goyuken
|
a010a2919b
|
correct systemID in converted gmvs
|
2014-07-19 04:11:12 +00:00 |
adelikat
|
2ebba5ab07
|
Tastudio - implement playback controls
|
2014-07-17 19:00:28 +00:00 |
adelikat
|
816fac55fa
|
Tastudio - implement the Select Between Markers menu item
|
2014-07-17 18:38:30 +00:00 |
adelikat
|
103de3d34f
|
TAStudio - when creating a power-on movie make a savestate on frame 0, if starting from savestate, use the savestate from the movie as frame 0 in the greenzone
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2014-07-17 18:21:12 +00:00 |
adelikat
|
c571d07069
|
Fix mnemonic constants for TI-83, super important changeset!
|
2014-07-17 02:06:51 +00:00 |
adelikat
|
93e10b4330
|
Support bkm conversion in movie import
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2014-07-17 00:07:24 +00:00 |
adelikat
|
ad6c614665
|
Fix Bkm to Bk2 conversion
|
2014-07-16 23:22:30 +00:00 |
adelikat
|
b63a34249f
|
TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem
|
2014-07-16 23:04:56 +00:00 |
adelikat
|
d8216ae0fc
|
Tastudio - remove marker button
|
2014-07-16 02:17:19 +00:00 |
adelikat
|
f286d07a9d
|
TAStudio - background color logic
|
2014-07-16 00:10:37 +00:00 |
adelikat
|
8c064875c2
|
TAStudio - ability to add markers, very crude implementation for now
|
2014-07-15 23:43:17 +00:00 |
adelikat
|
0b35490b16
|
Profile Config - don't show custom profile in non-developer builds, put saving logic in the ok button click event instead of drop down change event. Remove a warning in TasMovie.cs
|
2014-07-15 00:05:18 +00:00 |
adelikat
|
b53cc908b8
|
Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio
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2014-07-14 00:35:33 +00:00 |
adelikat
|
02a5337cd6
|
Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished
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2014-07-13 22:36:37 +00:00 |
adelikat
|
f79a674219
|
Remove GetInput() from IMovie
|
2014-07-13 22:17:31 +00:00 |
adelikat
|
57c86f7491
|
TAStudio - capture lag log during playback
|
2014-07-13 20:51:19 +00:00 |
adelikat
|
eae94f9184
|
TAStudio - stuff
|
2014-07-13 15:26:50 +00:00 |
adelikat
|
43a687060c
|
oops
|
2014-07-13 14:26:40 +00:00 |
adelikat
|
6b1bfc2d4a
|
TAStudio - stuff
|
2014-07-13 14:13:20 +00:00 |
adelikat
|
3f461990c4
|
TAStudio - insert num frames implemented
|
2014-07-13 12:44:31 +00:00 |
adelikat
|
43415044e7
|
Tastudio - implement truncate movie
|
2014-07-12 01:23:38 +00:00 |
adelikat
|
e49754b705
|
TAStudio - implement paste and paste insert
|
2014-07-11 23:54:18 +00:00 |
adelikat
|
e8f821117b
|
TAStudio - implement the Insert menu item
|
2014-07-11 21:05:16 +00:00 |
adelikat
|
40912a3c2b
|
TAStuduio - implement Clear menu item and hotkey, properly invalidate greenzone on input painting and other already implemented editing events
|
2014-07-11 19:58:24 +00:00 |
adelikat
|
76fc763715
|
TAStudio - implement the Cut menu item
|
2014-07-11 19:11:30 +00:00 |
adelikat
|
2072eac45f
|
Some Changes flag management in movie objects
|
2014-07-11 18:06:18 +00:00 |
adelikat
|
f8ee569bbb
|
TAStudio - float painting
|
2014-07-11 16:26:19 +00:00 |
adelikat
|
2e508c1468
|
TAStudio - greenzone settings dialog
|
2014-07-11 15:43:47 +00:00 |
adelikat
|
ee7831178a
|
TAStudio - header editor
|
2014-07-11 02:31:43 +00:00 |
adelikat
|
9f94ee1e33
|
TAStudio - add capacity and SaveGreenzone settings to the greenzone and make greenzone respect the capacity. When adding a new state that exceeds capacity, the first one added will be removed (more intelligent logic will be done later). Respect the SaveGreenzone flag when saving and loading. Save and load greenzone settings to tasproj file, still todo: UI to let user manage greenzone settings
|
2014-07-10 22:44:44 +00:00 |
adelikat
|
4c9c8e3cb1
|
TAStudio - saving/loading of greenzone
|
2014-07-10 22:07:50 +00:00 |
adelikat
|
f3af2821bb
|
TAStudio - populate greenzone during playback
|
2014-07-10 20:48:43 +00:00 |
adelikat
|
f0425f3cc5
|
TAStudio - input painting for boolean input
|
2014-07-10 20:40:50 +00:00 |
adelikat
|
5681368e13
|
TAStudio - background coloring based on lag log and greenzone
|
2014-07-10 19:24:21 +00:00 |
adelikat
|
80d5e8a7be
|
TAStudio - input display
|
2014-07-10 02:45:56 +00:00 |
adelikat
|
537d8c5cac
|
TAStudio - misc stuff
|
2014-07-09 21:56:27 +00:00 |
adelikat
|
786b0238ba
|
Move Markers from TAStudio to TasMovie, and implement saving and loading of markers
|
2014-07-09 16:35:39 +00:00 |
adelikat
|
cb3e340a1a
|
Movie stuff
|
2014-07-08 15:15:35 +00:00 |
adelikat
|
7e39e67b1f
|
tastudio - more fixes to startup logic, still convolted, buggy and wrong, but better!
|
2014-07-08 13:46:59 +00:00 |
adelikat
|
863d6f09ee
|
small tastudio progress
|
2014-07-08 13:33:01 +00:00 |
adelikat
|
84b8fa36f2
|
TAStudio - more stuff
|
2014-07-07 19:48:58 +00:00 |
adelikat
|
96b36cc230
|
TasMovie - save and load lag log to file
|
2014-07-07 19:32:37 +00:00 |
adelikat
|
6d61db045f
|
TasMovie - more reorg and restore state and lag capturing
|
2014-07-07 18:40:42 +00:00 |
adelikat
|
c019ec3bf0
|
More reorg
|
2014-07-07 18:03:02 +00:00 |
adelikat
|
7173447e8a
|
TasMovie - some reorg in preparation for actual progress
|
2014-07-07 18:00:25 +00:00 |
adelikat
|
f875792c74
|
TAStudio - column names for float values
|
2014-07-07 16:03:22 +00:00 |
adelikat
|
46d6279f1b
|
TAStudio - some progress on dynamically displaying columns, and some fixups in movie code in general
|
2014-07-06 22:13:12 +00:00 |
adelikat
|
a02888344b
|
Change the ToBk2() method to receive an IMovie instead of Bkm, and write a ToTasMovie() method similarly. Tastudio - remove code that warns the user if they open it with a movie already active, instead ask and autoconvert the current movie to a tasproj file
|
2014-07-06 21:20:43 +00:00 |
adelikat
|
00f33d2ae9
|
Bk2 - implement the PokeFrame() method
|
2014-07-04 00:24:41 +00:00 |
adelikat
|
686610b047
|
Support analog range up to 9999, this is bad code but I hope to not have to do anything more clever anytime soon
|
2014-07-04 00:15:33 +00:00 |
adelikat
|
bf88be8c72
|
Convert some more util methods to extension methods
|
2014-07-03 19:05:56 +00:00 |
adelikat
|
a9aa65397c
|
Convert a Util method to an extension method
|
2014-07-03 18:29:51 +00:00 |
adelikat
|
a5fadb8e0b
|
Some useless cleanup
|
2014-07-03 18:17:09 +00:00 |
adelikat
|
2bd52403a7
|
Bk2 movies - remove auto input log conversion on load, since load is too soon to do this as it will not use the controller definition of the new core instance that hasn't been loaded yet. As of this commit, it doesn't use the log key when reading input either, so log entry logic is dependent on mnemonic orders and such things from the controller definition. Will need to ponder a way to put this back in.
|
2014-06-30 12:50:46 +00:00 |
adelikat
|
5262bed608
|
make bk2 the default even in non-developer builds
|
2014-06-30 12:03:10 +00:00 |
adelikat
|
3a011ad788
|
Refactor to put multitrack logic into the multitrack object itself instead of in the OSD manager and hotkey logic
|
2014-06-29 23:13:44 +00:00 |
adelikat
|
893a8b16e5
|
Record Dialog - Fix crash when movie folder does not already exist
|
2014-06-29 20:07:21 +00:00 |
adelikat
|
6e7fefb7b4
|
Fix mnemonic lookups for C64 keyboard
|
2014-06-29 16:25:29 +00:00 |
adelikat
|
27fb2ce9a0
|
Virtualpad Analog sticks - in record mode show the previous frame's input in gray
|
2014-06-29 14:42:20 +00:00 |
adelikat
|
38b76ea5d9
|
fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons
|
2014-06-29 13:05:10 +00:00 |
adelikat
|
01ba63dd09
|
Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
|
2014-06-29 12:32:36 +00:00 |
adelikat
|
9e73db3daa
|
A round of code cleanup on movie code
|
2014-06-29 03:03:27 +00:00 |
adelikat
|
6fce0bcad6
|
remove Time from IMovie and instead implement the logic in PlatformFrameRates
|
2014-06-29 00:57:33 +00:00 |
adelikat
|
055e88fea3
|
Remove Fps from IMovie
|
2014-06-29 00:48:36 +00:00 |
adelikat
|
90e95752e4
|
Wonderswan - Mnemonics and Virtualpads, virtualpads are a bit clunky with Standard and Rotated showing at all times, perhaps at some point we should be smart about knowing the rotated state
|
2014-06-28 19:07:18 +00:00 |
adelikat
|
88d4a2a5a8
|
Genesis mouse - mnemonics, default buttons and virtual pad
|
2014-06-28 12:45:12 +00:00 |
adelikat
|
1361e2ff23
|
Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad
|
2014-06-28 12:31:28 +00:00 |
adelikat
|
3dfb65ee4b
|
remove some debugging code and remove a warning as a result
|
2014-06-28 02:11:19 +00:00 |
adelikat
|
721dbe8d3b
|
Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code
|
2014-06-26 19:07:17 +00:00 |
adelikat
|
fbb14175f9
|
Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah
|
2014-06-25 00:44:22 +00:00 |
adelikat
|
9045f8402c
|
Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
|
2014-06-25 00:11:59 +00:00 |
adelikat
|
7fa551708f
|
Virtual Pad - get analog button working on movie replay
|
2014-06-24 17:12:20 +00:00 |
adelikat
|
8001a49afd
|
Bk2 - tweaks to input log and input diplay logic
|
2014-06-21 18:25:16 +00:00 |
adelikat
|
5e14df9f30
|
BK2 - auto convert input log to the system's log key on load, using the input log's key as reference to do so, don't use the file's input log key on the fly
|
2014-06-21 17:27:35 +00:00 |
adelikat
|
10c48bb3f8
|
Bk2 - take the log key into account when replaying a movie input log
|
2014-06-21 14:33:33 +00:00 |
adelikat
|
0b21085a98
|
Bk2 - Rework how input logs are generated and read
|
2014-06-21 11:56:30 +00:00 |
goyuken
|
71ddbde18d
|
bk2 savestate anchor stuff
|
2014-06-20 00:39:46 +00:00 |
adelikat
|
f561528846
|
More input display fixes
|
2014-06-19 21:55:15 +00:00 |
adelikat
|
031eb5a282
|
Some input display fixes for bk2 format
|
2014-06-19 21:29:57 +00:00 |
adelikat
|
5145ef3f97
|
Movie imports now import to .bk2
|
2014-06-19 02:30:22 +00:00 |
adelikat
|
31c219d44b
|
when loading a .bkm movie, automatically convert it to .bk2
|
2014-06-19 02:05:38 +00:00 |
adelikat
|
ac2ea9f6e0
|
Fix non-bk2 movie loading
|
2014-06-19 01:47:22 +00:00 |
adelikat
|
9a16540e14
|
Movie 2.0 - simplify some code
|
2014-06-18 19:34:27 +00:00 |
adelikat
|
451049fee8
|
Fix some bk2 crash bugs
|
2014-06-18 19:18:35 +00:00 |
adelikat
|
6133164a7f
|
Add GetInputState() to IMovie that returns an IController representing a frame of input and replace a lua method to use this instead of getting the inputlog as a string and processing it, still todo: obsolete the GetInput() method
|
2014-06-18 02:26:22 +00:00 |
adelikat
|
5cda104ea5
|
Start ToBk2() conversion method for BkmMovie
|
2014-06-17 01:24:44 +00:00 |
adelikat
|
6c2ba47522
|
a movies 2.0 cleanup
|
2014-06-17 01:13:20 +00:00 |
adelikat
|
fcd4a4eb65
|
Bk2 - basic movie playback now works. You can now record shooting ducks
|
2014-06-17 00:33:33 +00:00 |
adelikat
|
37d6e0b8de
|
Finish up Bk2 Mnemonic lookup
|
2014-06-16 16:56:09 +00:00 |
adelikat
|
6953f3d6be
|
oops, forgot to add these files?
|
2014-06-16 11:40:57 +00:00 |
adelikat
|
1a4e6efcb4
|
bk2 progress - proof of concept for new mnemonics system
|
2014-06-16 01:39:36 +00:00 |
adelikat
|
6b73891a91
|
More bk2 progress
|
2014-06-15 14:44:26 +00:00 |
adelikat
|
c807e27496
|
Some movie code reorg and cleanup
|
2014-06-15 13:03:24 +00:00 |
adelikat
|
1768350d65
|
Start Bk2LogEntryGenerator
|
2014-06-15 12:43:32 +00:00 |
adelikat
|
28dcf5c3a1
|
remove a reference to BkmLogEntryGenerator() I missed in last commit
|
2014-06-15 12:17:28 +00:00 |
adelikat
|
9ac32a688a
|
Remove BkmLog.cs
|
2014-06-15 02:23:28 +00:00 |
adelikat
|
f5f832180d
|
Some movie code reorg and remove some outdated stuff
|
2014-06-15 01:55:35 +00:00 |
adelikat
|
6ec1a45b70
|
Major cleanup of MnemonicsGenerator - change it to a LogEntryGenerator notion, and only expose it through a movie implementation, via an ILogEntryGenerator interface
|
2014-06-14 22:36:32 +00:00 |
adelikat
|
1cefb2dd95
|
Simplify log class even more
|
2014-06-14 21:41:11 +00:00 |
adelikat
|
70baceb6c8
|
Fix Bk2 playback, also rip out a bunch of junk from the Old Movie Log class from the first attempt at TAStudio and some half-baked notion of an input log class
|
2014-06-14 21:37:51 +00:00 |