adelikat
4ffcc9654a
C64 - refactor cartridge classes to not use SyncObject
2017-05-13 10:11:13 -05:00
adelikat
762a35773c
C64 - convert VIC and sublasses to not use SyncObject
2017-05-13 09:37:11 -05:00
adelikat
6640b4050a
C64 - convert Sid object arrays to not use SyncObject
2017-05-13 09:00:28 -05:00
adelikat
0fc9ea7e14
C64 - refactor Sid (but not subclasses) to not use SyncObject
2017-05-13 08:51:03 -05:00
adelikat
0eeee952c5
Convert Chip4864 to not use SyncObject
2017-05-13 08:42:07 -05:00
adelikat
1fab08f91c
C64 - Convert Chip90611401 to not use SyncObject
2017-05-13 08:36:52 -05:00
adelikat
9effe326ad
C64 - Chip23128 has nothing to save so don't try to save things
2017-05-13 08:27:13 -05:00
adelikat
4d37e8b4e4
C64 - refactor 6510 and subclassess to not use SyncObject
2017-05-13 08:25:50 -05:00
adelikat
ee183d3505
oops, remove some debugging code that shouoldnt' be checked in
2017-05-13 08:01:04 -05:00
adelikat
5897721637
C64 - refactor Chip2114 to not use SyncObject
2017-05-13 07:56:32 -05:00
adelikat
1c8cc06a02
C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
2017-05-13 07:55:46 -05:00
adelikat
1443e39ed0
convert Motherboard, Cia SyncStates to explicit stating
2017-05-12 19:44:20 -05:00
adelikat
383baa6d1e
c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
2017-05-12 16:26:04 -05:00
adelikat
1222b4d5b5
C64 - implement IBoardInfo
2017-05-12 15:36:15 -05:00
adelikat
ed27e9d361
c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
2017-05-12 15:13:05 -05:00
adelikat
2c2b58d98b
c64 nitpicks
2017-05-12 14:57:22 -05:00
adelikat
48080c838f
do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
2017-05-12 14:32:56 -05:00
adelikat
ff7db156f6
C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
2017-05-12 14:29:26 -05:00
adelikat
9cbe1e3112
C64 - some cleanups - remove unused stuff, make unnecessarily public things private
2017-05-12 14:22:37 -05:00
adelikat
59ac3897da
C64 - break up services more
2017-05-12 14:06:34 -05:00
adelikat
6cfd112791
remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
2017-05-12 13:28:49 -05:00
adelikat
7b2b1c325b
C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
2017-05-10 16:28:27 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
adelikat
a996453fc0
Oops, fix type in IVideoProvider refactor that broke the C64 core
2017-05-09 09:58:23 -05:00
adelikat
ae8f44096a
oops, fix colecovision
2017-05-08 21:07:12 -05:00
nattthebear
307d85cee0
The point of INPUT_KEYS is to document actual behavior, so lets fix it
2017-05-08 17:42:57 -04:00
adelikat
b6fc3006e9
Cleanup SMS.IEmulator.cs
2017-05-08 11:42:22 -05:00
adelikat
01eb150b3d
ColecoVision - cleanup
2017-05-08 11:37:16 -05:00
adelikat
d7928377f2
ColecoVision merge MemoryMap.cs into ColecoVision.cs
2017-05-08 11:31:00 -05:00
adelikat
44ef1f9568
ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs
2017-05-08 11:29:09 -05:00
adelikat
eafa39456f
Genesis - there's a couple more buttons on the menacer
2017-05-07 18:05:09 -05:00
nattthebear
999dcdaec8
The power of C# 5, or 6, or something
2017-05-07 16:54:18 -04:00
adelikat
c33fbfddf4
Colecovision - virtualpad support for new controller options
2017-05-07 10:04:15 -05:00
alyosha-tas
3769967fb0
Update MemoryMap.Korea.cs
...
Fix Xyzolog
2017-05-06 18:10:10 -04:00
zeromus
c641e163f9
SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
2017-05-06 16:23:26 -05:00
alyosha-tas
a6197a643b
Update VDC.cs
...
Fix initial size in PCE.
Still a little off (4 pixels ) because it autoresizes and it really should probably be completely rewritten, but at least it's much less jarring now.
2017-05-06 10:25:14 -04:00
adelikat
1dae91e6a8
clean up core constructors - consistent parameter casing, and put them at the top of the class
2017-05-05 19:05:36 -05:00
adelikat
9b1945a81e
Atari 7800 cleanups
2017-05-05 14:20:28 -05:00
adelikat
7b29970ef9
atari 2600 cleanup
2017-05-05 13:49:36 -05:00
adelikat
d467a1427d
Atari 2600 - cleanups, de-expose some fields
2017-05-05 12:26:15 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
alyosha-tas
8e4ca6ac8e
Update Atari7800Control.cs
2017-05-05 09:17:05 -04:00
adelikat
1c885e419a
Libretro - increment frame counter
2017-05-04 21:12:16 -05:00
alyosha-tas
2790ec1801
Update GxROM.cs
...
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell
8b2b12585a
Mostly whitespace cleanup to reduce difference with mono-portable branch.
2017-05-02 23:09:50 -04:00
nattthebear
e3fab1a4d5
cleaner
2017-05-02 18:15:33 -04:00
adelikat
e5f82bf329
CoreComm - make vsync fields into properties
2017-05-02 07:56:34 -05:00
adelikat
1f014daaa0
Fix merge error
2017-05-02 07:26:48 -05:00
adelikat
69d056e990
TI83 core cleanups
2017-05-02 07:24:22 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
b3ad3ce6ba
Move BizInvoke files from Emulation.Common to Common
2017-05-01 17:30:42 -05:00
adelikat
e1750bdce9
Move BinaryQuickSerializer from Emulation.Common to Common
2017-05-01 17:26:39 -05:00
adelikat
ffd743cac7
Remove Genesis.cs core
2017-05-01 16:27:40 -05:00
adelikat
621a533dde
remove unused BoardName property on LibretroCore.cs
2017-05-01 08:13:36 -05:00
zeromus
ac4f0e97d8
libretro: slam out the audio based on the old libretro interface. didnt think about it much.
2017-05-01 04:33:09 -05:00
zeromus
112e6ca1f2
libretro: fix some scrambled framebuffers
2017-05-01 04:16:31 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
zeromus
10dc2abdef
psx: fix non-multitap input
2017-04-30 13:36:18 -05:00
nattthebear
7f3716a839
if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck
2017-04-29 07:54:31 -04:00
zeromus
d3a1ec64dd
psx: multitap support. tested for 20 seconds, but worth someone else testing.
2017-04-29 04:11:09 -05:00
zeromus
7d99ca3738
mmc5: use PPUON instead of spriteon and screenon
2017-04-29 00:38:52 -05:00
zeromus
d8fd403ea2
attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
2017-04-28 21:33:26 -05:00
adelikat
883d9d2207
Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names
2017-04-27 12:12:11 -05:00
adelikat
83124a8d20
Fix VerifiedDisassembler to not expose the internal cpu property
2017-04-27 12:02:08 -05:00
adelikat
57b63aaed4
Emulation.Common - cleanup Enums.cs
2017-04-27 11:45:44 -05:00
adelikat
a8c15a652b
Emulation.Common cleanups
2017-04-27 11:37:26 -05:00
adelikat
17fe836926
Emulation.Common - misc cleanups in Base Implementations
2017-04-27 08:24:21 -05:00
adelikat
f0b5ee4789
just testing a webhook
2017-04-26 21:13:49 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
19b5c94fc4
Emulation.Common cleanup - Break ISyncronizingAudioBuffer classes out into their own file seaparate from Metaspu and cleanup releated classes
2017-04-26 08:34:12 -05:00
zeromus
507ca1db27
psx: support negcon (c# side)
2017-04-25 22:59:46 -05:00
adelikat
9ecf2aed7f
Fix naming of ISynchronizingAudioBuffer method and param names
2017-04-25 13:22:25 -05:00
adelikat
eee0ba69dc
misc cleanups on PCEngine
2017-04-25 12:57:42 -05:00
adelikat
15a25bdd87
cleanup MGBAHawk code
2017-04-25 12:00:50 -05:00
adelikat
167ed41a51
Break up MGBAHawk into separate files
2017-04-25 11:42:03 -05:00
adelikat
010c04f421
bleh, forgot to check this in
2017-04-25 11:17:35 -05:00
adelikat
e72aceccdc
Misc VBANext cleanups
2017-04-25 11:14:24 -05:00
adelikat
ba28ca53a8
GambatteLink cleanup
2017-04-25 11:06:50 -05:00
adelikat
2426cfa31a
misc cleanup of related Gambatte files
2017-04-25 10:42:11 -05:00
adelikat
21aa648318
Gambatte - some cleanup
2017-04-25 10:11:43 -05:00
adelikat
2de20e956b
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
2017-04-25 08:28:06 -05:00
adelikat
1ad6e7a95f
oops
2017-04-24 13:56:42 -05:00
adelikat
a20e01ab69
Remove the obsolete MemoryDomain.FromByteArray() method
2017-04-24 13:55:20 -05:00
adelikat
1cb6289e13
Remove the obsolete MemoryDomain.FromIntPtrSwap16() method
2017-04-24 13:52:52 -05:00
adelikat
54ebe75d2b
remove the obsolete MemoryDomain.FromIntPtr method
2017-04-24 13:47:40 -05:00
adelikat
b16a9b12ff
remove an unused variable in Colecovision
2017-04-24 12:55:43 -05:00
adelikat
b4de14657a
get rid of a warning
2017-04-24 12:54:43 -05:00
adelikat
7f663a0ed6
misc. cleanup for Coleco and Intellivision
2017-04-24 12:24:56 -05:00
adelikat
4c71a34dfa
misc code cleanups Lynx
2017-04-24 11:51:59 -05:00
adelikat
c628557912
misc. cleanups in atari 7800
2017-04-24 10:32:45 -05:00
adelikat
2964585401
misc code cleanups in Atari 2600
2017-04-24 10:09:31 -05:00
adelikat
3dd5478efd
spaces to tabs in C64 files
2017-04-24 10:09:31 -05:00
adelikat
5247e1d357
Cleanup and simplify AppleII core code
2017-04-24 10:09:31 -05:00
adelikat
b488529a7b
Intellivision - debugger - fix flags to be boolean
2017-04-23 13:30:57 -05:00
adelikat
8ad021c6fd
Intellivision - implement memory callbacks
2017-04-23 13:28:40 -05:00
adelikat
44064d86d2
sms - nitpick code cleanup
2017-04-23 13:28:15 -05:00
adelikat
7fbed8d3e5
Intellivision - convert DIsassembler to peeks instead of reads
2017-04-23 13:14:05 -05:00
adelikat
4260ad528b
Intellivision - implement the BoardName property
2017-04-23 12:47:26 -05:00
adelikat
71f33e53f5
Intellivision - nitpick - let the controller deck assign Power and Reset
2017-04-23 12:41:11 -05:00
adelikat
4b695e2820
Intellivision - implement IDisassemblable
2017-04-23 12:30:41 -05:00
adelikat
d03577ade6
Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
2017-04-23 12:30:41 -05:00
nattthebear
432cbc54d7
it annoyed me
2017-04-23 13:25:29 -04:00
nattthebear
13423ac461
woops
2017-04-23 13:25:12 -04:00
nattthebear
72808f01bb
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
2017-04-23 13:21:35 -04:00
adelikat
30aa86cd7e
Intellivision - more cleanup
2017-04-23 11:10:26 -05:00
adelikat
0f36bce22a
Intellivision - actually support lag variable setting, and some misc cleanup
2017-04-23 10:53:26 -05:00
nattthebear
d1ca433a93
mgba: registers
2017-04-22 21:59:55 -04:00
nattthebear
5bebd0685a
snes: add a toggle multitap button
2017-04-22 17:08:33 -04:00
adelikat
d14b2abd17
Revert "now no one gets to have any fun"
...
This reverts commit e199dfda0d
.
2017-04-22 15:14:20 -05:00
nattthebear
e199dfda0d
now no one gets to have any fun
2017-04-22 16:04:39 -04:00
nattthebear
12b4be4fbc
justifier
2017-04-22 10:41:45 -04:00
adelikat
242b0e09ab
SNES - support the Justifier, because why not
2017-04-22 08:55:39 -05:00
nattthebear
7d60049b86
remove leftover debuggign cruft
2017-04-21 22:04:09 -04:00
nattthebear
f3f9ad8e9b
honk
2017-04-21 21:59:04 -04:00
adelikat
62ed1b5b73
snes - change x,y button names to something less vauge
2017-04-20 21:05:11 -05:00
nattthebear
a46acca981
It's like archaeology. We're the first ones to use this ancient Mayan super scope code
2017-04-20 21:29:58 -04:00
adelikat
99d70a1c7f
SNES - super scope support
2017-04-20 19:50:58 -05:00
alyosha-tas
6a23f922f6
NESHawk implement PAL APU Frame Sequencer
2017-04-20 17:26:49 -04:00
adelikat
27e7edcaf1
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
2017-04-19 20:30:54 -05:00
J.D. Purcell
3d6b1da94d
Whitespace only (indentation fixes/cleanup).
2017-04-19 20:34:30 -04:00
adelikat
3f866f6d7f
Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
2017-04-19 12:44:02 -05:00
adelikat
ee5d35bb34
Libsnescore reformat round 3
2017-04-19 12:33:05 -05:00
adelikat
58189f0113
LibsnesCore - Move ScanlineHookManager class to its own file
2017-04-19 12:25:22 -05:00
adelikat
e3ae4b1410
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
2017-04-19 12:19:16 -05:00
adelikat
808d03155a
Libsnescore - misc cleanups round 1
2017-04-19 11:40:41 -05:00
adelikat
7ebddc6087
LibsnesCore - break off memory domain stuff to a separate file
2017-04-19 10:51:16 -05:00
adelikat
bc42af0fa6
Libsnescore - Break off IEmulator implementation into a separate file
2017-04-19 10:36:08 -05:00
adelikat
8e3c3dab5d
Break off LibsnesCore services into separate files
2017-04-19 09:41:52 -05:00
adelikat
d1d6c20749
break SNES settings code into its own file
2017-04-19 08:31:48 -05:00
zeromus
f108673449
fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
2017-04-18 22:09:04 -05:00
zeromus
9bea9875a8
libretro - fix saveram
2017-04-18 03:17:11 -05:00
zeromus
2e286317f2
tidy snes
2017-04-17 22:49:17 -05:00
zeromus
e9229747d7
new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions.
2017-04-17 22:49:08 -05:00
zeromus
b1a2e99aff
save old libretro while I make a new one
2017-04-17 22:39:26 -05:00
adelikat
18017b5e23
SNES - better mouse button names
2017-04-17 16:32:09 -05:00
adelikat
94f152d1d1
misc cleanups in Emulation.Cores
2017-04-17 15:23:31 -05:00
nattthebear
0393e9241b
coreside, this is a short, so yeah...
2017-04-16 18:08:57 -04:00
adelikat
7571781f87
SNES - an attempt at mouse support
2017-04-16 16:39:21 -05:00
adelikat
13ca76f3f8
UI for changing SNES controller configurations
2017-04-15 20:34:32 -05:00
adelikat
5e177db320
Multitap button orders too
2017-04-15 20:34:31 -05:00
adelikat
2daa1b3d68
snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders
2017-04-15 20:34:30 -05:00
nattthebear
41f8875a4f
more snes controller stuff
2017-04-15 18:27:04 -04:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
nattthebear
5b41b7260b
some snes controller rough in
2017-04-15 15:40:34 -04:00
nattthebear
f8830652de
Revert "GPGX remove an exception for debugging"
...
This reverts commit 96ac5d1122
.
2017-04-15 08:09:08 -04:00
alyosha-tas
96ac5d1122
GPGX remove an exception for debugging
...
The core can handle this case just fine so there doesn't appear to be a need for it anyway
2017-04-14 21:44:15 -04:00
adelikat
37c989c661
more misc code cleanups, with some C#6isms
2017-04-10 11:24:53 -05:00