; // write only
unsigned PEFinish : 1; // write only
unsigned : 12;
};
u16 Hex;
UPECtrlReg() {Hex = 0; }
UPECtrlReg(u16 _hex) {Hex = _hex; }
};
// STATE_TO_SAVE
static UPEZConfReg m_ZConf;
static UPEAlphaConfReg m_AlphaConf;
static UPEDstAlphaConfReg m_DstAlphaConf;
static UPEAlphaModeConfReg m_AlphaModeConf;
static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
//static u16 m_Token; // token value most recently encountered
static bool g_bSignalTokenInterrupt;
static bool g_bSignalFinishInterrupt;
static int et_SetTokenOnMainThread;
static int et_SetFinishOnMainThread;
u16 bbox[4];
bool bbox_active;
enum
{
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
};
void DoState(PointerWrap &p)
{
p.Do(m_ZConf);
p.Do(m_AlphaConf);
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
p.Do(m_Control);
p.Do(CommandProcessor::fifo.PEToken);
p.Do(g_bSignalTokenInterrupt);
p.Do(g_bSignalFinishInterrupt);
p.Do(bbox);
p.Do(bbox_active);
}
void UpdateInterrupts();
void SetToken_OnMainThread(u64 userdata, int cyclesLate);
void SetFinish_OnMainThread(u64 userdata, int cyclesLate);
void Init()
{
m_Control.Hex = 0;
et_SetTokenOnMainThread = g_VideoInitialize.pRegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = g_VideoInitialize.pRegisterEvent("SetFinish", SetFinish_OnMainThread);
bbox[0] = 0x80;
bbox[1] = 0xA0;
bbox[2] = 0x80;
bbox[3] = 0xA0;
bbox_active = false;
}
void Read16(u16& _uReturnValue, const u32 _iAddress)
{
DEBUG_LOG(PIXELENGINE, "(r16) 0x%08x", _iAddress);
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
_uReturnValue = m_ZConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ZCONF");
break;
case PE_ALPHACONF:
// Most games read this early. no idea why.
_uReturnValue = m_AlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHACONF");
break;
case PE_DSTALPHACONF:
_uReturnValue = m_DstAlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) DSTALPHACONF");
break;
case PE_ALPHAMODE:
_uReturnValue = m_AlphaModeConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHAMODE");
break;
case PE_ALPHAREAD:
_uReturnValue = m_AlphaRead.Hex;
WARN_LOG(PIXELENGINE, "(r16) ALPHAREAD");
break;
case PE_CTRL_REGISTER:
_uReturnValue = m_Control.Hex;
INFO_LOG(PIXELENGINE, "(r16) CTRL_REGISTER : %04x", _uReturnValue);
break;
case PE_TOKEN_REG:
_uReturnValue = CommandProcessor::fifo.PEToken;
INFO_LOG(PIXELENGINE, "(r16) TOKEN_REG : %04x", _uReturnValue);
break;
// The return values for these BBOX registers need to be gotten from the bounding box of the object.
// See http://code.google.com/p/dolphin-emu/issues/detail?id=360#c74 for more details.
// 0x80, 0xa0, 0x80, 0xa0 makes Paper Mario happy.
case PE_BBOX_LEFT: _uReturnValue = bbox[0]; INFO_LOG(PIXELENGINE, "R: BBOX_LEFT = %i", bbox[0]); bbox_active = false; break;
case PE_BBOX_RIGHT: _uReturnValue = bbox[1]; INFO_LOG(PIXELENGINE, "R: BBOX_RIGHT = %i", bbox[1]); bbox_active = false; break;
case PE_BBOX_TOP: _uReturnValue = bbox[2]; INFO_LOG(PIXELENGINE, "R: BBOX_TOP = %i", bbox[2]); bbox_active = false; break;
case PE_BBOX_BOTTOM: _uReturnValue = bbox[3]; INFO_LOG(PIXELENGINE, "R: BBOX_BOTTOM = %i", bbox[3]); bbox_active = false; break;
case PE_PERF_0L:
case PE_PERF_0H:
case PE_PERF_1L:
case PE_PERF_1H:
case PE_PERF_2L:
case PE_PERF_2H:
case PE_PERF_3L:
case PE_PERF_3H:
case PE_PERF_4L:
case PE_PERF_4H:
case PE_PERF_5L:
case PE_PERF_5H:
INFO_LOG(PIXELENGINE, "(r16) perf counter @ %08x", _iAddress);
break;
default:
INFO_LOG(PIXELENGINE, "(r16) unknown @ %08x", _iAddress);
_uReturnValue = 1;
break;
}
}
void Write16(const u16 _iValue, const u32 _iAddress)
{
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
m_ZConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ZCONF: %02x", _iValue);
break;
case PE_ALPHACONF:
m_AlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHACONF: %02x", _iValue);
break;
case PE_DSTALPHACONF:
m_DstAlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) DSTALPHACONF: %02x", _iValue);
break;
case PE_ALPHAMODE:
m_AlphaModeConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAMODE: %02x", _iValue);
break;
case PE_ALPHAREAD:
m_AlphaRead.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAREAD: %02x", _iValue);
break;
case PE_CTRL_REGISTER:
{
UPECtrlReg tmpCtrl(_iValue);
if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = false;
if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = false;
m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
m_Control.PEToken = 0; // this flag is write only
m_Control.PEFinish = 0; // this flag is write only
DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", _iValue);
UpdateInterrupts();
}
break;
case PE_TOKEN_REG:
//LOG(PIXELENGINE,"WEIRD: program wrote token: %i",_iValue);
PanicAlert("(w16) WTF? PowerPC program wrote token: %i", _iValue);
//only the gx pipeline is supposed to be able to write here
//g_token = _iValue;
break;
default:
WARN_LOG(PIXELENGINE, "(w16) unknown %04x @ %08x", _iValue, _iAddress);
break;
}
}
void Write32(const u32 _iValue, const u32 _iAddress)
{
WARN_LOG(PIXELENGINE, "(w32) 0x%08x @ 0x%08x IGNORING...",_iValue,_iAddress);
}
bool AllowIdleSkipping()
{
return !g_VideoInitialize.bUseDualCore|| (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
}
void UpdateInterrupts()
{
// check if there is a token-interrupt
if (g_bSignalTokenInterrupt & m_Control.PETokenEnable)
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, true);
else
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, false);
// check if there is a finish-interrupt
if (g_bSignalFinishInterrupt & m_Control.PEFinishEnable)
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, true);
else
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, false);
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
// Think about the right order between tokenVal and tokenINT... one day maybe.
// Cleanup++
// Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP
void SetToken_OnMainThread(u64 userdata, int cyclesLate)
{
//if (userdata >> 16)
//{
g_bSignalTokenInterrupt = true;
//_dbg_assert_msg_(PIXELENGINE, (CommandProcessor::fifo.PEToken == (userdata&0xFFFF)), "WTF? BPMEM_PE_TOKEN_INT_ID's token != BPMEM_PE_TOKEN_ID's token" );
INFO_LOG(PIXELENGINE, "VIDEO Plugin raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken);
UpdateInterrupts();
//}
//else
// LOGV(PIXELENGINE, 1, "VIDEO Plugin wrote token: %i", CommandProcessor::fifo.PEToken);
}
void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
{
g_bSignalFinishInterrupt = 1;
UpdateInterrupts();
}
// SetToken
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
// TODO?: set-token-value and set-token-INT could be merged since set-token-INT own the token value.
if (_bSetTokenAcknowledge) // set token INT
{
// This seems smelly...
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack since PEToken seems to be a frame-finish too
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
}
else // set token value
{
// we do it directly from videoThread because of
// Super Monkey Ball
// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
// That's what we've always done. We're counting on fifo.PEToken to be
// 4-byte padded.
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
}
}
// SetFinish
// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
void SetFinish()
{
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetFinishOnMainThread, 0);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
}
} // end of namespace PixelEngine

View File

@ -1,78 +1,78 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PIXELENGINE_H
#define _PIXELENGINE_H
#include "CommonTypes.h"
class PointerWrap;
// internal hardware addresses
enum
{
PE_ZCONF = 0x00, // Z Config
PE_ALPHACONF = 0x02, // Alpha Config
PE_DSTALPHACONF = 0x04, // Destination Alpha Config
PE_ALPHAMODE = 0x06, // Alpha Mode Config
PE_ALPHAREAD = 0x08, // Alpha Read
PE_CTRL_REGISTER = 0x0a, // Control
PE_TOKEN_REG = 0x0e, // Token
PE_BBOX_LEFT = 0x10, // Flip Left
PE_BBOX_RIGHT = 0x12, // Flip Right
PE_BBOX_TOP = 0x14, // Flip Top
PE_BBOX_BOTTOM = 0x16, // Flip Bottom
// These have not yet been RE:d. They are the perf counters.
PE_PERF_0L = 0x18,
PE_PERF_0H = 0x1a,
PE_PERF_1L = 0x1c,
PE_PERF_1H = 0x1e,
PE_PERF_2L = 0x20,
PE_PERF_2H = 0x22,
PE_PERF_3L = 0x24,
PE_PERF_3H = 0x26,
PE_PERF_4L = 0x28,
PE_PERF_4H = 0x2a,
PE_PERF_5L = 0x2c,
PE_PERF_5H = 0x2e,
};
namespace PixelEngine
{
void Init();
void DoState(PointerWrap &p);
// Read
void Read16(u16& _uReturnValue, const u32 _iAddress);
// Write
void Write16(const u16 _iValue, const u32 _iAddress);
void Write32(const u32 _iValue, const u32 _iAddress);
// gfx plugin support
void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
void SetFinish(void);
bool AllowIdleSkipping();
// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
extern u16 bbox[4];
extern bool bbox_active;
} // end of namespace PixelEngine
#endif
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PIXELENGINE_H
#define _PIXELENGINE_H
#include "CommonTypes.h"
class PointerWrap;
// internal hardware addresses
enum
{
PE_ZCONF = 0x00, // Z Config
PE_ALPHACONF = 0x02, // Alpha Config
PE_DSTALPHACONF = 0x04, // Destination Alpha Config
PE_ALPHAMODE = 0x06, // Alpha Mode Config
PE_ALPHAREAD = 0x08, // Alpha Read
PE_CTRL_REGISTER = 0x0a, // Control
PE_TOKEN_REG = 0x0e, // Token
PE_BBOX_LEFT = 0x10, // Flip Left
PE_BBOX_RIGHT = 0x12, // Flip Right
PE_BBOX_TOP = 0x14, // Flip Top
PE_BBOX_BOTTOM = 0x16, // Flip Bottom
// These have not yet been RE:d. They are the perf counters.
PE_PERF_0L = 0x18,
PE_PERF_0H = 0x1a,
PE_PERF_1L = 0x1c,
PE_PERF_1H = 0x1e,
PE_PERF_2L = 0x20,
PE_PERF_2H = 0x22,
PE_PERF_3L = 0x24,
PE_PERF_3H = 0x26,
PE_PERF_4L = 0x28,
PE_PERF_4H = 0x2a,
PE_PERF_5L = 0x2c,
PE_PERF_5H = 0x2e,
};
namespace PixelEngine
{
void Init();
void DoState(PointerWrap &p);
// Read
void Read16(u16& _uReturnValue, const u32 _iAddress);
// Write
void Write16(const u16 _iValue, const u32 _iAddress);
void Write32(const u32 _iValue, const u32 _iAddress);
// gfx plugin support
void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
void SetFinish(void);
bool AllowIdleSkipping();
// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
extern u16 bbox[4];
extern bool bbox_active;
} // end of namespace PixelEngine
#endif

View File

@ -10,6 +10,8 @@ files = [
'XFMemory.cpp',
'XFStructs.cpp',
'BPStructs.cpp',
'CommandProcessor.cpp',
'PixelEngine.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
'TextureDecoder.cpp',

View File

@ -325,6 +325,11 @@ inline u32 makecol(int r, int g, int b, int a)
return (a << 24)|(r << 16)|(g << 8)|b;
}
inline u32 makeRGBA(int r, int g, int b, int a)
{
return (a<<24)|(b<<16)|(g<<8)|r;
}
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
@ -664,6 +669,338 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
return retval;
}
inline u32 decode565RGBA(u16 val)
{
int r,g,b,a;
r=Convert5To8((val>>11) & 0x1f);
g=Convert6To8((val>>5 ) & 0x3f);
b=Convert5To8((val ) & 0x1f);
a=0xFF;
return r | (g<<8) | (b << 16) | (a << 24);
}
inline u32 decodeIA8Swapped(u16 val)
{
int a = val & 0xFF;
int i = val >> 8;
return i | (i<<8) | (i<<16) | (a<<24);
}
inline u32 decode5A3RGBA(u16 val)
{
int r,g,b,a;
if ((val&0x8000))
{
r=Convert5To8((val>>10) & 0x1f);
g=Convert5To8((val>>5 ) & 0x1f);
b=Convert5To8((val ) & 0x1f);
a=0xFF;
}
else
{
a=Convert3To8((val>>12) & 0x7);
r=Convert4To8((val>>8 ) & 0xf);
g=Convert4To8((val>>4 ) & 0xf);
b=Convert4To8((val ) & 0xf);
}
return r | (g<<8) | (b << 16) | (a << 24);
}
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt)
{
/* General formula for computing texture offset
//
u16 sBlk = s / blockWidth;
u16 tBlk = t / blockHeight;
u16 widthBlks = (width / blockWidth) + 1;
u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
u16 blkS = s & (blockWidth - 1);
u16 blkT = t & (blockHeight - 1);
u32 blkOff = blkT * blockWidth + blkS;
*/
switch (texformat)
{
case GX_TF_C4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 3;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 7;
u32 blkOff = (blkT << 3) + blkS;
int rs = (blkOff & 1)?0:4;
u32 offset = base + (blkOff >> 1);
u8 val = (*(src + offset) >> rs) & 0xF;
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_I4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 3;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 7;
u32 blkOff = (blkT << 3) + blkS;
int rs = (blkOff & 1)?0:4;
u32 offset = base + (blkOff >> 1);
u8 val = (*(src + offset) >> rs) & 0xF;
val = Convert4To8(val);
dst[0] = val;
dst[1] = val;
dst[2] = val;
dst[3] = val;
}
break;
case GX_TF_I8:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
dst[0] = val;
dst[1] = val;
dst[2] = val;
dst[3] = val;
}
break;
case GX_TF_C8:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_IA4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
const u8 a = Convert4To8(val>>4);
const u8 l = Convert4To8(val&0xF);
dst[0] = l;
dst[1] = l;
dst[2] = l;
dst[3] = a;
}
break;
case GX_TF_IA8:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decodeIA8Swapped(*valAddr);
}
break;
case GX_TF_C14X2:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
u16 val = Common::swap16(*valAddr) & 0x3FFF;
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_RGB565:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decode565RGBA(Common::swap16(*valAddr));
}
break;
case GX_TF_RGB5A3:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decode5A3RGBA(Common::swap16(*valAddr));
}
break;
case GX_TF_RGBA8:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1 ;
const u8* valAddr = src + offset;
dst[3] = valAddr[0];
dst[0] = valAddr[1];
dst[1] = valAddr[32];
dst[2] = valAddr[33];
}
break;
case GX_TF_CMPR:
{
u16 sDxt = s >> 2;
u16 tDxt = t >> 2;
u16 sBlk = sDxt >> 1;
u16 tBlk = tDxt >> 1;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 2;
u16 blkS = sDxt & 1;
u16 blkT = tDxt & 1;
u32 blkOff = (blkT << 1) + blkS;
u32 offset = (base + blkOff) << 3;
const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
u16 c1 = Common::swap16(dxtBlock->color1);
u16 c2 = Common::swap16(dxtBlock->color2);
int blue1 = Convert5To8(c1 & 0x1F);
int blue2 = Convert5To8(c2 & 0x1F);
int green1 = Convert6To8((c1 >> 5) & 0x3F);
int green2 = Convert6To8((c2 >> 5) & 0x3F);
int red1 = Convert5To8((c1 >> 11) & 0x1F);
int red2 = Convert5To8((c2 >> 11) & 0x1F);
u16 ss = s & 3;
u16 tt = t & 3;
int colorSel = dxtBlock->lines[tt];
int rs = 6 - (ss << 1);
colorSel = (colorSel >> rs) & 3;
colorSel |= c1 > c2?0:4;
u32 color = 0;
switch (colorSel)
{
case 0:
case 4:
color = makeRGBA(red1, green1, blue1, 255);
break;
case 1:
case 5:
color = makeRGBA(red2, green2, blue2, 255);
break;
case 2:
color = makeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
break;
case 3:
color = makeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
break;
case 6:
color = makeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255);
break;
case 7:
color = makeRGBA(red2, green2, blue2, 0);
break;
}
*((u32*)dst) = color;
}
break;
}
}
const char* texfmt[] = {
// pixel
"I4", "I8", "IA4", "IA8",

View File

@ -85,6 +85,8 @@ enum PC_TexFormat
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
u32 TexDecoder_GetSafeTextureHash(const u8 *src, int width, int height, int texformat, u32 seed=0);
u32 TexDecoder_GetTlutHash(const u8* src, int len);

View File

@ -25,6 +25,7 @@
#include "StringUtil.h"
#include "x64Emitter.h"
#include "ABI.h"
#include "PixelEngine.h"
#include "LookUpTables.h"
#include "Statistics.h"
@ -89,7 +90,7 @@ void LOADERDECL PosMtx_Write()
void LOADERDECL UpdateBoundingBox()
{
if (!*g_VideoInitialize.pBBoxActive)
if (!PixelEngine::bbox_active)
return;
// Truly evil hack, reading backwards from the write pointer. If we were writing to write-only
@ -125,10 +126,10 @@ void LOADERDECL UpdateBoundingBox()
o[0] = (o[0] + 1.0f) * 320.0f;
o[1] = (o[1] + 1.0f) * 240.0f;
if (o[0] < g_VideoInitialize.pBBox[0]) g_VideoInitialize.pBBox[0] = (u16)std::max(0.0f, o[0]);
if (o[0] > g_VideoInitialize.pBBox[1]) g_VideoInitialize.pBBox[1] = (u16)std::min(640.0f, o[0]);
if (o[1] < g_VideoInitialize.pBBox[2]) g_VideoInitialize.pBBox[2] = (u16)std::max(0.0f, o[1]);
if (o[1] > g_VideoInitialize.pBBox[3]) g_VideoInitialize.pBBox[3] = (u16)std::min(480.0f, o[1]);
if (o[0] < PixelEngine::bbox[0]) PixelEngine::bbox[0] = (u16)std::max(0.0f, o[0]);
if (o[0] > PixelEngine::bbox[1]) PixelEngine::bbox[1] = (u16)std::min(640.0f, o[0]);
if (o[1] < PixelEngine::bbox[2]) PixelEngine::bbox[2] = (u16)std::max(0.0f, o[1]);
if (o[1] > PixelEngine::bbox[3]) PixelEngine::bbox[3] = (u16)std::min(480.0f, o[1]);
/*
if (GetAsyncKeyState(VK_LSHIFT)) {
ERROR_LOG(VIDEO, "XForm: %f %f %f to %f %f", p[0], p[1], p[2], o[0], o[1]);

View File

@ -22,6 +22,8 @@
#include "XFMemory.h"
#include "TextureDecoder.h"
#include "Fifo.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
static void DoState(PointerWrap &p)
{
@ -43,6 +45,9 @@ static void DoState(PointerWrap &p)
// FIFO
Fifo_DoState(p);
CommandProcessor::DoState(p);
PixelEngine::DoState(p);
}
void VideoCommon_DoState(PointerWrap &p)

View File

@ -701,6 +701,14 @@
</File>
</Filter>
</Filter>
<File
RelativePath=".\Src\CommandProcessor.cpp"
>
</File>
<File
RelativePath=".\Src\CommandProcessor.h"
>
</File>
<File
RelativePath=".\Src\GlobalControl.cpp"
>
@ -717,6 +725,14 @@
RelativePath=".\Src\NativeVertexFormat.h"
>
</File>
<File
RelativePath=".\Src\PixelEngine.cpp"
>
</File>
<File
RelativePath=".\Src\PixelEngine.h"
>
</File>
<File
RelativePath=".\Src\Render.h"
>

View File

@ -9,19 +9,19 @@
#include "ExportProlog.h"
typedef void (*TimedCallback)(u64 userdata, int cyclesLate);
typedef void (*TSetPEToken)(const unsigned short _token, const int _bSetTokenAcknowledge);
typedef void (*TSetPEFinish)(void);
typedef void (*TSetInterrupt)(u32 _causemask, bool _bSet);
typedef int (*TRegisterEvent)(const char *name, TimedCallback callback);
typedef void (*TScheduleEvent_Threadsafe)(int cyclesIntoFuture, int event_type, u64 userdata);
typedef unsigned char* (*TGetMemoryPointer)(const unsigned int _iAddress);
typedef void (*TVideoLog)(const char* _pMessage, int _bBreak);
typedef void (*TSysMessage)(const char *fmt, ...);
typedef void (*TRequestWindowSize)(int _iWidth, int _iHeight, bool _bFullscreen);
typedef void (*TCopiedToXFB)(bool video_update);
typedef unsigned int (*TPeekMessages)(void);
typedef void (*TUpdateInterrupts)(void);
typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
typedef void (*TKeyPressed)(int keycode, bool shift, bool control); // sets the window title
typedef void (*TSetFifoIdle)();
enum FieldType
{
@ -71,26 +71,23 @@ typedef struct
{
void *pWindowHandle;
TSetPEToken pSetPEToken;
TSetPEFinish pSetPEFinish;
TSetInterrupt pSetInterrupt;
TRegisterEvent pRegisterEvent;
TScheduleEvent_Threadsafe pScheduleEvent_Threadsafe;
TGetMemoryPointer pGetMemoryPointer;
TVideoLog pLog;
TSysMessage pSysMessage;
TRequestWindowSize pRequestWindowSize;
TCopiedToXFB pCopiedToXFB;
TPeekMessages pPeekMessages;
TUpdateInterrupts pUpdateInterrupts;
TUpdateFPSDisplay pUpdateFPSDisplay;
TKeyPressed pKeyPress;
TSetFifoIdle pSetFifoIdle;
SCPFifoStruct *pCPFifo;
void *pMemoryBase;
bool bWii;
bool bUseDualCore;
unsigned short *pBBox; // points to four shorts: left, top, right, bottom
// TODO:
bool *pBBoxActive; // we guess that after a bbox reset, we only need to track bbox size until the corresponding read.
u32 *Fifo_CPUBase;
u32 *Fifo_CPUEnd;
u32 *Fifo_CPUWritePointer;
} SVideoInitialize;
@ -108,14 +105,6 @@ typedef struct
//
EXPORT void CALL Video_Prepare(void);
// __________________________________________________________________________________________________
// Function: Video_SendFifoData
// Purpose: This function is called to submit fifo data directly - only single core mode calls this.
// input: u8 *_uData, u32 len - a block of fifo data.
// output: none
//
EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
// __________________________________________________________________________________________________
// Function: Video_BeginField
// Purpose: When a field begins in the VI emulator, this function tells the video plugin what the
@ -181,5 +170,13 @@ EXPORT void CALL Video_SetRendering(bool bEnabled);
//
EXPORT void CALL Video_AddMessage(const char* pstr, unsigned int milliseconds);
EXPORT void CALL Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address);
EXPORT void CALL Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address);
EXPORT void CALL Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address);
EXPORT void CALL Video_PixelEngineWrite16(const u16 _Data, const u32 _Address);
EXPORT void CALL Video_PixelEngineWrite32(const u32 _Data, const u32 _Address);
EXPORT void CALL Video_GatherPipeBursted(void);
EXPORT void CALL Video_WaitForFrameFinish(void);
#include "ExportEpilog.h"
#endif

View File

@ -45,6 +45,8 @@ GFXDebuggerDX9 *m_DebuggerFrame = NULL;
#include "PixelShaderManager.h"
#include "VertexShaderCache.h"
#include "PixelShaderCache.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
#include "OnScreenDisplay.h"
#include "DlgSettings.h"
#include "D3DTexture.h"
@ -271,6 +273,8 @@ void Video_Prepare()
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
CommandProcessor::Init();
PixelEngine::Init();
}
void Shutdown()
@ -314,11 +318,6 @@ void Video_SetRendering(bool bEnabled) {
Fifo_SetRendering(bEnabled);
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
// Run from the graphics thread
void VideoFifo_CheckSwapRequest()
{
@ -461,3 +460,39 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
return s_AccessEFBResult;
}
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
}
inline void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
}

View File

@ -85,6 +85,8 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
#include "VertexShaderManager.h"
#include "XFB.h"
#include "XFBConvert.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
#include "TextureConverter.h"
#include "PostProcessing.h"
#include "OnScreenDisplay.h"
@ -377,6 +379,9 @@ void Video_Prepare(void)
exit(1);
}
CommandProcessor::Init();
PixelEngine::Init();
TextureMngr::Init();
BPInit();
@ -425,11 +430,6 @@ void Shutdown(void)
OpenGL_Shutdown();
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
// Enter and exit the video loop
void Video_EnterLoop()
{
@ -579,3 +579,39 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
return 0;
}
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
}
inline void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
}