scepheo
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a75827687d
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Atari 2600: Fixed PlayField Score flag not being set.
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2014-08-29 20:09:08 +00:00 |
adelikat
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f456fea9be
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TAStudio - fix selection via frame column dragging
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2014-08-29 18:02:23 +00:00 |
adelikat
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15ba976416
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Input Roll - move selection logic from Mouse click to Mouse down
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2014-08-29 17:42:07 +00:00 |
adelikat
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32795e1364
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Input Roll - mouse wheel scrolling
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2014-08-29 15:53:59 +00:00 |
goyuken
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2aa7a09e25
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binary for r7748
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2014-08-29 15:38:45 +00:00 |
adelikat
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1c89ba9ec5
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TAstudio - a better place to put autorestore logic, still a lot of brokenness though
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2014-08-29 15:27:51 +00:00 |
adelikat
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ae45a8452b
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Input roll - a couple of small tweaks
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2014-08-29 14:49:36 +00:00 |
adelikat
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e46a8a4286
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InputRoll - don't draw a string from the text callback, if it is empty
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2014-08-29 14:30:52 +00:00 |
gochaism
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8c79883544
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VBA-Next: Wave channel fix
This update seems to fix the broken BGM of Hachiemon.
origin: <0e09dc3d6e >
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2014-08-29 13:13:44 +00:00 |
adelikat
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16aabb1a4a
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remove an unused config variable
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2014-08-29 12:39:06 +00:00 |
adelikat
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c7949501b2
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Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
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2014-08-29 02:58:52 +00:00 |
adelikat
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86fc66820c
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Oops
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2014-08-29 02:40:45 +00:00 |
adelikat
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c033b26ad0
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TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
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2014-08-29 01:59:08 +00:00 |
adelikat
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d7f9b2ccd7
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Tastudio - switch to record mode when opening tastudio with a movie loaded, fixes bugs related to the movie being set to inactive in this scenario
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2014-08-29 01:14:26 +00:00 |
adelikat
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a86897e5ba
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TAStudio - Fix InputRoll background callback logic, fix marker list background drawing logic
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2014-08-29 00:04:42 +00:00 |
hegyak
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d38ca10cf6
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Change Mupen Syle Lag to Non-VI Lag Frames.
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2014-08-28 01:28:59 +00:00 |
adelikat
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e11cc198a9
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Double the speed of InputRoll when scrollbars are visible
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2014-08-27 22:33:27 +00:00 |
goyuken
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1170b5cd06
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VBA: allow bios intro to be skipped even when in determinstic mode
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2014-08-27 22:19:26 +00:00 |
adelikat
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6437203236
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Tastudio - Fix autoload
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2014-08-27 21:18:53 +00:00 |
adelikat
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bbc84471d8
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TasStateManager - capture every other frame for now
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2014-08-27 20:43:45 +00:00 |
hegyak
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e65e9d8a22
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Corrected System Menu from staying after a failure involving BIOS/Firmware.
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2014-08-27 18:15:02 +00:00 |
goyuken
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13510e8213
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fix deterministic flag not being set for movie recording.
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2014-08-27 05:52:35 +00:00 |
hegyak
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b808cc762e
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Merge .GBA Extension changes form Branches/Release to Trunk
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2014-08-27 01:54:39 +00:00 |
pjgat09
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0a52315574
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N64: Fix jabo's framebuffer problems!
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2014-08-25 22:41:50 +00:00 |
pjgat09
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084ed67742
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
adelikat
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ed6aeeba45
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TasStateManager - yes we want to clear
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2014-08-25 22:04:05 +00:00 |
goyuken
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79b741b869
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sms: use standard message when bios is required but not supplied
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2014-08-25 00:14:14 +00:00 |
adelikat
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3aec45448c
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TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases
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2014-08-24 22:50:21 +00:00 |
goyuken
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63b533f15c
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tasstatemanager: fix out of memory on save
|
2014-08-24 21:53:48 +00:00 |
goyuken
|
aab2a17947
|
tasstatemanagerstuff
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2014-08-24 21:29:51 +00:00 |
adelikat
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1d5cd2eb6d
|
oops, nevermind
|
2014-08-24 20:30:56 +00:00 |
adelikat
|
2a98534fe4
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TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases
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2014-08-24 20:28:46 +00:00 |
pjgat09
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9604906095
|
N64: Making sure the d3d8.dll is correct.
|
2014-08-24 18:16:54 +00:00 |
adelikat
|
06605346e0
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FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive
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2014-08-24 18:07:14 +00:00 |
goyuken
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227f5d6b53
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gba: skip bios intro by default. beta tester note: if you've used the gba core before, this won't change your existing setting
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2014-08-24 17:33:23 +00:00 |
goyuken
|
ab50181b31
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C64: standardize missing firmware errors
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2014-08-24 17:28:17 +00:00 |
adelikat
|
39526d3eb7
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Make jabo available in non-developer mode
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2014-08-24 17:25:39 +00:00 |
goyuken
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728a6cf1e7
|
fix FDS and maybe CGB load fail switch, which were broken because i broke them
|
2014-08-24 17:25:29 +00:00 |
goyuken
|
e865599ef6
|
gba gpu view: a bits of cleanup
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2014-08-24 16:39:16 +00:00 |
adelikat
|
24bb942dd1
|
if TasMovie constructors (a hacky way for now)
|
2014-08-24 15:07:27 +00:00 |
pjgat09
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57c3a2568f
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N64: A little cleanup of the jabo wrapper
|
2014-08-24 15:06:06 +00:00 |
kylelyk
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4455d5deac
|
Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
|
2014-08-24 14:41:56 +00:00 |
hegyak
|
a46bd896ff
|
Fixed a spelling error in FirmwareDatabase.cs relating to GBA BIOS
|
2014-08-24 14:41:49 +00:00 |
adelikat
|
db3192b727
|
Tastudio - fix background color
|
2014-08-24 14:31:25 +00:00 |
adelikat
|
4196e03b58
|
InputRoll - fix LastVisibleIndex setter (tastudio now scrolls as it records)
|
2014-08-24 14:25:45 +00:00 |
adelikat
|
7baa960b4b
|
Fix warning in rom loader
|
2014-08-24 14:12:31 +00:00 |
adelikat
|
b689d9d2ff
|
change release flag on the vba core to true
|
2014-08-24 14:11:30 +00:00 |
goyuken
|
65a3435530
|
comments
|
2014-08-24 01:52:37 +00:00 |
goyuken
|
dad905b738
|
vba-next: callbacks n shiz
|
2014-08-24 00:04:57 +00:00 |
kylelyk
|
72eee2cc05
|
TasView and MarkerView are now completely set up at runtime and display properly.
|
2014-08-23 23:40:01 +00:00 |