dolphin/Languages/po/hu.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Delirious <delirious@freemail.hu>, 2011,2013
# Delirious <delirious@freemail.hu>, 2013
# Evin <tomevin1@gmail.com>, 2016
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-17 14:17+0200\n"
"PO-Revision-Date: 2017-07-17 12:18+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Hungarian (http://www.transifex.com/delroth/dolphin-emu/"
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"language/hu/)\n"
"Language: hu\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"A Dolphin egy ingyenes és nyílt forrású GameCube és Wii emulátor.\n"
"\n"
"A szoftvert nem szabad olyan játékhoz használni, mellyel legálisan nem "
"rendelkezel.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
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msgid " (internal IP)"
msgstr " (belső IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
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msgid " (too many to display)"
msgstr " (túl sok megjelenítő)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654
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msgid " Game : "
msgstr "Játék:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
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msgid "! NOT"
msgstr "! NEM"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
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#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" tisztítása sikertelen. Valószínűleg sérült az image."
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#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s” már tömörítve van! Nem lehet tovább tömöríteni."
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#: Source/Core/Core/Boot/Boot.cpp:82
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:172
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sMásolás%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i / %i blokk. Tömörítési arány: %i%%"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normál sebesség)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:65
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"nem lett betöltve, mert ugyanaz a belső fájlneve mint az előzőleg betöltött "
"mentésnek\n"
"%s"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:87
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"nem lett betöltve, mert érvénytelen egy érvénytelen GCI.\n"
" A fájlméret (0x%<PRIx64>) nem egyezik a fejlécben rögzítettel (0x%x)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:78
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"nem lett betöltve, mert érvénytelen egy érvénytelen GCI.\n"
" A blokkok számából várt érték: %u"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:118
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"nem lett betöltve, mert nincs elég szabad blokk a virtuális memóriakártyán"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"nem lett betöltve, mert kevesebb, mint 10%% szabad blokk érhető el a "
"memóriakártyán\n"
"Összes blokk: %d; Szabad blokk: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:582
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (Lemez %i)"
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#: Source/Core/Core/Boot/Boot.cpp:278
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL található a(z) %s mappában. A lemez talán nem ismerhető fel"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:366
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#, c-format
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msgid "%s already exists, overwrite?"
msgstr "%s már létezik, felülírod?"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s betöltése sikertelen, mint memóriakártya.\n"
"A fájlméret érvénytelen (0x%x byte)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s betöltése sikertelen, mint memóriakártya.\n"
"A kártyaméret érvénytelen (0x%x byte)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s betöltése sikertelen, mint memóriakártya.\n"
"A fájlméret nem elég nagy egy érvényes memóriakártya fájlhoz (0x%x byte)"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s nem egy mappa, áthelyezése sikertelen *.original-ba.\n"
" Ellenőrizd az írási jogokat vagy mozgasd a fájlokat a Dolphinen kívülre"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s nem egy mappa, áthelyezve a *.original szerint"
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#: Source/Core/DolphinWX/MemcardManager.cpp:178
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#, c-format
msgid "%sDelete%s"
msgstr "%sTörlés%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportálása%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:174
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importálása%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:780
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u szabad blokk; %u szabad könyvtárbejegyzés"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
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msgid "%u frames"
msgstr "%u képkocka"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
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msgid "%u objects"
msgstr "%u objektum"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu FIFO byte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu memóriabyte"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
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msgid "&& AND"
msgstr "&& ÉS"
#: Source/Core/DolphinWX/MainMenuBar.cpp:521
msgid "&About"
msgstr "&Névjegy"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:447
msgid "&Address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
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msgid "&Audio Settings"
msgstr "&Audió beállítások"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr "&Bootolás DVD mentésből"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:335
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msgid "&Breakpoints"
msgstr "&Töréspontok"
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
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msgid "&Cheat Manager"
msgstr "&Csalás kezelő"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:444
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
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msgid "&Controller Settings"
msgstr "&Vezérlő beállítások"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
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msgid "&Delete File..."
msgstr "&Fájl törlése..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
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msgid "&Delete selected ISOs..."
msgstr "&Kiválasztott ISO törlése..."
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#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
msgstr "&Emuláció"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
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msgid "&File"
msgstr "&Fájl"
#: Source/Core/DolphinWX/MainMenuBar.cpp:198
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
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msgid "&Frame Advance"
msgstr "Képkocka léptetése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:519
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msgid "&GitHub Repository"
msgstr "&GitHub tárház"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:173
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msgid "&Graphics Settings"
msgstr "&Grafikai beállítások"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
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msgid "&Help"
msgstr "&Súgó"
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
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msgid "&Hotkey Settings"
msgstr "&Gyorsbillentyű beállítások"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:337
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:394
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
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msgid "&Load State"
msgstr "&Állapot betöltése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:336
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msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
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msgid "&Movie"
msgstr "&Film"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:80
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msgid "&Open..."
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msgstr "&Megnyitás..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&Options"
msgstr "&Beállítások"
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:550
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msgid "&Pause"
msgstr "&Szünet"
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
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msgid "&Play"
msgstr "&Indítás"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:507
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1110
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msgid "&Properties"
msgstr "&Tulajdonságok"
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid "&RSO Modules"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
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msgid "&Read-Only Mode"
msgstr "&Írásvédett mód"
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#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:331
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msgid "&Registers"
msgstr "&Regiszterek"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
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msgid "&Reset"
msgstr "&Alapbeállítások"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Signature Database"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
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msgid "&Sound"
msgstr "&Hang"
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
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msgid "&Stop"
msgstr "&Stop"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
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msgid "&Tools"
msgstr "&Eszközök"
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
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msgid "&Video"
msgstr "&Videó"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:49
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msgid "&View"
msgstr "&Nézet"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:334
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Figyelés"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:517
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Weboldal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:509
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" és \"Wii\" a Nintendo névjegye. A "
"Dolphin semmilyen módon nem áll kapcsolatban a Nintendóval."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1247
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(ki)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
msgstr "+ HOZZÁAD"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:515
msgid "1.5x Native (960x792)"
msgstr "1.5x eredeti (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:517
2015-11-04 19:49:31 +00:00
msgid "2.5x Native (1600x1320)"
msgstr "2.5x eredeti (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:516
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x eredeti (1280x1056) 720p-hez"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2015-11-04 19:49:31 +00:00
msgid "32-bit"
msgstr "32-bit"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:256
msgid "3D depth"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:518
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x eredeti (1920x1584) 1080p-hez"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x eredeti (2560x2112) 1440p-hez"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x eredeti (3200x2640)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x eredeti (3840x3168) 4K-hoz"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x eredeti (4480x3696)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bit"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x eredeti (5120x4224) 5K-hoz"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Név beszúrása ide>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Nem található felbontás>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Semmi>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Rendszer nyelve>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:21
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Egy NetPlay ablak már nyitva van!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:492
msgid "A disc is already about to be inserted."
msgstr "Egy lemez már behelyezés alatt."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "A játék jelenleg nem fut."
#: Source/Core/DolphinWX/FrameTools.cpp:853
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
2009-08-09 21:01:41 +00:00
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "AR kódok"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Dolphin névjegy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:723
msgid "Accuracy:"
msgstr "Pontosság:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay kód dekódolási hiba:\n"
"Sikertelen paritás ellenőrzés\n"
2014-02-01 11:29:37 +00:00
"\n"
"Felelős kód:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:492
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : cím= %08x) a kód hozzáadásban "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:582
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a kitöltésben és "
"regiszterben (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a RAM írásban és "
"kitöltésben (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a mutató írásában "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:630
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay hiba: érvénytelen érték (%08x) a memória másolásban (%s)"
#: Source/Core/Core/ActionReplay.cpp:507
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay hiba: Mester kód és CCXXXXXX írása nincs beépítve (%s)\n"
"Mester kódokra nincs szükség. Ne használj mester kódokat."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay hiba: érvénytelen AR kód sor: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:741
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Feltételes kód: Érvénytelen méret %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:709
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Érvénytelen normál kódtípus %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:765
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normál kód %i: Érvénytelen altípus %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:667
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normál kód 0: Érvénytelen altípus %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Adapter érzékelve"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "Adapter nem érzékelhető"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Hozzáadás"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "ActionReplay kód hozzáadása"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:840
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Patch hozzáadása"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Hozzáadás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Cím"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445
msgid "Address Out of Range"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1072
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
2014-02-01 11:29:37 +00:00
msgstr ""
"Az analóg irányító gombok aktiválásához szükséges lenyomás érzékenységének "
"beállítása."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Advance Game Port"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:814
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Haladó"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Haladó beállítások"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1485
msgid "All GameCube GCM files (gcm)"
msgstr "Minden GameCube GCM fájl (gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1455
#: Source/Core/DolphinWX/FrameTools.cpp:1467
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Minden állásmentés (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1483
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Minden Wii ISO fájl (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1498
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Minden tömörített GC/Wii ISO fájl (gcz)"
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Hiba lépett fel.\n"
"\n"
" Sor: %d\n"
" Fájl: %s\n"
"\n"
"Kihagyás és folytatás?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:164
msgid "An inserted disc was expected but not found."
msgstr "A behelyezni próbált lemez nem található."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglif"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Elemzés"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Szög"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anizotróp szűrés:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Élsimítás:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:486
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Betöltőprogram dátuma:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:323
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "A betöltőprogram hibás méretű...ez tényleg egy betöltőprogram?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:316
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "A betöltőprogram nem képes fájlból betölteni"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Betöltőprogram:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:272
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Képkocka létrehozását követő utófeldolgozási effektus alkalmazása.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, válaszd ezt: (ki)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Biztos törölni akarod: \"%s\"?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Biztos törölni akarod a fájlokat? Örökre elvesznek!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Biztos törölni akarod a fájlt? Örökre elveszik!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Biztos megpróbálod ugyanazt a fájlt használni mindkét foglalatba?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Képarány:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Vezérlő portjainak társítása"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Legalább egy panelnak nyitva kell maradnia."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Audió"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Audió feldolgozó:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Ausztrália"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
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msgid "Authors"
msgstr "Készítők"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:379
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
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msgid "Auto"
msgstr "Automatikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
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msgid "Auto (Multiple of 640x528)"
msgstr "Automatikus (640x528 többszöröse)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
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msgid "Auto (Window Size)"
msgstr "Automatikus (ablakméret)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
msgid "Auto Adjust Window Size"
msgstr "Ablakméret automatikus igazítása"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
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msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
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msgstr ""
"Automatikusan a belső felbontásra állítja az ablak méretét.\n"
"\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:519
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msgid "BAT incorrect. Dolphin will now exit"
msgstr "Helytelen BAT. A Dolphin most kilép."
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "BP regiszter "
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85
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msgid "Backend Settings"
msgstr "Háttéralkalmazás beállításai"
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#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:336
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msgid "Backend:"
msgstr "Háttéralkalmazás:"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
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msgid "Background Input"
msgstr "Háttér bemenet"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
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msgid "Backward"
msgstr "Hátra"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:449
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
#: Source/Core/DolphinWX/MemcardManager.cpp:626
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msgid "Banner"
msgstr "Banner"
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#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303
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msgid "Banner Details"
msgstr "Banner részletek"
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#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279
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msgid "Banner:"
msgstr "Banner:"
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
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msgid "Bar"
msgstr "Hangoló"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
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msgid "Basic"
msgstr "Alap"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107
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msgid "Basic Settings"
msgstr "Alapok beállítása"
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
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msgid "Bass"
msgstr "Basszus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
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msgid "Battery"
msgstr "Akkumulátor"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
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msgid "Block Allocation Table checksum failed"
msgstr "Blokk allokációs tábla ellenőrzőösszege hibás"
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#: Source/Core/DolphinWX/MemcardManager.cpp:630
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msgid "Blocks"
msgstr "Blokk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
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msgid "Blue"
msgstr "Kék"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
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msgid "Blue Left"
msgstr "Kék balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
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msgid "Blue Right"
msgstr "Kék jobbra"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1287
msgid "BootMii NAND backup file (*.bin)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:904
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msgid "Borderless Fullscreen"
msgstr "Szegély nélküli teljes képernyő"
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#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/MainMenuBar.cpp:411
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msgid "Bottom"
msgstr "Lent"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
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#, c-format
msgid "Bound Controls: %lu"
msgstr "Irányítások összekötése: %lu"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:31
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#, c-format
msgid "Branch: %s"
msgstr "Ág: %s"
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
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msgid "Broadband Adapter"
msgstr "Szélessávú adapter"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
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msgid "Broken"
msgstr "Hibás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:383
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msgid "Browse for a directory to add"
msgstr "Hozzáadandó mappa tallózása"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
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msgid "Browse for output directory"
msgstr "Kimeneti mappa tallózása"
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#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253
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msgid "Buffer:"
msgstr "Puffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
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msgid "Buttons"
msgstr "Gombok"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
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msgid "Bypass XFB"
msgstr "XFB megkerülés"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid ""
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"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Az adatgyorsítótár törlésének kihagyása a DCBZ utasítás által. Egyéb esetben "
"a beállítás maradjon kikapcsolva."
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
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msgid "C Stick"
msgstr "C kar"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
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msgid "CP register "
msgstr "CP regiszter "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
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msgid "CPU Emulator Engine"
msgstr "Processzor-emulátor motor"
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#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:77
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msgid "CPU Options"
msgstr "CPU beállítások"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:250
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msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Induláskor az egyedi textúrák a rendszermemóriában gyorsítótárazódnak.\n"
"Ehhez jelentősen több RAM szükséges, de javít a lehetséges akadozáson.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
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msgid "Cached Interpreter (slower)"
msgstr "Gyorsítótáras értelmező (lassabb)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
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msgid ""
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"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A 3D-s tárgyak fényeinek számolása pixel alapján, nem pedig csúcspontok "
"szerint, elsimítva a megvilágított sokszögek megjelenítését és az egyes "
"háromszögek kevésbé feltűnőek.\n"
"Ritkán okoz lassulást vagy grafikai problémát.\n"
"\n"
"Ha bizonytalan vagy, hagy üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1781
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Sikertelen SingleStep a FIFO-ban. Helyette használj Képkocka léptetést."
#: Source/Core/Core/Boot/Boot.cpp:430
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:428
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367
#, c-format
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msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
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"is not a valid GameCube memory card file"
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msgstr ""
"A fájl nem használható memóriakártyaként.\n"
"%s\n"
"nem érvényes GameCube memóriakártya fájl"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
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msgid "Center"
msgstr "Közép"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1150
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msgid "Change &Disc"
msgstr "Lemez&váltás"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:81
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msgid "Change &Disc..."
msgstr "Lemez&váltás..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:25
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msgid "Change Disc"
msgstr "Lemezváltás"
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#: Source/Core/Core/Movie.cpp:1262
#, c-format
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msgid "Change the disc to %s"
msgstr "Lemez módosítása erre: %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
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msgid ""
"Change the language of the user interface.\n"
"Requires restart."
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msgstr ""
"A felhasználói felület nyelvének módosítása.\n"
"Újraindítás szükséges."
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160
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msgid "Chat"
msgstr "Chat"
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#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
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msgid "Cheat Code"
msgstr "Csalás kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
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msgid "Cheat Manager"
msgstr "Csalás kezelő"
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#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
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msgid "Cheat Search"
msgstr "Csalás keresése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:215
msgid "Check Partition Integrity"
msgstr "Partíció integritás ellenőrzése"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
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msgid "Check for updates: "
msgstr "Frissítések keresése: "
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#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
msgid "Checking integrity..."
msgstr "Integritás ellenőrzése..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
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msgid "Choose a DVD root directory:"
msgstr "Válassz DVD gyökér mappát:"
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#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
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msgid "Choose a NAND root directory:"
msgstr "Válassz NAND gyökér mappát:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
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msgid "Choose a default ISO:"
msgstr "Válassz alapértelmezett ISO fájlt:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
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msgid "Choose a directory to add"
msgstr "Válassz hozzáadandó mappát"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr "Válassz kimentési mappát:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
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msgid "Choose a file to open"
msgstr "Válassz megnyitandó fájlt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:194
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msgid "Choose a memory card:"
msgstr "Válassz memóriakártyát:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr "Válassz SD kártya fájlt:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Válassz betöltőprogramként használandó fájlt: (csak mappából létrehozott "
"lemezekre alkalmazható)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:240
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:248
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:275
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msgid "Choose the folder to extract to"
msgstr "Válassz mappát a kitömörítéshez"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
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msgid "Circle Stick"
msgstr "Körös kar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
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msgid "Classic"
msgstr "Klasszikus"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
#: Source/Core/DolphinWX/LogWindow.cpp:103
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msgid "Clear"
msgstr "Törlés"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:926
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msgid "Close"
msgstr "Bezárás"
#: Source/Core/DolphinWX/MainMenuBar.cpp:171
msgid "Co&nfiguration"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
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msgid "Code Info"
msgstr "Kód infó"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
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msgid "Code:"
msgstr "Kód:"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
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msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:628
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msgid "Comment"
msgstr "Megjegyzés"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1148
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msgid "Compress ISO..."
msgstr "ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
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msgid "Compress selected ISOs..."
msgstr "Kiválasztott ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "ISO tömörítése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1594
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msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"A Wii lemezkép tömörítése a kitöltő adatok eltávolításával "
"viszafordíthatatlan módosítást végez. A lemezkép még működni fog. Folytatod?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Számítás"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "MD5 összeg számítása"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Számolás..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Számolás: "
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Beállítás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Beállítások"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "Irányítás beállítása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Beállítások..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1418
#: Source/Core/DolphinWX/GameListCtrl.cpp:1443
#: Source/Core/DolphinWX/GameListCtrl.cpp:1508
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Fájl felülírás megerősítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Megerősítés leállításkor"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Csatlakozás"
#: Source/Core/Core/HotkeyManager.cpp:69
#: Source/Core/DolphinWX/MainMenuBar.cpp:213
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
msgstr "Balance Board csatlakoztatása"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "USB billentyűzet csatlakoztatása"
#: Source/Core/DolphinWX/MainMenuBar.cpp:210
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Connect Wii Remote 1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 2"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 3"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 4"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Connect Wii Remotes"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1324
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:476
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Csatlakozás..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
msgid "Connection Type:"
msgstr "Csatlakozás típusa:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "Folyamatos szkennelés"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Vezérlő kar"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Vezérlő portjai"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Vezérlő beállítások"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Vezérlők"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"A konvergencia síkok közötti távolságot szabályozza. Ez a távolság adja meg, "
"melyik virtuális tárgy fog feltűnni a képernyő előtt.\n"
"A nagyobb érték erősebb 3D hatást ereményez, míg a kisebb érték kellemesebb "
"érzést biztosít."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"A virtuális kamerák közötti elválasztási távolságot szabályozza.\n"
"A nagyobb érték erősebb mélységérzetet nyújt, míg a kisebb érték kellemesebb "
"érzést biztosít."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2016-01-12 19:56:43 +00:00
msgid "Convergence:"
msgstr "Konvergencia:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:315
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Konvergencia: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Konvertálás: GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Másolás"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1038
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Sikertelen másolás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:806
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:345
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Mag"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1372
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1367
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1377
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:279
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:284
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:74
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"Nem olvasható: \"%s\". Nincs lemez a meghajtóban, vagy az nem GameCube/Wii "
"mentés. Ne feledd, az eredeti GameCube és Wii lemezeket nem tudja közvetlen "
"lejátszani a Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:101
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize file %s"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:475
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Nem lehet menteni: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
2009-08-09 21:01:41 +00:00
msgstr ""
"A memóriakártyafájl nem írható: %s.\n"
"\n"
"CD/DVD-ről futtatod a Dolphint, vagy esetleg a mentési fájl írásvédett?\n"
"\n"
"Az emulátor mappájának áthelyezése után kapod ezt a hibát?\n"
"Ha igen, talán újra meg kell adnod a memóriakártya helyét a beállításokban."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Kliens nem hozható létre"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Peer nem hozható létre."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Az 'ini' kiterjesztéshez nem található megnyitó parancs!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476
msgid "Couldn't look up central server"
msgstr "A központi szerver nem található"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Számláló:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Számláló: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Ország:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "AR kód létrehozása"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:255
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Új perspektíva készítése"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Készítő:"
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritikus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:888
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Levágás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levágja a natív képarányt 4:3-as vagy 16:9-es arányra.\n"
"\n"
"Ha bizonytalan vagy, hagy üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Átúsztatás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:359
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "A wxFileSelector után a jelenlegi %s mappa erre változott: %s!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Current game"
msgstr "Jelenlegi játék"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Egyéni"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:92
msgid "Custom RTC Options"
msgstr "Egyéni RTC beállítások"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "Digitális irányok"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "DSP emulátor motor"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emuláció (gyors)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE értelmező (lassú)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "DVD gyökér:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
msgstr "Dance Mat"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Adatméret"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro fájlok(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Holtsáv"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Hibakeresés"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Csak hibakeresés"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Hibakeresés"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Decimális"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1146
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "ISO kibontása..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Kiválasztott ISO kibontása..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "ISO kibontása"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Konvergencia csökkentése"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Mélység csökkentése"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:38
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Emulációs sebesség csökkentése"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:81
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "IR csökkentése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Alapértelmezett"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Alapértelmezett ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "Alapértelmezett betítípus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1237
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Törlés"
#: Source/Core/DolphinWX/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Mentés törlése"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:110
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Létező fájltörlése: %s'?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:306
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Százalékos mélység: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
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msgid "Depth:"
msgstr "Mélység:"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1221
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msgid "Description"
msgstr "Leírás"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276
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msgid "Description:"
msgstr "Leírás:"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
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msgid "Detect"
msgstr "Észlelés"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
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msgid "Deterministic dual core: "
msgstr "determinisztikus kétmag: "
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1186
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msgid "Device"
msgstr "Eszköz"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
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msgid "Device Settings"
msgstr "Eszköz beállítások"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:351
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msgid "Device not found"
msgstr "Eszköz nem található"
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55
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msgid "Dial"
msgstr "Tárcsa"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
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msgid "Dims the screen after five minutes of inactivity."
msgstr "Képernyő sötétítése öt perc inaktivitás után."
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#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Direct Connection"
msgstr "Közvetlen kapcsolat"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
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msgid "Directory checksum and directory backup checksum failed"
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msgstr ""
"A mappa ellenőrzőösszege és a mentési mappa ellenőrzőösszege sikertelen"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:763
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msgid "Disable"
msgstr "Kikapcsolás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:788
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msgid "Disable Bounding Box"
msgstr "Határolókeret kikapcsolása"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:40
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msgid "Disable Emulation Speed Limit"
msgstr "Emulációs sebességkorlát kikapcsolása"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
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msgid "Disable Fog"
msgstr "Köd kikapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
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msgid ""
"Disable any XFB emulation.\n"
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"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
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"\n"
"If unsure, leave this checked."
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msgstr ""
"Bármilyen XFB emuláció kikapcsolása.\n"
"Nagymértékben gyorsítja az emulációt, de komoly hibát okoz sok olyan "
"játékban, amelyhez szükséges az XFB (főleg egyedi fejlesztésű "
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"alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:428
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
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msgid ""
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"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
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"\n"
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"If unsure, leave this checked."
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msgstr ""
"Kikapcsolja a határolókeret emulációt.\n"
"Talán sokat javít a GPU teljesítményén, de néhány játék fagyni fog.\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
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#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:137
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msgid "Disc"
msgstr "Lemez"
#: Source/Core/DiscIO/DriveBlob.cpp:146
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msgid "Disc Read Error"
msgstr "Lemez olvasási hiba"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
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msgid "Display"
msgstr "Kijelző"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
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msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"A kijelzői üzenetek az emulációs képernyő felett jelennek meg.\n"
"Ezen üzenetek memóriakártya írások, videó háttéreszköz és CPU információk, "
"és JIT gyorsítótár törlések."
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:852
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msgid "Do you want to stop the current emulation?"
msgstr "Biztos leállítod az aktuális emulációt?"
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#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II dekóder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:679
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msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
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#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s grafikai beállítások"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
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msgid "Dolphin Configuration"
msgstr "Dolphin beállítások"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
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msgid "Dolphin Controller Configuration"
msgstr "Dolphin vezérlő beállítások"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
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msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1047
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msgid "Dolphin Hotkeys"
msgstr "Dolphin gyorsbillentyűk"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69
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msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
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#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
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msgid "Dolphin NetPlay Setup"
msgstr "Dolphin NetPlay beállítás"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:493
#: Source/Core/DolphinWX/FrameTools.cpp:982
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msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS videók (*.dtm)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:509
msgid ""
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"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
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msgstr ""
"A Dolphin nem talált GameCube/Wii ISO vagy WAD fájlt. Kétszer kattints ide "
"egy játékmappa megadásához..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:505
msgid ""
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"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
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msgstr ""
"A Dolphin jelenleg elrejt minden játékot. Kétszer kattints ide a játékok "
"megjelenítéséhez..."
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479
msgid "Dolphin is too old for traversal server"
msgstr "A Dolphin túl régi az átjárási szerverhez"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1455
#: Source/Core/DolphinWX/GameListCtrl.cpp:1528
msgid "Dolphin was unable to complete the requested action."
msgstr "A Dolphin nem tudta elvégezni a kívánt műveletet."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
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msgid "Done compressing disc image."
msgstr "Lemezkép tömörítése kész."
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
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msgid "Down"
msgstr "Le"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
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msgid "Download Codes (WiiRD Database)"
msgstr "Kódok letöltése (WiiRD adatbázis)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
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#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Letöltve %lu kód. (%lu hozzáadva)"
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#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134
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msgid "Drawn Object Range"
msgstr "Tárgyhatókör rajzolása"
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#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
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msgid "Driver Not Detected"
msgstr "Meghajtó nem érzékelhető"
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#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
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msgid "Drums"
msgstr "Dobok"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
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msgid "Dummy"
msgstr "Dummy"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
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msgid "Dump Audio"
msgstr "Hang kimentése"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:864
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msgid "Dump EFB Target"
msgstr "EFB cél kimentése"
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
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msgid "Dump Frames"
msgstr "Képkockák kimentése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
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msgid "Dump Objects"
msgstr "Objektumok kimentése"
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#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr "Kimentési út:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125
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msgid "Dump TEV Stages"
msgstr "TEV szakaszok kimentése"
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#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127
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msgid "Dump Texture Fetches"
msgstr "Textúra lehívások kimentése"
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#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
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msgid "Dump Textures"
msgstr "Textúrák kimentése"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
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msgid ""
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"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
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"\n"
"If unsure, leave this unchecked."
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msgstr ""
"Dekódolt játék-textúrák kimentése ide: User/Dump/Textures/<game_id>/.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:253
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msgid ""
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"Dump the contents of EFB copies to User/Dump/Textures/.\n"
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"\n"
"If unsure, leave this unchecked."
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msgstr ""
"EFB másolatok tartalmának kimentése ide: User/Dump/Textures/.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
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msgid "Dutch"
msgstr "Holland"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
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msgid "E&xit"
msgstr "K&ilépés"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
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msgstr ""
"HIBA: A Dolphin ezen változatához szükséges legalább a TAP-Win32 driver %d."
"%d verziója -- Ha mostanában frissítetted a Dolphin emulátort, akkor "
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"valószínűleg újra kell indítanod a számítógépet, hogy a Windows felismerje "
"az új illesztőprogramot."
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
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msgid "Early Memory Updates"
msgstr "Korai memória frissítés"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
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msgid "Edit ActionReplay Code"
msgstr "ActionReplay kód hozzáadása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
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msgid "Edit Config"
msgstr "Beállítások szerkesztése"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
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msgid "Edit Patch"
msgstr "Patch szerkesztése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
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msgid "Edit..."
msgstr "Szerkesztés..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
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msgid "Effect"
msgstr "Effekt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
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msgid "Embedded Frame Buffer (EFB)"
msgstr "Beágyazott képkocka puffer (EFB)"
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#: Source/Core/Core/State.cpp:464
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msgid "Empty"
msgstr "Üres"
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#: Source/Core/Core/Core.cpp:232
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msgid "Emu Thread already running"
msgstr "Az emulációs szál már fut"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
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msgid ""
"Emulate XFBs accurately.\n"
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"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
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"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"Az XFB pontos emulációja.\n"
"Jelentősen lassítja az emulációt és korlátozza a nagy felbontású "
"megjelenítést, azonban számos játék pontos emulációjához szükséges.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, válaszd inkább a virtuális XFB emulációt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:237
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msgid ""
"Emulate XFBs using GPU texture objects.\n"
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"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
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"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"XFB emuláció grafikai processzor textúra objektumainak használatával.\n"
"Javít sok XFB emuláció nélkül nem működő játékon, miközben nem olyan lassú, "
2014-02-01 11:29:37 +00:00
"mint a valódi XFB emuláció. Azonban, még mindig nem használható sok más "
"játék esetén (főleg egyedi fejlesztésű alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr ""
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
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msgid "Emulation State: "
msgstr "Emuláció állapota:"
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Emulation speed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
msgid "Enable API Validation Layers"
msgstr "API-érvényesítési rétegek használata"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
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msgid "Enable AR Logging"
msgstr "AR naplózás használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
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msgid "Enable CPU Clock Override"
msgstr "CPU órajel felülbírálás használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Csalások használata"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37
msgid "Enable Custom RTC"
msgstr "Egyéni RTC használata"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Kétmagos mód használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Kétmagos mód használata (gyorsítás)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "FPRF használata"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "MMU használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
msgid "Enable Multi-threading"
msgstr "Többszálasítás használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:893
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Progresszív pásztázás használata"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Képernyővédő használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Hangszóró adatok bekapcsolása"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Használati statisztika jelentése"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Szélesvászon használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Vonalháló használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Anizotróp szűrés bekapcsolása.\n"
"Javítja a textúrák vizuális minőségét, melyek ferde látószögnél jelennek "
"meg.\n"
"Nagyon kevés játéknál okozhat roblémát.\n"
"\n"
"Ha bizonytalan vagy, 1x legyen kiválasztva."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Gyors lemezhozzáférés engedélyezése. Néhány játékban fagyást és egyéb "
"problémákat okozhat. (BE = Gyors, KI = Kompatibilis)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Oldalak bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kapcsold be, ha a teljes képernyőt akarod használni a megjelenítéshez.\n"
"Ha ki van kapcsolva, az emuláció ablakban fog futni.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kapcsold be, ha azt akarod, hogy inkább a Dolphin fő ablakában jelenjen meg "
"az emuláció, mintsem egy különálló ablakban.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result "
"Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:297
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A videó háttéreszköz többszálúsítva lesz, mely egyes esetekben "
"teljesítménynövekedést eredményezhet.\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bekapcsolja a progresszív pásztázást, ha azt támogatja az emulált szoftver.\n"
"A legtöbb játék nem használja.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Bekapcsolja a memória kezelő egységet (Memory Management Unit), mely néhány "
"játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Használati statisztikát gyűjtése és megosztása a Dolphin fejlesztőcsapattal. "
"Az adatok az emulátor fejlesztéséhez és a felhasználók rendszer-"
"szemléletének megértéséhez lesznek felhasználva. Személyes adat nem kerül "
"begyűjtésre!"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Bekapcsolja az Action Replay és Gecko csalások használatát."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A videó háttéreszköz API hívásainak ellenőrzése, mely segíthet a grafikai "
"hibák kiszűrésében.\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Képkocka kimentések kódolása FFV1 kódek használatával.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayServer.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet nincs inicializálva"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Angol"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Képjavítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:537
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Írj be egy nevet az új perspektívának:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "%d/%d bejegyzés"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "1/%d bejegyzés"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Egyenlő"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:315 Source/Core/DolphinWX/Main.cpp:323
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Hiba"
#: Source/Core/DolphinWX/Main.cpp:314
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Hiba a kiválasztott nyelv betöltésekor. Rendszer alapértelmezett "
2014-02-01 11:29:37 +00:00
"visszaállítva."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Fájl mentési hiba."
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:249
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Hiba: \"%s\" után, %d (0x%X) található a mentési jelölő %d (0x%X) helyett. "
2014-02-01 11:29:37 +00:00
"Mentés betöltésének leállítása..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Eufória"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Európa"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32
2013-08-17 14:31:38 +00:00
msgid "Exit"
msgstr "Kilépés"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Export All Wii Saves"
msgstr "Minden Wii mentés exportálása"
#: Source/Core/Core/HotkeyManager.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Felvétel exportálása"
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Felvétel exportálása..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Mentés exportálása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1119
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Wii mentés exportálása (kísérleti)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Minden Wii mentés exportálása"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Sikertelen exportálás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Exportálás mentése másként..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Kiegészítő"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:760
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Küldő képkockapuffer (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:208
msgid "Extract Entire Disc..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Extract Entire Partition..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:228
msgid "Extract File"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:198
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Fájl kibontása..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract System Data..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:384
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "%s kibontása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Minden fájl kibontása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Mappa kibontása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Kibontás..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "FIFO lejátszó"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:171
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Sikertelen csatlakozás!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Sikertelen csatlakozás!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Kódok letöltése sikertelen."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:269
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Sikertelen kibontás: %s!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2013-08-17 14:31:38 +00:00
msgstr ""
"Új fájlnév keresése sikertelen.\n"
"%s\n"
" felül lesz írva"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:31
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Sikertelen figyelés. Egy másik NetPlay szerver példány fut?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/MIOS.cpp:139
msgid "Failed to load MIOS ELF into memory."
msgstr ""
#: Source/Core/Core/IOS/MIOS.cpp:131
msgid ""
"Failed to load MIOS. It is required for launching GameCube titles from Wii "
"mode."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:385
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574
#, c-format
msgid "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Bemeneti fájl megnyitása sikertelen: \"%s\"."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Kimeneti fájl megnyitása sikertelen: „%s”.\n"
"Nézd meg, van-e jogod írni a célmappába, és hogy a média írható-e."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1001
#, c-format
msgid "Failed to read %s"
msgstr "%s olvasása sikertelen"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A blokk kiosztási tábla biztonsági mentésének pontos visszaolvasása "
"sikertelen\n"
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A blokk kiosztási tábla pontos kiolvasása sikertelen\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:668
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Sikertelen adatolvasás a GCI fájlból: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A biztonsági mentés mappa helyes olvasása sikertelen\n"
2014-02-01 11:29:37 +00:00
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A mappa helyes olvasása sikertelen\n"
2014-02-01 11:29:37 +00:00
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A fejléc helyes olvasása sikertelen\n"
2014-02-01 11:29:37 +00:00
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "A lemezképfájl egyedi azonosítójának olvasása sikertelen"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1269
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Kimeneti fájl írása sikertelen: „%s”.\n"
"Nézd meg, van-e elég szabad hely a célmeghajtón."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "Fast"
msgstr "Gyors"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:785
msgid "Fast Depth Calculation"
msgstr "Gyors mélységszámolás"
#: Source/Core/Core/Movie.cpp:1294
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Végzetes deszinkronizáció. Visszajátszás megszakítása. (PlayWiimote hiba: "
"%u != %u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:453
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Fájl"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Fájl információ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Fájlnév"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Fájlméret"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "A fájl nem tartalmazott kódokat."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Fájl konvertálva .gci formátumba"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:417
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"A fájl nem nyitható meg\n"
"vagy a kiterjesztése nem megfelelő"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A fájl kiterjesztése „%s”.\n"
"Érvényes kiterjesztések (.raw/.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:345
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "A fájl nem tömörített"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Sikertelen fájlírás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:200
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Fájlok megnyitva, tömörítésre kész."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Fájlrendszer"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:682
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Az 'ini' fájltípus ismeretlen! Nem lesz megnyitva!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:177
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Minden textúra szűrése, azok is, melyeket a játék szűretlennek jelöl meg.\n"
"Néhány játékban talán javít egyes textúrák minőségén, de másokban problémát "
"okozhat.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "Find functions based on RSO modules (experimental)..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:631
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "Első blokk"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Ellenőrzőösszeg javítása"
2009-08-09 21:01:41 +00:00
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "16:9 kényszerítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Force 24-bit Color"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "4:3 kényszerítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Konzol kényszerítése NTSC-J típusra"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port:"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Textúraszűrés kényszerítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"NTSC-J mód kényszerítése a Japán ROM betűtípusok használatához.\n"
"Ha üresen hagyod, a Dolphin visszaáll NTSC-U formátumra, és automatikusan "
"engedélyezi ezt a beállítást, mikor Japán játékkal játszol."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A játék kimeneti grafikáját egy adott képarányra kényszeríti.\n"
"Ha a „Képarány\" „16:9 kényszerítése\" értékre van állítva, a 4:3-at "
"használó játékok 16:9-ben fognak futni.\n"
"Ritkán hoz jó eredményt és gyakran okoz grafikai problémát.\n"
"Szükségtelen (és káros) ha bármilyen AR/Gecko-kód szélesvásznú patchet "
"használsz.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Előre"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
msgstr "Port forward (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "%u találat erre: '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr "%zu mentési fájl találva"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "%u képkocka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "%zu képkocka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Képkocka léptetés"
#: Source/Core/Core/HotkeyManager.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Képkocka léptetés lassítás"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:44
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Képkocka léptetés gyorsítás"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Képkocka léptetés alap sebesség"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
msgid "Frame Dumps Use FFV1"
msgstr "Képkocka kimentések FFV1 használatával"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Képkocka információ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Képkocka hatókör"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:246
msgid "Frame advance"
msgstr ""
#: Source/Core/VideoCommon/RenderBase.cpp:932
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Francia"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:867
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Szabadnézet"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:254
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Szabadnézet lassítás"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Szabadnézet gyorsítás"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Szabadnézet lefelé"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Szabadnézet balra"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Szabadnézet jobbra"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Szabadnézet felfelé"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Szabadnézet alaphelyzet"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Szabadnézet alap sebesség"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Szabadnézet nagyítás"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Szabadnézet kicsinyítés"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francia"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Gitár"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "Ettől:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Full Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "Teljes képernyő"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "Teljes képernyős felbontás:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "GCI fájl(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "GCI mappa"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:55
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"GCI mentés nem lett betöltve, mert nem passzol a memóriakártya régiójához:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:350
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock érvénytelen blokkcímmel lett meghívva"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:492
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Ismeretlen kód (0x%02x @ %p, %s).\n"
"A következők egyikét jelenti:\n"
"* Az emulált GPU deszinkronizált lett, amin a kétmagos mód kikapcsolása "
"segíthet\n"
"* A parancs adatfolyamát gyanús memóriahiba módosította\n"
"* Ez valóban egy ismeretlen kód (valószínűtlen)\n"
"* Másfajta hiba\n"
"\n"
"A további hibák a videó háttérprogram naplójába lesznek írva és\n"
"A Dolphin most valószínűleg összeomlik vagy megáll. Élvezd."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:735
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance kártyák (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "Játék azonosító"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "Játék azonosító:"
#: Source/Core/Core/NetPlayClient.cpp:802
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "A játék már fut!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:418
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr "A játék felülírt másik játékmentést. Adatsérülés: 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Játékfüggő beállítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "JátékKonfig"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "GameCube adapter Wii U-hoz"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "GameCube vezérlők"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube memóriakártyák (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
msgid "GameCube Microphone Slot A"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
msgid "GameCube Microphone Slot B"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube állásmentés fájlok (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Gecko kódok"
#: Source/Core/Core/HotkeyManager.cpp:243
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:327
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Általános"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Új statisztikai azonosító generálása"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Német"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Németország"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "&Grafikai beállítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
msgid "Graphics toggles"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Nagyobb, mint"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Nagyban növeli a textúra renderelő effektek által generált textúrák "
"minőségét.\n"
"A belső felbontás növelése javítja ezen beállítás effektjét.\n"
"Kis mértékben növeli a GPU terhelését és relatív kevés grafikai problémát "
"okoz.\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Zöld"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Zöld balra"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Zöld jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Gitár"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hangolások"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "A hash nem egyezik."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "A hash egyezik!"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Hibás fejléc ellenőrzőösszeg"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Magasság"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Elrejtés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Egérkurzor elrejtése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Elrejti az egérkurzort, ha az az emulációs ablak felett van.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:48
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"A magasabb érték a változó képkockájú játékokat magasabb képkockaszámon "
"futtatja, a CPU terhére. Az alacsonyabb érték a változó képkockájú játékokat "
"alacsonyabb képkockaszámon futtatja, kímélve a CPU-t.\n"
"\n"
"FIGYELEM: Az alapértelmezett értéktől való eltérés (100%) fagyásokat és "
"hibákat okozhat. Saját felelősségre használd. Kérlek, ne jelents olyan "
"hibát, mely a nem alapértelmezett órajel miatt történt. "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Gazda"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440
msgid "Host Code:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:123
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"A gazda kódméret túl nagy.\n"
"Ellenőrizd, hogy helyes kódot adtál-e meg"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1168
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:165
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Gyorsbillentyűk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:454
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "Azonosító"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:125
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:113
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "IPL beállítások"
#: Source/Core/Core/Boot/Boot.cpp:271
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL ismeretlen kivonattal %x"
2015-06-04 21:33:13 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "IR érzékenysége:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ISO részletek"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "ISO mappák"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "Azonosító generálása"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:216
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"A Dolphin adatokat gyűjthet a teljesítményről, funkcióhasználatról, "
"beállításokról, valamint a rendszered hardveréről és operációs "
"rendszeréről.\n"
"\n"
"Személyes adat nem kerül begyűjtésre. Az adatok segítenek megérteni az "
"emberek hogy használják az emulátort, és az emulált játékok a Dolphint és "
"rangsorolni az erőfeszítéseinket. Valamint segít azonosítani a ritka "
"beállításokat, melyek hibákat, teljesítmény- és stabilitási problémákat "
"okoznak.\n"
"Az engedély bármikor visszavonható a Dolphin beállításaiban.\n"
"\n"
"Felhatalmazod a Dolphint, hogy információt osszon meg a Dolphin "
"fejlesztőivel?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Formátumváltozások kihagyása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:198
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Figyelmen kívül hagyja az EFB formátum módosulásait.\n"
"Sok játéknál javít a teljesítményen, bármilyen negatív hatás nélkül. "
"Grafikai hibát nagyon kvés játéknál okoz.\n"
"\n"
"Ha bizonytalan vagy, hagy bejelölve."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:194
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Figyelmen kívül hagy minden CPU kérést EFB olvasás vagy írás terén.\n"
"Néhány játéknál javít a teljesítményen, de kikapcsolhat néhány "
"játékmenetfüggő szolgáltatást vagy grafikai effektet.\n"
"\n"
"Ha bizonytalan vagy, hagy üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:181
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A teljes képernyős módot egy szegély nélküli ablakba teszi, és kiterjeszti "
"az egész képernyőre a kizárólagos mód használata helyett.\n"
"Gyorsabb átmenetet biztosít a teljes képernyős és ablakos mód között, de kis "
"mértékben növeli a bemeneti késleltetést, ezáltal a mozgás kevésbé "
"folyamatos, és kissé csökkenti a teljesítményt is.\n"
"A kizárólagos mód az Nvidia 3D Vision működéséhez szükséges a Direct3D "
"háttéralkalmazáshoz.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Mentés exportálása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Import Wii Save..."
msgstr "Wii mentés importálása..."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
msgstr "Sikertelen importálás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:446
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Az importált fájl kiterjesztése gsc,\n"
"de nincs hozzá tartozó fejléce."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:432
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Az importált fájl hossza érvénytelen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:442
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Az importált fájl kiterjesztése sav,\n"
"de nincs hozzá tartozó fejléce."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1293
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Játékban"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Konvergencia növelése"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:99
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Mélység növelése"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Emulációs sebesség növelése"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:79
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "IR növelése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Infó"
#: Source/Core/Common/MsgHandler.cpp:65
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Információk"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Bemenet"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "SD kártya behelyezése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
msgid "Install WAD..."
msgstr "WAD telepítése..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1157
msgid "Install to the NAND"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1245
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "WAD telepítése..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:347
msgid "Integrity Check Error"
msgstr "Integritás ellenőrzési hiba"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
msgid "Integrity check completed"
msgstr "Integritás ellenőrzés befejeződött"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339
msgid "Integrity check completed. No errors have been found."
msgstr "Integritás ellenőrzés befejeződött. Nem található hiba."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:344
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Integritás ellenőrzése sikertele: %s. A lemezkép nagy valószínűséggel sérült "
"vagy helytelenül lett patchelve."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Felhasználói felület"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:148
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Felület beállítások"
#: Source/Core/Core/State.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Belső LZO hiba - sikertelen tömörítés"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:515
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Belső LZO hiba - sikertelen kibontás (%d) (%li, %li) \n"
2014-02-01 11:29:37 +00:00
"Próbáld újratölteni a mentést"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:650
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Belső LZO hiba - sikertelen lzo_init()"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Belső név:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:253
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Belső felbontás:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Értelmező (leglassabb)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intró"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Érvénytelen bat.map vagy mappabejegyzés."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:936
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Érvénytelen gazda"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:554
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Érvénytelen index"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:944
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Érvénytelen rögzített fájl"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "Érvénytelen keresési karakterlánc (nem alakítható számmá)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Érvénytelen keresési karakterlánc (csak azonos karakterlánchossz támogatott)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Érvénytelen érték."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Olasz"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Olaszország"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "Ismétlődő bemenet"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (kísérleti)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT újrafordító (ajánlott)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japán"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japán"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Ablak mindig felül"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A játékablakot az összes többi ablak felett tartja.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Billentyűzet"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Gombok"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Játékos kirúgása"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Korea"
2009-08-09 21:01:41 +00:00
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Bal analóg"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Nyelv:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
msgstr "Utolsó %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency (ms):"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:412
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Bal kar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Bal kar"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:986
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Bemenet észleléséhez bal kattintás.\n"
"Törléshez középső kattintás.\n"
"További beállításokhoz jobb kattintás."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:991
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"További beállításokhoz bal/jobb kattintás.\n"
"Törléshez középső kattintás."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Kevesebb, mint"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Olyan nyelvű lehet a rendszer, melyre a játékot nem készítették fel. Néhány "
"játék extra forításokat képes használni, de szövegmegjelenítési problémát is "
"eredményezhet."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licence"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Betöltés"
#: Source/Core/DolphinWX/MainMenuBar.cpp:468
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:849
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Egyedi textúrák betöltése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:153
2013-08-17 14:31:38 +00:00
msgid "Load State"
msgstr "Állapot betöltése"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "Állapot betöltése, utolsó 1"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Állapot betöltése, utolsó 10"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "Állapot betöltése, utolsó 2"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:140
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "Állapot betöltése, utolsó 3"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:141
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "Állapot betöltése, utolsó 4"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "Állapot betöltése, utolsó 5"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "Állapot betöltése, utolsó 6"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "Állapot betöltése, utolsó 7"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "Állapot betöltése, utolsó 8"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Állapot betöltése, utolsó 9"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Állapot betöltése, foglalat 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:112
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
msgstr "Állapot betöltése, foglalat 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Állapot betöltése, foglalat 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Állapot betöltése, foglalat 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Állapot betöltése, foglalat 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Állapot betöltése, foglalat 5"
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Állapot betöltése, foglalat 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Állapot betöltése, foglalat 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Állapot betöltése, foglalat 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
msgstr "Állapot betöltése, foglalat 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr "Állapot betöltése a választott foglalatból"
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Állapot betöltése..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:623
msgid "Load Wii System Menu"
msgstr "Wii rendszer menü betöltése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:617
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:466
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Egyéni textúrák betöltése innen: User/Load/Textures/<game_id>/.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "Betöltés a választott foglalatból"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Load last state"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:257
msgid "Load state"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "%d jó funkció betöltve, %d rossz funkció kihagyva."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Localhost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Napló"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Napló beállítások"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Renderidő naplózása fájlba"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Naplótípus"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Minden képkocka renderidejének naplózása ide: User/Logs/render_time.txt. "
"Akkor használd, ha a Dolphin teljesítményét akarod mérni.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Napló kimenetek"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Naplózás"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5 ellenőrzőösszeg"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "MD5 ellenőrzőösszeg"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "MD5 check..."
msgstr "MD5 ellenőrzés..."
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark fájlok (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Főkar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:452
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Készítő"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "Készítő azonosító:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Készítő:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A távoli tárgyak jobban láthatóvá válnak a köd kikapcsolásával, ezáltal "
"növekszik a részletesség.\n"
"A köd kikapcsolásával néhány játék esetén problémák lehetnek, ahol fontos "
"megfelelő köd emuláció.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Talán lassulást okoz a Wii menüben és néhány játéknál."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Memóriakártya"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Memóriakártya kezelő"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1030
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"A memóriakártya fájlneve a(z) %c foglalatban helytelen\n"
"Régió nincs megadva\n"
2014-02-01 11:29:37 +00:00
"\n"
"%c foglalat elérése megváltozott erre:\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Át akarod másolni a régi fájlt erre az új helyre?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "A memóriakártya fájlméret nem egyezik a fejlécmérettel"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Memóriakártya: ClearBlock hívás érvénytelen címen (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Memóriakártya: Read hívása érvénytelen forráscímmel (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Memóriakártya: Read hívása érvénytelen célcímmel (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:911
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Egyebek"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Egyéb beállítások"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Módosító"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:231
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tetxúrák módosítása a kódolásukhoz használt formátum megjelenítéséhez. A "
"legtöbb esetben az emuláció alapbeállításra állítása szükséges.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoszkóp árnyékok"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "Fix szélességű betűtípus"
2009-08-09 21:01:41 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "Movie"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adathosszal\n"
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Név:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Név:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Natív (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "Natív GCI fájlok (*.gci)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Hollandia"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1091
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay szinkront veszített. Innen már nem lehet visszaállni."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Új keresés"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Új azonosító generálva."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Következő lap"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Következő keresés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
msgid "Nickname:"
msgstr "Becenév:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475
msgid "No Match"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417
msgid "No Value Given"
msgstr ""
#: Source/Core/Core/ConfigManager.h:36
msgid "No audio output"
msgstr "Nincs audió kimenet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Nincs elérhető leírás"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Nincs betöltött fájl"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Nincs szabad mappaindex bejegyzés."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "Nincs rögzített fájl"
#: Source/Core/Core/State.cpp:744
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Nem található undo.dtm, állás betöltésének megszakítása a videó "
"szinkronvesztésének elkerüléséhez"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1284
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Nincs"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Nem egyenlő"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nincs megadva"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395
msgid "Not Valid Hex"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nem minden játékos rendelkezik a játékkal. Biztos elindítod?"
#: Source/Core/DolphinWX/Main.cpp:473
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Nincs csatlakoztatva"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Megjegyzések:"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Megjegyzés"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Nunchuk tájolás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Nunchuk kar"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objektum %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Objektum hatókör"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Ki"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Eltolás:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
msgid "On-Screen Display Messages"
msgstr "Képernyőn megjelenő üzenetek"
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
msgid "Online &Documentation"
msgstr "Online &dokumentáció"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Csak %d blokk szabad"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Megnyitás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Játékot &tartalmazó mappa megnyitása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1117
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Wii menté&si mappa megnyitása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Fájl megnyitása..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: környezet létrehozása sikertelen az eszköz számára: %s "
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nem található hang eszköz"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: %s eszköz nem nyitható meg"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"A játékhoz tartozó alapértelmezett (írávédett) beállítás megnyitása külső "
"szövegszerkesztőben."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Beállítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Narancs"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2009-08-09 21:01:41 +00:00
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Tájolás"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:797
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Egyéb"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "Other game"
msgstr "Egyéb Játék"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Other state hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Kimenet"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Fedő információk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "NTSC játékok nyelvének felülbírálása"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "Bemeneti fe&lvétel lejátszása..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:225
msgid "PAL"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Irányító"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Irányítók"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %zu"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Javítások"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
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msgid "Paths"
msgstr "Elérési utak"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Szünet"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Szünet a videó végén"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "Szünet fókuszvesztéskor"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131
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msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Az emulátor szüneteltetése, mikor nem az emulációs ablak az aktív."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:593
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msgid "Per-Pixel Lighting"
msgstr "Képpont alapú megvilágítás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Tökéletes"
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "%d perspektív"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Platform"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
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msgid "Play"
msgstr "Indítás"
#: Source/Core/Core/HotkeyManager.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Felvétel lejátszása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
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msgid "Playable"
msgstr "Játszható"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Visszajátszási beállítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192
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msgid "Players"
msgstr "Játékosok"
#: Source/Core/DolphinWX/FrameTools.cpp:856
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Módosítások megerősítése..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Mentés előtt hozz létre egy perspektívát"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Utófeldolgozási árnyékoló beállításai"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
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msgid "Post-Processing Effect:"
msgstr "Utófeldolgozási effektus:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Egyedi textúrák előzetes lehívása"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1181
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1308
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1282
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:817
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1230
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Tulajdonságok"
#: Source/Core/DolphinWX/MainMenuBar.cpp:374
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Játéklista gyorsítótár ürítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/Common/MsgHandler.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Kérdés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Kilépés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274
msgid "Quit Netplay"
msgstr "NetPlay bezárása"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Jobb analóg"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
2013-08-17 14:31:38 +00:00
msgid "Radius"
msgstr "Sugár"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Tartomány"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place Instruction"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Írásvédett mód"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Valódi"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
msgstr "Valódi Balance Board"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Rögzítés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Record inputs"
msgstr "Bemenet felvétele"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "Rögzítési információ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Rögzítési beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Vörös"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Vörös balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Vörös jobbra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:156
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Csökkenti a raszterizált 3D grafika által okozott peremesedést. Kisimítja a "
"tárgyak recés éleit.\n"
"Növeli a GPU terhelését és néha grafikai hibákat okoz. Az SSAA lényegesen "
"igényesebb, mint az MSAA, de minőségi geometriai élsimítást nyújt, valamint "
"fényen, árnyékol effekten és textúrán.\n"
"\n"
"Ha bizonytalan vagy, válaszd, hogy Nincs."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1191
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Frissítés"
#: Source/Core/Core/HotkeyManager.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Lista frissítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Játéklista frissítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Régió"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:396
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Törlés"
#: Source/Core/DolphinWX/MainMenuBar.cpp:445
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A jelenetet drótvázként jeleníti meg.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Megjelenítés a főablakban"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Renderelés"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:330
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Jelentés: GCIFolder Le nem foglalt blokkra írás: 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Alapbeállítások"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Átjárási beállítások visszaállítása"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:259
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Eredmények"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Újra"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228
msgid "Revision:"
msgstr "Változat:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Revision: %s"
msgstr "Változat: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:413
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Jobb kar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Jobb kar"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Room ID:"
msgstr "Szoba azonosító:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Rumble"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Oroszország"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "SD kártya elérési út:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "SD card"
msgstr "SD kártya"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:56
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "START"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "Á&llapot mentése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
msgid "Safe"
msgstr "Biztonságos"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Mentés"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "GCI mentése másként..."
#: Source/Core/Core/HotkeyManager.cpp:149
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
msgstr "Legrégebbi állapot mentése"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:152
2013-08-17 14:31:38 +00:00
msgid "Save State"
msgstr "Állapot mentése"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Állapot mentése, foglalat 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
msgstr "Állapot mentése, foglalat 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Állapot mentése, foglalat 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Állapot mentése, foglalat 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Állapot mentése, foglalat 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Állapot mentése, foglalat 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Állapot mentése, foglalat 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Állapot mentése, foglalat 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Állapot mentése, foglalat 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
msgstr "Állapot mentése, foglalat 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr "Állapot mentése a választott foglalatba"
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Állapot mentése..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Mentés másként..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1496
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Tömörített GCM/ISO mentése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1487
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Kibontott GCM/ISO mentése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Save state"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:471
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:125
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "Választott foglalatba mentés"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Mentve: /Wii/sd.raw (alapértelmezett méret 128mb)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1010
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "%s állapotmentés videója sérült, videórögzítés leáll..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:590
msgid "Scaled EFB Copy"
msgstr "Méretezett EFB másolat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:745
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Keresés..."
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "Pillanatkép"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Sikertelen pillanatkép: A fájl nem nyitható meg \"%s\" (hiba %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Keresés"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Keresés (nem korábbi értékhez)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
2014-11-10 00:23:25 +00:00
msgid "Search Subfolders"
msgstr "Keresés az almappákban"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
2014-11-10 00:23:25 +00:00
msgid "Select"
msgstr "Kiválaszt"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
2014-11-10 00:23:25 +00:00
msgid "Select Columns"
msgstr "Oszlopok kiválasztása"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Játék választása"
#: Source/Core/DolphinWX/MainMenuBar.cpp:569
#, c-format
msgid "Select Slot %u - %s"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Állapot kiválasztása, foglalat"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Állapot kiválasztása, foglalat 1"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Állapot kiválasztása, foglalat 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Állapot kiválasztása, foglalat 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Állapot kiválasztása, foglalat 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Állapot kiválasztása, foglalat 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Állapot kiválasztása, foglalat 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Állapot kiválasztása, foglalat 6"
#: Source/Core/Core/HotkeyManager.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Állapot kiválasztása, foglalat 7"
#: Source/Core/Core/HotkeyManager.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Állapot kiválasztása, foglalat 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Állapot kiválasztása, foglalat 9"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:492
#: Source/Core/DolphinWX/FrameTools.cpp:981
msgid "Select The Recording File"
msgstr "Válassz rögzítendő fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1286
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1235
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Válassz telepítendő Wii WAD fájlt"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "Válassz importálandó mentési fájlt"
#: Source/Core/DolphinWX/FrameAui.cpp:328
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Válassz lebegő ablakokat"
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Select state"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "Válassz betöltendő fájlt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1196
msgid "Select the save file"
msgstr "Válassz mentési fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1454
msgid "Select the state to load"
msgstr "Válassz betöltendő állapotmentést"
#: Source/Core/DolphinWX/FrameTools.cpp:1466
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Válassz mentendő állapotot"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Megjelenítéshez használandó képarány:\n"
"Automatikus: Eredeti képarány használata\n"
"16:9 kényszerítése: Analóg TV utánozása szélesvásznú képaránnyal.\n"
"4:3 kényszerítése: Szabványos 4:3-as analóg TV utánozása.\n"
"Ablakméretűvé nyújtás: A kép nyújtása az ablakmérethez.\n"
"\n"
"Ha bizonytalan vagy, válaszd az Automatikust."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:254
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "A megadott vezérlő profil nem létezik"
#: Source/Core/DolphinWX/LogWindow.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Selected font"
msgstr "Kiválasztott betűtípus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"A használandó hardveres adapter.\n"
"\n"
"Ha bizonytalan vagy, válaszd az elsőt."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"A teljes képernyős módban használt felbontás mérete.\n"
"Mindig nagyobbnak vagy akkorának kell lennie, mint a belső felbontás. A "
"teljesítményre gyakorolt hatása elhanyagolható.\n"
"\n"
"Ha bizonytalan vagy, válaszd az automatikust."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
2015-06-04 09:48:38 +00:00
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
msgstr ""
"Belsőleg használt grafikus API.\n"
"A szoftveres megjelenítő rendkívül lassú és csak hibakeresésnél hasznos, "
"hacsak nincs rá egyéb indokod, itt az OpenGL-t használd.\n"
"\n"
"Ha bizonytalan vagy, válaszd az OpenGL-t."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2009-08-09 21:01:41 +00:00
msgstr ""
"Belsőleg használt grafikus API.\n"
"A szoftveres megjelenítő rendkívül lassú és csak hibakeresésnél hasznos, "
"szóval vagy Direct3D vagy OpenGL módot akarsz választani. A különböző "
"játékok és különböző GPU-k különféleképpen viselkednek az egyes "
"háttéralkalmazásokon, így a legjobb emulációs élményért ajánlott mindkettőt "
"kipróbálni és a kevésbé problematikusat választani.\n"
"\n"
"Ha bizonytalan vagy, válaszd az OpenGL-t."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Küldés"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "Érzékelősáv helyzete:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
2014-02-01 11:29:37 +00:00
msgstr ""
"Soros port 1 - Ezt a portot használják olyan eszközök, mint a hálózati "
"adapter."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:933
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "A szerver elutasította az átjárási kérelmet"
2015-06-04 09:48:38 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1134
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Beállítás &alapértelmezett ISO fájlként"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr "A GameCube rendszer nyelve."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82
msgid ""
2015-06-04 09:48:38 +00:00
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"A Wii megjelenítő mód a PAL játékokhoz 60Hz-et (480i) használ 50Hz (576i) "
"helyett.\n"
"Nem biztos, hogy minden játékkal működik."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "A Wii rendszer nyelve."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:268
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: setting.txt fájl nem hozható létre"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Rázás"
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
msgstr "Elülső gombok"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:325
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "Nap&ló megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
msgstr "Állapot&sor megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "Eszközt&ár megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:276
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "Ausztrália megjelenítése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237
msgid "Show Defaults"
msgstr "Alapértelmezések megjelenítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "Meghajtók megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "ELF/DOL megjelenítése"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "FPS megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:152
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Képkockaszámoló megjelenítése"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "Franciaország megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
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msgid "Show GameCube"
msgstr "GameCube megjelenítése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:280
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msgid "Show Germany"
msgstr "Németország megjelenítése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
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msgid "Show Input Display"
msgstr "Bemeneti kijelző megjelenítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
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msgid "Show Italy"
msgstr "Olaszország megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
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msgid "Show JAP"
msgstr "JAP megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "Korea megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Eltérési szám megjelenítése"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283
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msgid "Show Language:"
msgstr "Nyelv megjelenítése:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
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msgid "Show Log &Configuration"
msgstr "Naplózási &beállítások megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
msgid "Show NetPlay Messages"
msgstr "NetPlay üzenetek mgejelenítése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Show NetPlay Ping"
msgstr "NetPlay ping mgejelenítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
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msgid "Show Netherlands"
msgstr "Hollandia megjelenítése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
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msgid "Show PAL"
msgstr "PAL megjelenítése"
2009-08-09 21:01:41 +00:00
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:57
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:348
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Platformok megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:349
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msgid "Show Regions"
msgstr "Régiók megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
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msgid "Show Russia"
msgstr "Oroszország megjelenítése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:290
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msgid "Show Spain"
msgstr "Spanyolország megjelenítése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:824
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msgid "Show Statistics"
msgstr "Statisztikák megjelenítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show System Clock"
msgstr "Rendszeróra megjelenítése"
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
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msgid "Show Taiwan"
msgstr "Tajvan megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:273
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msgid "Show USA"
msgstr "USA megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
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msgid "Show Unknown"
msgstr "Ismeretlen megjelenítése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:263
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "WAD megjelenítése"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:259
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msgid "Show Wii"
msgstr "Wii megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
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msgid "Show World"
msgstr "Világ megjelenítése"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
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msgid "Show a confirmation box before stopping a game."
msgstr "Megerősítő ablak a játék leállítása előtt."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
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msgid ""
"Show a message box when a potentially serious error has occurred.\n"
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"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
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msgstr ""
"Egy üzenet jelenik meg, mikor egy potenciális hiba lépett fel.\n"
"Kikapcsolásával elkerülhető a bosszankodás és a nem végzetes üzenetek, de "
"komoly fagyásokhoz vezethet, melyekhez egyáltalán nincs magyarázat."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Első blokk megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:833
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msgid "Show save blocks"
msgstr "Mentési blokk megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "Mentési megjegyzés megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "Mentési ikon megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "Mentési cím megjelenítése"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125
msgid "Show the active title name in the emulation window title."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
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msgid ""
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"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A másodpercenként megjelenített képkockák számát jelzi ki az emuláció "
"sebességének méréséhez.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"NetPlay játék közben megjelenik a játékosok maximális pingje.\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
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msgid ""
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"Show various rendering statistics.\n"
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"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Különféle renderelési statisztikák.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Egymás mellett"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Sideways Hold"
msgstr "Oldalra-tartás tartás"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326
msgid "Sideways Toggle"
msgstr "Oldalra tartás kapcsoló"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Egyszerűsített kínai"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "DK Bongos szimulálása"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:456
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Méret"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid "Skip DCBZ clearing"
msgstr "DCBZ törlés kihagyása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Az EFB processzor hozzáférésének átugrása"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kicsit felgyorsítja az EFB RAM-ba másolását az emulációs pontosság kárára.\n"
"Ha bármilyen problémát észlelsz, próbáld növelni a textúra gyorsítótár "
"pontosságát vagy kapcsold ezt ki.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:563
#: Source/Core/DolphinWX/MainMenuBar.cpp:566
#, c-format
msgid "Slot %u - %s"
msgstr ""
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#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
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msgid "Slot A"
msgstr "Foglalat A"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Foglalat B"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:958
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msgid ""
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"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
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"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"A szoftveres képalkotó nagyságrendekkel lassabb a többi "
"háttéralkalmazásnál.\n"
"Csak hibakeresésnél hasznos.\n"
"Biztosan be akarod kapcsolni a szoftveres képalkotót? Ha bizonytalan vagy, "
"válaszd, hogy 'Nem'."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Spanyolország"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Spanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Hangszóró pásztázás"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Hangszóró hangerő:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2009-08-09 21:01:41 +00:00
msgid ""
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"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
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"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"A megjelenítésre használt felbontás. A magasabb felbontás nagyban javítja a "
"vizuális minőséget, ugyanakkor nagyban növeli a GPU terhelését és bizonyos "
"játékoknál problémát okozhat.\n"
"A „640x528 többszöröse\" az „ablakméretnél” kicsivel nagyobb méretet "
"eredményez, de kevesebb problémát okoz. Lényegében minél kisebb a belső "
"felbontás, annál jobb a teljesítmény. Automatikus (ablakméret), 1.5x, és "
"2.5x problémát okozhatnak néhány játéknál.\n"
"\n"
"Ha bizonytalan vagy, választ, hogy Natív."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Sebességkorlát:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "A lemez adatátviteli arányának gyorsítása"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Szétválasztja a CPU és GPU szálakat, hogy azok külön magon fusanak.\n"
"A legtöbb modern PC-n nagyobb sebességnövekedést biztosít, de alkalmanként "
"fagyást/hibát okozhat."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Szabványos vezérlő"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Start &NetPlay..."
msgstr "&NetPlay indítása..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Bemenet rögzítésének indítása"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Felvétel indítása"
#: Source/Core/DolphinWX/MainMenuBar.cpp:186
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:457
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Állapot"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Kormánykerék"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:53
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:623
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Sztereoszkópikus 3D mód:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:367
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:660
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Sztereoszkóp"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "Kar"
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Stop"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1672
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1657
#: Source/Core/DolphinWX/FrameTools.cpp:1674
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1670
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "EFB másolatok tárolása csak textúrának"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Az EFB másolatok kizárólag a GPU-n tárolódnak, kihagyva a rendszermemóriát. "
"Kevés játéknál okoz grafikai hibát.\n"
"\n"
"Bekapcsolva = EFB másolatok textúrához\n"
"Kikapcsolva = EFB másolatok RAM-hoz (és textúrához)\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Ablakméretűvé nyújtás"
2009-08-09 21:01:41 +00:00
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Pengetés"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "%u mentés sikeresen exportálva: %s"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Fájl sikeresen exportálva: %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "Mentési fájlok sikeresen importálva"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Támogatás"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:656
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Szemcsere"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:291
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
2013-08-17 14:31:38 +00:00
msgstr ""
"Megcseréli a bal és jobb szemet. Leginkább akkor hasznos, ha az egymás-"
"mellett nézetet használod kancsalon.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Lengetés"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid "Synchronize GPU thread"
msgstr "GPU szál szinkronizálása"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"A GPU és CPU szálakat szinkronizálja, így segítve elkerülni a véletlenszerű "
"fagyásokat kétmagos mód esetén. (BE = Kompatibilis, KI = Gyors)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Szintaktikai hiba"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Rendszer nyelve:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1325
msgid "System Update"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
#: Source/Core/DolphinWX/TASInputDlg.h:30
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "TAS bemenet"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:390
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:398
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Table Left"
msgstr "Asztal balra"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Table Right"
msgstr "Asztal jobbra"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Tajvan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Pillanatkép készítése"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Pillanatkép készítése"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Teszt"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
msgid "Texture Cache"
msgstr "Textúra gyorsítótár"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:826
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Textúra formátum átfedés"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"A „Biztonságos\" beállítás elkerüli annak valószínűságát, hogy a GPU hiányzó "
"textúrát frissít a RAM-ból.\n"
"Az alacsony pontosságtól bizonyos játékokban a szövegek helytelenül "
"jelenhetnek meg.\n"
"\n"
"Ha bizonytalan vagy, használj a jobb szélső értéket."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "A cím érvénytelen"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Ellenőrzőösszeg sikeresen javítva."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:178
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "A választott mappa már a listában van."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:388
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Nem menthető a .dtm fájlba, hogy a lemez erre változik: „%s”.\n"
"A lemezkép fájlneve nem lehet hosszabb 40 karakternél."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:331
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "A lemez nem olvasható (0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:117
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"A lemezkép sérült: „%s”.\n"
"A block hash %<PRIu64> %08x, %08x helyett."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "A lemezkép csonka, néhány adat hiányzik: \"%s\"."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr "A behelyezni próbált lemez nem található."
#: Source/Core/DolphinWX/FrameTools.cpp:1357
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1362
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1416
#: Source/Core/DolphinWX/GameListCtrl.cpp:1441
#: Source/Core/DolphinWX/GameListCtrl.cpp:1506
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"A fájl már létezik: %s.\n"
"Le szeretnéd cserélni?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"A fájl nem nyitható meg írásra: %s. Ellenőrizd, hogy nincs-e már megnyitva "
"másik programmal."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "A fájl már meg van nyitva, a fájl fejléce nem lesz módosítva: %s."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:561
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "A név nem lehet üres"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:554
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "A név nem tartalmazhat ', karaktert"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:228
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "A rögzített játék (%s) nem egyezik a kiválasztott játékkal (%s)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "A kapott dekódolt AR kód nem tartalmaz sorokat."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:435
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "A másolni próbált mentés fájlmérete érvénytelen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:322
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"A választott nyelvet nem támogatja az operációs rendszered. Rendszer "
"alapértelmezett visszaállítva."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "A szerver és kliens NetPlay verziói nem kompatibilisek!"
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "A szerver megtelt!"
#: Source/Core/Core/NetPlayClient.cpp:212
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "A szerver válaszolt: a játék jelenleg fut!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:215
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "A szerver ismeretlen hibaüzenetet küldött!"
#: Source/Core/Core/Boot/Boot.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "A megadott fájl nem létezik: \"%s\""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1382
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Az érték érvénytelen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:142
msgid "Theme:"
msgstr "Téma:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:164
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Túl sok GCI fájl van a mappában\n"
"%s.\n"
"Csak az első 127 lesz elérhető"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:749
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Nincs mit visszavonni!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ezek a beállítások felülírják a Dolphin mag beállításait.\n"
"A módosítatlan opcióknál a játék a Dolphin beállításait használja."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:61
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:86
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:851
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Az action replay szimulátor nem támogat olyan kódokat, amelyek magát az "
"Action Replayt módosítják."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"A szolgáltatás lehetővé teszi a játék kamerájának módosítását.\n"
"A jobb gomb nyomva tartásával és az egér mozgatásával pásztázhatsz, míg a "
"középső gomb nyomva tartásával mozgathatod.\n"
"SHIFT nyomva tartásával és az egyik WASD gombbal adott léptéknyi távolságra "
"mozgathatod a a kamerát (SHIFT+2 a gyorsabb mozgáshoz, SHIFT+1 a lassabb "
"mozgáshoz). A kamera visszaállításához SHIFT+R, a sebesség visszaállításához "
"SHIFT+F.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:63
#, c-format
msgid ""
"This file does not look like a BootMii NAND backup. (0x%<PRIx64> does not "
"equal 0x%zx)"
msgstr ""
#: Source/Core/VideoCommon/MainBase.cpp:137
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:59
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"A beállításokkal egyéni időt (RTC) tudsz beállítani, az aktuális "
"rendszeridőtől függeetlenül.\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"A cím talán nem kompatibilis a DSP HLE emulációval. Próbálj LLE-t használni, "
"ha egyedi fejlesztésű.\n"
"\n"
"DSPHLE: Ismeretlen ucode (CRC = %08x) - AX erőltetése."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"A cím talán nem kompatibilis a DSP HLE emulációval. Próbálj LLE-t használni, "
"ha egyedi fejlesztésű.\n"
"\n"
"Ismeretlen ucode (CRC = %08x) - AXWii erőltetése."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-06-06 23:14:56 +00:00
msgstr ""
"Ez az érték hozzáadódik a grafikai beállításokban megadott konvergencia "
"értékhez."
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:309
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ez az érték összeszorzódik a grafikai beállításokban megadott mélység "
"értékkel."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr "Ezzel manuálisan szerkesztheted az INI konfig fájlt."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Küszöbérték"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Billenés"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:450
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
#: Source/Core/DolphinWX/MemcardManager.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Cím"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Eddig:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "3D anaglif kapcsoló"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "Egymás-mellett 3D kapcsoló"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "Egymás-alatt 3D kapcsoló"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "3D Vision kapcsoló"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Minden naplótípus kapcsoló"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
msgstr "Képarány kapcsoló"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Levágás kapcsoló"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle Custom Textures"
msgstr "Egyedi textúrák kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:73
2016-01-12 19:56:43 +00:00
msgid "Toggle EFB Copies"
msgstr "EFB másolatok kapcsoló"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2016-01-12 19:56:43 +00:00
msgid "Toggle Fog"
msgstr "Köd kapcsoló"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Teljes képernyő kapcsoló"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:27
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Szünet kapcsoló"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Teljes képernyő kapcsoló"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/MainMenuBar.cpp:410
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Fent"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Egymás alatt"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Hagyományos kínai"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
msgid "Traversal Server"
msgstr "Átjárási szerver"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:930
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Időtúllépés az átjárási szerver és a gazda csatlakozásakor"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Ravaszok"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "DJ pult"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Típus"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "ISMERETLEN_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"A megadott értékek alapján nem sikerült a patch létrehozása.\n"
"Bejegyzés nem módosítva."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:267
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:150
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Állapot betöltésének visszavonása"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
msgstr "Állapot mentésének visszavonása"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Váratlan 0x80 hivás? Megszakítás..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1159
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1259
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:468
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Ismeretlen"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1060
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba"
#: Source/Core/Core/NetPlayClient.cpp:939
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Ismeretlen hiba %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Ismeretlen memóriakártya hiba"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:561
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d"
#: Source/Core/Core/NetPlayServer.cpp:714
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
2014-02-01 11:29:37 +00:00
msgstr ""
"Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d "
"Játékos kirúgása!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Végtelen"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:381
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Kicsomagolása"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Fel"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Frissítés"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1384
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1357
#: Source/Core/DolphinWX/FrameTools.cpp:1362
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1369
#: Source/Core/DolphinWX/FrameTools.cpp:1374
#: Source/Core/DolphinWX/FrameTools.cpp:1379
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid "Updating"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1339
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330
msgid "Upright Hold"
msgstr "Függőleges tartás"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327
msgid "Upright Toggle"
msgstr "Függőleges kapcsoló"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314
msgid "Upright Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Használati statisztika-jelentés beállítások"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:227
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Használati statisztika jelentése"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"A használati statisztika egyedi, gépenként véletlenszerű azonosítót használ "
"a felhasználók megkülönböztetéséhez. A gomb egy új véletlen azonosítót "
"generál ehhez a géphez, mely eltér az előzőtől."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:427
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Teljes képernyő használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Hexa használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60 mód használata (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
2011-12-28 14:55:06 +00:00
msgstr "Hibakezelők használata"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:170
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Kevésbé pontos algoritmust használ a mélységértékek számolásához.\n"
"Problémákat okozhat néhány játéknál, de jelentős sebességnövekedéssel ját a "
"játékban és/vagy a GPU-n.\n"
"\n"
"Ha bizonytalan vagy, hagyd bejelölve."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:326
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"Egyetlen mélységpuffert használ mindkét szemhez. Néhány játékhoz szükséges."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "Use generic zz_ names for functions."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:875
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Segédprogram"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
2011-12-28 14:55:06 +00:00
msgstr "V-Sync"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Érték"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Érték (dupla)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Érték (lebegőpontos)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411
msgid "Value Too Large"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Érték:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Érték:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Különféle statisztika"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Rézletesség"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:792
msgid "Vertex Rounding"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:764
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtuális"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Hangerő"
#: Source/Core/Core/HotkeyManager.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Hangerő le"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Némítás kapcsoló"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:35
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Hangerő fel"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/WiiUtils.cpp:93
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:83
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:68
msgid "WAD installation failed: Could not initialise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:46
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Várakozás a függőleges képkioltásra a képszakadás csökkentése végett.\n"
"Csökkenti a teljesítményt, ha az emuláció sebessége 100% alatt van.\n"
"\n"
"Ha bizonytalan vagy, hagyd üresen."
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1281
#: Source/Core/DolphinWX/GameListCtrl.cpp:1596
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:961
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Figyelem"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:603
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Figyelem! Ajánlatos mentést készíteni a mappa minden fájljáról:\n"
"%s\n"
"Akarod folytatni?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:528
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Figyelem: A BAT által jelölt blokkok száma (%u) nem egyezik a betöltött "
"fejlécmérettel (%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:584
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1058
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-28 14:55:06 +00:00
#: Source/Core/Core/Movie.cpp:1033
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Figyelem: Olyan mentést töltöttél be, ami a választott videó befejezése "
"előtti. (%u < %u byte) (%u < %u képkocka). Folytatás előtt betölthetsz egy "
"másik mentést, vagy betöltheted ezt a mentést kikapcsolt írásvédett móddal."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1084
2011-12-28 14:55:06 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %zu (0x%zX) byte "
"eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy "
"betöltheted ezt a mentést kikapcsolt írásvédett móddal. Ellenkező esetben "
"szinkronizációs hibák jelentkezhetnek."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1101
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %td képkocka "
"eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy "
"betöltheted ezt a mentést kikapcsolt írásvédett móddal. Ellenkező esetben "
"szinkronizációs hibák jelentkezhetnek.\n"
"\n"
"Bővebb információ: A választott videó %d képkocka hosszú, a mentett állás "
"videója pedig %d képkocka hosszú.\n"
"\n"
"%td képkockánál az aktuális videón megnyomva:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"%td képkockánál a mentett állás videóján megnyomva:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
2011-12-18 19:40:09 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - a fájl nincs megnyitva."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:228
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"NetPlay játék közben chat üzenetek, puffer módosulások és szinkron "
"felhívások megjelenítése, \n"
"\n"
"Ha bizonytalan vagy, hagyd jelöletlenül."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Szélesvásznú hangolás"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "Szélesség"
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:358
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii konzol"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:152
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii NAND gyökér:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:479
msgid "Wii Remote Connected"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1236
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD fájlok (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1197
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii mentési fájlok (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: A fájlból nem lehet olvasni"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Sortörés"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1245
#: Source/Core/DolphinWX/FrameTools.cpp:1293
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
#: Source/Core/DolphinWX/GameListCtrl.cpp:1514
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Folyamatban..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Világ"
2015-06-04 09:48:38 +00:00
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
msgid "Write save/SD data"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Konzolba írás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Fájlba írás"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Ablakba írás"
2009-08-09 21:01:41 +00:00
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "XF regiszter "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Sárga"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Nem zárhatod be a lapokat tartalmazó paneleket."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IOS/ES/ES.cpp:251
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Választanod kell egy játékot!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Meg kell adnod egy nevet."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
2014-02-01 11:29:37 +00:00
msgstr ""
"Be kell írnod egy érvényes decimális, hexadecimális vagy oktális értéket."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "Meg kell adnod egy érvényes profilnevet."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
2014-02-01 11:29:37 +00:00
msgstr ""
"Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"A DSP ROM-ok hash értéke helytelen.\n"
"Szeretnéd most leállítani, kijavítani a problémát?\n"
"Ha a választásod \"Nem\", a hang torz lehet."
#: Source/Core/Core/ConfigManager.cpp:989
2009-08-09 21:01:41 +00:00
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
2014-02-01 11:29:37 +00:00
msgstr ""
"A GCM/ISO fájl érvénytelennek tűnik (érvénytelen ország).\n"
2014-02-01 11:29:37 +00:00
"Folytatod a PAL régióval?"
2009-08-09 21:01:41 +00:00
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:884
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "Zero 3 kód nem támogatott"
#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "A Dolphin számára ismeretlen Zero kód: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ várakozás ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "betöltőprogram (.img)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "automatikus"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "fake-completion"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "nincs"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:704
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute visszatérési értéke az alkalmazás futásából: -1!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| VAGY"