Commit Graph

326 Commits

Author SHA1 Message Date
goyuken a010a2919b correct systemID in converted gmvs 2014-07-19 04:11:12 +00:00
adelikat 2ebba5ab07 Tastudio - implement playback controls 2014-07-17 19:00:28 +00:00
adelikat 816fac55fa Tastudio - implement the Select Between Markers menu item 2014-07-17 18:38:30 +00:00
adelikat 103de3d34f TAStudio - when creating a power-on movie make a savestate on frame 0, if starting from savestate, use the savestate from the movie as frame 0 in the greenzone 2014-07-17 18:21:12 +00:00
adelikat c571d07069 Fix mnemonic constants for TI-83, super important changeset! 2014-07-17 02:06:51 +00:00
adelikat 93e10b4330 Support bkm conversion in movie import 2014-07-17 00:07:24 +00:00
adelikat ad6c614665 Fix Bkm to Bk2 conversion 2014-07-16 23:22:30 +00:00
adelikat b63a34249f TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem 2014-07-16 23:04:56 +00:00
adelikat d8216ae0fc Tastudio - remove marker button 2014-07-16 02:17:19 +00:00
adelikat f286d07a9d TAStudio - background color logic 2014-07-16 00:10:37 +00:00
adelikat 8c064875c2 TAStudio - ability to add markers, very crude implementation for now 2014-07-15 23:43:17 +00:00
adelikat 0b35490b16 Profile Config - don't show custom profile in non-developer builds, put saving logic in the ok button click event instead of drop down change event. Remove a warning in TasMovie.cs 2014-07-15 00:05:18 +00:00
adelikat b53cc908b8 Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio 2014-07-14 00:35:33 +00:00
adelikat 02a5337cd6 Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished 2014-07-13 22:36:37 +00:00
adelikat f79a674219 Remove GetInput() from IMovie 2014-07-13 22:17:31 +00:00
adelikat 57c86f7491 TAStudio - capture lag log during playback 2014-07-13 20:51:19 +00:00
adelikat eae94f9184 TAStudio - stuff 2014-07-13 15:26:50 +00:00
adelikat 43a687060c oops 2014-07-13 14:26:40 +00:00
adelikat 6b1bfc2d4a TAStudio - stuff 2014-07-13 14:13:20 +00:00
adelikat 3f461990c4 TAStudio - insert num frames implemented 2014-07-13 12:44:31 +00:00
adelikat 43415044e7 Tastudio - implement truncate movie 2014-07-12 01:23:38 +00:00
adelikat e49754b705 TAStudio - implement paste and paste insert 2014-07-11 23:54:18 +00:00
adelikat e8f821117b TAStudio - implement the Insert menu item 2014-07-11 21:05:16 +00:00
adelikat 40912a3c2b TAStuduio - implement Clear menu item and hotkey, properly invalidate greenzone on input painting and other already implemented editing events 2014-07-11 19:58:24 +00:00
adelikat 76fc763715 TAStudio - implement the Cut menu item 2014-07-11 19:11:30 +00:00
adelikat 2072eac45f Some Changes flag management in movie objects 2014-07-11 18:06:18 +00:00
adelikat f8ee569bbb TAStudio - float painting 2014-07-11 16:26:19 +00:00
adelikat 2e508c1468 TAStudio - greenzone settings dialog 2014-07-11 15:43:47 +00:00
adelikat ee7831178a TAStudio - header editor 2014-07-11 02:31:43 +00:00
adelikat 9f94ee1e33 TAStudio - add capacity and SaveGreenzone settings to the greenzone and make greenzone respect the capacity. When adding a new state that exceeds capacity, the first one added will be removed (more intelligent logic will be done later). Respect the SaveGreenzone flag when saving and loading. Save and load greenzone settings to tasproj file, still todo: UI to let user manage greenzone settings 2014-07-10 22:44:44 +00:00
adelikat 4c9c8e3cb1 TAStudio - saving/loading of greenzone 2014-07-10 22:07:50 +00:00
adelikat f3af2821bb TAStudio - populate greenzone during playback 2014-07-10 20:48:43 +00:00
adelikat f0425f3cc5 TAStudio - input painting for boolean input 2014-07-10 20:40:50 +00:00
adelikat 5681368e13 TAStudio - background coloring based on lag log and greenzone 2014-07-10 19:24:21 +00:00
adelikat 80d5e8a7be TAStudio - input display 2014-07-10 02:45:56 +00:00
adelikat 537d8c5cac TAStudio - misc stuff 2014-07-09 21:56:27 +00:00
adelikat 786b0238ba Move Markers from TAStudio to TasMovie, and implement saving and loading of markers 2014-07-09 16:35:39 +00:00
adelikat cb3e340a1a Movie stuff 2014-07-08 15:15:35 +00:00
adelikat 7e39e67b1f tastudio - more fixes to startup logic, still convolted, buggy and wrong, but better! 2014-07-08 13:46:59 +00:00
adelikat 863d6f09ee small tastudio progress 2014-07-08 13:33:01 +00:00
adelikat 84b8fa36f2 TAStudio - more stuff 2014-07-07 19:48:58 +00:00
adelikat 96b36cc230 TasMovie - save and load lag log to file 2014-07-07 19:32:37 +00:00
adelikat 6d61db045f TasMovie - more reorg and restore state and lag capturing 2014-07-07 18:40:42 +00:00
adelikat c019ec3bf0 More reorg 2014-07-07 18:03:02 +00:00
adelikat 7173447e8a TasMovie - some reorg in preparation for actual progress 2014-07-07 18:00:25 +00:00
adelikat f875792c74 TAStudio - column names for float values 2014-07-07 16:03:22 +00:00
adelikat 46d6279f1b TAStudio - some progress on dynamically displaying columns, and some fixups in movie code in general 2014-07-06 22:13:12 +00:00
adelikat a02888344b Change the ToBk2() method to receive an IMovie instead of Bkm, and write a ToTasMovie() method similarly. Tastudio - remove code that warns the user if they open it with a movie already active, instead ask and autoconvert the current movie to a tasproj file 2014-07-06 21:20:43 +00:00
adelikat 00f33d2ae9 Bk2 - implement the PokeFrame() method 2014-07-04 00:24:41 +00:00
adelikat 686610b047 Support analog range up to 9999, this is bad code but I hope to not have to do anything more clever anytime soon 2014-07-04 00:15:33 +00:00
adelikat bf88be8c72 Convert some more util methods to extension methods 2014-07-03 19:05:56 +00:00
adelikat a9aa65397c Convert a Util method to an extension method 2014-07-03 18:29:51 +00:00
adelikat a5fadb8e0b Some useless cleanup 2014-07-03 18:17:09 +00:00
adelikat 2bd52403a7 Bk2 movies - remove auto input log conversion on load, since load is too soon to do this as it will not use the controller definition of the new core instance that hasn't been loaded yet. As of this commit, it doesn't use the log key when reading input either, so log entry logic is dependent on mnemonic orders and such things from the controller definition. Will need to ponder a way to put this back in. 2014-06-30 12:50:46 +00:00
adelikat 5262bed608 make bk2 the default even in non-developer builds 2014-06-30 12:03:10 +00:00
adelikat 3a011ad788 Refactor to put multitrack logic into the multitrack object itself instead of in the OSD manager and hotkey logic 2014-06-29 23:13:44 +00:00
adelikat 893a8b16e5 Record Dialog - Fix crash when movie folder does not already exist 2014-06-29 20:07:21 +00:00
adelikat 6e7fefb7b4 Fix mnemonic lookups for C64 keyboard 2014-06-29 16:25:29 +00:00
adelikat 27fb2ce9a0 Virtualpad Analog sticks - in record mode show the previous frame's input in gray 2014-06-29 14:42:20 +00:00
adelikat 38b76ea5d9 fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons 2014-06-29 13:05:10 +00:00
adelikat 01ba63dd09 Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it 2014-06-29 12:32:36 +00:00
adelikat 9e73db3daa A round of code cleanup on movie code 2014-06-29 03:03:27 +00:00
adelikat 6fce0bcad6 remove Time from IMovie and instead implement the logic in PlatformFrameRates 2014-06-29 00:57:33 +00:00
adelikat 055e88fea3 Remove Fps from IMovie 2014-06-29 00:48:36 +00:00
adelikat 90e95752e4 Wonderswan - Mnemonics and Virtualpads, virtualpads are a bit clunky with Standard and Rotated showing at all times, perhaps at some point we should be smart about knowing the rotated state 2014-06-28 19:07:18 +00:00
adelikat 88d4a2a5a8 Genesis mouse - mnemonics, default buttons and virtual pad 2014-06-28 12:45:12 +00:00
adelikat 1361e2ff23 Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad 2014-06-28 12:31:28 +00:00
adelikat 3dfb65ee4b remove some debugging code and remove a warning as a result 2014-06-28 02:11:19 +00:00
adelikat 721dbe8d3b Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code 2014-06-26 19:07:17 +00:00
adelikat fbb14175f9 Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah 2014-06-25 00:44:22 +00:00
adelikat 9045f8402c Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics 2014-06-25 00:11:59 +00:00
adelikat 7fa551708f Virtual Pad - get analog button working on movie replay 2014-06-24 17:12:20 +00:00
adelikat 8001a49afd Bk2 - tweaks to input log and input diplay logic 2014-06-21 18:25:16 +00:00
adelikat 5e14df9f30 BK2 - auto convert input log to the system's log key on load, using the input log's key as reference to do so, don't use the file's input log key on the fly 2014-06-21 17:27:35 +00:00
adelikat 10c48bb3f8 Bk2 - take the log key into account when replaying a movie input log 2014-06-21 14:33:33 +00:00
adelikat 0b21085a98 Bk2 - Rework how input logs are generated and read 2014-06-21 11:56:30 +00:00
goyuken 71ddbde18d bk2 savestate anchor stuff 2014-06-20 00:39:46 +00:00
adelikat f561528846 More input display fixes 2014-06-19 21:55:15 +00:00
adelikat 031eb5a282 Some input display fixes for bk2 format 2014-06-19 21:29:57 +00:00
adelikat 5145ef3f97 Movie imports now import to .bk2 2014-06-19 02:30:22 +00:00
adelikat 31c219d44b when loading a .bkm movie, automatically convert it to .bk2 2014-06-19 02:05:38 +00:00
adelikat ac2ea9f6e0 Fix non-bk2 movie loading 2014-06-19 01:47:22 +00:00
adelikat 9a16540e14 Movie 2.0 - simplify some code 2014-06-18 19:34:27 +00:00
adelikat 451049fee8 Fix some bk2 crash bugs 2014-06-18 19:18:35 +00:00
adelikat 6133164a7f Add GetInputState() to IMovie that returns an IController representing a frame of input and replace a lua method to use this instead of getting the inputlog as a string and processing it, still todo: obsolete the GetInput() method 2014-06-18 02:26:22 +00:00
adelikat 5cda104ea5 Start ToBk2() conversion method for BkmMovie 2014-06-17 01:24:44 +00:00
adelikat 6c2ba47522 a movies 2.0 cleanup 2014-06-17 01:13:20 +00:00
adelikat fcd4a4eb65 Bk2 - basic movie playback now works. You can now record shooting ducks 2014-06-17 00:33:33 +00:00
adelikat 37d6e0b8de Finish up Bk2 Mnemonic lookup 2014-06-16 16:56:09 +00:00
adelikat 6953f3d6be oops, forgot to add these files? 2014-06-16 11:40:57 +00:00
adelikat 1a4e6efcb4 bk2 progress - proof of concept for new mnemonics system 2014-06-16 01:39:36 +00:00
adelikat 6b73891a91 More bk2 progress 2014-06-15 14:44:26 +00:00
adelikat c807e27496 Some movie code reorg and cleanup 2014-06-15 13:03:24 +00:00
adelikat 1768350d65 Start Bk2LogEntryGenerator 2014-06-15 12:43:32 +00:00
adelikat 28dcf5c3a1 remove a reference to BkmLogEntryGenerator() I missed in last commit 2014-06-15 12:17:28 +00:00
adelikat 9ac32a688a Remove BkmLog.cs 2014-06-15 02:23:28 +00:00
adelikat f5f832180d Some movie code reorg and remove some outdated stuff 2014-06-15 01:55:35 +00:00
adelikat 6ec1a45b70 Major cleanup of MnemonicsGenerator - change it to a LogEntryGenerator notion, and only expose it through a movie implementation, via an ILogEntryGenerator interface 2014-06-14 22:36:32 +00:00
adelikat 1cefb2dd95 Simplify log class even more 2014-06-14 21:41:11 +00:00
adelikat 70baceb6c8 Fix Bk2 playback, also rip out a bunch of junk from the Old Movie Log class from the first attempt at TAStudio and some half-baked notion of an input log class 2014-06-14 21:37:51 +00:00