Commit Graph

291 Commits

Author SHA1 Message Date
adelikat b089f2996c NES - decently support mappers 74 and 192 (games play fine other than missing characters in text boxes)) 2012-07-22 16:57:44 +00:00
adelikat 91be138920 NES - fixes to mapper 91, still fails 2012-07-22 15:35:19 +00:00
adelikat f85b6a017b NES - checkin start of mapper 91 2012-07-22 01:02:18 +00:00
adelikat 225079a843 NES - implement board MLT-ACTION52 (Mapper 228) for both Action-52 and Cheetahmen II 2012-07-21 20:40:10 +00:00
zeromus e66e936567 nes-fix mapper 061 2012-07-21 19:45:16 +00:00
adelikat b8a16f93fa Implement mapper 243 2012-07-21 19:23:05 +00:00
adelikat f16a44d4e6 Start Mapper 243 2012-07-21 18:54:12 +00:00
adelikat 8aeb313381 Fixes to mapper 164, Final Fantasy V has a broken title screen but otherwise playable. Implemented based on Disch's original notes and so not quite complete. 2012-07-21 18:31:41 +00:00
adelikat 544410b4d8 Fix mapper 154 (Devil Man) 2012-07-21 17:51:52 +00:00
adelikat 86e14410b7 NES - mapper 225 finished 2012-07-21 17:19:59 +00:00
andres.delikat 5f4ad218a2 NES - start mapper 225 2012-07-20 21:48:16 +00:00
adelikat 96e7d85122 NES - add mapper 61, chr mapping is off somehow 2012-07-20 03:52:14 +00:00
zeromus dd504a4960 nes-fix mapper057 2012-07-20 03:19:19 +00:00
adelikat afbde96fe5 NES - fix some chr mapping logic in Mapper 57 2012-07-20 02:57:46 +00:00
andres.delikat 2e71b04de4 Start mapper 57 2012-07-19 18:30:39 +00:00
zeromus 3321c3e2c4 nes-fix mapper226 2012-07-19 18:20:32 +00:00
andres.delikat 77f4eeeac1 NES - implement mapper 58 2012-07-19 16:01:40 +00:00
andres.delikat a9323e0386 NES - Implement mapper 62 2012-07-19 15:51:41 +00:00
andres.delikat 8f95b611a5 BizHawk - implement mapper 201 2012-07-19 15:01:32 +00:00
andres.delikat c256e90a9d NES - add mapper 203, doesn't play the 35-1 properly, but it doesn't run in fceux as well, documentation may be off, or the ROM i used is bad (not a lot of info on good dumps for these types!) 2012-07-19 14:13:45 +00:00
adelikat 876007c502 NES - fixes to mapper 226 2012-07-19 02:56:43 +00:00
adelikat 188716ab7b Start mapper 226 2012-07-18 04:22:41 +00:00
adelikat ecd3a2dd84 NES - add mapper 233 2012-07-18 04:08:37 +00:00
adelikat 803833d04a Fix Mapper 230 2012-07-18 03:00:52 +00:00
adelikat ea60a2c9f8 Mapper 60 - a more respectable bit logic implementation in ReadPRG 2012-07-17 23:58:53 +00:00
adelikat 2174e9938f Implement mapper 60 2012-07-17 23:52:55 +00:00
andres.delikat 8aea375f9f Mapper 230 - fix mirroring and some prg mapping 2012-07-17 23:05:58 +00:00
andres.delikat d939e66867 NES - Implement a SoftReset function into the board base, Mapper 230 - implement mode switching via soft reset, implement prg mode 0, game select screen now playable, games are not 2012-07-17 15:24:36 +00:00
andres.delikat fa449a5116 NES - add mapper 230, contra mode is working, still todo: implement mode toggling on soft reset 2012-07-17 14:02:56 +00:00
zeromus 5eaf27e510 nes-fix mapper 231 2012-07-17 06:24:36 +00:00
zeromus 309d6b4e64 nes-fix mapper 200 2012-07-17 06:19:03 +00:00
adelikat bbf5be7d74 NES - add mappers 200 & 231, PRG mapping isn't quite right on either but some games work 2012-07-17 04:06:48 +00:00
adelikat ee5db4cc06 Mapper 112 - Finish implementation of CHR mapping, and misc small cleanups 2012-07-17 02:01:53 +00:00
zeromus ecd58fc96e nes-protect from syncstates which dont call base.SyncState 2012-07-16 22:06:55 +00:00
zeromus 9c2a521c19 nes-fix m112 and some other unnecessary things 2012-07-16 22:01:10 +00:00
andres.delikat ad2e9267e3 NES - Mapper 112 - fix prg bank selection, however, game still fails to run 2012-07-16 21:12:01 +00:00
zeromus cf5c972990 nes-try fixing m207 2012-07-16 03:04:44 +00:00
zeromus 06c44cf040 nes-add NES-JLROM for mr gimmick! (e) - but it doesnt work cos its pal 2012-07-16 02:59:54 +00:00
adelikat 2d89f5485f Implement Mapper 207, Fudou Myouou Den now playable but graphical issues. 2012-07-16 01:51:16 +00:00
adelikat c9128cc78e Start Mappers 154, 112 2012-07-15 23:12:52 +00:00
zeromus 3ae3a52f7a nes-do mapper088 differently 2012-07-15 22:30:25 +00:00
zeromus a33859fc1e nes-fix mapper 088 2012-07-15 22:22:57 +00:00
adelikat f62607dea9 Start mapper 88 2012-07-15 21:45:28 +00:00
zeromus 1f588c451f nes-add broken bisq apu. it probably wont be fixed. but its a lot of work, so there it is. also remove spam in SXROM 2012-07-14 18:43:37 +00:00
adelikat 60640acece NES - Implement Mapper 246 2012-07-06 03:44:34 +00:00
zeromus 1eda5f6d63 nes-express m193 differently, maybe more clearly 2012-07-06 03:12:20 +00:00
zeromus 157c145a46 nes-fix m193 2012-07-06 02:29:42 +00:00
adelikat 7a9d037fed NES - Progress on Mapper 193 2012-07-06 01:36:19 +00:00
zeromus 1d254c3705 nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers 2012-06-25 06:32:54 +00:00
zeromus 7e8752a5b9 nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen) 2012-06-24 17:39:12 +00:00
zeromus 5b356c5157 nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable 2012-06-23 18:30:27 +00:00
adelikat dcdd98fc03 Fix mapper 116 code so that project compiles 2012-06-23 15:45:58 +00:00
zeromus 50d4564e0e nes-support mapper 116 2012-06-23 08:52:12 +00:00
zeromus 8bf9b92949 nes-support mapper 241 2012-06-20 22:24:56 +00:00
zeromus 6156188676 nes-support m015 2012-06-19 21:23:24 +00:00
adelikat a2a9bfde3c NES - implement mapper 92 2012-06-16 23:34:42 +00:00
zeromus ace86fa321 nes-clarificatoin to mapper 19 and 210 (theyre actually identical) 2012-06-16 16:59:02 +00:00
zeromus 540be07cf2 nes-support mapper 076 2012-06-15 19:55:29 +00:00
zeromus e1152799b4 nes-last commit was broken, fix tlsrom compile issue 2012-06-15 19:28:40 +00:00
zeromus 916066c3f0 nes-mmc3/namcot108 differences have become more clear in the past few months. refactor those mappers (split them apart, theyre not as similar as once thought) to reflect new understandings. no functional improvement from this other than maybe some new bugs, but it will help on some other mappers later 2012-06-15 19:24:06 +00:00
zeromus b240c675ce nes-mapper 72 fixed and misc bookkeeping 2012-06-11 07:59:30 +00:00
zeromus 6462d84ac9 nes-add some docs and clarification and cleanups of the sunsoft mappers 2012-06-11 06:55:34 +00:00
zeromus 3a336b9ef4 nes-mapper 67 2012-06-11 06:32:44 +00:00
zeromus cff7ba6d24 nes-fix lagrange point, including sound 2012-06-07 20:52:49 +00:00
zeromus 45cfc7b036 nes-add mapper 176 and fix savestate of mapper 164 2012-05-27 20:20:27 +00:00
zeromus 82e57988c6 nes-remove newly redundant wram masking from derived board classes (mmc3 and mmc1 affected); separate checkin done for this in case i goofed up 2012-05-27 07:44:29 +00:00
zeromus 97933f2560 nes-support TENGEN-80004 (just bookkeeping; uses already existing mapper 068) 2012-05-20 21:10:22 +00:00
zeromus 638a99a1f7 nes-fix a potentially desyncable bug in mmc3 savestate 2012-05-20 21:04:06 +00:00
zeromus 06239e1aa3 nes-fix mapper 64 and some minor details of ppu data bus management; fixes klax and chu chu rocket 2012-04-17 06:50:23 +00:00
zeromus 7b86f66353 nes-oops. now, actually pass all mmc3 tests 2012-04-14 09:40:41 +00:00
zeromus 73fba31c34 nes-add mapper012 (mmc3 variant, for dragon ball z 5). add concept of mmc3 chip revision variants to mmc3 code and game database, and add proper emulation thereof. pass a bunch of mmc3 tests. simplify (to almost nothing) iNES board detection to correspond to new paradigms of virtual board types. your savestates for mmc3 games are invalidated. 2012-04-14 08:28:42 +00:00
zeromus eb1a6eb387 nes-clarify relationship between mapper 115 and mapper 248 (and support 248) 2012-04-09 20:09:58 +00:00
zeromus a561f8b7e7 nes-add mapper 227 2012-04-09 18:13:58 +00:00
zeromus a78a0fc5db nes-meant to check this in with last gamedb updates 2012-04-09 06:38:28 +00:00
zeromus a1cdd5dbfd nes-fix mapper 242 2012-04-05 18:55:34 +00:00
zeromus eb13c505d6 nes-fix mapper 2 which broke a few revisions ago 2012-04-01 15:41:51 +00:00
zeromus 79782defbe nes-dont crash when vrc mapper asks for unusual irq mode 2012-03-31 15:37:53 +00:00
zeromus dc2107bd3b nes-make fake boards for almost every mapper, unless i missed one. 2012-03-22 06:20:10 +00:00
zeromus a4cf363904 nes-fix bug in mmc5 (fixes mmc5exram test) and add support for ex1 mode (fixes gemfire) 2012-03-18 09:05:40 +00:00
zeromus 5883401ab1 nes-load formerly unloadable tests 2012-03-18 03:18:04 +00:00
zeromus 516735d3b6 nes-add some catch-all mappers 2012-03-15 19:17:54 +00:00
adelikat 863f3fc4e5 fix an error in chr rom size for a CNROM game 2012-03-13 02:10:18 +00:00
adelikat 67c98f7d37 Implement board AVE-74*161 2012-03-10 13:40:36 +00:00
adelikat efd4c5cbab Make...a certain game...work 2012-03-10 13:30:39 +00:00
zeromus c3ba1905ca straighten out mappers 232 and 71 2012-03-10 05:02:17 +00:00
zeromus edebf0da14 nes-"support" mapper 191 (no known test cases) 2012-03-09 04:57:46 +00:00
zeromus b65438d819 nes-support mapper 189 2012-03-09 04:44:30 +00:00
zeromus cf5dcb1cd5 nes-support mapper 182 2012-03-09 04:30:46 +00:00
zeromus f592fc3748 nes-support mapper 115 2012-03-09 04:15:56 +00:00
adelikat 7d308da245 Mapper 46 complete. 2012-03-09 03:38:11 +00:00
adelikat f9e43cf3d7 Mapper 46 - fix gamedb entry, put in high bits 2012-03-09 03:24:05 +00:00
adelikat 5655262df6 Start Mapper 46, could not get the gamedb.txt entry to work properly 2012-03-09 02:57:04 +00:00
zeromus c0ace9ce83 add a2600 core stub 2012-03-07 00:40:20 +00:00
adelikat 9d39b88783 Some testing results of Mapper 16 2012-03-06 13:33:50 +00:00
zeromus 9d6001691f nes-fix gauntlet 2012-03-06 09:55:57 +00:00
zeromus ed9de010c0 nes-add some crappy mmc3 multicart mappers 2012-03-06 09:42:11 +00:00
zeromus 7d263c9a10 nes-support 8KB PRG roms 2012-03-06 07:51:41 +00:00
adelikat ff86bc5101 Mapper 82 complete 2012-03-05 20:16:25 +00:00
zeromus 1ac5ce1bfb nes-fix taito_x1_005 2012-03-05 18:21:17 +00:00
adelikat 5a76c282ac Start mapper 82 - PRG mapping working, needs chr mapping 2012-03-05 18:06:30 +00:00