Libsnescore reformat round 3
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58189f0113
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@ -2,7 +2,6 @@ using System;
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using System.Linq;
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using System.Xml;
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using System.IO;
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using System.Collections.Generic;
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using BizHawk.Common;
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using BizHawk.Common.BufferExtensions;
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@ -133,7 +132,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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// bsnes wont inspect the xml to load the necessary sfc file.
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// so, we have to do that here and pass it in as the romData :/
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if (_romxml["cartridge"] != null && _romxml["cartridge"]["rom"] != null)
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if (_romxml["cartridge"]?["rom"] != null)
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{
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romData = File.ReadAllBytes(CoreComm.CoreFileProvider.PathSubfile(_romxml["cartridge"]["rom"].Attributes["name"].Value));
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}
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@ -144,7 +143,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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}
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SystemId = "SNES";
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_currLoadParams = new LoadParams()
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_currLoadParams = new LoadParams
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{
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type = LoadParamType.Normal,
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xml_data = xmlData,
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@ -165,7 +164,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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}
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else
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{
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//http://forums.nesdev.com/viewtopic.php?t=5367&start=19
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// http://forums.nesdev.com/viewtopic.php?t=5367&start=19
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CoreComm.VsyncNum = 21281370;
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CoreComm.VsyncDen = 4 * 341 * 312;
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}
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@ -246,14 +245,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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return;
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}
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if (ScanlineHookManager.HookCount == 0)
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{
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Api.QUERY_set_scanlineStart(null);
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}
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else
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{
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Api.QUERY_set_scanlineStart(_scanlineStartCb);
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}
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Api.QUERY_set_scanlineStart(ScanlineHookManager.HookCount == 0 ? null : _scanlineStartCb);
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}
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private void snes_scanlineStart(int line)
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@ -270,10 +262,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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if (isMsu1Rom || isMsu1Pcm)
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{
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// well, check if we have an msu-1 xml
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if (_romxml != null && _romxml["cartridge"] != null && _romxml["cartridge"]["msu1"] != null)
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if (_romxml?["cartridge"]?["msu1"] != null)
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{
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var msu1 = _romxml["cartridge"]["msu1"];
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if (isMsu1Rom && msu1["rom"].Attributes["name"] != null)
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if (isMsu1Rom && msu1["rom"]?.Attributes["name"] != null)
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{
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return CoreComm.CoreFileProvider.PathSubfile(msu1["rom"].Attributes["name"].Value);
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}
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@ -282,7 +274,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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{
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// return @"D:\roms\snes\SuperRoadBlaster\SuperRoadBlaster-1.pcm";
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// return "";
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int wantsTrackNumber = int.Parse(hint.Replace("track-", "").Replace(".pcm", ""));
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int wantsTrackNumber = int.Parse(hint.Replace("track-", string.Empty).Replace(".pcm", string.Empty));
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wantsTrackNumber++;
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string wantsTrackString = wantsTrackNumber.ToString();
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foreach (var child in msu1.ChildNodes.Cast<XmlNode>())
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@ -300,26 +292,26 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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}
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// not MSU-1. ok.
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string firmwareID;
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string firmwareId;
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switch (hint)
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{
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case "cx4.rom": firmwareID = "CX4"; break;
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case "dsp1.rom": firmwareID = "DSP1"; break;
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case "dsp1b.rom": firmwareID = "DSP1b"; break;
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case "dsp2.rom": firmwareID = "DSP2"; break;
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case "dsp3.rom": firmwareID = "DSP3"; break;
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case "dsp4.rom": firmwareID = "DSP4"; break;
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case "st010.rom": firmwareID = "ST010"; break;
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case "st011.rom": firmwareID = "ST011"; break;
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case "st018.rom": firmwareID = "ST018"; break;
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case "cx4.rom": firmwareId = "CX4"; break;
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case "dsp1.rom": firmwareId = "DSP1"; break;
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case "dsp1b.rom": firmwareId = "DSP1b"; break;
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case "dsp2.rom": firmwareId = "DSP2"; break;
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case "dsp3.rom": firmwareId = "DSP3"; break;
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case "dsp4.rom": firmwareId = "DSP4"; break;
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case "st010.rom": firmwareId = "ST010"; break;
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case "st011.rom": firmwareId = "ST011"; break;
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case "st018.rom": firmwareId = "ST018"; break;
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default:
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CoreComm.ShowMessage($"Unrecognized SNES firmware request \"{hint}\".");
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return string.Empty;
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}
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// build romfilename
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string test = CoreComm.CoreFileProvider.GetFirmwarePath("SNES", firmwareID, false, "Game may function incorrectly without the requested firmware.");
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string test = CoreComm.CoreFileProvider.GetFirmwarePath("SNES", firmwareId, false, "Game may function incorrectly without the requested firmware.");
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// we need to return something to bsnes
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test = test ?? string.Empty;
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@ -525,7 +517,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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{
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for (int x = 0; x < width; x++)
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{
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int si = y * srcPitch + x + srcStart;
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int si = (y * srcPitch) + x + srcStart;
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int di = y * _videoWidth * yskip + x * xskip + bonus;
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int rgb = data[si];
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_videoBuffer[di] = rgb;
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@ -572,27 +564,26 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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public class SnesSaveController : IController
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{
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// this is all rather general, so perhaps should be moved out of LibsnesCore
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ControllerDefinition def;
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ControllerDefinition _def;
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public SnesSaveController()
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{
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this.def = null;
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_def = null;
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}
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public SnesSaveController(ControllerDefinition def)
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{
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this.def = def;
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_def = def;
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}
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WorkingDictionary<string, float> buttons = new WorkingDictionary<string, float>();
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private readonly WorkingDictionary<string, float> buttons = new WorkingDictionary<string, float>();
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/// <summary>
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/// invalid until CopyFrom has been called
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/// </summary>
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public ControllerDefinition Definition
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{
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get { return def; }
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get { return _def; }
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}
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public void Serialize(BinaryWriter b)
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@ -626,14 +617,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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/// </summary>
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public void CopyFrom(IController source)
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{
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this.def = source.Definition;
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this._def = source.Definition;
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buttons.Clear();
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foreach (var k in def.BoolButtons)
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foreach (var k in _def.BoolButtons)
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{
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buttons.Add(k, source.IsPressed(k) ? 1.0f : 0);
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}
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foreach (var k in def.FloatControls)
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foreach (var k in _def.FloatControls)
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{
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if (buttons.Keys.Contains(k))
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{
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