adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
alyosha-tas
c6bcb82f7b
Fix TF1201
2016-09-19 09:15:15 -04:00
alyosha-tas
4e673ecd63
Finally found the bug in bonza
...
still doesn't do anyhting though
How to even implement this?
2016-09-18 20:57:47 -04:00
adelikat
48e6594cc2
Failed mapper 215
2016-09-18 14:44:07 -04:00
alyosha-tas
cf8201dbe3
Fix mapper 183
...
Notes: This game sounds different in Nestopia and punes, are we missing a sound component?
2016-09-18 13:53:17 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
alyosha-tas
2b1cd0bbe3
fix mapper 134
2016-09-17 17:49:05 -04:00
adelikat
cc3ed634bb
attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping
2016-09-17 17:20:35 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
d4a467815c
fix 172
...
and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
alyosha-tas
9fcde29f12
Fix Mapper 253
2016-09-17 11:05:23 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
alyosha-tas
4401d0d55f
Fixes IRQ and adds VRAM
2016-09-16 18:34:10 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
adelikat
c6db32437c
Support the UNIF_UNL-T-230 board (a vrc pirate cart)
2016-09-16 18:20:29 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
adelikat
087bf23504
oops, savestates for mapper 254
2016-09-16 10:04:48 -04:00
adelikat
2001978a3e
Implement mapper 254
2016-09-16 10:04:48 -04:00
alyosha-tas
1d098aa242
Fix BG check timing, implment pipeline
2016-09-16 07:46:56 -04:00
alyosha-tas
f3b996b2ba
Fix with proper mirroring mode
2016-09-15 18:05:19 -04:00
alyosha-tas
ec582fb35c
Properly check draw_bg every pixel
2016-09-15 16:06:31 -04:00
adelikat
c9d5ab3695
check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done
2016-09-15 13:22:20 -04:00
alyosha-tas
50aa73272c
Get the 63 in 1 version with another property
...
I'm not sure if this is faithful to the hardware, but by adding another mapper property I am able to get all 4 sets of games working.
One property sets the mode (1x[63 in 1] --or-- 3x[~20 in 1])
The other property picks between the 20 in 1 sets if the first property is in that mode.
This is the only consistent way I could find to get all 4 ROMs working. But they do all work as expected so I am confident enough in the result. It is possible the game expects something else to pick between the 20 in 1 sets, but I have no idea what it could be.
2016-09-14 14:09:15 -04:00
adelikat
a9675d4a8f
Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1
2016-09-14 09:08:21 -04:00
alyosha-tas
c6a319763f
Fix Super mario bros 8
2016-09-13 15:23:05 -04:00
alyosha-tas
a96fb11b1d
Fix Samurai Spirits (rexsoft)
2016-09-13 10:50:19 -04:00
adelikat
0ac114d3a1
fix savestates for mapper 132
2016-09-13 07:50:07 -04:00
alyosha-tas
790c4d21a5
Fixes Qi Wang
...
Puts this mapper in line with FCEUX and Nestopia.
Still mapper variants to add here I guess, no idea where the data is coming from.
Looks strange no matter what source I look at.
2016-09-12 22:46:14 -04:00
alyosha-tas
e51c6c6911
adjust FDS audio
2016-09-11 15:14:32 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
93148ebe9c
oops, forgot about savestates for mapper 186
2016-09-11 14:20:14 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
25c12ed380
Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well.
2016-09-11 11:16:49 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
alyosha-tas
2c431e75b2
more FDS audio clean up
2016-09-10 17:07:54 -04:00
alyosha-tas
26e300f8da
more partial FDS audio fixes
...
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas
addaf2fa91
Fix Mod table writes
...
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
2016-09-09 21:22:53 -04:00
alyosha-tas
0669476250
Fix Mapper 45
...
following FCEUX and Nestopia
2016-09-08 11:56:54 -04:00
alyosha-tas
a30a2cf1c7
Make room for family basic
...
This is a long way from functional, but at least now the game will boot.
It needs the keyboard to do anything (so it's in a similar state to compumate on A2600)
2016-09-07 20:13:27 -04:00
alyosha-tas
5e9a6fef69
Make room for family basic
2016-09-07 20:08:06 -04:00
alyosha-tas
25ef1312aa
Make room for family basic
...
keyboard needs special register properties
2016-09-07 20:07:14 -04:00
alyosha-tas
29cec0e49b
small timing fix
...
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas
cd9204b5e4
Fix timer IRQs
...
I think this is correct, Druid works now and I didn't notice any problems on zelda.
2016-09-05 22:37:47 -04:00
alyosha-tas
464097252b
Fix Somari
2016-09-05 08:09:13 -04:00
alyosha-tas
41bf579728
Fixes Dragon Quest 7
2016-09-04 20:48:19 -04:00
alyosha-tas
08e303e398
Fixes Commandos (CH)
...
At least I think it's fixed, I don't understand how this game is played
2016-09-04 16:38:28 -04:00
adelikat
130837fdc0
NESHawk - Implement the Subor boards (mappers 166, 167)
2016-09-03 20:09:27 -04:00
adelikat
6a22d1cd5c
Implement unif_BMC-ws board
2016-09-03 16:24:29 -04:00
alyosha-tas
4f1bfb4e82
Fixes Chip n Dale (PC10)
...
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.
This is basically a hard coded special case.
2016-09-03 13:53:27 -04:00
adelikat
3f7293587b
NESHawk - Implement board UNIF_BMC-64in1NoRepeat
2016-09-03 12:53:46 -04:00
adelikat
fdad137ff9
add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings
2016-09-03 11:53:53 -04:00
adelikat
197f577ecf
Add alyosha as a neshawk author in CoreAttributes
2016-09-02 12:25:20 -04:00
alyosha-tas
92f2959e43
fix somari
2016-08-31 10:53:15 -04:00
alyosha-tas
8570b50a4e
Fix Skull and Crossbones
2016-08-30 10:50:10 -04:00
alyosha-tas
812221cfdf
Fixes Flintstones Rescue of Dino and Hoppy
...
Simple registry write error now fixed
2016-08-29 10:32:24 -04:00
nattthebear
7b19db2d64
Fix NES memory domains
2016-07-16 16:13:50 -04:00
alyosha-tas
99fde0c4ba
start clean up of APU and fix Saint Seiya
2016-07-03 16:18:25 -04:00
alyosha-tas
1dfedff896
pass mixer tests
2016-07-02 21:33:37 -04:00
alyosha-tas
663aded7b2
Pass a few more tests
...
and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas
a69640e745
4017 reset behaviour and timing
2016-07-01 17:43:09 -04:00
alyosha-tas
e2b395cc3a
add states
2016-06-30 18:34:28 -04:00
alyosha-tas
88251911f7
DMA and frame timer updates
2016-06-30 18:30:12 -04:00
alyosha-tas
029f46626a
Merge pull request #655 from alyosha-tas/master
...
Inital DMA commits
2016-06-29 09:49:11 -04:00
alyosha-tas
d99d0d70d5
more states
...
for dma
2016-06-29 09:40:46 -04:00
alyosha-tas
db51977ebc
Inital DMA commits
...
pass: sprdama_and_dmc_dma
fail: dma_and_irq
(but was a false pass before)
2016-06-29 09:37:47 -04:00
alyosha-tas
7fa2ada249
Merge pull request #654 from alyosha-tas/master
...
Fix typo
2016-06-28 19:58:27 -04:00
alyosha-tas
f846dc5172
Update NES.Core.cs
2016-06-28 19:56:44 -04:00
hegyak
836492a73d
Fix Bug 621. This should correctly boot all the HVC-SNROM Board ROMs now.
2016-06-27 07:41:51 -07:00
alyosha-tas
43b6d0f36e
Fix apu open bus reads
...
passes:
cpu_exec_space/test_cpu_exec_space_apu
2016-06-26 16:16:22 -04:00
alyosha-tas
be5e649584
set vblank flag properly at poweron
...
fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas
d9456b0167
Consistency Check
...
So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas
27c4bac062
ppu open bus emulation
...
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas
ec27890aba
Improve DMC DMA timing wtih RDY
...
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
2016-06-21 09:20:52 -04:00
alyosha-tas
bc17e6519c
Fix a bug in OAM regs
...
passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas
618deafe12
Delete Execute.cs
2016-06-16 08:44:21 -04:00
alyosha-tas
47b44154a7
small updates
...
passes dmc basics
clean up execute
2016-06-16 08:43:28 -04:00
alyosha-tas
8dca88b779
obj overflow timing
...
now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00
alyosha-tas
ec1be59d4e
Fix sprite evaluation and $2004 reads
...
Fixes Micro Machines
Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
alyosha-tas
3625bdaf9d
Merge pull request #1 from TASVideos/master
...
sync up to test
2016-05-16 06:55:49 -04:00
alyosha-tas
b8e5177d00
Fixing PAL timing bug
...
Fixes Little Ninja Bros and Corvette ZR1 Challenge
Still needs investigation as seqeunce is 3,3,3,4,3 when it should be 3,3,3,3,4 but need a new test case.
Also added a note about DMA timing that needs to be investigated next.
2016-05-05 12:04:51 -04:00
alyosha-tas
ffa42b4a50
Fixes shaking in Little Ninja Bros (E)
2016-05-01 15:11:05 -04:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
nattthebear
6e3fa4661e
neshawk: mapper 011: fix mirroring on some boards
2016-04-08 23:23:03 -04:00
nattthebear
ef544cd9ab
vrc2: only support V\H miorring. Allegedly fixes wai wai world issue
2016-04-05 17:39:10 -04:00
nattthebear
ec787d049d
NESHawk: support SNES controllers
2016-04-05 17:16:27 -04:00
nattthebear
f98461772b
Nes vrc6: code cleanup, eliminate no longer used parameter. no change in emulation
2016-03-24 23:14:47 -04:00
nattthebear
eca28a566e
COmments
2016-03-17 17:20:38 -04:00
nattthebear
8d3e10b56e
Support UNIF DripGame http://www.qmtpro.com/~nes/drip/ . Everything works except the nametable viewer (which does not account for the exattributes)
2016-03-16 19:56:26 -04:00
adelikat
5cd11d0bb4
Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
2016-03-04 08:37:09 -05:00
adelikat
2975d699ef
Traceer - header for NesHawk and PCE
2016-02-28 08:28:00 -05:00
adelikat
c9ddf41e9d
NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch
2016-02-05 13:43:22 -05:00
scrimpeh
e4a1a517cd
IInputPollable - Now with tabs instead of spaces.
2016-01-26 11:46:52 +01:00
scrimpeh
ef1bc65ce6
IInputPollable - Make IsLagFrame settable
2016-01-26 11:34:42 +01:00
zeromus
3844bf3c12
NSF player: limit track number to legal range and print current track number to console
2015-12-31 12:52:09 -06:00
zeromus
8840be027c
Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
...
This reverts commit a53200d98e
.
2015-10-12 20:32:06 -05:00
zeromus
a53200d98e
un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""
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This reverts commit a31492a57f
.
2015-10-11 21:30:44 -05:00
scrimpeh
69d0d813eb
NEShawk - Mapper 17, small adjustments
2015-09-27 14:42:32 +02:00
scrimpeh
d8c49a7d6d
NEShawk - Mapper 17 (FFE copier hack)
2015-09-27 14:31:50 +02:00
scrimpeh
86b1ab5282
NEShawk - Mapper197
2015-09-26 15:33:56 +02:00
scrimpeh
62ba39b633
NES - Mapper 90 - Implement CHR Latch Logic, makes Punch-Out (Unl.) and various others playable.
2015-09-24 21:06:11 +02:00
zeromus
a31492a57f
Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"
...
This reverts commit d012dd831f
.
We'll do this after the next release, along with some other major timing stuff.
2015-09-22 00:33:23 -05:00
zeromus
d012dd831f
neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)
2015-09-20 20:49:04 -05:00
zeromus
ee0992158d
neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
2015-09-13 14:09:57 -05:00
adelikat
43f86b5698
Cleanup up previous mapper 119 stuff
2015-09-07 22:42:08 -04:00
adelikat
44d7eeda0b
NESHawk - support some junk 119 roms
2015-09-07 22:01:11 -04:00
adelikat
ae3511bcf9
NESHawk - support Dragon Quest III
2015-09-07 20:26:03 -04:00
zeromus
1ced59c21e
neshawk: fix bottom-left-corner in dw4. I tried to fix this in the least blecky way possible, but it wasnt the smallest possible change. Smallest possible change would be simply to add a PPUOFF check around the wacky code.
2015-09-06 12:02:22 -05:00
adelikat
46d847875d
NESHawk - implement board UNIF_BMC_Supervision16in1
2015-08-30 09:58:49 -04:00
adelikat
724c4b748b
NESHawk - implement mapper 53 (multicart junk)
2015-08-30 09:41:41 -04:00
adelikat
f46eb21c93
Remove hack that attempted to support mapper 219 badly, better to not support it
2015-08-29 13:02:25 -04:00
adelikat
3f847b7b6f
Map Mapper 255 to 225 in accordance with http://problemkaputt.de/everynes.htm
...
Also, remove documentation and replace with wiki link
2015-08-28 22:23:48 -04:00
adelikat
defdfa6e2e
NESHawk - fix mapper 164
2015-08-25 20:11:32 -04:00
adelikat
858834ae94
NESHawk - mapper 91 - set mirroring based on cart info, fixes all mapper 91 games that need vertical mirroring
2015-08-25 17:07:43 -04:00
adelikat
45dfee6605
add MAPPER119 designation to TQROM
2015-08-25 17:07:42 -04:00
nattthebear
56ec186b3f
For iNES v2, attempt to detect pal/ntsc region from header
2015-08-25 16:19:50 -04:00
adelikat
ba8860b1c5
NESHawk - fix mapper 60, including dipswitches
2015-08-24 22:49:57 -04:00
adelikat
4723ec8acc
NesHawk - MILLIONS OF MOAR GAMEZ!!!
2015-08-23 22:36:15 -04:00
adelikat
2e6ba68327
NesHawk - TEN MILLION IN ONE!!!111
2015-08-23 22:26:10 -04:00
adelikat
9846b3a050
NESHawk - implement board UNIF_BMC-D1038
2015-08-23 17:05:00 -04:00
adelikat
535a307e27
NESHawk - implement board UNIF_BMC-8157
2015-08-23 16:20:12 -04:00
adelikat
af0219655e
NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset
2015-08-23 15:17:33 -04:00
adelikat
988168b0bc
NESHawk - finishing up mapper 6
2015-08-23 01:05:30 -04:00
adelikat
0e94191b97
NesHawk - mapper 6 - fix vram and mirroring logic
2015-08-22 23:19:55 -04:00
adelikat
0efd72c409
NEShawk - start mapper 6
2015-08-22 22:22:58 -04:00
adelikat
ad5de7e0af
NESHawk - support UNIF_UNL-TC-U01-1.5M (same as mapper 147)
2015-08-22 17:10:24 -04:00
adelikat
9f59219a39
NESHawk - support UNIF_UNL-SA-72007 (same thing as Mapper 145)
2015-08-22 17:06:50 -04:00
adelikat
631249f08a
NESHawk - add minimal support for board UNIF_UNL-CC-21
2015-08-22 16:58:09 -04:00
adelikat
cb7f49d94c
NESHawk - Implement board UNIF_UNL-CC-21
2015-08-22 16:34:57 -04:00
adelikat
4b364df044
NESHawk - implement board UNIF_UNL-AX5705
2015-08-22 16:03:12 -04:00
adelikat
01226e3d90
NesHawk - implement board UNIF_BMC-GS-2004
2015-08-22 15:21:01 -04:00
adelikat
939a86aaf6
NESHawk - implement board UNIF_BMC-GS-2004
2015-08-22 14:52:21 -04:00
adelikat
43e6418dac
NESHawk - implement board UNIF_BMC-190in1
2015-08-22 11:35:45 -04:00
adelikat
ce1ec1e766
NesHawk - implement board UNIF_BMC-A65AS
2015-08-22 11:17:11 -04:00
adelikat
2cb64fafb8
Mapper 216 - supported enough for Magic Jewelry 2 to work
2015-08-22 09:53:39 -04:00
adelikat
1e454a46fe
NesHawk - implement mapper 214
2015-08-21 23:23:33 -04:00
adelikat
1916ba0042
NesHawk - Mapper 204 implemented
2015-08-21 22:58:18 -04:00
adelikat
f72875b584
NEShawk - implement mapper 202
2015-08-21 21:34:48 -04:00
adelikat
0c8f46427d
NesHawk - Implement mapper 147
2015-08-19 21:31:29 -04:00
adelikat
9054f56f52
NesHawk - implement mapper 136
2015-08-19 20:17:59 -04:00
adelikat
2d8d51c951
Moving some unif board files around
2015-08-18 21:13:57 -04:00
adelikat
f044790202
NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl))
2015-08-18 21:02:28 -04:00